Run: 2026-02-19-01KHTQS8AA3C5Q7J4AJ0KMJWBD

Run Details

Duration:
21.0s
Cost:
$0.001518
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter stood at the edge of the Fae Grove, her hand tightening around the silver chain of the Heartstone Pendant. The ancient oak standing stones marked the boundary, and even without the pendant's faint pulsing warmth, she would've known she was on the precipice of something otherworldly. Wildflowers bloomed year-round in a riotous display of colors, outskirts bathed in twilight's embrace. She stepped inside, and the world shifted. Time seemed to slow as she ventured deeper into the clearing. Hours passed, yet minutes remained outside. Her boots crushed the delicate petals underfoot, yet not a sound did they make. Something was wrong here. Something was wrong, and it whispered in the shadowed foliage. A twig snapped to her left. Rory's head snapped to follow the sound, her bright blue eyes searching the gloom. "Who's there?" she called, trying to keep her voice steady. Her only answer was the rustling of leaves in the wind. She took a step back and bumped into something solid. Whirling around, her heart raced as she expected to see the source of the noise, but there was nothing. Just an old gnarled tree trunk, its surface rough and pockmarked with age. Another twig snapped, this time behind her. She spun back, her hand gripping the pendant tightly. Again, there was nothing but shadows and wavering branches. She reasoned with herself - it was probably just a squirrel or some small creature darting about in the underbrush. Yet the rationalization did little to ease the growing sense of unease that crept up her spine. Rory continued to walk through the grove, her footsteps eerily silent on the soft earth. Every few steps, a faint rustle or creak would reach her ears from just beyond her vision. Each time, she'd pause and listen carefully before moving on. The feeling of being watched grew stronger, more oppressive, until she could barely breathe under its weight. She stopped walking altogether when she noticed a darker patch within the foliage up ahead. Shapes seemed to move within it, shapes that didn't belong to any natural formation. Her heart pounding, Rory approached cautiously, trying to make out what lay hidden in the darkened corner. The shadows took form as she drew closer, revealing a small group of statues huddled together. Each figure stood frozen in terror, their faces twisted into expressions of horror and anguish. Some knelt on the ground while others reached skyward, their hands clawed as if begging for mercy from an unseen force. One woman cradled an infant child in her arms, both forever trapped in stone. A chill wind blew through the clearing then, carrying with it the faint scent of decay and despair. It played at Rory's hair, sending chills down her neck. Something was very wrong here. As if waking from a dream, Rory knew she had to leave. Now. She turned on her heel, intending to retrace her steps back to the safety of the standing stones. But as she moved, the shadows grew longer, reaching out to entangle her feet like grasping fingers. They pulled at her clothes and hair, attempting to drag her deeper into the darkness. "No," she whispered fiercely, tearing herself free from their cold embrace. Her heart thudded against her ribs as she ran, not caring about the silence her boots maintained. She needed to escape this place before whatever haunted it could take hold of her. Finally, she saw the twilight glow of the outside world through the boundary marked by the standing stones. With a final burst of speed, Rory sprinted past them, stumbling onto the grass outside the grove. Gasping for breath, she sank to her knees, feeling the solidity of the earth beneath her hands. She glanced back at the Fae Grove, now bathed in the soft moonlight. It looked peaceful, almost serene. But she knew better. Something evil lurked within, and it had almost claimed her as its next victim. Shaking, Rory stood up and backed away from the grove, never taking her eyes off the place that had nearly been her undoing. As she walked away, she vowed to herself that she would never return to the Fae Grove again. That night, safe within her flat above Silas' bar, Rory dreamt of shadows and silent screams. And when she woke with a gasp just before dawn, the first hints of sunlight breaking through the darkness, she found the Heartstone Pendant cold and lifeless against her sweat-drenched skin.
created_at"2026-02-19T10:40:27.985Z" 2/19/2026, 10:40:27 AM
model"nousresearch/hermes-3-llama-3.1-70b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency169
moderation_latency(null)
generation_time20911
tokens_prompt4581
tokens_completion1116
native_tokens_prompt4133
native_tokens_completion927
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001518
router(null)
provider_responses
0
endpoint_id"2151651b-f4e9-4db7-b20d-8b91fb524bf8"
id"cmpl-973d098e90aa4cb1852565cb21bcb575"
is_byokfalse
latency52
model_permaslug"nousresearch/hermes-3-llama-3.1-70b"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771497627-My1JOSWk0lbw0u990hav"
upstream_id"cmpl-973d098e90aa4cb1852565cb21bcb575"
total_cost0.001518
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount1
adverbTags
0"she whispered fiercely [fiercely]"
dialogueSentences2
tagDensity1
leniency1
rawRatio0.5
effectiveRatio0.5
73.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount746
totalAiIsmAdverbs4
found
0
adverb"tightly"
count1
1
adverb"carefully"
count1
2
adverb"cautiously"
count1
3
adverb"very"
count1
highlights
0"tightly"
1"carefully"
2"cautiously"
3"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
19.57% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount746
totalAiIsms12
found
0
word"warmth"
count1
1
word"otherworldly"
count1
2
word"gloom"
count1
3
word"raced"
count1
4
word"wavering"
count1
5
word"sense of"
count1
6
word"footsteps"
count1
7
word"oppressive"
count1
8
word"weight"
count1
9
word"pounding"
count1
10
word"chill"
count1
11
word"silence"
count1
highlights
0"warmth"
1"otherworldly"
2"gloom"
3"raced"
4"wavering"
5"sense of"
6"footsteps"
7"oppressive"
8"weight"
9"pounding"
10"chill"
11"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"time stood still"
count1
highlights
0"Time seemed to slow"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences54
matches
0"n in terror"
89.95% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences54
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences54
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords745
ratio0
matches(empty)
75.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions1
matches
0"As she walked away, she vowed to herself that she would never return to the Fae Grove again."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount733
uniqueNames6
maxNameDensity0.95
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Carter1
Fae3
Grove3
Heartstone2
Pendant2
Rory7
persons
0"Carter"
1"Rory"
places
0"Fae"
1"Grove"
globalScore1
windowScore1
47.96% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount2
matches
0"as if begging for mercy from an unseen force"
1"As if waking from a dream, Rory knew she had to leave"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount745
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences54
matches(empty)
30.65% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs14
mean53.21
std13.69
cv0.257
sampleLengths
069
145
283
362
459
546
666
733
863
943
1052
1136
1241
1347
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences54
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs137
matches(empty)
89.95% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences54
ratio0.019
matches
0"She reasoned with herself - it was probably just a squirrel or some small creature darting about in the underbrush."
98.85% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount702
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.04131054131054131
lyAdverbCount11
lyAdverbRatio0.01566951566951567
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences54
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences54
mean13.8
std5.72
cv0.414
sampleLengths
021
127
214
37
411
56
614
74
810
96
1014
1110
1211
1310
1419
1513
167
179
189
1920
2017
2115
2217
2310
2417
2515
2614
2717
2816
2915
3021
3114
3218
3310
345
3512
361
3718
3817
3915
4011
4117
4215
4318
4417
4517
4613
475
484
4914
98.15% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.6111111111111112
totalSentences54
uniqueOpeners33
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences53
matches
0"Just an old gnarled tree"
1"Again, there was nothing but"
2"Finally, she saw the twilight"
ratio0.057
91.70% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences53
matches
0"She stepped inside, and the"
1"Her boots crushed the delicate"
2"she called, trying to keep"
3"Her only answer was the"
4"She took a step back"
5"She spun back, her hand"
6"She reasoned with herself -"
7"She stopped walking altogether when"
8"Her heart pounding, Rory approached"
9"It played at Rory's hair,"
10"She turned on her heel,"
11"They pulled at her clothes"
12"she whispered fiercely, tearing herself"
13"Her heart thudded against her"
14"She needed to escape this"
15"She glanced back at the"
16"It looked peaceful, almost serene."
ratio0.321
92.08% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount39
totalSentences53
matches
0"Aurora Carter stood at the"
1"The ancient oak standing stones"
2"Wildflowers bloomed year-round in a"
3"She stepped inside, and the"
4"Time seemed to slow as"
5"Hours passed, yet minutes remained"
6"Her boots crushed the delicate"
7"Something was wrong here."
8"Something was wrong, and it"
9"A twig snapped to her"
10"Rory's head snapped to follow"
11"she called, trying to keep"
12"Her only answer was the"
13"She took a step back"
14"Another twig snapped, this time"
15"She spun back, her hand"
16"She reasoned with herself -"
17"Rory continued to walk through"
18"Every few steps, a faint"
19"Each time, she'd pause and"
ratio0.736
94.34% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences53
matches
0"As if waking from a"
ratio0.019
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount2
matches
0"Her heart pounding, Rory approached cautiously, trying to make out what lay hidden in the darkened corner."
1"Gasping for breath, she sank to her knees, feeling the solidity of the earth beneath her hands."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"she called, trying to keep her voice steady"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she whispered fiercely (whisper)"
dialogueSentences2
tagDensity1
leniency1
rawRatio0.5
effectiveRatio0.5
80.0461%