Run: 2026-02-19-01KHTQVX69ZM0F7Z7SCSD0CTE8

Run Details

Duration:
10.5s
Cost:
$0.002514
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The night air bit at Rory's exposed skin as she made her way through the shadowy grove, the tall trees towering over her like silent sentinels. Her breath formed puffs of vapor in the chilly darkness, and she couldn't shake the uneasy feeling that she was being watched. Gripping the Heartstone pendant that hung from her neck, Rory quickened her pace, her gaze darting from side to side. The standing stones marking the grove's boundary emerged from the gloom, their ancient forms stark against the inky sky. She paused, glancing over her shoulder. Had she heard a twig snap back there? Rory strained to listen, but the only sound was the faint rustling of leaves in the breeze. Steeling her nerves, she stepped through the archway formed by the towering stones, leaving the mundane world behind. The air inside the grove felt thicker, heavier, and an eerie quiet settled over the clearing. Rory's pulse pounded in her ears as she scanned the area, searching for any signs of life. The wildflowers that bloomed year-round seemed to glow with an unearthly light, and she shivered, unsure if it was from the chill or from something else entirely. Slowly, Rory made her way towards the center of the grove, the Heartstone's warmth pulsing against her skin. She knew she was being drawn to the place where the veil between realms was thinnest, where the Fae could freely cross over. But what awaited her there, she could only guess. As she approached the ancient oak tree that stood tall at the heart of the grove, Rory paused, her gaze fixed on the ground. The dirt had been disturbed, fresh soil turned over in a rough semicircle. Her heart raced. Someone had been here recently, digging for something. Or perhaps, burying something. Rory crouched down, running her fingers along the soft earth. A faint glow emanated from the pendant, its warmth intensifying. She glanced up, scanning the area once more. The hairs on the back of her neck prickled, and she had the distinct impression that she was no longer alone. Slowly, Rory rose to her feet, her senses on high alert. She took a deep, steadying breath, then continued towards the oak tree, her steps cautious and measured. As she neared the towering trunk, a faint rustling sound reached her ears, and she froze, straining to pinpoint its origin. Suddenly, a flash of movement caught her eye, and Rory whirled around, her heart pounding. A dark shape darted behind one of the standing stones, vanishing into the shadows. Rory's breath caught in her throat, and she fought the urge to turn and flee. Gripping the Heartstone tightly, she forced herself to move forward, her eyes scanning the grove for any further signs of movement. The air seemed to grow thicker, and Rory found herself struggling to breathe. She could feel the weight of an unseen presence, a watchful gaze that followed her every move. The grove had been peaceful, tranquil, but now it felt charged with an ominous energy, as if the very trees and stones were alive and aware of her intrusion. As Rory reached the base of the oak tree, she paused, her gaze drawn to a small, dark opening at the base of the trunk. It was like a mouth, gaping and inviting, and she knew instinctively that something lay hidden within. Slowly, she crouched down, her fingers tracing the rough bark. The Heartstone pulsed warmly against her skin, and she knew that whatever was buried here was connected to the artifact's power. Rory hesitated, weighing her options. She could turn back, leave this place and its mysteries behind. Or she could delve deeper, uncover what secrets the grove held. Taking a deep breath, she steeled her nerves and reached towards the dark opening, her fingers finding purchase on the edge. A sudden rustling sound made her freeze, and Rory felt her heart leap into her throat. Slowly, she turned her head, her gaze sweeping the grove. The shadows seemed to shift and writhe, and she had the distinct impression that she was being watched, surrounded by unseen eyes. A chill ran down her spine, and she tightened her grip on the Heartstone, its warmth a reassuring anchor in the eerie darkness. Rory knew she needed to act quickly, before whatever lurked in the shadows decided to reveal itself. With a decisive nod, she turned back to the opening and began to carefully work her fingers inside, determined to uncover the secrets that the grove had guarded for so long.
created_at"2026-02-19T10:41:54.898Z" 2/19/2026, 10:41:54 AM
model"anthropic/claude-3-haiku"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency825
moderation_latency(null)
generation_time10372
tokens_prompt4560
tokens_completion1121
native_tokens_prompt4640
native_tokens_completion1083
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00251375
router(null)
provider_responses
0
endpoint_id"8661a1db-b0cf-4eb2-ba04-c2a79f698682"
id"msg_01KLfRHrCmMrpZDzu9LJLp4Y"
is_byokfalse
latency825
model_permaslug"anthropic/claude-3-haiku"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771497714-FtvnlAyAGkPu5LnFecQS"
upstream_id"msg_01KLfRHrCmMrpZDzu9LJLp4Y"
total_cost0.00251375
cache_discount(null)
upstream_inference_cost0
provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
34.30% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount761
totalAiIsmAdverbs10
found
0
adverb"slowly"
count4
1
adverb"suddenly"
count1
2
adverb"tightly"
count1
3
adverb"very"
count1
4
adverb"warmly"
count1
5
adverb"quickly"
count1
6
adverb"carefully"
count1
highlights
0"slowly"
1"suddenly"
2"tightly"
3"very"
4"warmly"
5"quickly"
6"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount761
totalAiIsms25
found
0
word"sentinels"
count1
1
word"quickened"
count1
2
word"gloom"
count1
3
word"stark"
count1
4
word"pulse"
count1
5
word"scanned"
count1
6
word"chill"
count2
7
word"warmth"
count3
8
word"raced"
count1
9
word"scanning"
count2
10
word"measured"
count1
11
word"pounding"
count1
12
word"could feel"
count1
13
word"weight"
count1
14
word"charged"
count1
15
word"tracing"
count1
16
word"pulsed"
count1
17
word"delve"
count1
18
word"steeled"
count1
19
word"down her spine"
count1
20
word"determined"
count1
highlights
0"sentinels"
1"quickened"
2"gloom"
3"stark"
4"pulse"
5"scanned"
6"chill"
7"warmth"
8"raced"
9"scanning"
10"measured"
11"pounding"
12"could feel"
13"weight"
14"charged"
15"tracing"
16"pulsed"
17"delve"
18"steeled"
19"down her spine"
20"determined"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences47
matches(empty)
21.28% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences47
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences47
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords760
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
51.32% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount760
uniqueNames4
maxNameDensity1.97
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory15
Heartstone5
Fae1
Slowly4
persons
0"Rory"
1"Heartstone"
2"Fae"
places(empty)
globalScore0.513
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences44
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount760
matches(empty)
95.74% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences47
matches
0"knew that whatever"
10.46% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs13
mean58.46
std10.91
cv0.187
sampleLengths
048
170
278
350
452
549
649
765
859
973
1048
1171
1248
82.87% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences47
matches
0"being drawn"
1"been disturbed"
2"was buried"
3"was connected"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs135
matches
0"was being"
1"was being"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences47
ratio0
matches(empty)
98.05% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount761
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.03679369250985545
lyAdverbCount17
lyAdverbRatio0.022339027595269383
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences47
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences47
mean16.17
std6.7
cv0.414
sampleLengths
026
122
220
319
46
58
617
718
816
917
1027
1118
1223
139
1424
1513
163
178
184
1910
2010
218
2221
2311
2417
2521
2615
2714
2815
2921
3013
3117
3229
3325
3417
3510
3621
375
3811
3911
4021
4116
4210
4322
4423
4517
4631
60.28% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats0
diversityRatio0.3617021276595745
totalSentences47
uniqueOpeners17
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences47
matches
0"Slowly, Rory made her way"
1"Slowly, Rory rose to her"
2"Suddenly, a flash of movement"
3"Slowly, she crouched down, her"
4"Slowly, she turned her head,"
ratio0.106
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences47
matches
0"Her breath formed puffs of"
1"She paused, glancing over her"
2"She knew she was being"
3"Her heart raced."
4"She glanced up, scanning the"
5"She took a deep, steadying"
6"She could feel the weight"
7"It was like a mouth,"
8"She could turn back, leave"
ratio0.191
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount30
totalSentences47
matches
0"The night air bit at"
1"Her breath formed puffs of"
2"The standing stones marking the"
3"She paused, glancing over her"
4"Rory strained to listen, but"
5"The air inside the grove"
6"Rory's pulse pounded in her"
7"The wildflowers that bloomed year-round"
8"She knew she was being"
9"The dirt had been disturbed,"
10"Her heart raced."
11"Someone had been here recently,"
12"Rory crouched down, running her"
13"A faint glow emanated from"
14"She glanced up, scanning the"
15"The hairs on the back"
16"She took a deep, steadying"
17"A dark shape darted behind"
18"Rory's breath caught in her"
19"The air seemed to grow"
ratio0.638
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences47
matches(empty)
ratio0
69.60% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount4
matches
0"Gripping the Heartstone pendant that hung from her neck, Rory quickened her pace, her gaze darting from side to side."
1"The wildflowers that bloomed year-round seemed to glow with an unearthly light, and she shivered, unsure if it was from the chill or from something else entirel…"
2"Gripping the Heartstone tightly, she forced herself to move forward, her eyes scanning the grove for any further signs of movement."
3"The grove had been peaceful, tranquil, but now it felt charged with an ominous energy, as if the very trees and stones were alive and aware of her intrusion."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
80.7964%