Run: 2026-02-19-01KHTQVSJGQBZVQRQFM7D20WKX

Run Details

Duration:
23.0s
Cost:
$0.002115
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory's feet crunched on the gravel path as she stepped into the Fae Grove, the ancient oak standing stones looming like sentinels in the darkness. The wildflowers that bloomed year-round seemed to writhe in the flickering moonlight, like restless spirits. She'd come here for a reason, to clear her head and find some semblance of peace. But as she walked deeper into the grove, the silence began to feel oppressive, a heavy blanket that suffocated her. A twig snapped beneath her foot, making her jump. She cursed under her breath, her heart racing. The stillness was broken, and an uneasy feeling settled in the pit of her stomach. She'd been warned about this place, about the way time worked differently inside the grove. An hour in here could be minutes or days outside. But she'd had to come, to feel the familiar tug of the Heartstone Pendant around her neck. It pulsed faintly with warmth, a comforting presence in the darkness. Rory slowed her pace, her senses on high alert. She'd always felt a connection to this place, a sense of belonging. But tonight, it felt off. The trees seemed to loom closer, their branches tangling above her like skeletal fingers. She shivered, despite the warmth of the summer evening. The air was heavy with the scent of blooming flowers, but beneath it, she detected a hint of something else. Something earthy and decaying. She stopped walking, her ears straining to pick up any sound. The silence was absolute, a living thing that pressed against her eardrums. And then, a faint rustling. Leaves stirring in the underbrush. Rory's skin prickled with gooseflesh. She took a step back, her hand instinctively reaching for the pendant. It pulsed stronger now, a warm heartbeat in the darkness. A low, mournful sigh seemed to come from all around her, the sound echoing off the trees. Rory spun around, trying to locate the source, but there was nothing. The sigh seemed to fade into the silence, leaving behind an oppressive feeling of being watched. She took another step back, her eyes scanning the shadows. The trees seemed to be closing in, their branches reaching out like grasping fingers. Suddenly, the pendant flared to life, its warmth spreading through her chest. Rory's breath caught in her throat as she felt a presence behind her. She spun around, but there was no one there. The presence seemed to be everywhere and nowhere at the same time, a cold, dark energy that seeped into her bones. She tried to take a step forward, but her feet felt rooted to the spot. The energy seemed to be pulling her back, drawing her deeper into the grove. The trees loomed closer, their branches tangling around her like a living cage. Rory's heart was racing now, her breath coming in short, sharp gasps. She knew she had to get out, to escape the grove before it was too late. But her feet wouldn't move. The presence seemed to be holding her in place, its cold energy seeping into her veins. The pendant pulsed wildly now, its warmth fighting against the darkness. Rory felt a scream building in her throat, but it was frozen there, unable to escape. And then, a faint whispering. The words were indistinguishable, but the tone was unmistakable. A soft, seductive voice that seemed to be calling to her, drawing her deeper into the heart of the grove. Rory's resolve crumbled, her fear giving way to a morbid curiosity. She took a step forward, the pendant's warmth spurring her on. As she walked deeper into the grove, the whispering grew louder, the words becoming clearer. "Welcome, Rory. We've been waiting." The voice seemed to come from all around her, echoing off the trees. She felt a presence closing in around her, a cold, dark energy that seemed to be suffocating her. Rory's vision began to blur, the trees dissolving into a dark, featureless mass. She stumbled forward, the pendant's warmth her only guide. The whispering grew louder, more urgent, until it was the only thing she could hear. And then, everything went black. When Rory came to, she was lying on the grass, the pendant still clutched in her hand. The moon was higher in the sky now, casting an eerie glow over the grove. She sat up slowly, her head spinning. The whispering had stopped, the presence gone. But the feeling of being watched lingered, a cold, dark energy that seemed to seep into her bones. She scrambled to her feet, the pendant still pulsing wildly around her neck. She knew she had to get out of the grove, to escape the darkness that lurked within. As she stumbled towards the entrance, the trees seemed to loom closer, their branches reaching out like grasping fingers. Rory broke into a run, the pendant's warmth her only comfort. She didn't stop until she was outside the grove, gasping in the cool night air. She looked back, half-expecting to see something following her. But the trees stood silent, their branches motionless in the moonlight. As she turned to leave, the pendant's warmth faded, leaving her feeling cold and alone. She knew she'd never set foot in the Fae Grove again, not after what she'd experienced tonight. The darkness that lurked within its depths was something she never wanted to face again.
created_at"2026-02-19T10:41:51.192Z" 2/19/2026, 10:41:51 AM
model"meta-llama/llama-3.1-70b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency826
moderation_latency(null)
generation_time22937
tokens_prompt4605
tokens_completion1314
native_tokens_prompt4135
native_tokens_completion1152
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0021148
router(null)
provider_responses
0
endpoint_id"036dfa0a-ebbb-4a51-aa90-091a75c2cadb"
id"cmpl-35a2be425042423cb9b4c37584ac8285"
is_byokfalse
latency89
model_permaslug"meta-llama/llama-3.1-70b-instruct"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771497711-rfhkW9Ulo1QjilVxluMH"
upstream_id"cmpl-35a2be425042423cb9b4c37584ac8285"
total_cost0.0021148
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences1
tagDensity1
leniency1
rawRatio0
effectiveRatio0
88.80% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount893
totalAiIsmAdverbs2
found
0
adverb"suddenly"
count1
1
adverb"slowly"
count1
highlights
0"suddenly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount893
totalAiIsms30
found
0
word"looming"
count1
1
word"sentinels"
count1
2
word"silence"
count3
3
word"oppressive"
count2
4
word"racing"
count2
5
word"stomach"
count1
6
word"familiar"
count1
7
word"pulsed"
count3
8
word"warmth"
count8
9
word"comforting"
count1
10
word"sense of"
count1
11
word"echoing"
count2
12
word"scanning"
count1
13
word"loomed"
count1
14
word"resolve"
count1
15
word"depths"
count1
highlights
0"looming"
1"sentinels"
2"silence"
3"oppressive"
4"racing"
5"stomach"
6"familiar"
7"pulsed"
8"warmth"
9"comforting"
10"sense of"
11"echoing"
12"scanning"
13"loomed"
14"resolve"
15"depths"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was heavy with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences70
matches
0"y with warmth"
1"a sense of belonging"
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount16
narrationSentences70
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences70
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords891
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
87.92% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount886
uniqueNames5
maxNameDensity1.24
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Fae2
Grove2
Heartstone1
Pendant1
Rory11
persons
0"Pendant"
1"Rory"
places
0"Fae"
1"Grove"
globalScore0.879
windowScore1
29.03% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount3
matches
0"voice that seemed to be calling to her, drawing her deeper into the heart of the grove"
1"energy that seemed to be suffocating her"
2"energy that seemed to seep into her bones"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount891
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences70
matches(empty)
16.93% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs15
mean59.4
std12.43
cv0.209
sampleLengths
076
185
273
360
469
555
670
748
856
951
1042
1164
1249
1346
1447
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences70
matches
0"been warned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs162
matches
0"was racing"
1"was lying"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences70
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount888
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.03153153153153153
lyAdverbCount10
lyAdverbRatio0.01126126126126126
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences70
echoCount0
echoWords(empty)
81.93% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences70
mean12.73
std4.52
cv0.355
sampleLengths
025
115
216
320
49
58
615
715
810
917
1011
119
1212
135
1414
159
1620
174
1811
1912
205
215
225
2312
2410
2517
2612
2716
2810
2914
3012
3113
329
3321
3415
3514
3613
3712
3816
395
4016
4111
4216
435
449
4520
4611
4711
4815
4918
44.29% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.2
totalSentences70
uniqueOpeners14
47.62% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences70
matches
0"Suddenly, the pendant flared to"
ratio0.014
94.29% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences70
matches
0"She'd come here for a"
1"She cursed under her breath,"
2"She'd been warned about this"
3"It pulsed faintly with warmth,"
4"She'd always felt a connection"
5"She shivered, despite the warmth"
6"She stopped walking, her ears"
7"She took a step back,"
8"It pulsed stronger now, a"
9"She took another step back,"
10"She spun around, but there"
11"She tried to take a"
12"She knew she had to"
13"She took a step forward,"
14"She felt a presence closing"
15"She stumbled forward, the pendant's"
16"She sat up slowly, her"
17"She scrambled to her feet,"
18"She knew she had to"
19"She didn't stop until she"
ratio0.314
60.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences70
matches
0"Rory's feet crunched on the"
1"The wildflowers that bloomed year-round"
2"She'd come here for a"
3"A twig snapped beneath her"
4"She cursed under her breath,"
5"The stillness was broken, and"
6"She'd been warned about this"
7"An hour in here could"
8"It pulsed faintly with warmth,"
9"Rory slowed her pace, her"
10"She'd always felt a connection"
11"The trees seemed to loom"
12"She shivered, despite the warmth"
13"The air was heavy with"
14"Something earthy and decaying."
15"She stopped walking, her ears"
16"The silence was absolute, a"
17"Leaves stirring in the underbrush."
18"Rory's skin prickled with gooseflesh."
19"She took a step back,"
ratio0.8
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences70
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount11
matches
0"The wildflowers that bloomed year-round seemed to writhe in the flickering moonlight, like restless spirits."
1"But as she walked deeper into the grove, the silence began to feel oppressive, a heavy blanket that suffocated her."
2"She stopped walking, her ears straining to pick up any sound."
3"The trees seemed to be closing in, their branches reaching out like grasping fingers."
4"The presence seemed to be everywhere and nowhere at the same time, a cold, dark energy that seeped into her bones."
5"The energy seemed to be pulling her back, drawing her deeper into the grove."
6"Rory's heart was racing now, her breath coming in short, sharp gasps."
7"A soft, seductive voice that seemed to be calling to her, drawing her deeper into the heart of the grove."
8"She felt a presence closing in around her, a cold, dark energy that seemed to be suffocating her."
9"But the feeling of being watched lingered, a cold, dark energy that seemed to seep into her bones."
10"As she stumbled towards the entrance, the trees seemed to loom closer, their branches reaching out like grasping fingers."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
75.0269%