Run: 2026-02-19-01KHT0X3VZZJ0VAQDMC6J9E942

Run Details

Model:
GPT-5
Duration:
1m 51s
Cost:
$0.059450
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Hold it while I cut," I said, and pressed the cold dagger tip to the tightest knot of the sigil. The ward scratched and spat like a cat. Sparks crawled over my knuckles. The Fae-forged blade took them without fuss, the metal dead cold against my palm. The little crimson pendant at my throat seared a neat half-moon into my skin through my shirt. My wrist ached along the old crescent scar. The wall in front of us hummed, a bone-deep note that set my molars on edge. "Your hands are loud, Rory," Nyx whispered. Their voice skimmed my ear, light as breath. "The Veil listens when you scrape it." "Then it can take notes." I dragged the edge through the chalk, split the knot, and the humming leapt. Isolde tilted her head, silver hair falling like water. "Doors prefer to be courted, not pried," she said, voice mild, eyes on the chalk bloom I had ruined. "Next time, bring flowers," I said, and pushed. The shimmering between the standing oaks tore like a thin film on milk. Light folded in on itself. Heat rolled out, sickly sweet. The smell hit me first, butter and burnt sugar and ripe fruit crushed underfoot. Behind the sound of my own pulse came laughter and a wet chopping rhythm. My pendant caught the scent like a bloodhound, beat hard against my sternum and grew almost too hot to bear. Nyx's violet eyes brightened, faint lamps in a blank face. "Hunger keeps its own time," they said. "Step where it forgets to look." "You can walk first then," I said, and put my boot into the cut. The world bent and I fell forward with my stomach left behind. We landed not on grass but on something slick. Barrels lined a channel to either side, banded iron biting into old wood. Between them ran a slow stream the colour of garnet. It lapped at my soles, sticky. Wine gave off a fat, laughing vapour that went to the head without consent. Overhead hung a sky light that could not be sky, all amber honey and soft movement like a hand stroking hair. Isolde stepped past me and left no dent on the plank we stood on. She smoothed her dress as if to press out a wrinkle that did not exist and looked at the distance. Vines climbed trellises in cathedral rows, heavy with fruit the size of hearts, deep-red and furred. The grapes twitched from time to time, tightening in bunches as if bracing against a touch. My pendant throbbed. The glow under the stone's skin made my throat look lit from inside. It did not stop warming. It felt like a warning and an invitation. "Tell me you know where we are," I said, mostly to stop myself from looking at the way the fruit seemed to breathe. Isolde did not smile, not quite. "This table sets the world. Belphegor counts courses, you will not like the tally." "Hel," I said. Nyx set a foot in the wine and the surface stilled under their weight as if afraid to stain them. "Not any Hel," they said softly. "Dymas. The kitchens are everywhere here." Hunger flicked a fingernail against me, daring me to taste. The wine ran a thumb along the shafts of my bones. My stomach clenched and stretched at once. I had eaten on the bus, a cold dumpling stolen from the bag on the seat beside me, and now the memory of that grease made me queasy. "Point me to where the pulse is leading and save the tour for when we are not trespassing," I said. Isolde touched her temple. "There is a gate nested within a gate," she said. "Your stone looks for its cradle. Downriver, to the orchard, then under it." "Of course it is under a bloody orchard," I muttered. Nyx flowed ahead, all edges softened, their long body drawing itself thin to pass between two stacked casks without disturbing a drop. They raised a hand. "Listen." Knives. So many knives. A far-off clatter like rain, but it had a rhythm that no shower learned, all chops and rests and a child's laugh under it and a groan timed with it. The wine moved faster. Flies buzzed fat nearby. A bee the size of my thumb slid down, landed on the back of my hand, and unfolded too many legs. Its eyes were small and human brown and fixed on me with desperate expectation. "No," I said to the bee, and shook it off. It hit the wine, bobbed, and regained the air in a wet flurry. We moved along the bank. The trellis posts were carved, not hammered. Faces stared with mouths open to catch the spill, lips worn glossy. Between rows, goddess help me, tables stretched, gleaming white, low enough to invite you to sit and tear bread. Bowls overflowed. Breads shone with egg wash. Figs split themselves as if feigning innocence. And every dish breathed a little, subtle as the lift of a sleeping child’s ribs. "Do not taste," Isolde said. She did not turn. Her words floated back, delicate. "They do not know where you end." "I packed snacks," I said. My throat had dried to grit. A man knelt at one of the tables, face slack with gratitude. He had the look of a city accountant who had not slept enough for three decades. A napkin tucked into his collar as if someone else had done the tucking. He cut a slice of meat that still twitched and fed it to himself with a whimper. His eyes rolled like a horse’s. When he saw me, he smiled and held out the fork. "Try," he said. "They made this for me. All of this. For me. And for you, look, they keep making more." His plate, clean a second before, sprouted another cut. The juices ran uphill to meet his mouth. "Rory," Nyx whispered, warning in the supple syllable. "I'm good," I said. Isolde’s eyes held mine for a second over her shoulder. Pale lavender like ice with flowers trapped inside it. "He will ask you until he learns to forget asking," she said softly. We passed him. He called after us again, voice raw with hurt that I would not share his treasure. The tables went on. The orchard's trunks thickened, bark like old knuckles. The fruit changed. Grapes gave way to plums that exhaled steam, peaches that wept clear syrup in slow tears. A breath like cinnamon went through the leaves and I swallowed hard against a laugh that was not mine. The path, if it could be called that, threaded between wine sluices and platters. My boots picked up stickiness, and with each step more scent climbed. Butter, rum, burnt ends, warm yeast. The air itself felt plush. The pendant earned its name and my patience, a small heart thrumming urgent against my own. It made my skin under the chain redden. If I loosened it, if I let it fall, what then. It had been given without a name attached, tucked into a takeaway bag, glittering under the lid as if daring me to throw it out. I had not thrown it out. "Left," Nyx said, pointing without looking. "The cooks sing that way." "I do not hear singing," I said. "They sing in steam and scrape." He was right. The rhythm changed. The clatter sharpened to something crisp. I smelt steel heated until clean. A cough of flame reached for us and died. We came to a cut in the trees, a little valley sunken into the slope. A ring of stones edged it, not like Isolde’s markers at the Grove, but all black rock rubbed with fat until they shone. In the hollow, an opening breathed. It was a cellar door without a door. From it rolled heat and smoke and a gleeful stink that made my spine flicker. My pendant all but writhed. Isolde stood on the lip and gazed down. Her bare feet, pale against the blackened ground, did not collect a smear. "Down to where flame cheats and water remembers salt," she said. "You must not be a guest." "I am not much of a hostess either," I said, and slid down the slope on my heels. The tacky ground dragged and then let me go with a sucking sound. I put my hand against the earth and came away shiny as if I'd dipped my palm in chicken fat. Inside the opening, the corridor ran with vapour. The roof arched with barrels. I ducked under spigots that dripped a slow, steady beat. The stone walls sweated wine and condensed breath. Far ahead, light flared bright-white then settled to amber glow. Knives hit boards with precise joy. Nyx poured into the corridor behind me, denser now, long fingers trailing across the stone, leaving it cooler where they had touched. "Do not bleed," they said. "They love a sauce." "I hear you," I said, stowed the knife inside my jacket to keep my fingertips free, and curled them instead around instinct. We crossed into the kitchen. It was not one room. It was a street of rooms, open to each other where teeth had bitten out the walls. Stations arranged by appetite. A spit the size of a cartwheel turned with no visible gear. It bore a creature that had once been a boar before someone had given it scales and a second rib cage. Its fat spit and hissed. A table stretched with sugarwork so fine it looked grown. Pastillage doves fluffed their feathers. One bent to drink spilled caramel and singed its tongue, then preened the burnt edge as if proud. A woman in chef whites that would have passed muster in Mayfair leaned over a pot that tall as my hip. She stirred with a spoon engraved with faces. The faces blinked, distressed by each sweep. On a lower bench, three boys in paper toques piped meringue onto a tray lined with tongues. They licked the glossy swirls as if testing them, then laid them down again with care. Everywhere, heat. A heat that did not only warm the skin. It peered under clothes and under vows. It offered to undo buttons for you. It made your mouth ask questions it did not need to know the answers to. Someone saw us. "Late," said a man with a moustache waxed to spears. He wiped his hands on a towel and left red-surrounded handprints. "You are, how you say, replacements. The last ones failed to deliver their little hearts." He pinched the air as if taking something between finger and thumb, then looked at his empty hand with perfect sorrow. "Little." "We are not on your rota," I said. My voice came out steady enough. You can lie better if you keep things straight. I did not look down at the small size of the Heartstone. I did not think of its origin any harder than I had to. He squinted. Grease smoke drifted through him as if he were the smoke and not the other way round. "No? You have the look. Hungry. The cutlery likes you." He sniffed. "And the ward-blood on your fingers, that is a kitchen smell. Where are your knives, cheries? Have you names? Names are garnish on the plate." Nyx shimmered, their edges softening. "We have too many names. They taste of ash," they said, and their voice made the steam tremble. Isolde watched the man as if he had asked an interesting riddle. She folded her hands. "We serve no course except our own," she said. "Everyone serves," he said, not angry, only surprised. He looked beyond us, past my shoulder, at the dark where the corridor ran to wine and to orchard. "Oh," he said softly. "The guest is early today." A bell rang. Not the bring-your-napkin sort. The heavy sort that calls staff to stations with no room for nonsense. The kitchen changed. What had been open air that let my lungs work turned clotted. Knives rose and floated in patterns. Spices cracked in bowls. Flour fell as snow and made shapes in it as if a child dragged a finger. The boys with the toques stopped licking and tilted their heads, listening to an order I did not hear. The moustached man looked at us and saw us, really saw us. He narrowed his eyes at the line of my mouth. "Ah," he said. "Not replacements. Thieves." "Borrowers," I said. "Returning something to a different cupboard." He smiled and all his teeth were gold. "You will find that our cupboards visit you. Better to stay where the knives know your name." My pendant pulsed hot enough to brand. The Heartstone's glow deepened, pulsing in time with something behind a door to our right. The door was a pale plank cut into the stone, plain and single. No carvings, no arch. It looked like the kind of door that leads to a scullery or a broom cupboard where you tell someone to wait. No glamour, because it did not need one. "Nyx," I said, not looking away from the moustache. "Steam hides the path. I will make a shadow of it," they said. "You will not leave," the man said mildly. He gestured with his towel. Two shapes detached from the air. They wore aprons stitched from cured skins and hats piled high with too much cloth. Cleavers hung in their hands as if they had been born with that extra bone. The world around their wrists blurred where motion had carved grooves into it. They did not hurry. Predators rarely do. Isolde stepped to the left so quietly that even the flour falling did not notice her. She glanced at me. "The shortest road, you remember," she murmured. "Do not count the steps, count the refusal." "I am not billing you for advice," I said, and pulled the Fae blade. The metal answered the room with its own small weather. Not wind, not cold you feel on the skin. A clear-field chill, like opening a new pack of paper and breathing in. The closest cleaver-hand slowed a hair. His eyes slid to the moonsilver and widened the briefest shade. "Bite it," the moustached man said, almost tender. "Let us see if Courts metal is a better chew than old angel bone." The door to the right throbbed, a heartbeat in wood. Whatever was behind it wanted out or wanted in, it made little difference to my nerves. My pendant matched it pound for pound. The Fae blade felt eager in my fist, as if it liked the kitchen the way a fox likes a henhouse. Nyx stepped back into my shadow and dissolved. My spine cooled. I tasted soot and old words at the root of my tongue. The floor between us and the door grew darker, as if a cloud had found a way in. A path. The cleaver men watched the darkness with dislike. They could not step into it without sinking. One tested it with the blunt end of his blade. It went in slow and came out slow, tar flirting with steel. "Go," Nyx whispered from within my heel. "I can hold them in the unthirsty places for as long as you breathe." Isolde drifted towards the plain door. Her eyes softened. "Wood knows the number of every hand that has begged on it," she said. "Ask nicely." I set my palm against the plank. Heat ran up my arm. The Heartstone burned. I pressed the blade tip to the seam where latch met frame and drew it down. The wood did not scream. It sighed, like a host surprised by an early knock and too well-trained to show annoyance. Wards laid like pastry flaked under the moonsilver. The plank rolled inward the way a tongue makes space for a sweet. The moustached man spoke in a quick patter and the kitchen obeyed. Pans jerked to life. A pot of boiling jam leapt its rails and smacked the shadowed floor, smoking with a noise like a cat dropped in water. The boys with toques picked up their tongues like batons and started forward, eyes calm, feet precise. "Rory," Nyx said. An edge had crept into the air around their voice. "Now." I took one step across the dark, my boot sinking a fraction and then held, solid enough. The plain door showed me a depth that was not a cupboard, not a scullery. Stairs. Stairs that went down and down past the smell of sugar into something leaner. Bones and old salt. The Heartstone strained toward it like a plant seeking light. I looked back once. The cleaver in the closest demon cook's hand rose. He had that butcher's grace, all economy. He did not shout. He did not flourish. He moved to cut me where leg meets hip so clean the body catches up late. Isolde's hair lifted as if a hand had passed through it. She looked at the blade and then at him and did not step to block. Her mouth shaped a small O as if to blow a candle out. I jumped. The cleaver cracked the air where my thigh had been and struck the stone near the doorframe. Sparks sang out. The blade bit deep and stuck a hair. The cook growled low and leaned his weight into it. Nyx rose from my heels like a long smear of night and wrapped the metal. It squealed, a sound more human than I wanted to admit, and went cold. Frost crisped along the edge, pearls of steam popping one by one as if forced to change shape under protest. "Unkind," the moustached man said, more to himself than to us. He clapped once. The air snapped. The great spit turned faster, flinging grease like rain. Fire leapt sideways in a straight line, bright as noon, toward the shadowed path Nyx had made. I shoved Isolde through the doorway. "Go," I said, and then the fire hit.
created_at"2026-02-19T04:00:37.274Z" 2/19/2026, 4:00:37 AM
model"openai/gpt-5-2025-08-07"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency25952
moderation_latency(null)
generation_time110788
tokens_prompt5338
tokens_completion4777
native_tokens_prompt4854
native_tokens_completion5871
native_tokens_completion_images0
native_tokens_reasoning1984
native_tokens_cached4736
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0594495
router(null)
provider_responses
0
endpoint_id"7c2f859a-7890-4e8e-b1de-1cd1c0a800b4"
id"resp_0d08e3e18ae15e640169968ae5721c8194a983393ae3983b93"
is_byokfalse
latency196
model_permaslug"openai/gpt-5-2025-08-07"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771473637-IcsclXEWYNnvhad1NO0K"
upstream_id"resp_0d08e3e18ae15e640169968ae5721c8194a983393ae3983b93"
total_cost0.0594495
cache_discount0.005328
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags48
adverbTagCount4
adverbTags
0"they said softly [softly]"
1"she said softly [softly]"
2"he said softly [softly]"
3"the man said mildly [mildly]"
dialogueSentences70
tagDensity0.686
leniency1
rawRatio0.083
effectiveRatio0.083
93.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount3026
totalAiIsmAdverbs4
found
0
adverb"softly"
count3
1
adverb"really"
count1
highlights
0"softly"
1"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
75.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount3026
totalAiIsms15
found
0
word"pulse"
count2
1
word"stomach"
count2
2
word"throbbed"
count2
3
word"weight"
count2
4
word"flicked"
count1
5
word"gleaming"
count1
6
word"flicker"
count1
7
word"perfect"
count1
8
word"shimmered"
count1
9
word"pulsed"
count1
10
word"chill"
count1
highlights
0"pulse"
1"stomach"
2"throbbed"
3"weight"
4"flicked"
5"gleaming"
6"flicker"
7"perfect"
8"shimmered"
9"pulsed"
10"chill"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences273
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences273
filterMatches
0"look"
1"feel"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences295
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords3013
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions50
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount2594
uniqueNames9
maxNameDensity0.5
worstName"Isolde"
maxWindowNameDensity1
worstWindowName"Isolde"
discoveredNames
Fae-forged1
Isolde13
Nyx13
Hunger1
Grove1
Mayfair1
Heartstone4
Fae3
Knives3
persons
0"Isolde"
1"Nyx"
2"Hunger"
3"Heartstone"
4"Knives"
places
0"Grove"
globalScore1
windowScore1
42.47% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences186
glossingSentenceCount8
matches
0"as if bracing against a touch"
1"felt like a warning and an invitation"
2"not quite"
3"as if feigning innocence"
4"as if daring me to throw it out"
5"as if testing them, then laid them down again with care"
6"as if taking something between finger and thumb, then looked at his empty hand with perfect sorrow"
7"something between finger and thumb, then looked"
8"looked like the kind of door that leads t"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords0.664
wordCount3013
matches
0"not on grass but on something slick"
1"not like Isolde’s markers at the Grove, but all black rock rubbed with fat until they shone"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences295
matches
0"hurt that I"
1"had that butcher's"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs81
mean37.2
std24.72
cv0.664
sampleLengths
020
168
222
319
428
58
671
723
826
973
1066
1129
1223
1320
143
1532
1656
1720
1827
1910
2027
2177
2223
2372
2421
2511
2676
2738
288
294
3032
3169
32103
3311
347
356
3627
3772
3838
3951
4047
4131
4222
435
4497
4569
4640
473
4858
4948
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences273
matches
0"were carved"
1"been given"
2"been open"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs498
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences295
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2606
adjectiveStacks1
stackExamples
0"left red-surrounded handprints."
adverbCount72
adverbRatio0.02762854950115119
lyAdverbCount12
lyAdverbRatio0.004604758250191865
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences295
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences295
mean10.21
std6.05
cv0.592
sampleLengths
020
18
25
314
417
58
616
77
88
97
1019
119
1219
138
1413
155
165
1714
1814
1920
2010
217
226
2314
2412
259
2613
2710
286
2914
3021
3114
3220
3316
3416
353
3613
375
388
3923
406
4114
423
4320
446
456
4610
4711
487
4928
49.72% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats20
diversityRatio0.3389830508474576
totalSentences295
uniqueOpeners100
13.66% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences244
matches
0"So many knives."
ratio0.004
56.07% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount100
totalSentences244
matches
0"I said, and pressed the"
1"My wrist ached along the"
2"Their voice skimmed my ear,"
3"I dragged the edge through"
4"she said, voice mild, eyes"
5"I said, and pushed"
6"My pendant caught the scent"
7"I said, and put my"
8"We landed not on grass"
9"It lapped at my soles,"
10"She smoothed her dress as"
11"My pendant throbbed."
12"It did not stop warming."
13"It felt like a warning"
14"I said, mostly to stop"
15"they said softly"
16"My stomach clenched and stretched"
17"I had eaten on the"
18"They raised a hand."
19"Its eyes were small and"
ratio0.41
7.13% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount221
totalSentences244
matches
0"I said, and pressed the"
1"The ward scratched and spat"
2"Sparks crawled over my knuckles."
3"The Fae-forged blade took them"
4"The little crimson pendant at"
5"My wrist ached along the"
6"The wall in front of"
7"Their voice skimmed my ear,"
8"I dragged the edge through"
9"Isolde tilted her head, silver"
10"she said, voice mild, eyes"
11"I said, and pushed"
12"The shimmering between the standing"
13"Light folded in on itself."
14"Heat rolled out, sickly sweet."
15"The smell hit me first,"
16"My pendant caught the scent"
17"Nyx's violet eyes brightened, faint"
18"I said, and put my"
19"The world bent and I"
ratio0.906
20.49% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences244
matches
0"If I loosened it, if"
ratio0.004
91.84% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences112
technicalSentenceCount8
matches
0"Wine gave off a fat, laughing vapour that went to the head without consent."
1"Overhead hung a sky light that could not be sky, all amber honey and soft movement like a hand stroking hair."
2"The grapes twitched from time to time, tightening in bunches as if bracing against a touch."
3"It had been given without a name attached, tucked into a takeaway bag, glittering under the lid as if daring me to throw it out."
4"From it rolled heat and smoke and a gleeful stink that made my spine flicker."
5"I put my hand against the earth and came away shiny as if I'd dipped my palm in chicken fat."
6"The boys with the toques stopped licking and tilted their heads, listening to an order I did not hear."
7"The Fae blade felt eager in my fist, as if it liked the kitchen the way a fox likes a henhouse."
83.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags48
uselessAdditionCount4
matches
0"she said, voice mild, eyes on the chalk bloom I had ruined"
1"he said, not angry, only surprised"
2"I said, not looking away from the moustache"
3"man said, more to himself than to us"
81.82% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags44
fancyCount6
fancyTags
0"Nyx whispered (whisper)"
1"I muttered (mutter)"
2"Nyx whispered (whisper)"
3"He sniffed (sniff)"
4"she murmured (murmur)"
5"Nyx whispered (whisper)"
dialogueSentences70
tagDensity0.629
leniency1
rawRatio0.136
effectiveRatio0.136
83.6378%