Run: 2026-02-19-01KHT0YR7AVRTQNNVXJRDJ2DYN

Run Details

Duration:
15.2s
Cost:
$0.001078
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ground trembled beneath their feet, a low rumble rolling through the shadows as the narrow opening of the ancient archways sealed behind them with a whisper of shifting stones. Aurora’s breath hitched; her hand instinctively tightened on the silver chain of the Heartstone pendant around her neck. The air grew thick and humid, a scent of something old, alive—damp sandstone mixed with a faint, metallic tang that prickled at her nostrils. Before her, Nyx’s silhouette flickered, their shadowy form rippling with every pulse of flickering violet in their faint glow. They moved with a whisper, their footsteps silent on the uneven surface, yet each step seemed to draw a shimmer from the air, as if the darkness itself resisted their passage. Aurora stared ahead, nerves spiking as she sensed more than saw the depths of this place—a realm out of time, where the boundaries of Earth bent and warped like molten glass. “Feels... infinite,” Nyx murmured, voice like a whisper carried on a gust of wind, eyes scanning the fading darkness. Their shadow stretched and contracted, flickering in and out of solidity like a flame tossed in a restless breeze. Aurora pressed on, her boots crunching softly over a terrain that hummed with an unearthly vibration. The stones beneath her vast, textured with strange carvings that pulsed faintly with a glow almost too subtle to notice. They resembled a language, but one long lost—symbols intertwined with unfamiliar patterns that shimmered when she looked directly at them, then faded when she looked away. She reached out instinctively, fingertip brushing a carved line. It lasted a heartbeat, then dissolved into nothingness. “Who put this here?” she whispered, voice echoing strangely, as if the cavern itself was listening. “Ancients,” Isolde’s voice drifted out of the shadows like smoke, her silvery hair catching glimmers of a strange light fixed in the ceiling. Her pale lavender eyes glinted with a mix of curiosity and unease. “They knew the Veil was thin here. They fought to hide it, yet couldn’t fully conceal the truth.” The grove in Richmond Park flickered in her mind. The standing stones at the Grove’s edge, ancient oak whispering secrets, the space between worlds. Here, it all felt doubled, stretched, fragile—a corridor to somewhere else. Aurora’s fingers hovered over the Fae-forged blade she carried, moistened her lips—something about this place stretched beyond knowledge, beyond understanding. A low drip echoed through the silence as water seeped from a crack in the sandstone ceiling. The sound was oddly rhythmic, like a heartbeat—faint yet persistent. Aurora’s gaze followed the sound. It led her deeper, into a corridor shaped like an elongated tunnel, the walls swirling with patterns that shimmered as she moved closer. Nyx shifted, shadow rippling, their faint violet glow illuminating a strange phenomenon: patches of the wall flickered in and out, revealing glimpses of impossible things. Frozen moments of a different time. Shadowy figures with elongated limbs, sprawling gardens of luminous flowers, and rivers of liquid silver flowing across an endless plane. The sight spun her head. “Are we sure about this?” Nyx’s whisper was cautious, shadow tendrils curling at their knees. “This place, it’s not natural. It feels like it’s alive.” Aurora nodded, stomach twisting. “It’s a nexus,” she said softly, fingertips still brushing the carvings. “The fabled point where the Veil’s thinnest—where worlds might bleed through.” She could almost hear the faint pulse of the Heartstone beneath her shirt. It had called her here, somehow, like a bird drawn to a flame. A sudden flicker at the edge of her vision made her spin around. A wave of shadow spilled over the corridor’s surface, coalescing into shapes—twisted, shifting forms that hid behind the flickering symbols. For a moment, only the sound of her breathing and the water’s rhythmic drip punctuated the silence. Then, a whisper, almost human in tone, emerged from the shadows. “Traveler,” it hissed, voice layered with age and ancient malice. “You have crossed boundaries better left alone.” Aurora’s fingers tightened on the blade. Her eye caught a strange shimmer—a faint, rainbow sheen in the air, like a thin veil fluttering in even the slightest breeze. Her instincts sharpened. “We’re here to understand,” she replied, voice steady despite the flutter of unease in her chest. “Not to destroy what’s not ours.” Nyx’s form flickered again, brushing their fingers against the wall, feeling the strange energy that pulsed through. “What if the stories are true?” Their voice was a whisper. “What if this is one of the few places where the line between realms is just... a thread?” Isolde stepped forward, her silver hair glowing faintly in the dimness. Her voice was like a riddle wrapped in calm: “The Fae said the Veil was a mirror that reflected all truths. But some truths can shatter—spill into chaos if left unchecked.” The corridor’s carvings glowed brighter, lines shifting and twisting, revealing a new passage. It opened up into a vast chamber, the ceiling soaring high above with motifs that resembled constellations, celestial bodies caught in endless dance. Aurora stepped into the chamber, her boots clicking on the hard surface. The air here buzzed, alive with what almost felt like a heartbeat—an immense, measured thrum that resounded through her bones. In the centre hovered a shape—part crystal, part living flesh, pulsing rhythmically as if it were breathing. Aurora’s pulse quickened. A portal, perhaps, or the core of a fractured world. Her eyes flickered to Nyx, who regarded the anomaly with silent warning. From the shadows, a whisper sliced through the air, sharper now. “Fools,” it hissed. “You meddle where gods tremble to tread.” The chamber’s glow intensified, beginning to pulse in sync with that whisper, throbbing with a sudden, terrible promise of chaos—of worlds colliding. Aurora reached out, fingertips trembling but daring to touch the luminous surface. Her mind heated, a flash of memories—her own dreams of other places, the prophecies she had read in Isolde’s riddles. Suddenly, the entire chamber shuddered. The colours blurred, the shapes shifted, and the shadows thickened, coalescing into figures neither alive nor dead—spectres of infinite history flickering just beyond sight. The Veil’s fragile barrier strained beneath the weight of unseen forces. A jagged crack split the air, like lightning tearing across a storm-dark sky, revealing a tear in the fabric of their world. Light spilled through—a wild, swirling vortex of chaos and promise. Aurora’s breath caught. The Heartstone vibrated thrumming against her chest. She knew, with brutal certainty, that she stood at the edge of something terrible and wondrous all at once. Whether they'd emerge unscathed or drown in the storm remained to be seen.
created_at"2026-02-19T04:01:30.877Z" 2/19/2026, 4:01:30 AM
model"openai/gpt-4.1-nano-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency452
moderation_latency(null)
generation_time15068
tokens_prompt5338
tokens_completion1817
native_tokens_prompt4855
native_tokens_completion1482
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0010783
router(null)
provider_responses
0
endpoint_id"9251cee5-5503-4be9-9439-7ae21ff062a3"
id"resp_04949de9783c0d3b0169968b1af924819099218ed83e17610d"
is_byokfalse
latency130
model_permaslug"openai/gpt-4.1-nano-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771473690-UkrqFIw4D8KNG8TSQlR8"
upstream_id"resp_04949de9783c0d3b0169968b1af924819099218ed83e17610d"
total_cost0.0010783
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount2
adverbTags
0"she said softly [softly]"
1"She could almost [almost]"
dialogueSentences17
tagDensity0.529
leniency1
rawRatio0.222
effectiveRatio0.222
86.58% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1118
totalAiIsmAdverbs3
found
0
adverb"softly"
count2
1
adverb"suddenly"
count1
highlights
0"softly"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1118
totalAiIsms40
found
0
word"trembled"
count1
1
word"whisper"
count8
2
word"flickered"
count5
3
word"pulse"
count4
4
word"footsteps"
count1
5
word"depths"
count1
6
word"scanning"
count1
7
word"pulsed"
count2
8
word"shimmered"
count2
9
word"echoing"
count1
10
word"echoed"
count1
11
word"silence"
count2
12
word"rhythmic"
count2
13
word"stomach"
count1
14
word"flicker"
count1
15
word"dance"
count1
16
word"measured"
count1
17
word"crystal"
count1
18
word"quickened"
count1
19
word"fractured"
count1
20
word"weight"
count1
21
word"vibrated"
count1
highlights
0"trembled"
1"whisper"
2"flickered"
3"pulse"
4"footsteps"
5"depths"
6"scanning"
7"pulsed"
8"shimmered"
9"echoing"
10"echoed"
11"silence"
12"rhythmic"
13"stomach"
14"flicker"
15"dance"
16"measured"
17"crystal"
18"quickened"
19"fractured"
20"weight"
21"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences68
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences68
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences74
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1100
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
93.53% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount974
uniqueNames10
maxNameDensity1.13
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Heartstone3
Nyx6
Earth1
Isolde3
Richmond1
Park1
Grove1
Fae-forged1
Aurora11
Veil1
persons
0"Heartstone"
1"Nyx"
2"Isolde"
3"Aurora"
4"Veil"
places
0"Richmond"
1"Park"
2"Grove"
globalScore0.935
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount1
matches
0"felt like a heartbeat—an immense, measu"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.909
wordCount1100
matches
0"neither alive nor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences74
matches(empty)
63.09% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs23
mean47.83
std17.73
cv0.371
sampleLengths
072
181
238
379
416
553
655
755
856
925
1052
1161
1217
1353
1446
1542
1668
1742
1821
1954
2040
2132
2242
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences68
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs165
matches
0"was listening"
1"were breathing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount1
flaggedSentences15
totalSentences74
ratio0.203
matches
0"Aurora’s breath hitched; her hand instinctively tightened on the silver chain of the Heartstone pendant around her neck."
1"The air grew thick and humid, a scent of something old, alive—damp sandstone mixed with a faint, metallic tang that prickled at her nostrils."
2"Aurora stared ahead, nerves spiking as she sensed more than saw the depths of this place—a realm out of time, where the boundaries of Earth bent and warped like molten glass."
3"They resembled a language, but one long lost—symbols intertwined with unfamiliar patterns that shimmered when she looked directly at them, then faded when she looked away."
4"Here, it all felt doubled, stretched, fragile—a corridor to somewhere else."
5"Aurora’s fingers hovered over the Fae-forged blade she carried, moistened her lips—something about this place stretched beyond knowledge, beyond understanding."
6"The sound was oddly rhythmic, like a heartbeat—faint yet persistent."
7"A wave of shadow spilled over the corridor’s surface, coalescing into shapes—twisted, shifting forms that hid behind the flickering symbols."
8"Her eye caught a strange shimmer—a faint, rainbow sheen in the air, like a thin veil fluttering in even the slightest breeze."
9"The air here buzzed, alive with what almost felt like a heartbeat—an immense, measured thrum that resounded through her bones."
10"In the centre hovered a shape—part crystal, part living flesh, pulsing rhythmically as if it were breathing."
11"The chamber’s glow intensified, beginning to pulse in sync with that whisper, throbbing with a sudden, terrible promise of chaos—of worlds colliding."
12"Her mind heated, a flash of memories—her own dreams of other places, the prophecies she had read in Isolde’s riddles."
13"The colours blurred, the shapes shifted, and the shadows thickened, coalescing into figures neither alive nor dead—spectres of infinite history flickering just beyond sight."
14"Light spilled through—a wild, swirling vortex of chaos and promise."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount990
adjectiveStacks1
stackExamples
0"old, alive—damp sandstone"
adverbCount34
adverbRatio0.03434343434343434
lyAdverbCount14
lyAdverbRatio0.014141414141414142
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences74
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences74
mean14.86
std7.26
cv0.488
sampleLengths
030
118
224
319
431
531
619
719
816
920
1026
119
128
1316
1423
1512
1618
179
1815
1911
2020
2117
2210
235
2423
2525
266
2720
285
2915
3010
314
3211
3324
3413
3513
3620
3717
3811
3910
407
416
4222
433
4416
456
4617
4711
4818
4911
65.32% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.43243243243243246
totalSentences74
uniqueOpeners32
99.50% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences67
matches
0"Then, a whisper, almost human"
1"Suddenly, the entire chamber shuddered."
ratio0.03
94.63% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences67
matches
0"They moved with a whisper,"
1"Their shadow stretched and contracted,"
2"They resembled a language, but"
3"She reached out instinctively, fingertip"
4"It lasted a heartbeat, then"
5"she whispered, voice echoing strangely,"
6"Her pale lavender eyes glinted"
7"It led her deeper, into"
8"she said softly, fingertips still"
9"She could almost hear the"
10"It had called her here,"
11"it hissed, voice layered with"
12"Her eye caught a strange"
13"Her instincts sharpened."
14"she replied, voice steady despite"
15"Their voice was a whisper"
16"Her voice was like a"
17"It opened up into a"
18"Her eyes flickered to Nyx,"
19"Her mind heated, a flash"
ratio0.313
19.70% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences67
matches
0"The ground trembled beneath their"
1"Aurora’s breath hitched; her hand"
2"The air grew thick and"
3"They moved with a whisper,"
4"Aurora stared ahead, nerves spiking"
5"Nyx murmured, voice like a"
6"Their shadow stretched and contracted,"
7"Aurora pressed on, her boots"
8"The stones beneath her vast,"
9"They resembled a language, but"
10"She reached out instinctively, fingertip"
11"It lasted a heartbeat, then"
12"she whispered, voice echoing strangely,"
13"Isolde’s voice drifted out of"
14"Her pale lavender eyes glinted"
15"The grove in Richmond Park"
16"The standing stones at the"
17"Here, it all felt doubled,"
18"Aurora’s fingers hovered over the"
19"A low drip echoed through"
ratio0.881
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences67
matches
0"Before her, Nyx’s silhouette flickered,"
1"Whether they'd emerge unscathed or"
ratio0.03
12.99% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount8
matches
0"The air grew thick and humid, a scent of something old, alive—damp sandstone mixed with a faint, metallic tang that prickled at her nostrils."
1"Aurora pressed on, her boots crunching softly over a terrain that hummed with an unearthly vibration."
2"They resembled a language, but one long lost—symbols intertwined with unfamiliar patterns that shimmered when she looked directly at them, then faded when she l…"
3"It led her deeper, into a corridor shaped like an elongated tunnel, the walls swirling with patterns that shimmered as she moved closer."
4"A wave of shadow spilled over the corridor’s surface, coalescing into shapes—twisted, shifting forms that hid behind the flickering symbols."
5"It opened up into a vast chamber, the ceiling soaring high above with motifs that resembled constellations, celestial bodies caught in endless dance."
6"The air here buzzed, alive with what almost felt like a heartbeat—an immense, measured thrum that resounded through her bones."
7"In the centre hovered a shape—part crystal, part living flesh, pulsing rhythmically as if it were breathing."
13.89% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount2
matches
0"it hissed, voice layered with age and ancient malice"
1"she replied, voice steady despite the flutter of unease in her chest"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount4
fancyTags
0"Nyx murmured (murmur)"
1"she whispered (whisper)"
2"it hissed (hiss)"
3"it hissed (hiss)"
dialogueSentences17
tagDensity0.353
leniency0.706
rawRatio0.667
effectiveRatio0.471
74.7741%