NC Bench
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Run: 2026-02-19-01KHTQTPB2VPA3SWDEE8A9MV8J
Run Details
Model:
Hermes 3 405B
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
49.3s
Cost:
$0.005743
Provider:
DeepInfra
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
87.50%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
54.17%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
66.67%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
92.23%
Paragraph length variance
(details)
95.86%
Passive voice overuse
(details)
0.00%
Past progressive (was/were + -ing) overuse
(details)
99.24%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
63.87%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
83.66%
Subject-first sentence starts
(details)
53.76%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
69.44%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
85.5464%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Here is a 1000 word horror scene based on the provided instructions and codex:
The Fae Grove stood silent
and still as Rory stepped between the ancient oak standing stones.
The wildflowers bordering the clearing
glowed an eerie white in the moonlight.
She clutched the Heartstone pendant
around her neck, its faint inner glow and pulsing
warmth
the only signs she was on the right track.
This had to be the
place. But where was her contact? A twig snapped behind her.
Rory whirled, hand flying to
the knife at her belt. But the grove remained empty, the shadows between the trees impenetrable. She took a deep breath, forcing herself to relax. The Fae loved their games. She wouldn't be intimidated. "Alright, I'm here," she called. "Alone, like you asked. Now where the hell are you?"
Her words hung in the
air, flat and lifeless. Rory shivered despite herself. In the two years she'd been tracking the Fae slave trade, she'd faced down some of the worst monsters London's underworld had to offer. But something about this place set her teeth on edge. It felt...wrong. Like the grove itself
was watching
her. Waiting. She checked her
watch
.
An hour inside could be
minutes or days outside. Time moved differently here.
If her contact didn't show
soon, it could be days before anyone realized she was missing.
She should have left word
with Eva. Stupid, rookie mistake. "Relax, my dear. I've been here all along."
The voice came from everywhere
and nowhere at once,
echoing
off the stones.
A figure stepped out of
the shadows directly across the grove, as if the darkness itself had taken form. Tall, slender, agelessly beautiful. Fae. "Well?"
Rory asked, fighting to keep
her voice steady. "I'm here like you wanted. What do you have for me?"
The Fae smiled, a slow
unfurling of lips that revealed pointed teeth. "I have many things for you, Aurora Carter. Answers. Power. A place in a new world order." "I'm not interested in your fairy tales. Just the information we agreed on. The location of the next slave auction." "Ah, ever the idealist. Even after all you've seen."
The Fae's laugh shivered over
her skin. "Very well. But I must warn you - the truth of this runs deeper than a few stolen humans. Events are in motion that even I cannot fully predict." Rory's hand tightened on her knife.
She had a bad feeling
she knew where this
was going
. "What kind of events?" "The kind that ripple through worlds. That tear apart the veil." The figure circled her
slowly
. "The kind that end with both our peoples enslaved to a greater power." A cold fist closed around Rory's heart.
She'd heard whispers of something
big brewing in the London underground. Disappearances. Strange energy spikes. But a threat to both Earth and Faerie? That was new. "I'm saying you may wish to reconsider your allegiances, Aurora Carter. The enemy of your enemy may prove a valuable friend." Rory snorted. "I'll keep that in mind." "You do that," the Fae replied. "In the meantime, I believe you'll find what you seek at the old St. Agnes hospital. The winter solstice. Midnight. Be careful who you trust. Monsters wear many faces in your world." A sudden wind whipped through the grove, lifting Rory's hair and stinging her eyes.
She blinked - and found
herself alone. The Fae
was gone
.
She let out a long
breath,
suddenly
aware of how hard her heart
was pounding
. Damn Fae and their theatrics. Still, she had what she came for. Time to get the hell out of here. The
sense of
wrongness hit her the instant she passed back between the standing stones. A heaviness in the air. A prickling along her skin. Like the grove itself had come alive, watching her with hungry eyes. She
quickened
her pace. The first howl split the night as she reached the edge of Richmond Park. Close. Too close.
She'd heard tales of what
hunted these lands after dark.
She needed to get back
to the city, fast. The second howl came from directly behind her.
She ran, leaves crunching under
her boots, brambles tearing at her jeans. Ahead, the park fence came into view, the city lights beyond a
tantalizing
promise of safety. So close...
She never saw the root
that snagged her foot. One second she
was running
, the next she was on the ground, agony lancing up her leg. The howls rose in a frenzy, so loud she could barely think.
They broke from the trees
in a wave of fur and teeth, eyes glowing red in the darkness. Rory barely had time to scream before the first one was on her, its breath hot against her face. She thrust with her knife, felt it connect with sickening wet crunch. The
weight
lifted. But the others
were closing
in, circling, herding her back toward the grove. She staggered to her feet, knife out, blood sliding down her arm to pool in her palm. This was it. After everything, this is where it would end. In a shitty park in the shitty dark with no one to even bury her shitty corpse. The pendant flared against her chest, sudden and
searing
. The hounds yelped, falling back. In that moment of reprieve, Rory ran, half-blinded by pain and tears.
She didn't know where she
was going
. She didn't care. CRACK. A sound like bone breaking. She stumbled into open air, thé grove rising up around her once more. Safe. She was safe. Except she wasn't. She
could feel
them now, all around her. Not hounds. Something else. Something worse. Watching. Waiting. Hungry. A snatch of nursery rhyme floated through her mind, dejavu sharp. "In a grove of ancient stones, where time folds and Fae roam, there's a secret we never tell, till we drag you to our hell..." Oh god. This was it. The snare at the heart of Faerie. A place no mortal could enter uninvited and ever leave again. And she'd walked right in like a lamb to the slaughter. "Aurora Carter. So nice of you to return." The Fae stood in the center of the grove, smiling. No - not the same one. This one was taller, colder, its beauty a blade that flayed her to the bone. "You baited me," Rory spat. "Why?" "You are...unique," the Fae said. "Strong enough to stand against us. Yet weak." It gestured at her leg and she realized with dull shock that she could no longer feel it at all. The pain
was gone
. Everything
was gone
. "You let the hounds chase me back here knowing I'd seek the grove's protection. That it would trap me." "The gamble was that you'd survive at all. Impressive, if pointless." Rory grit her teeth, fighting to stay conscious even as the world
started to
slide away. "What do you want from me?" "Nothing more than what you'll give willingly, in time," the Fae said. "A companion. A tool. A way into your world. Your 'Daniel' in particular interests me..." Black crept in at the edges of her vision, the pendant's glow faltering. The Fae
loomed
over her, its smile
the last thing
she saw. "Welcome to Faerie, Aurora Carter. I trust you'll enjoy your stay."
created_at
"2026-02-19T10:41:15.126Z"
2/19/2026, 10:41:15 AM
model
"nousresearch/hermes-3-llama-3.1-405b"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2214
moderation_latency
(null)
generation_time
49237
tokens_prompt
4594
tokens_completion
1773
native_tokens_prompt
4136
native_tokens_completion
1607
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.005743
router
(null)
provider_responses
0
endpoint_id
"3280e8f8-0960-400c-8284-2e03a0bcb446"
id
"cmpl-ff7c263735cf45f689e602cb0a16ec9b"
is_byok
false
latency
327
model_permaslug
"nousresearch/hermes-3-llama-3.1-405b"
provider_name
"DeepInfra"
status
200
api_type
"completions"
id
"gen-1771497675-8T72LNZNgbQ6vbBlXSHu"
upstream_id
"cmpl-ff7c263735cf45f689e602cb0a16ec9b"
total_cost
0.005743
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
9
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
28
tagDensity
0.321
leniency
0.643
rawRatio
0
effectiveRatio
0
87.50%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1200
totalAiIsmAdverbs
3
found
0
adverb
"very"
count
1
1
adverb
"slowly"
count
1
2
adverb
"suddenly"
count
1
highlights
0
"very"
1
"slowly"
2
"suddenly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
54.17%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1200
totalAiIsms
11
found
0
word
"warmth"
count
1
1
word
"echoing"
count
1
2
word
"pounding"
count
1
3
word
"sense of"
count
1
4
word
"quickened"
count
1
5
word
"tantalizing"
count
1
6
word
"weight"
count
1
7
word
"searing"
count
1
8
word
"could feel"
count
1
9
word
"loomed"
count
1
10
word
"the last thing"
count
1
highlights
0
"warmth"
1
"echoing"
2
"pounding"
3
"sense of"
4
"quickened"
5
"tantalizing"
6
"weight"
7
"searing"
8
"could feel"
9
"loomed"
10
"the last thing"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"hung in the air"
count
1
highlights
0
"hung in the air"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
112
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
112
filterMatches
0
"watch"
hedgeMatches
0
"started to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
131
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
32
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1202
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
10
unquotedAttributions
0
matches
(empty)
66.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
36
wordCount
887
uniqueNames
11
maxNameDensity
1.47
worstName
"Fae"
maxWindowNameDensity
3
worstWindowName
"Fae"
discoveredNames
Fae
13
Grove
1
Rory
12
Heartstone
1
London
2
Eva
1
Earth
1
Faerie
2
Richmond
1
Park
1
Black
1
persons
0
"Fae"
1
"Rory"
2
"Eva"
3
"Black"
places
0
"Grove"
1
"London"
2
"Richmond"
3
"Park"
globalScore
0.767
windowScore
0.667
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
63
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1202
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
131
matches
(empty)
92.23%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
40
mean
30.05
std
14.21
cv
0.473
sampleLengths
0
63
1
44
2
15
3
57
4
43
5
8
6
37
7
20
8
29
9
20
10
45
11
21
12
29
13
33
14
21
15
7
16
38
17
25
18
35
19
41
20
36
21
38
22
38
23
52
24
58
25
36
26
23
27
20
28
36
29
34
30
8
31
31
32
6
33
40
34
19
35
11
36
22
37
27
38
25
39
11
95.86%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
3
totalSentences
112
matches
0
"was gone"
1
"was gone"
2
"was gone"
0.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
6
totalVerbs
159
matches
0
"was watching"
1
"was going"
2
"was pounding"
3
"was running"
4
"were closing"
5
"was going"
99.24%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
2
semicolonCount
0
flaggedSentences
2
totalSentences
131
ratio
0.015
matches
0
"She blinked - and found herself alone."
1
"No - not the same one."
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
886
adjectiveStacks
0
stackExamples
(empty)
adverbCount
25
adverbRatio
0.028216704288939052
lyAdverbCount
9
lyAdverbRatio
0.010158013544018058
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
131
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
131
mean
9.18
std
6.46
cv
0.704
sampleLengths
0
16
1
12
2
24
3
6
4
5
5
5
6
10
7
11
8
9
9
5
10
4
11
5
12
10
13
9
14
4
15
24
16
10
17
2
18
7
19
1
20
4
21
9
22
4
23
16
24
7
25
3
26
8
27
13
28
19
29
4
30
1
31
9
32
11
33
12
34
17
35
20
36
16
37
29
38
6
39
11
40
4
41
16
42
13
43
7
44
11
45
1
46
3
47
8
48
3
49
21
63.87%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
8
diversityRatio
0.4198473282442748
totalSentences
131
uniqueOpeners
55
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
93
matches
(empty)
ratio
0
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
24
totalSentences
93
matches
0
"She clutched the Heartstone pendant"
1
"She took a deep breath,"
2
"She wouldn't be intimidated."
3
"Her words hung in the"
4
"She checked her watch."
5
"She should have left word"
6
"She had a bad feeling"
7
"She'd heard whispers of something"
8
"She blinked - and found"
9
"She let out a long"
10
"She quickened her pace."
11
"She'd heard tales of what"
12
"She needed to get back"
13
"She ran, leaves crunching under"
14
"She never saw the root"
15
"They broke from the trees"
16
"She thrust with her knife,"
17
"She staggered to her feet,"
18
"She didn't know where she"
19
"She didn't care."
ratio
0.258
83.66%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
70
totalSentences
93
matches
0
"The Fae Grove stood silent"
1
"The wildflowers bordering the clearing"
2
"She clutched the Heartstone pendant"
3
"This had to be the"
4
"A twig snapped behind her."
5
"Rory whirled, hand flying to"
6
"She took a deep breath,"
7
"The Fae loved their games."
8
"She wouldn't be intimidated."
9
"Her words hung in the"
10
"Rory shivered despite herself."
11
"She checked her watch."
12
"An hour inside could be"
13
"Time moved differently here."
14
"She should have left word"
15
"The voice came from everywhere"
16
"A figure stepped out of"
17
"Rory asked, fighting to keep"
18
"The Fae smiled, a slow"
19
"The Fae's laugh shivered over"
ratio
0.753
53.76%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
93
matches
0
"If her contact didn't show"
ratio
0.011
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
39
technicalSentenceCount
0
matches
(empty)
69.44%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
9
uselessAdditionCount
1
matches
0
"Rory asked, fighting to keep her voice steady"
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
6
fancyCount
1
fancyTags
0
"Rory spat (spit)"
dialogueSentences
28
tagDensity
0.214
leniency
0.429
rawRatio
0.167
effectiveRatio
0.071
85.5464%