Run: 2026-02-19-01KHTQQSP0KPR0VE1XDS32BDY7

Run Details

Model:
GPT-4.1
Duration:
58.7s
Cost:
$0.023018
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The root snapped beneath Aurora’s boot. Not a clean break — the wood gave with a sound like a knuckle popping, half-muffled beneath a spill of startled breath. She stilled so sharply it hurt her neck. Every muscle braced. The darkness pressed down, thick, heavy as sodden wool, gnarled boughs crowding the edge of her torch beam. She had crossed the last ring of ancient oaks with pockets full of excuses. There were always ways to explain away an evening in Richmond Park, even at this hour, even with the Grove’s unofficial map scrawled on the inside of her hand and the Heartstone pendant sweating heat against her breastbone. A late delivery, lost phone signal, missed shortcut — mundane lies for a place that wanted none of her logic. She inched onward. Wildflowers tangled around her shins, crisp violets and sickly-sweet bluebells nodding sleepily. The ground sloped toward the centre of the hidden clearing, and the low standing stones closed ranks behind her. Easier now to imagine purpose in the way those oaks leaned together, the ring they made — not a boundary, but a warning. A branch creaked overhead. Not wind. No wind at all, now Aurora listened. The park behind her should have been alive with foxes, nightjars, the rattling whisper of traffic from hidden roads. Here, at the rim of the Fae Grove, even her own footsteps faltered, swallowed by moss. A far-off laugh shredded her thoughts. Juvenile. Too high and bright for any human throat. Teeth in it, like a glass smashed underfoot. Aurora bit her lip, using pain as an anchor. Someone — something — watched. Neither predator nor prey. Amused, perhaps. The sort of attention given to a bug spinning on a pin. She pressed on, careful to let her hands brush the twisted bark of the boundary oaks as she passed — a small foolish hope that they’d recognise her as a guest and not… whatever else crawled through here, uninvited. The pendant’s warmth pulsed. Insistent, needy. Each step forward, the gentle heartbeat beneath her collarbone quickened, a wordless order to hurry, hurry. She tightened her fingers around the chain until the silver bit her palm. A second sound now, a wet shuffling above the wildflowers. Like a hound dragging a crippled paw. Aurora turned the beam of her torch. Only tangled undergrowth. Shadows, piled too thick for the meagre yellow light. She counted the shadows, mouth dry and unsteady: oak, oak, standing stone, bramble, oak, wildflowers — pause. Something hunched, low-built, a silhouette not there a heartbeat before. She didn’t blink. Not a trick of nerves. Not this time. “I know you’re there.” Her voice surprised her, low and blunt. No echo. The Grove drank every word. The shape shrank from her torch, folding in on itself. She steadied her breath. “I don’t mean trouble. I just…” No reply. The weight of possible eyes gathered at her back. Aurora edged closer, muscles thrumming with old flight reflex. Her left wrist stung in the cold, scar waking under pressure — little crescent of memory that always itched at the worst times. She pinched it, just for the reminder she was alone. The pendant burned. Crimson leaked through her shirt, a pulsing ember now, heartbeat merging with her own pulse. She pictured what Eva would say, low and mocking: “Delusions of grandeur, Carter? Or just rehearsing your obituary?” Aurora forced a smirk and ducked low. She’d come to the Fae Grove hunting a rumour. A forgotten trail. Someone — or something — had been moving through London at dusk, opening scars in reality. The last Hel portal left a residue she’d seen only once before, in a case that had nearly ended her. She remembered copper in her nostrils. Bone fragments, scorched grass, and the certainty of a circle not meant for mortals. This site pulsed with that same slow ache. Another wet step. Closer now. The thing in the shadows uncoiled itself, picking a way toward her across the riot of wildflowers. The smell hit a moment before the form resolved: not rot, not earth, but a raw sweetness, like overripe fruit left out for too long. Aurora widened her stance, channelling the flat, bored voice that had seen off late-night punters at Silas’s bar. “What do you want?” Torch beam steady, she gestured with her free hand, palm splayed and empty. The answer came in pieces. Not with words, but in the swaying not-human cadence of fae bound to earth. A shape limned itself — not quite a deer, not quite a hound, with limbs that bent too many ways at once and eyes that swallowed up the light. Aurora swallowed. “I’m not here for your games. I only want—” She hesitated. What, exactly? Peace? Answers? The way home? The Grove offered none of those things. The creature flickered, warping in her vision. Its mouth shaped a sound like running water, fractured and unsustaining. Then, from the trees, a quiet clacking, the rhythm of stones striking stones. It built, layering beneath her heartbeat. Not random. Not mindless. Intent. She backed away a step. The wildflowers tangled, snagging at her calves — subtle, almost playful. She jerked free, ready to curse. Still no wind. The air tasted old, like a breath that had stagnated for centuries. Eyes gathered at the edge of her vision, too many to count. Some amber-bright. Some lavender, without any hint of pupil. The presence pressed against her skull. Ancient. Hungry, but not yet hostile. The pendant blazed, the heat tipping toward pain. Her mouth shaped a language she barely remembered, a gift from her mother meant to ward away nightmares: “Dwi’n gofyn am loches. Rwy’n talu’r ôl.” A hush flooded the Grove, nearly suffocating. The hound-thing retreated with a sound like laughter gurgling against mud. The pressure receded. Aurora exhaled, each breath scraping her throat raw. “That was bold.” The voice damn near froze her blood. Not in her ear — behind her, too close — too low and fluid for a human tongue. She spun. The torch beam carved up nothing but starless dark, each old oak throwing new shadows in wild directions. She kept her hands steady by force. “Step out where I can see.” No footsteps, only a deeper shadow detaching from bark. A woman emerged — not old, not young, not beautiful by any fairytale measure. Her eyes glittered the same sorry crimson as the Heartstone. Each curl of her hair caught the false moonlight, black threaded silver. The grove seemed to peel inward around her form. “Aurora Carter,” she said, tasting the name as if assessing it for poison. “So eager to disturb sleeping things. Your father’s daughter. Or not?” Aurora let her gaze drop, just enough to acknowledge the advantage. “Depends who’s asking.” The woman’s smile cut through the dark. “You stepped between worlds without an offering.” She flicked a glance at the pendant. “But you wear Dymas’s old persuasions on your heart.” Aurora’s throat tightened. “He said it would keep me safe.” A laugh, burnt and brittle. “Safe from what?” The stones around them shuddered. Root systems rippled beneath the moss, flexing as if waking from a long, bored sleep. Aurora gripped the pendant. “I don’t want trouble. Just information. Something’s been opening doors.” “And you imagine the Grove cares for mortal curiosities?” The woman’s voice fractured, splitting around the standing stones. From the wildflowers, shapes unspooled. Leggy, whispering, visible only in the negative spaces between light and threat. Dozens. Hundreds. The hound-thing’s laughter joined the clacking rhythm, fever-bright. “Go home, Miss Carter,” the woman intoned, low and final. “You came for answers.” The earth twisted. Petals wept crimson, sap hissing where Aurora stepped. “Instead, bring us an offering.” The grove split. The roots writhed, snapping upward to seize her ankle. Aurora twisted, torch falling from numb fingers. She wrenched herself backward, dragging at the ancient wood, but the ground itself surged, hungry for the debt she hadn’t known she owed. The last thing she saw before the dark claimed the clearing — a crown of antlers, rising behind the standing stones. Waiting. Watching. And then the roots snapped closed over her vision, plunging everything into hungry, pulsing red.
created_at"2026-02-19T10:39:40.691Z" 2/19/2026, 10:39:40 AM
model"openai/gpt-4.1-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1687
moderation_latency(null)
generation_time58145
tokens_prompt4560
tokens_completion2182
native_tokens_prompt4065
native_tokens_completion1861
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.023018
router(null)
provider_responses
0
endpoint_id"c235abe8-11cc-42d3-95ad-72f4d198287a"
id"resp_0ea3794970b7310f016996e86dca788193ad42dc8221decfeb"
is_byokfalse
latency1083
model_permaslug"openai/gpt-4.1-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771497580-oQAru7hOgiOoLAanQuXW"
upstream_id"resp_0ea3794970b7310f016996e86dca788193ad42dc8221decfeb"
total_cost0.023018
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences20
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
96.33% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1362
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
33.92% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1362
totalAiIsms18
found
0
word"whisper"
count1
1
word"footsteps"
count2
2
word"predator"
count1
3
word"warmth"
count1
4
word"pulsed"
count2
5
word"quickened"
count1
6
word"echo"
count1
7
word"weight"
count1
8
word"reminder"
count1
9
word"pulse"
count1
10
word"resolved"
count1
11
word"flickered"
count1
12
word"fractured"
count2
13
word"flicked"
count1
14
word"the last thing"
count1
highlights
0"whisper"
1"footsteps"
2"predator"
3"warmth"
4"pulsed"
5"quickened"
6"echo"
7"weight"
8"reminder"
9"pulse"
10"resolved"
11"flickered"
12"fractured"
13"flicked"
14"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences138
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences150
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1368
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1246
uniqueNames10
maxNameDensity1.12
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Aurora14
Richmond1
Park1
Grove6
Heartstone2
Fae2
Eva1
London1
Hel1
Silas1
persons
0"Aurora"
1"Grove"
2"Eva"
3"Silas"
places
0"Richmond"
1"Park"
2"Fae"
3"London"
globalScore0.938
windowScore0.833
64.77% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences88
glossingSentenceCount3
matches
0"not quite a deer, not quite a hound, with limbs that bent too many ways at once and eyes that swallowed up the light"
1"not quite a hound, with limbs that bent too many ways at once and eyes that swallowed up the light"
2"as if assessing it for poison"
3"as if waking from a long, bored sleep"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches5
per1kWords3.655
wordCount1368
matches
0"not a boundary, but a warning"
1"Neither predator nor"
2"not rot, not earth, but a raw sweetness, like overripe fruit left out for too long"
3"not earth, but a raw sweetness, like overripe fruit left out for too long"
4"Not with words, but in the swaying not-human cadence of fae bound to earth"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences150
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs49
mean27.92
std18.66
cv0.668
sampleLengths
057
172
257
348
432
523
639
735
863
911
1018
1110
1210
132
1451
1543
1676
1747
1818
1917
2048
2127
2242
2322
2415
2533
2626
277
2829
293
3045
3113
3254
3324
3414
357
3623
3710
388
3920
4014
4118
4227
4314
4411
455
4642
4723
4815
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences138
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs195
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount16
semicolonCount0
flaggedSentences13
totalSentences150
ratio0.087
matches
0"Not a clean break — the wood gave with a sound like a knuckle popping, half-muffled beneath a spill of startled breath."
1"A late delivery, lost phone signal, missed shortcut — mundane lies for a place that wanted none of her logic."
2"Easier now to imagine purpose in the way those oaks leaned together, the ring they made — not a boundary, but a warning."
3"Someone — something — watched."
4"She pressed on, careful to let her hands brush the twisted bark of the boundary oaks as she passed — a small foolish hope that they’d recognise her as a guest and not…"
5"She counted the shadows, mouth dry and unsteady: oak, oak, standing stone, bramble, oak, wildflowers — pause."
6"Her left wrist stung in the cold, scar waking under pressure — little crescent of memory that always itched at the worst times."
7"Someone — or something — had been moving through London at dusk, opening scars in reality."
8"A shape limned itself — not quite a deer, not quite a hound, with limbs that bent too many ways at once and eyes that swallowed up the light."
9"The wildflowers tangled, snagging at her calves — subtle, almost playful."
10"Not in her ear — behind her, too close — too low and fluid for a human tongue."
11"A woman emerged — not old, not young, not beautiful by any fairytale measure."
12"The last thing she saw before the dark claimed the clearing — a crown of antlers, rising behind the standing stones."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1240
adjectiveStacks0
stackExamples(empty)
adverbCount40
adverbRatio0.03225806451612903
lyAdverbCount12
lyAdverbRatio0.00967741935483871
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences150
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences150
mean9.12
std6.88
cv0.754
sampleLengths
06
122
28
33
418
514
638
720
83
912
1019
1123
124
132
147
1519
1616
176
181
198
208
219
225
234
242
2512
2633
276
284
292
3016
3113
3210
337
347
353
369
3717
3810
393
405
413
4211
432
445
4510
464
476
482
499
63.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.42
totalSentences150
uniqueOpeners63
86.21% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences116
matches
0"Too high and bright for"
1"Only tangled undergrowth."
2"Then, from the trees, a"
ratio0.026
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences116
matches
0"She stilled so sharply it"
1"She had crossed the last"
2"She inched onward."
3"She pressed on, careful to"
4"She tightened her fingers around"
5"She counted the shadows, mouth"
6"She didn’t blink."
7"Her voice surprised her, low"
8"She steadied her breath."
9"Her left wrist stung in"
10"She pinched it, just for"
11"She pictured what Eva would"
12"She’d come to the Fae"
13"She remembered copper in her"
14"Its mouth shaped a sound"
15"It built, layering beneath her"
16"She backed away a step."
17"She jerked free, ready to"
18"Her mouth shaped a language"
19"She kept her hands steady"
ratio0.207
37.59% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount98
totalSentences116
matches
0"The root snapped beneath Aurora’s"
1"She stilled so sharply it"
2"Every muscle braced."
3"The darkness pressed down, thick,"
4"She had crossed the last"
5"A late delivery, lost phone"
6"She inched onward."
7"Wildflowers tangled around her shins,"
8"The ground sloped toward the"
9"A branch creaked overhead."
10"The park behind her should"
11"Here, at the rim of"
12"A far-off laugh shredded her"
13"Teeth in it, like a"
14"Aurora bit her lip, using"
15"Someone — something — watched."
16"Neither predator nor prey."
17"The sort of attention given"
18"She pressed on, careful to"
19"whatever else crawled through here,"
ratio0.845
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences116
matches(empty)
ratio0
98.21% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount3
matches
0"A late delivery, lost phone signal, missed shortcut — mundane lies for a place that wanted none of her logic."
1"Aurora widened her stance, channelling the flat, bored voice that had seen off late-night punters at Silas’s bar."
2"Root systems rippled beneath the moss, flexing as if waking from a long, bored sleep."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"She pictured (picture)"
dialogueSentences20
tagDensity0.1
leniency0.2
rawRatio0.5
effectiveRatio0.1
82.1232%