NC Bench
Overview
About
Tests
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Vendors
Run: 2026-02-19-01KHT10YQH442WSY4R3HGXJREJ
Run Details
Model:
Qwen 2.5 72B
Test:
Bad Writing Habits
Scenario:
Fantasy: entering an ancient ruin
Duration:
44.4s
Cost:
$0.000889
Provider:
DeepInfra
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
88.43%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.00%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
92.53%
Emotion telling (show vs. tell)
(details)
68.65%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
61.09%
Name drop frequency
(details)
76.47%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
72.04%
Paragraph length variance
(details)
91.59%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
43.75%
Sentence opener variety
(details)
46.95%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
53.57%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
73.1687%
Overall
Model input
System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The forest seemed to part
for them, a subtle shift in the air that hinted at something more.
Aurora, or Rory as her
friends called her, led the way, her keen eyes
scanning
the underbrush for any signs of danger.
The Heartstone Pendant at her
throat
pulsed
faintly, a warm
reminder
of its presence. Behind her, Nyx, the Shade, moved like a living shadow, their form shifting and undulating with each step.
Isolde, the ethereal Half-Fae, walked
beside Rory, her silver hair
cascading
down her back like a waterfall of moonlight.
The ancient oak standing stones
rose before them, their gnarled forms marking the boundary of the hidden grove.
The air thickened, and the
scent of wildflowers permeated the clearing, blooming year-round despite the season. Time, Rory knew, moved differently here.
An hour inside could be
mere minutes outside, or it could stretch into days.
The grove was a place
of magic, a pocket between Earth and the Fae realm. "We should be careful,"
Nyx whispered, their voice a
soft rustle of leaves. "The Fae can be... unpredictable."
Rory nodded, her fingers brushing
against the hilt of the Fae-Forged Blade at her belt.
The dagger was cold to
the touch, always, a weapon forged in the Fae Courts and given to her by Isolde. "I'm ready. What do you sense, Isolde?" The Half-Fae closed her eyes, her face tilting upwards
as if listening to the whispers of the wind
. "The grove is... alive," she murmured. "It breathes, and it watches. We are not alone here."
Rory's gaze swept across the
clearing, taking in the
intricate
patterns of light and shadow.
Wildflowers of every color dotted
the ground, their fragrance mingling with the earthy scent of the forest. The trees themselves were ancient, their trunks thick and twisted, their leaves a lush green.
The sky above was a
deep, twilight blue, though the sun had barely set beyond the horizon.
They moved deeper into the
grove, the ground soft underfoot.
The air seemed to hum
with a low, constant vibration, a hum that
resonated
deep within Rory's chest.
She felt a strange sense
of belonging, as if the grove had been waiting for her all along.
Suddenly, a rustling in the
underbrush caught her attention. "Hold on,"
she said, stopping in her
tracks. "Did you hear that?" Nyx's form solidified, their eyes glowing faintly violet as they
scanned
the surroundings. "It could be anything,"
they said, their voice a
mixture of curiosity and caution. "The Fae are known for their tricks." Isolde stepped closer to the source of the sound, her movements graceful and fluid. "I think it's... a rabbit,"
she said, her voice soft
with amusement. Sure enough, a small, white rabbit emerged from the brush, its nose twitching as it sniffed the air.
It bounded past them, its
movements quick and agile. Rory chuckled, the
tension
easing
slightly
. "Well, that's a relief. I was half-expecting a Fae trap or something." Nyx's form
flickered
, a hint of a smile playing on their lips. "You never know with the Fae. They delight in the unexpected."
They continued deeper into the
grove, the path winding through the dense forest. The air grew cooler, and the light dimmer, as if the grove
was drawing
them further into its
depths
. Rory's heart
quickened
with a mix of excitement and unease. The Heartstone Pendant
pulsed
more strongly, its
warmth
a steady beat against her skin.
They reached a clearing where
a small, secluded pond
shimmered
in the twilight. The water was
perfectly
clear, reflecting the trees and the sky above. Willow trees surrounded the pond, their branches dipping into the water, creating a natural canopy. The air
was filled
with the soft chirping of crickets and the distant call of a nightingale. Rory knelt by the edge of the pond, her fingers brushing the surface of the water. It was cool and refreshing, with a slight tingle that sent a shiver up her spine. "This is... beautiful,"
she whispered, her voice barely
audible. Isolde joined her at the pond, her eyes fixed on the reflection in the water. "The grove is a place of power,"
she said, her voice tinged
with awe. "It is a bridge between worlds, a place where the Veil is thin. The Fae often come here to seek balance and harmony." Nyx moved to stand beside them, their form solidifying as they gazed into the water. "And it is a place of danger,"
they added, their tone somber
. "The Fae are capricious, and they do not take kindly to those who intrude without invitation." Rory nodded, her hand still in the water. "I understand," she said. "But we need to find out what's happening. The Heartstone is leading us here for a reason." Isolde's silver hair
shimmered
in the moonlight as she turned to face Rory. "The Heartstone is a powerful artifact, one that is tied to the realm of Dymas," she said. "It is said to
pulse
with
warmth
when near a Hel portal. What do you seek in the grove, Aurora?" Rory's gaze met Isolde's pale lavender eyes. "I don't know," she admitted. "But I feel like I'm being guided. There's something here, something important." Nyx's form rippled, their eyes narrowing as they studied the pond. "Perhaps the water will show us," they suggested. "The Fae often leave signs in the reflections of their sacred pools." Rory dipped her hand deeper into the water, her fingers stirring the surface. The ripples spread out, and the reflection in the water
began to
change. The trees and sky blurred, replaced by a swirling mist. The mist cleared, revealing a vision of a dark, sprawling city.
The sky above was a
warm amber, and the streets
were lined
with grand feasts and sprawling vineyards. "This is Dymas," Isolde whispered, her voice
filled with wonder
. "The realm of Gluttony, ruled by Prince Belphegor." Rory's heart
raced
as she watched the vision. The city was a place of excess, where souls
were bound
in contracts, and feasts
were held
with grandeur. She felt a strange pull, a connection to the place, though she couldn't
quite understand why
. Nyx's form
flickered
, their eyes glowing more brightly. "The Heartstone is leading us there,"
they said, their voice a
mixture of curiosity and urgency. "But why? What is it that we need to find in Dymas?" Rory withdrew her hand from the water, the vision fading back to the clear, tranquil pond.
She stood up, her resolve
strengthening. "We need to find out,"
she said, her voice firm
. "The Heartstone is guiding us, and I trust it. We'll have to be careful, but we can't ignore this. Something in Dymas is calling to us." Isolde nodded, her eyes fixed on the pond. "Then we must go," she said. "But we must also be prepared. The Fae and the denizens of Dymas are not to be underestimated." Nyx's form solidified, their
resolve
matching Rory's. "We are a strange mix, a human, a Shade, and a Half-Fae,"
they said, a hint of
a smile in their voice. "But together, we can face whatever lies ahead." Rory's heart was a mix of
anticipation
and
apprehension
, but she knew they had to follow the path laid out before them. "Let's do this,"
she said, her voice steady
. "We'll find what we're looking for, and we'll come back stronger."
They turned to leave the
grove, the water of the pond shimmering behind them as they made their way back to the boundary marked by the ancient oak standing stones. The forest
seemed to
sigh, a gentle
reminder
that the grove would always be waiting, a place of magic and mystery, ready to reveal its secrets to those brave enough to seek them.
created_at
"2026-02-19T04:02:43.067Z"
2/19/2026, 4:02:43 AM
model
"qwen/qwen-2.5-72b-instruct"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
384
moderation_latency
(null)
generation_time
44258
tokens_prompt
1838
tokens_completion
1899
native_tokens_prompt
1746
native_tokens_completion
1743
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00088929
router
(null)
provider_responses
0
endpoint_id
"8b6b26e9-621a-4b31-b55a-c9aaa7482ede"
id
"cmpl-106f0c2bbb424babb71df9e032ba1b2b"
is_byok
false
latency
89
model_permaslug
"qwen/qwen-2.5-72b-instruct"
provider_name
"DeepInfra"
status
200
api_type
"completions"
id
"gen-1771473763-s2xpwXalVf19Rdjyy24X"
upstream_id
"cmpl-106f0c2bbb424babb71df9e032ba1b2b"
total_cost
0.00088929
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
18
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
37
tagDensity
0.486
leniency
0.973
rawRatio
0
effectiveRatio
0
88.43%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1296
totalAiIsmAdverbs
3
found
0
adverb
"suddenly"
count
1
1
adverb
"slightly"
count
1
2
adverb
"perfectly"
count
1
highlights
0
"suddenly"
1
"slightly"
2
"perfectly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1296
totalAiIsms
26
found
0
word
"scanning"
count
1
1
word
"pulsed"
count
2
2
word
"reminder"
count
2
3
word
"cascading"
count
1
4
word
"intricate"
count
1
5
word
"resonated"
count
1
6
word
"sense of"
count
1
7
word
"scanned"
count
1
8
word
"tension"
count
1
9
word
"flickered"
count
2
10
word
"depths"
count
1
11
word
"quickened"
count
1
12
word
"warmth"
count
2
13
word
"shimmered"
count
2
14
word
"tinged"
count
1
15
word
"pulse"
count
1
16
word
"raced"
count
1
17
word
"resolve"
count
2
18
word
"anticipation"
count
1
19
word
"apprehension"
count
1
highlights
0
"scanning"
1
"pulsed"
2
"reminder"
3
"cascading"
4
"intricate"
5
"resonated"
6
"sense of"
7
"scanned"
8
"tension"
9
"flickered"
10
"depths"
11
"quickened"
12
"warmth"
13
"shimmered"
14
"tinged"
15
"pulse"
16
"raced"
17
"resolve"
18
"anticipation"
19
"apprehension"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
92.53%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
3
narrationSentences
77
matches
0
"d with awe"
1
"filled with wonder"
2
"d with wonder"
68.65%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
4
narrationSentences
77
filterMatches
(empty)
hedgeMatches
0
"seemed to"
1
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
96
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
33
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1290
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
19
unquotedAttributions
0
matches
(empty)
61.09%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
50
wordCount
956
uniqueNames
13
maxNameDensity
1.78
worstName
"Rory"
maxWindowNameDensity
3
worstWindowName
"Rory"
discoveredNames
Rory
17
Heartstone
2
Pendant
2
Nyx
8
Shade
1
Half-Fae
2
Earth
1
Fae
5
Fae-Forged
1
Blade
1
Courts
1
Isolde
8
Sure
1
persons
0
"Rory"
1
"Nyx"
2
"Shade"
3
"Half-Fae"
4
"Fae"
5
"Isolde"
places
(empty)
globalScore
0.611
windowScore
0.667
76.47%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
68
glossingSentenceCount
2
matches
0
"as if listening to the whispers of the wind"
1
"quite understand why"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1290
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
96
matches
(empty)
72.04%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
30
mean
43
std
17.29
cv
0.402
sampleLengths
0
91
1
69
2
18
3
43
4
34
5
64
6
46
7
21
8
34
9
53
10
18
11
23
12
56
13
57
14
41
15
52
16
43
17
29
18
50
19
24
20
31
21
65
22
18
23
43
24
36
25
58
26
32
27
37
28
41
29
63
91.59%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
3
totalSentences
77
matches
0
"was filled"
1
"were lined"
2
"were bound"
3
"were held"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
152
matches
0
"was drawing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
96
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
960
adjectiveStacks
0
stackExamples
(empty)
adverbCount
22
adverbRatio
0.022916666666666665
lyAdverbCount
10
lyAdverbRatio
0.010416666666666666
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
96
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
96
mean
13.44
std
5.43
cv
0.404
sampleLengths
0
18
1
22
2
14
3
18
4
19
5
18
6
16
7
6
8
14
9
15
10
13
11
5
12
15
13
21
14
7
15
18
16
6
17
10
18
15
19
17
20
15
21
17
22
10
23
18
24
18
25
9
26
8
27
4
28
13
29
14
30
7
31
14
32
12
33
18
34
9
35
6
36
12
37
12
38
11
39
13
40
19
41
10
42
14
43
13
44
12
45
15
46
17
47
16
48
16
49
9
43.75%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.28125
totalSentences
96
uniqueOpeners
27
46.95%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
71
matches
0
"Suddenly, a rustling in the"
ratio
0.014
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
19
totalSentences
71
matches
0
"They moved deeper into the"
1
"She felt a strange sense"
2
"she said, stopping in her"
3
"they said, their voice a"
4
"she said, her voice soft"
5
"It bounded past them, its"
6
"They continued deeper into the"
7
"They reached a clearing where"
8
"It was cool and refreshing,"
9
"she whispered, her voice barely"
10
"she said, her voice tinged"
11
"they added, their tone somber"
12
"She felt a strange pull,"
13
"they said, their voice a"
14
"She stood up, her resolve"
15
"she said, her voice firm"
16
"they said, a hint of"
17
"she said, her voice steady"
18
"They turned to leave the"
ratio
0.268
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
67
totalSentences
71
matches
0
"The forest seemed to part"
1
"Aurora, or Rory as her"
2
"The Heartstone Pendant at her"
3
"Isolde, the ethereal Half-Fae, walked"
4
"The ancient oak standing stones"
5
"The air thickened, and the"
6
"An hour inside could be"
7
"The grove was a place"
8
"Nyx whispered, their voice a"
9
"Rory nodded, her fingers brushing"
10
"The dagger was cold to"
11
"The Half-Fae closed her eyes,"
12
"Rory's gaze swept across the"
13
"Wildflowers of every color dotted"
14
"The trees themselves were ancient,"
15
"The sky above was a"
16
"They moved deeper into the"
17
"The air seemed to hum"
18
"She felt a strange sense"
19
"she said, stopping in her"
ratio
0.944
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
71
matches
(empty)
ratio
0
53.57%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
48
technicalSentenceCount
6
matches
0
"Behind her, Nyx, the Shade, moved like a living shadow, their form shifting and undulating with each step."
1
"The Half-Fae closed her eyes, her face tilting upwards as if listening to the whispers of the wind."
2
"The air seemed to hum with a low, constant vibration, a hum that resonated deep within Rory's chest."
3
"She felt a strange sense of belonging, as if the grove had been waiting for her all along."
4
"Willow trees surrounded the pond, their branches dipping into the water, creating a natural canopy."
5
"It was cool and refreshing, with a slight tingle that sent a shiver up her spine."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
18
uselessAdditionCount
9
matches
0
"Nyx whispered, their voice a soft rustle of leaves"
1
"they said, their voice a mixture of curiosity and caution"
2
"she said, her voice soft with amusement"
3
"she whispered, her voice barely audible"
4
"they added, their tone somber"
5
"they said, their voice a mixture of curiosity and urgency"
6
"she said, her voice firm"
7
"they said, a hint of a smile in their voice"
8
"she said, her voice steady"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
18
fancyCount
7
fancyTags
0
"Nyx whispered (whisper)"
1
"she murmured (murmur)"
2
"she whispered (whisper)"
3
"they added (add)"
4
"she admitted (admit)"
5
"they suggested (suggest)"
6
"Isolde whispered (whisper)"
dialogueSentences
37
tagDensity
0.486
leniency
0.973
rawRatio
0.389
effectiveRatio
0.378
73.1687%