Run: 2026-02-19-01KHTQV5JVQX8DD7R7Y0RDRBD1

Run Details

Duration:
30.0s
Cost:
$0.020647
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter ducked beneath a moss-laden branch, her breath steady despite the racing pulse coursing through her veins. Bright blue eyes scanned the eerie landscape, taking in the otherworldly beauty of The Fae Grove. Beside her, Nyx moved with an uncanny grace, their shadowy form weaving effortlessly around the ancient oak standing stones marking the boundary of this enchanted realm. Rory tightened her grip on the Heartstone Pendant that pulsed faintly against her chest, offering a strange semblance of comfort in the peculiar environment. Wildflowers bloomed in fantastic hues on either side of the narrow path. Their heady fragrance hung in the air, intoxicating yet overwhelming in its strangeness. It was as if the greenery itself whispered secrets of the ages long forgotten. “Here?” Rory’s voice cut through the peculiar silence that surrounded them. Her eyes darted to Nyx, seeking confirmation, though within she wondered if even they understood the workings of this realm. The Shade did not answer at once, instead watching as a slight breeze disturbed the leaves without making a sound. When they finally spoke, their voice was like a caress of fleeting shadows. “This grove is unlike any mortal garden. The path lies hidden until you embrace what you do not see.” Rory frowned, the words sinking in like a riddle she’d once read on the back of a library book, forgotten on a dusty shelf. She glanced at the ancient trees, their gnarled branches stretching skyward like skeletal fingers reaching for the unseen. The experienced delivery person turned reluctant adventurer exhaled, letting her instincts take over. Each step forward seemed to echo in an unfamiliar cadence, a rhythm resonating beneath her very feet. The path led them deeper into the heart of the grove, where time swam like a murky current, unpredictable and jagged. The peculiar light overhead shifted in colour and intensity, shades of pink and amber bathing them in a soft glow unnatural yet serene. “No footprints,” Nyx murmured, pointing a slender finger at the untouched earth. There was a reverent quality to their observation, as though acknowledging an unspoken agreement between the grove and Isolde Varga, the half-Fae oracle whose haunting presence could be felt stronger with every step forward. The terrain became more uneven, wild grasses mingling with mysterious flora whose petals shimmered like spun moonbeams. Rory caught sight of a patch of deep indigo flowers, their stems exuding a faint phosphorescence as if guarding whispers from spectral confessions. She felt the pull to pluck one, to grasp its sentient secrets—but sense warned her otherwise. “Curiosity, Rory?” Nyx intoned, a hint of playfulness in their smileless voice, yet the subtle edge therein did not evade her. “Only a fool has no curiosity,” she replied, allowing herself the rare grin. The pendant beneath her chin glowed almost in reply, reinforcing the strange bond she felt with the enigmatic artefact bestowed upon her. They reached a clearing ringed by tall oaks, twisted warlocks of wood stained timeless by sunlight and moonshine alike. In the centre, undisturbed, stood a solitary figure framed by the tranquility only time itself could cultivate: Isolde Varga, the Seer, her silver hair kissing the earth as she stood motionless. Rory paused, sudden trepidation wrapping itself about her like uncomfortable roots—branches unseen, ancient vines constricting. Perhaps it was the timelessness that burdened the air, or the unsettling beauty of Isolde’s otherworldly gaze; more likely, it was the knowledge that within this realm, no truth could hide. “Welcome, Aurora,” Isolde whispered, though the transcendent sound seemed to come from every direction, infused in each whispering leaf. “You seek purpose within riddles and shadows built upon paths of doubt.” Rory felt the weight of her words. She glanced back at Nyx, whose almond-shaped eyes gleamed with violet luminescence. “So much for a spontaneous fieldtrip, huh?” A smirk threatened to pull at her lips as her companion’s silhouette shifted, changing like ink swirling in water. “Every path leads somewhere, even if you’ve not chosen it.” Rory stared at the Heartstone Pendant, its warmth dimming like an ember, and felt for the Fae-Forged Blade sheathed at her side, cold as midnight steel. What had brought her here—the remnants of an old life she sought to escape, or newly-forged destinies still unclaimed? The Seer mirrored her thoughts with haunting accuracy. “You are here to bridge chasms, to weave stories unbroken by time.” Isolde’s voice, though kind, bore the strange burden of lore, making Rory want to leave even while every muscle rooted her in place. “I don’t know if I’m good at story-weaving.” “A tapestry of moments carries power beyond strings of silver or gold. Few weave truth into history,” Isolde mused. “Yet fewer still leave grievances untethered.” “Maybe,” Rory replied, hesitant yet resolute, the deceptive warmth of currency in her words. “And I guess my grievance lies with a path half-trodden.” The Seer laughed, a sound like tinkling chimes swaying in a fathomless wind. “Then we shall usher you unto your path, dear heart. Know this: Shadows too have stories to weave.” Before Rory could comprehend, an eerie hum resonated through the grove. Light and shadow rippled like surface water disturbed by an unseen stone. Nyx bent and melted into the shadows entirely, a solitary echo that evoked splintered streets and ancient secrets. Just as swiftly, the light shifted, the clearing around them withdrawing. Rory felt motion envelop her like waves of dream and dusk meeting—a sickening vertigo yet rife with purpose. It was unfurling like the pages of a book, a map of winding roads and slumbering dragons that she must traverse. Her heart pounded against the confines of her ribs. Had they answered Isolde’s summons or merely wandered into destiny’s choreographed dance of moonsilver and starlight? “Isolde, wait,” she implored, voice trembling with daring. “What if the truth is misplaced?” The Seer’s silhouette remained, an ethereal spectre watching over dreams of glory and unbidden fate. “Only those who see decide what wisdom lies misplaced.” Unsure but determined, Rory nodded, cherishing the thrill wrapped within the enigmatic sentence like a secret she shared with a world unseen. She scanned the grove once more, its beauty both chilling and vivid. The journey awaited.
created_at"2026-02-19T10:41:30.722Z" 2/19/2026, 10:41:30 AM
model"openai/gpt-4o-2024-08-06"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency442
moderation_latency(null)
generation_time29938
tokens_prompt5338
tokens_completion1700
native_tokens_prompt4855
native_tokens_completion1363
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0206475
router(null)
provider_responses
0
endpoint_id"9d15935a-34e6-4a5e-a5bc-c7dda213e876"
id"chatcmpl-DAvlKMGsSacb7p56eMcvL1JLn4DmW"
is_byokfalse
latency364
model_permaslug"openai/gpt-4o-2024-08-06"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771497690-EBThXeRljkObfIJWreqL"
upstream_id"chatcmpl-DAvlKMGsSacb7p56eMcvL1JLn4DmW"
total_cost0.0206475
cache_discount0.00512
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences19
tagDensity0.368
leniency0.737
rawRatio0
effectiveRatio0
95.19% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1040
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1040
totalAiIsms29
found
0
word"racing"
count1
1
word"pulse"
count1
2
word"scanned"
count2
3
word"otherworldly"
count2
4
word"uncanny"
count1
5
word"pulsed"
count1
6
word"silence"
count1
7
word"fleeting"
count1
8
word"echo"
count2
9
word"intensity"
count1
10
word"unspoken"
count1
11
word"shimmered"
count1
12
word"spectral"
count1
13
word"enigmatic"
count2
14
word"solitary"
count2
15
word"trepidation"
count1
16
word"weight"
count1
17
word"warmth"
count2
18
word"tapestry"
count1
19
word"resonated"
count1
20
word"dance"
count1
21
word"determined"
count1
22
word"chilling"
count1
highlights
0"racing"
1"pulse"
2"scanned"
3"otherworldly"
4"uncanny"
5"pulsed"
6"silence"
7"fleeting"
8"echo"
9"intensity"
10"unspoken"
11"shimmered"
12"spectral"
13"enigmatic"
14"solitary"
15"trepidation"
16"weight"
17"warmth"
18"tapestry"
19"resonated"
20"dance"
21"determined"
22"chilling"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"weight of words/silence"
count1
1
label"hung in the air"
count1
highlights
0"the weight of her words"
1"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences53
matches(empty)
88.95% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences53
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences64
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1029
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount879
uniqueNames13
maxNameDensity1.37
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Carter1
Fae3
Grove1
Nyx6
Heartstone2
Pendant2
Shade1
Isolde7
Varga2
Seer4
Rory12
Fae-Forged1
Blade1
persons
0"Carter"
1"Nyx"
2"Shade"
3"Isolde"
4"Seer"
5"Rory"
places
0"Fae"
1"Grove"
2"Heartstone"
globalScore0.817
windowScore0.667
2.94% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount3
matches
0"It was as if the greenery itself whispered secrets of the ages long forgotten"
1"as though acknowledging an unspoken agreement between the grove and Isolde Varga, the half-Fae oracle whose haunting presence could be felt stronger with every step forward"
2"as if guarding whispers from spectral confessions"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1029
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences64
matches(empty)
75.30% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean36.75
std15.2
cv0.414
sampleLengths
060
163
231
352
455
561
646
756
821
935
1050
1146
1231
1326
1429
1545
1620
1731
1825
1924
2031
2141
2250
2325
2414
2524
2634
273
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences53
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs148
matches
0"was unfurling"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount1
flaggedSentences5
totalSentences64
ratio0.078
matches
0"She felt the pull to pluck one, to grasp its sentient secrets—but sense warned her otherwise."
1"Rory paused, sudden trepidation wrapping itself about her like uncomfortable roots—branches unseen, ancient vines constricting."
2"Perhaps it was the timelessness that burdened the air, or the unsettling beauty of Isolde’s otherworldly gaze; more likely, it was the knowledge that within this realm, no truth could hide."
3"What had brought her here—the remnants of an old life she sought to escape, or newly-forged destinies still unclaimed?"
4"Rory felt motion envelop her like waves of dream and dusk meeting—a sickening vertigo yet rife with purpose."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount888
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.03265765765765766
lyAdverbCount12
lyAdverbRatio0.013513513513513514
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences64
echoCount0
echoWords(empty)
99.74% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences64
mean16.08
std6.42
cv0.399
sampleLengths
018
116
226
324
412
513
614
711
820
920
1013
1119
1224
1318
1413
1517
1621
1723
1812
1934
2017
2123
2216
2321
2413
2522
2619
2731
2815
2931
3019
3112
327
3312
347
3519
3610
3726
3819
398
4012
4123
428
4319
446
4514
4610
4713
4818
4911
98.44% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.609375
totalSentences64
uniqueOpeners39
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences52
matches
0"Bright blue eyes scanned the"
1"Perhaps it was the timelessness"
ratio0.038
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences52
matches
0"Their heady fragrance hung in"
1"It was as if the"
2"Her eyes darted to Nyx,"
3"She glanced at the ancient"
4"She felt the pull to"
5"she replied, allowing herself the"
6"They reached a clearing ringed"
7"She glanced back at Nyx,"
8"It was unfurling like the"
9"Her heart pounded against the"
10"she implored, voice trembling with"
11"She scanned the grove once"
ratio0.231
75.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount40
totalSentences52
matches
0"Aurora Carter ducked beneath a"
1"Rory tightened her grip on"
2"Wildflowers bloomed in fantastic hues"
3"Their heady fragrance hung in"
4"It was as if the"
5"Rory’s voice cut through the"
6"Her eyes darted to Nyx,"
7"The Shade did not answer"
8"Rory frowned, the words sinking"
9"She glanced at the ancient"
10"The experienced delivery person turned"
11"Each step forward seemed to"
12"The path led them deeper"
13"The peculiar light overhead shifted"
14"Nyx murmured, pointing a slender"
15"The terrain became more uneven,"
16"Rory caught sight of a"
17"She felt the pull to"
18"Nyx intoned, a hint of"
19"she replied, allowing herself the"
ratio0.769
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences52
matches
0"Before Rory could comprehend, an"
1"Just as swiftly, the light"
ratio0.038
73.17% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount4
matches
0"There was a reverent quality to their observation, as though acknowledging an unspoken agreement between the grove and Isolde Varga, the half-Fae oracle whose h…"
1"Rory caught sight of a patch of deep indigo flowers, their stems exuding a faint phosphorescence as if guarding whispers from spectral confessions."
2"Perhaps it was the timelessness that burdened the air, or the unsettling beauty of Isolde’s otherworldly gaze; more likely, it was the knowledge that within thi…"
3"Nyx bent and melted into the shadows entirely, a solitary echo that evoked splintered streets and ancient secrets."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount1
matches
0"she implored, voice trembling with daring"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"Nyx murmured (murmur)"
1"Isolde whispered (whisper)"
2"she implored (implore)"
dialogueSentences19
tagDensity0.263
leniency0.526
rawRatio0.6
effectiveRatio0.316
79.8674%