Run: 2026-02-19-01KHT0Z9EQ7WEDYJTQTZ2VX99R

Run Details

Duration:
39.3s
Cost:
$0.069070
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body lay spread-eagled across the brass compass rose embedded in the floor, arms pointing east and west like some grotesque sundial. Detective Harlow Quinn ducked under the crime scene tape and let her eyes adjust to the dim light filtering through the abandoned station's grime-caked skylights. "Victim's name is Marcus Webb. Forty-three. Antiques dealer from Hampstead." DS Chen handed her a tablet with the preliminary report. "Night security found him at six this morning. Been dead maybe eight hours." Quinn circled the body, her worn leather watch catching what little light remained. The Veil Market. She'd heard rumours about this place for years, whispers from informants who clammed up the moment she pressed for details. An underground market that moved locations every full moon, dealing in things that didn't appear in any evidence catalogue she'd ever seen. Now here she stood, in what should have been a derelict Tube station beneath Camden, surrounded by empty stalls draped in velvet and chains of brass lanterns that had been hastily extinguished. "Stabbing, looks like." Chen pointed to the wound in Webb's chest. "Single blow. Professional." "Professional." Quinn crouched beside the body, careful not to disturb the chalk markings that surrounded it. Not police chalk. Someone had drawn these before they'd arrived. Symbols she didn't recognise, angular things that seemed to shift when viewed from different angles. She pulled on latex gloves and examined Webb's right hand. His fingers were curled around something small and metallic. Brass, from the colour. She photographed it in situ before gently prying his grip open. A compass. Small, covered in verdigris, its face etched with markings similar to the ones on the floor. The needle spun lazily, then locked onto a direction that definitely wasn't north. "What's that then?" "No idea." Quinn slipped it into an evidence bag. "Get forensics to catalogue those symbols on the floor. All of them." Chen looked at her sideways. "You think this is some sort of cult thing? Satanic panic stuff?" "I think a man is dead in a location that officially doesn't exist, surrounded by merchandise that isn't in any database, with wounds that don't match any weapon we've recovered." Quinn stood, her knees protesting. "I think we follow the evidence." The evidence, unfortunately, was doing its best to make no sense whatsoever. She walked the perimeter of the market floor, noting the stalls and their contents. Most had been cleared out, but whoever had done it was rushed, sloppy. A jar of something viscous and amber sat forgotten beneath one table. A leather-bound book with pages that felt wrong, too thick, too warm, lay open on another. She didn't touch it. "Detective Quinn?" A uniformed officer approached, young, nervous, holding a tablet like a shield. "We've got a witness. Says she works here. Research assistant at the British Museum. Claims she was doing academic fieldwork when she found the body." Quinn's eyebrow rose. "Academic fieldwork. In an abandoned Tube station. At two in the morning." "That's what she said, ma'am." "Where is she?" The officer pointed toward the far end of the platform, where a small woman with curly red hair sat hunched on a bench, clutching a worn leather satchel like a lifeline. Round glasses perched on a freckled nose. She kept tucking her hair behind her left ear, a nervous metronome. Quinn approached slowly, taking her time. The woman looked up as she drew near, green eyes red-rimmed but sharp. "Eva Kowalski?" "Yes." "I'm Detective Quinn. Metropolitan Police." She sat down on the bench, maintaining distance but removing the interrogation room formality. "Want to tell me what you were doing here?" "Research." Eva's voice was steady despite her obvious fear. "I study historical markets and their archaeological footprints. This location has been documented in certain texts as a site of commercial activity dating back to Victorian times." "Documented where?" "The British Museum's restricted archives. I have access. I can provide credentials." Quinn watched her carefully. The words were rehearsed, practised, but that didn't make them lies. People who worked in academia often spoke like they were defending a thesis. "Did you know the victim?" Eva's hand went to her ear again. Tuck, smooth, release. "I'd seen him before. Here. He dealt in antiquities." "What kind of antiquities?" A pause. Too long for innocent confusion, too short for fabrication. "The kind that don't have provenance papers." Now they were getting somewhere. "Stolen goods?" "Not exactly." Eva glanced toward the body, then away. "Old things. Very old. Things that perhaps shouldn't be bought and sold at all, but the market exists regardless of what should be." Quinn pulled out her notebook, the old-fashioned kind with pages and binding. She'd never trusted digital records for moments like this. "Tell me about the market." "I can't." "Can't or won't?" "Both." Eva met her eyes for the first time, and there was something there. Not defiance. Warning. "Detective, there are things happening in this city that don't fit in your reports. Things that don't photograph well. Things that make people sound mad when they try to explain them." She reached into her satchel and pulled out a small bone token, yellowed with age. "This is how you get in. Without it, you'd have walked right past the entrance and seen nothing but a bricked-up wall." Quinn took the token, turned it over in her hands. It was carved with symbols similar to the ones on the compass, on the floor. "You're telling me this place is hidden by magic." "I'm telling you that a man is dead, and whoever killed him wanted something he had." Eva's voice dropped. "Something dangerous. And if you start asking questions in the wrong places, you might find out exactly how dangerous." "Is that a threat?" "It's a professional observation." Eva tucked her hair behind her ear again. "I've been studying this world for three years. The things that live in the shadows don't appreciate torchlight." Quinn stood, pocketing the bone token and her notebook. "Don't leave London, Miss Kowalski. I'll have more questions." She walked back to the crime scene, where Chen was photographing the last of the chalk symbols. "Anything from the witness?" "Academic. Claims she studies underground markets. Gave me a prop from a Halloween shop and told me magic is real." Quinn looked down at Marcus Webb's pale face. "Get me everything we have on him. Business associates, recent transactions, travel history." "You think the witness is involved?" Quinn pulled the compass from the evidence bag, watched the needle spin and lock onto something beyond the station walls. She thought about DS Morris, three years gone, his body found in an alley with wounds that matched no known weapon and symbols carved into the concrete around him. "I think she knows more than she's saying. And I think our victim was killed for this." She held up the compass. "Whatever it is." Chen squinted at it. "Looks like junk to me. Charity shop reject." "Maybe." Quinn tucked it away and headed for the exit. "But junk doesn't usually come with a body count." The morning light hit her as she emerged onto Camden High Street, and for a moment she could almost believe she'd imagined the whole thing. The crowds, the traffic, the mundane chaos of London going about its business. Then she felt the bone token in her pocket, warm against her thigh, and the compass needle spinning toward something she couldn't see. Her phone buzzed. A text from an unknown number. *The market moves tomorrow night. Full moon. If you want answers, come alone.* Quinn deleted the message and kept walking. But she kept the token.
created_at"2026-02-19T04:01:48.521Z" 2/19/2026, 4:01:48 AM
model"anthropic/claude-4.5-opus-20251124"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2413
moderation_latency169
generation_time39031
tokens_prompt4671
tokens_completion2047
native_tokens_prompt4739
native_tokens_completion1815
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.06907
router(null)
provider_responses
0
endpoint_id"de32581c-2e11-4f54-8d29-e8a6e19d3038"
id"8e703bf9-6338-427c-8dd4-5ffd5dcf6fbf"
is_byokfalse
latency2413
model_permaslug"anthropic/claude-4.5-opus-20251124"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771473708-FC8MJEpjDpAJk1Y8o99Q"
upstream_id"8e703bf9-6338-427c-8dd4-5ffd5dcf6fbf"
total_cost0.06907
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount0
adverbTags(empty)
dialogueSentences53
tagDensity0.264
leniency0.528
rawRatio0
effectiveRatio0
80.51% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1283
totalAiIsmAdverbs5
found
0
adverb"gently"
count1
1
adverb"lazily"
count1
2
adverb"slowly"
count1
3
adverb"carefully"
count1
4
adverb"very"
count1
highlights
0"gently"
1"lazily"
2"slowly"
3"carefully"
4"very"
60.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Chen"
1"Marcus"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
84.41% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1283
totalAiIsms4
found
0
word"velvet"
count1
1
word"etched"
count1
2
word"database"
count1
3
word"eyebrow"
count1
highlights
0"velvet"
1"etched"
2"database"
3"eyebrow"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences75
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences75
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences113
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords13
totalWords1276
ratio0.01
matches
0"The market moves tomorrow night. Full moon. If you want answers, come alone."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
56.13% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount799
uniqueNames14
maxNameDensity1.88
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn15
Chen5
Veil1
Market1
Tube1
Camden2
Webb3
Eva6
Marcus1
Morris1
High1
Street1
London1
persons
0"Harlow"
1"Quinn"
2"Chen"
3"Webb"
4"Eva"
5"Marcus"
6"Morris"
places
0"Camden"
1"High"
2"Street"
3"London"
globalScore0.561
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"things that seemed to shift when viewed from different angles"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1276
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences113
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs64
mean19.94
std17.42
cv0.874
sampleLengths
047
133
258
332
414
541
634
731
83
921
1017
1141
1212
1359
142
1512
1625
1715
185
193
2050
2119
222
231
2428
2536
262
2712
2828
295
3010
319
324
3311
347
355
362
3732
3821
395
402
413
4285
4325
449
4538
464
4730
489
499
86.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences75
matches
0"were curled"
1"been cleared"
2"was rushed"
3"were rehearsed"
4"was carved"
5.35% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs137
matches
0"was doing"
1"were defending"
2"were getting"
3"was photographing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences113
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount804
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.03233830845771144
lyAdverbCount8
lyAdverbRatio0.009950248756218905
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences113
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences113
mean11.29
std8.4
cv0.744
sampleLengths
022
125
220
313
413
53
620
722
832
911
103
1116
123
137
1415
1510
169
174
1811
192
2016
2113
223
239
2412
255
2612
2735
286
2912
3014
3113
3212
3316
344
352
3612
3725
383
3912
405
413
4231
437
4412
456
4613
472
481
4919
84.37% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.5221238938053098
totalSentences113
uniqueOpeners59
95.24% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences70
matches
0"Too long for innocent confusion,"
1"Then she felt the bone"
ratio0.029
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences70
matches
0"She'd heard rumours about this"
1"She pulled on latex gloves"
2"His fingers were curled around"
3"She photographed it in situ"
4"She walked the perimeter of"
5"She didn't touch it."
6"She kept tucking her hair"
7"She sat down on the"
8"She'd never trusted digital records"
9"She reached into her satchel"
10"It was carved with symbols"
11"She walked back to the"
12"She thought about DS Morris,"
13"She held up the compass"
14"Her phone buzzed."
ratio0.214
38.57% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences70
matches
0"The body lay spread-eagled across"
1"Detective Harlow Quinn ducked under"
2"DS Chen handed her a"
3"Quinn circled the body, her"
4"The Veil Market."
5"She'd heard rumours about this"
6"An underground market that moved"
7"Chen pointed to the wound"
8"Quinn crouched beside the body,"
9"Someone had drawn these before"
10"Symbols she didn't recognise, angular"
11"She pulled on latex gloves"
12"His fingers were curled around"
13"Brass, from the colour."
14"She photographed it in situ"
15"The needle spun lazily, then"
16"Quinn slipped it into an"
17"Chen looked at her sideways."
18"Quinn stood, her knees protesting"
19"The evidence, unfortunately, was doing"
ratio0.843
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences70
matches
0"Now here she stood, in"
1"Now they were getting somewhere."
2"If you want answers, come"
ratio0.043
50.69% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount4
matches
0"An underground market that moved locations every full moon, dealing in things that didn't appear in any evidence catalogue she'd ever seen."
1"Now here she stood, in what should have been a derelict Tube station beneath Camden, surrounded by empty stalls draped in velvet and chains of brass lanterns th…"
2"Symbols she didn't recognise, angular things that seemed to shift when viewed from different angles."
3"A leather-bound book with pages that felt wrong, too thick, too warm, lay open on another."
89.29% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount1
matches
0"Quinn stood, her knees protesting"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.7038%