Run: 2026-02-19-01KHT0ZRGPNWTTSB1NMVWDEP23

Run Details

Model:
GPT-4.1
Duration:
37.1s
Cost:
$0.018366
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
“Don’t touch that!” Rory’s voice sliced through the hush as Eva’s fingers hovered over a cluster of pearlescent fungi, each puffing silver motes into the air with the slow pulse of a heartbeat. Eva recoiled, shaking her hand and muttering. “I wasn’t going to. I’m not an idiot.” A footstep behind them, impossibly silent. The air bent. Nyx’s silhouette flickered into view, half-formed in the tangled shadows cast by moonlight through roots. Their outline bled at the edges, caught between substance and suggestion. The entrance to the Fae Grove closed in behind, bark sealing over like a wound. No turning back. Rory pressed two fingers against the Heartstone Pendant at her neck, the chain gone rigid and cold. The stone throbbed with a faint, warning warmth. A corridor of ancient oaks unfurled ahead, bark etched with patterns like veins and eyes. The ground, neither grass nor earth, shifted between spongy moss and mirrored puddles that showed not their faces, but rapid images—flickers of strangers’ hands, feasts in gold-lit halls, a thorn-crowned prince brooding in profile. Rory kept her gaze low. “Stick together.” Eva hunched her shoulders, peering at the will-o’-the-wisps flitting overhead. “They look like jellyfish. Watch—one bumped my ear.” Wind wound through the trees, carrying a harmony of bells and whispered questions, each syllable almost but not quite English. The roots underfoot twisted away from their steps only to shift back, alert and recalculating. Rory moved slowly, the Fae-Forged Blade at her side weighing heavier than its size, radiating a frigid pulse she felt straight up her arm. Nyx walked ahead. Where their shadow passed, light fractured—sometimes one tree became a colonnade, sometimes an open sky flickered overhead, vast and wrong with two pale moons. Eva halted, staring straight up into the shifting canopy. “How far does this go?” “Anywhere and nowhere.” Nyx’s humorless whisper slid across their nerves. “A path follows its walker more than its end.” Rory clenched the pendant. Her reflection in a shimmering pool at her feet smirked before smearing away, something with too many teeth crowding the glassy surface. They pressed on. Wildflowers crowded the path, every colour saturated past nature’s reason—bruised violet, electric blue, the sickly yellow of fever. When the wind struck, petals spun into the air like confetti and settled on skin, tingling cold. A broad fallen tree marked a crossroads—its wood petrified into glass. From cracks in the trunk, a lilac fog trickled, pooling at their boots. Eva wrinkled her nose. “Does it feel thicker? Like syrup in my chest. I can’t—was that a bell, or something screaming?” Rory’s jaw tensed. A shape moved behind the nearest tree, just glimpsed—long limbs, silver skin, lavender hair like riverweed. The Fae Grove watched, and the forest made no secret of it. “Isolde,” Rory breathed, voice catching with both reverence and wariness. “If you’re here, we need to talk. Please.” All at once, the hush broke—no birds, but a rush of fluttering leaves, whistling as they spun upwards in a spiral. The standing stones, previously hidden under moss, curled up through the ground on either side, forming a gate threaded with old runes and dead flowers woven tight. Nyx flickered, becoming almost transparent. Their voice came from the wrong angle, too close: “She’s listening.” The ground warped beneath them, ushering them between the stones. For one long heartbeat, colours inverted—petals flashed indigo and black, bark shimmered nacreous white, the sky burned with veins of scarlet. The world righted itself. They stood inside a different clearing altogether. A ring of enormous oaks hemmed them in, each trunk carved with intricate swirling patterns that branched like frost over glass. The grass glowed faintly gold and was studded with wild mushrooms, fat and polished as lacquered beads. Here the song of bells faded, replaced by a low chime that vibrated through teeth and bone rather than ear. At the centre, a stone altar acted as both focal point and warning. Its surface writhed, not entirely solid, images swimming under the stone—faces, limbs, flash-fire moments of passion and grief and hunger, flickering as if someone watched them from beneath thin ice. A woman stood behind it. No, not merely stood—she drifted, elegant as a shade, never quite touching the grass. Silver hair spilled down her back, pale lavender eyes fixed on them with the unsettling steadiness of eternity. Isolde Varga, the Seer. “Entreaty, not command.” Her voice clipped and clear. “State your purpose, mortals—and straddler.” Her gaze slid past Eva and Rory to rest on Nyx, contempt and curiosity threaded together. Rory didn’t trust her own voice. She steadied herself, felt the heartstone burn a line into her skin. “We need answers. About the Veil. About what keeps breaking through in the city.” Eva cleared her throat. “It’s getting worse. Rivers turning wrong, people missing. Some stuff I can’t say out loud. You must know—” Isolde raised one hand. Not a gesture to stop, but to sharpen attention. Her lips curled in an echo of a smile, humorless and bright with secrets. “Every answer births more questions. Are your ears prepared for both?” Rory nodded, cautious. The faint breeze tugged at her hair, scattering loose petals across her shoulders. “I followed your signs,” she faltered, “through dreams, through things I barely remember. If you didn’t want us here, we’d never have found the way.” A ripple moved under the altar stone—Aurora glimpsed, just for a second, her own face with hollows where her eyes ought to be. Isolde’s gaze pinned her. “You carry the hearts of two realms—Fae and Hel. The blade, the stone. Mortal skin.” Eva edged closer to Rory’s shoulder, voice guttering. “What does she mean?” Rory fumbled for composure, meeting Isolde’s cold stare. “We don’t care about riddles. My friend’s sister is missing. The police barely ask questions, talk about cults or runaways. But I’ve seen the marks myself, the same as in my dreams—someone, or something, is snatching people.” Isolde’s laugh sounded like glass breaking. “Dream echoes and soul-thieves. The Solstice approaches.” Nyx, sharper now, voice stripping warmth from the air. “The Veil thins. Your borders falter.” Isolde’s chin dipped, not quite a nod. “Foolish mortals gnaw at what keeps them safe. A heartstone misplaced, a knife given in hope or spite—who can say which? Rhymes and riddles, never answers.” Rory bit back her impatience. “Are you going to help or just gloat?” Isolde floated nearer. The air chilled. “Ask, then. But weigh what you seek. Some doors, once opened, hunger to stay that way.” “Where’s Freya Jensen?” Eva said. “Where do we even look?” A sudden pressure. The wind tore upwards, petals and spores spiralling in a blinding storm. Isolde’s lips moved, but the sound threaded straight into Rory’s mind, bypassing ears, pulse thrashing. “She lies betwixt hunger and shadow, beneath the roots of gluttonous Dymas. A place of wine and overrich feasts, ruled by he who gorges on souls. Hel’s door gapes where mortals dream of plenty. Tread wisely, for not every guest returns sated, nor whole.” Nyx’s shadow thickened, voice biting. “And the cost?” Isolde’s eyes glimmered, rimed with light. “Everything has its price. Even memory.” The scream swung out of the trees without warning—howling, choked, human only in its first shape. The altar cracked through with a black vein. Cold lashes of spectral roots shot from the ground, wrapping ankles, wrists, throats, dragging the group down—splitting them apart. Petals swirled in Rory’s mouth, choking. Roots burned cold as frost, the Fae blade alive and writhing against her palm. She reached for Eva—too far, Eva clawed at the air, face twisted in panic. Nyx flickered into incorporeal mist, but the roots caught even shadow, twisting, binding, dragging all of them into the pulsing, hungry dark.
created_at"2026-02-19T04:02:03.944Z" 2/19/2026, 4:02:03 AM
model"openai/gpt-4.1-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency424
moderation_latency(null)
generation_time36936
tokens_prompt5338
tokens_completion2157
native_tokens_prompt4855
native_tokens_completion1850
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.018366
router(null)
provider_responses
0
endpoint_id"c235abe8-11cc-42d3-95ad-72f4d198287a"
id"resp_0b22afbd878fb8cd0169968b3c0ce081948e739b8b617c663b"
is_byokfalse
latency156
model_permaslug"openai/gpt-4.1-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771473723-OeFnROvEff9Sii36pprX"
upstream_id"resp_0b22afbd878fb8cd0169968b3c0ce081948e739b8b617c663b"
total_cost0.018366
cache_discount0.006144
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences30
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
96.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1312
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
19.97% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1312
totalAiIsms21
found
0
word"pulse"
count3
1
word"flickered"
count4
2
word"throbbed"
count1
3
word"warmth"
count2
4
word"etched"
count1
5
word"fractured"
count1
6
word"whisper"
count1
7
word"electric"
count1
8
word"shimmered"
count1
9
word"intricate"
count1
10
word"vibrated"
count1
11
word"echo"
count1
12
word"echoes"
count1
13
word"chilled"
count1
14
word"spectral"
count1
highlights
0"pulse"
1"flickered"
2"throbbed"
3"warmth"
4"etched"
5"fractured"
6"whisper"
7"electric"
8"shimmered"
9"intricate"
10"vibrated"
11"echo"
12"echoes"
13"chilled"
14"spectral"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences84
matches
0"d in panic"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences84
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences106
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1285
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions58
wordCount951
uniqueNames15
maxNameDensity1.58
worstName"Rory"
maxWindowNameDensity4
worstWindowName"Isolde"
discoveredNames
Eva11
Fae4
Grove2
Heartstone1
Pendant1
Rory15
Wind1
English1
Fae-Forged1
Blade1
Varga1
Seer1
Nyx8
Aurora1
Isolde9
persons
0"Eva"
1"Heartstone"
2"Rory"
3"Wind"
4"Nyx"
5"Isolde"
places
0"Fae"
1"Grove"
globalScore0.711
windowScore0.333
25.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount3
matches
0"not quite English"
1"sounded like glass breaking"
2"not quite a nod"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.335
wordCount1285
matches
0"not their faces, but rapid images"
1"neither grass nor"
2"Not a gesture to stop, but to sharpen attention"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences106
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean25.7
std13.74
cv0.535
sampleLengths
033
115
235
343
449
57
618
759
827
914
1019
1126
123
1335
1424
1521
1631
1718
1848
1916
2042
2158
2243
2337
244
2529
2618
2714
2822
2927
3011
3116
3225
3323
3419
3512
3645
3713
3815
3933
4013
4122
4210
4330
4444
458
4612
4743
4834
4922
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences84
matches
0"was studded"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs175
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences13
totalSentences106
ratio0.123
matches
0"The ground, neither grass nor earth, shifted between spongy moss and mirrored puddles that showed not their faces, but rapid images—flickers of strangers’ hands, feasts in gold-lit halls, a thorn-crowned prince brooding in profile."
1"Where their shadow passed, light fractured—sometimes one tree became a colonnade, sometimes an open sky flickered overhead, vast and wrong with two pale moons."
2"Wildflowers crowded the path, every colour saturated past nature’s reason—bruised violet, electric blue, the sickly yellow of fever."
3"A broad fallen tree marked a crossroads—its wood petrified into glass."
4"A shape moved behind the nearest tree, just glimpsed—long limbs, silver skin, lavender hair like riverweed."
5"All at once, the hush broke—no birds, but a rush of fluttering leaves, whistling as they spun upwards in a spiral."
6"For one long heartbeat, colours inverted—petals flashed indigo and black, bark shimmered nacreous white, the sky burned with veins of scarlet."
7"Its surface writhed, not entirely solid, images swimming under the stone—faces, limbs, flash-fire moments of passion and grief and hunger, flickering as if someone watched them from beneath thin ice."
8"No, not merely stood—she drifted, elegant as a shade, never quite touching the grass."
9"A ripple moved under the altar stone—Aurora glimpsed, just for a second, her own face with hollows where her eyes ought to be."
10"The scream swung out of the trees without warning—howling, choked, human only in its first shape."
11"Cold lashes of spectral roots shot from the ground, wrapping ankles, wrists, throats, dragging the group down—splitting them apart."
12"She reached for Eva—too far, Eva clawed at the air, face twisted in panic."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount412
adjectiveStacks0
stackExamples(empty)
adverbCount10
adverbRatio0.024271844660194174
lyAdverbCount4
lyAdverbRatio0.009708737864077669
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences106
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences106
mean12.12
std8.3
cv0.684
sampleLengths
033
17
28
36
43
515
611
715
83
917
108
1115
1234
135
142
1510
168
1720
1815
1924
203
2124
229
235
2410
259
264
2722
283
2918
3017
3111
3213
334
3417
353
3616
3712
3810
398
4021
4127
425
4311
4410
4521
464
477
4821
4917
70.44% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.4339622641509434
totalSentences106
uniqueOpeners46
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences82
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences82
matches
0"Their outline bled at the"
1"Her reflection in a shimmering"
2"They pressed on."
3"Their voice came from the"
4"They stood inside a different"
5"Its surface writhed, not entirely"
6"Her voice clipped and clear"
7"Her gaze slid past Eva"
8"She steadied herself, felt the"
9"Her lips curled in an"
10"She reached for Eva—too far,"
ratio0.134
27.07% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences82
matches
0"Rory’s voice sliced through the"
1"Eva recoiled, shaking her hand"
2"A footstep behind them, impossibly"
3"The air bent."
4"Nyx’s silhouette flickered into view,"
5"Their outline bled at the"
6"The entrance to the Fae"
7"Rory pressed two fingers against"
8"The stone throbbed with a"
9"A corridor of ancient oaks"
10"The ground, neither grass nor"
11"Rory kept her gaze low."
12"Eva hunched her shoulders, peering"
13"Wind wound through the trees,"
14"The roots underfoot twisted away"
15"Rory moved slowly, the Fae-Forged"
16"Nyx walked ahead."
17"Eva halted, staring straight up"
18"Nyx’s humorless whisper slid across"
19"Rory clenched the pendant."
ratio0.866
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences82
matches(empty)
ratio0
67.67% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount4
matches
0"Rory moved slowly, the Fae-Forged Blade at her side weighing heavier than its size, radiating a frigid pulse she felt straight up her arm."
1"A ring of enormous oaks hemmed them in, each trunk carved with intricate swirling patterns that branched like frost over glass."
2"Its surface writhed, not entirely solid, images swimming under the stone—faces, limbs, flash-fire moments of passion and grief and hunger, flickering as if some…"
3"Isolde’s lips moved, but the sound threaded straight into Rory’s mind, bypassing ears, pulse thrashing."
75.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount1
matches
0"Rory breathed, voice catching with both reverence and wariness"
83.33% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"Rory breathed (breathe)"
1"she faltered (falter)"
dialogueSentences30
tagDensity0.1
leniency0.2
rawRatio0.667
effectiveRatio0.133
73.2669%