Run: 2026-02-19-01KHTQQSNP0R0RKRV4GEJ27ACM

Run Details

Duration:
2.8s
Cost:
$0.000280
Provider:
Groq

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory clutched the Heartstone Pendant in her fist as she stepped out of the dense copse of trees and into the Fae Grove. The air was heavy with the sweet scent of wildflowers that bloomed in shades of purple, blue, and white. Their intricate patterns seemed to shift and writhe like living things as the faint moonlight danced across their petals. A soft hush fell over her as the gentle breeze carried the distant hum of crickets, the only sound that broke the stillness. She wandered further into the clearing, the standing stones towering above her like ancient sentinels. Each stone bore the scars of countless seasons and moon cycles, their gnarled surfaces worn smooth in places, rough in others. Rory felt a thread of energy running through each one, a subtle pulsing that seemed to respond to the pendant's warmth. The connection sent a shiver down her spine, but she pressed on, driven by a restlessness that had been building for weeks. A low murmur caught her attention, a sound that didn't match the crickets or the wind. It was a soft hum, almost a whine, and it seemed to be coming from a nearby copse. Rory's skin prickled as she turned towards it. Shadows writhed across the trees like living tendrils, and she caught the glint of eyes watching her. A flicker of unease danced in her chest, but she stood her ground, her feet planted firmly in the earth. "I know you're here," she called out, the words barely above a whisper. The hum ceased, and the shadows stilled. The air remained heavy, weighed down by an unspoken presence. Rory took a slow step forward, the Heartstone pulsing with a soft, steady heat. The trees seemed to loom closer, their branches tangling above her like skeletal fingers. A dry leaf fell to the ground, crunching softly beneath Rory's foot. The sound was the only thing that broke the silence, yet it seemed amplified, a stark discordance that cut through the air like a cold knife. She froze, her heart pounding in her chest. Something moved at the edge of her vision. A flicker of shadow on a nearby boulder. Rory's head snapped towards it, her eyes locking onto the spot where the movement had occurred. For a moment, there was nothing. Then, the flicker grew, became a ripple, and then a solid shape began to coalesce from the darkness. Rory's breath caught in her throat as she beheld a figure taking form before her. It was tall and gaunt, its features drawn from the shadows themselves. Eyes glinted like lanterns in the dark, and a mirthless smile spread across its face. The air seemed to writhe around it, as if reality itself was twisting and bending to accommodate its presence. The figure took a step closer, its movement a silent glide across the earth. Rory's hand clenched around the pendant, and a rush of heat flooded through her as the Heartstone responded to her fear. The figure halted at the edge of the clearing, its gaze fixed intently on the pendant as if sensing the connection it shared with Rory. A faint whisper seemed to caress her ear, a word that was almost lost on the wind. The figure spoke in a language that Rory couldn't quite grasp, yet the meaning hung heavy in her mind. "You shouldn't be here." The words dripped with malice, and Rory felt a shiver run down her spine as the figure began to change, its shape distending and warping as if it didn't exist in this reality at all. The pendant flared to a brilliant warmth, and a vision burst into Rory's mind – a fragmented tapestry of images that danced with eerie speed. Places, faces, and events swirled through her consciousness, each snapshot a key to unlocking the secrets of the Heartstone and the enigmatic figure that stood before her. "You're not alone," the figure whispered, its words now a cold, dark certainty. And with that, everything changed. Rory's world dissolved around her, plunging her into a darkness so profound that she felt like she was drowning. The last thing she remembered was the sound of her own screams echoing through the void, a cacophony of terror that seemed to come from nowhere and everywhere at once.
created_at"2026-02-19T10:39:40.661Z" 2/19/2026, 10:39:40 AM
model"meta-llama/llama-3.1-8b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency302
moderation_latency(null)
generation_time1944
tokens_prompt4605
tokens_completion1042
native_tokens_prompt4155
native_tokens_completion898
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00027959
router(null)
provider_responses
0
endpoint_id"74af5aaf-6ad5-4389-ae0f-1bd2c7337386"
id"chatcmpl-092c7889-49c4-47e5-9e41-24c60eb8cc23"
is_byokfalse
latency46
model_permaslug"meta-llama/llama-3.1-8b-instruct"
provider_name"Groq"
status200
api_type"completions"
id"gen-1771497580-Ctn19nbxeptNVcmDZh3d"
upstream_id"chatcmpl-092c7889-49c4-47e5-9e41-24c60eb8cc23"
total_cost0.00027959
cache_discount(null)
upstream_inference_cost0
provider_name"Groq"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity1
leniency1
rawRatio0
effectiveRatio0
86.03% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount716
totalAiIsmAdverbs2
found
0
adverb"barely above a whisper"
count1
1
adverb"softly"
count1
highlights
0"barely above a whisper"
1"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount716
totalAiIsms24
found
0
word"intricate"
count1
1
word"sentinels"
count1
2
word"warmth"
count2
3
word"down her spine"
count2
4
word"glint"
count1
5
word"flicker"
count3
6
word"firmly"
count1
7
word"whisper"
count2
8
word"unspoken"
count1
9
word"silence"
count1
10
word"stark"
count1
11
word"pounding"
count1
12
word"fragmented"
count1
13
word"tapestry"
count1
14
word"enigmatic"
count1
15
word"profound"
count1
16
word"the last thing"
count1
17
word"echoing"
count1
18
word"cacophony"
count1
highlights
0"intricate"
1"sentinels"
2"warmth"
3"down her spine"
4"glint"
5"flicker"
6"firmly"
7"whisper"
8"unspoken"
9"silence"
10"stark"
11"pounding"
12"fragmented"
13"tapestry"
14"enigmatic"
15"profound"
16"the last thing"
17"echoing"
18"cacophony"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"air was thick with"
count1
1
label"sent a shiver through"
count1
highlights
0"The air was heavy with"
1"sent a shiver down"
85.32% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences42
matches
0"A flicker of unease"
1"felt a shiver"
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount9
narrationSentences42
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences42
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords717
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
57.93% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount706
uniqueNames5
maxNameDensity1.84
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Heartstone4
Pendant1
Fae1
Grove1
Rory13
persons
0"Heartstone"
1"Rory"
places
0"Fae"
1"Grove"
globalScore0.579
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences41
glossingSentenceCount6
matches
0"pulsing that seemed to respond to the pendant's warmth"
1"seemed amplified a stark discordance that cut through the air like a cold knife"
2"as if sensing the connection it shared with Rory"
3"quite grasp, yet the meaning hung heavy in her mind"
4"felt like she was drowning"
5"terror that seemed to come from nowhere and everywhere at once"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount717
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences42
matches(empty)
94.67% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs14
mean51.21
std24.65
cv0.481
sampleLengths
084
179
279
313
445
546
656
761
860
975
1052
1113
125
1349
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences42
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs113
matches
0"was drowning"
74.83% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences42
ratio0.024
matches
0"The pendant flared to a brilliant warmth, and a vision burst into Rory's mind – a fragmented tapestry of images that danced with eerie speed."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount705
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.029787234042553193
lyAdverbCount6
lyAdverbRatio0.00851063829787234
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences42
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences42
mean17.07
std6.9
cv0.404
sampleLengths
023
119
219
323
415
521
621
722
816
918
108
1117
1220
1313
147
1510
1614
1714
1812
1926
208
218
228
2316
246
2518
2615
2712
2815
2919
3014
3121
3225
3317
3419
3539
3625
3727
3813
395
4019
4130
58.73% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.38095238095238093
totalSentences42
uniqueOpeners16
79.37% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences42
matches
0"Then, the flicker grew, became"
ratio0.024
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount6
totalSentences42
matches
0"Their intricate patterns seemed to"
1"She wandered further into the"
2"It was a soft hum,"
3"she called out, the words"
4"She froze, her heart pounding"
5"It was tall and gaunt,"
ratio0.143
7.62% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount38
totalSentences42
matches
0"Rory clutched the Heartstone Pendant"
1"The air was heavy with"
2"Their intricate patterns seemed to"
3"A soft hush fell over"
4"She wandered further into the"
5"Each stone bore the scars"
6"Rory felt a thread of"
7"The connection sent a shiver"
8"A low murmur caught her"
9"It was a soft hum,"
10"Rory's skin prickled as she"
11"Shadows writhed across the trees"
12"A flicker of unease danced"
13"she called out, the words"
14"The hum ceased, and the"
15"The air remained heavy, weighed"
16"Rory took a slow step"
17"The trees seemed to loom"
18"A dry leaf fell to"
19"The sound was the only"
ratio0.905
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences42
matches(empty)
ratio0
8.93% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount6
matches
0"The air was heavy with the sweet scent of wildflowers that bloomed in shades of purple, blue, and white."
1"A soft hush fell over her as the gentle breeze carried the distant hum of crickets, the only sound that broke the stillness."
2"The sound was the only thing that broke the silence, yet it seemed amplified, a stark discordance that cut through the air like a cold knife."
3"The pendant flared to a brilliant warmth, and a vision burst into Rory's mind – a fragmented tapestry of images that danced with eerie speed."
4"Places, faces, and events swirled through her consciousness, each snapshot a key to unlocking the secrets of the Heartstone and the enigmatic figure that stood …"
5"The last thing she remembered was the sound of her own screams echoing through the void, a cacophony of terror that seemed to come from nowhere and everywhere a…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount1
matches
0"she called out, the words barely above a whisper"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she called out (call out)"
1"the figure whispered (whisper)"
dialogueSentences3
tagDensity0.667
leniency1
rawRatio1
effectiveRatio1
67.3365%