NC Bench
Overview
About
Tests
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Run: 2026-02-19-01KHTQVYHX8G2HN73FEGW19BDY
Run Details
Model:
GPT-4o, May 13th (temp=0)
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
14.2s
Cost:
$0.028495
Provider:
Azure
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
91.91%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.00%
AI-ism word frequency
(details)
0.00%
Cliché density
(details)
77.83%
Emotion telling (show vs. tell)
(details)
75.47%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
66.67%
Name drop frequency
(details)
97.92%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
97.26%
Paragraph length variance
(details)
98.64%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
80.59%
Sentence length variance
(details)
37.61%
Sentence opener variety
(details)
62.89%
Adverb-first sentence starts
(details)
35.09%
Pronoun-first sentence starts
(details)
11.89%
Subject-first sentence starts
(details)
47.17%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
72.4983%
Overall
Model input
System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora Carter stood at the
edge of The Fae Grove, the ancient oak standing stones
looming
like silent
sentinels
in the moonlight.
She adjusted the strap of
her satchel, the Heartstone Pendant tucked safely inside.
The pendant had led her
here, its faint
warmth
guiding her steps through the winding paths of Richmond Park. She glanced at her wrist, the small crescent-shaped scar catching the light.
It was a reminder of
her past, of the things she had survived. But tonight, it
felt like a warning
.
The air was thick with
the scent of wildflowers, their blooms unnaturally vibrant even in the darkness. Rory took a deep breath, trying to steady herself.
She had come here for
a reason, though the specifics eluded her.
The Grove had a way
of muddling thoughts, of making time slip through one's fingers.
She stepped forward, the grass
whispering beneath her boots.
The moment she crossed the
boundary marked by the standing stones, the world
seemed to
shift.
The sounds of the park
faded, replaced by an eerie
silence
.
Rory's heart pounded in her
chest, each beat
echoing
in the stillness.
She glanced around, her bright
blue eyes
scanning
the shadows.
The Grove was beautiful, but
there was something off about it tonight.
The trees seemed to lean
in closer, their branches like skeletal fingers reaching for her.
She walked deeper into the
clearing, the pendant's
warmth
a constant presence against her skin.
The moonlight filtered through the
canopy, casting strange patterns on the ground.
Rory's breath hitched as she
heard a rustling sound behind her.
She spun around, but there
was nothing there.
Just the trees and the
shadows. "Get a grip, Rory,"
she muttered to herself, her
voice sounding too loud in the
silence
.
She continued walking, her steps
careful and
measured
.
The Grove had a way
of playing tricks on the mind, of making the
familiar
seem strange. She had to stay focused. A soft whispering sound reached her ears, like the rustle of leaves in the wind. But there was no wind. Rory's
pulse
quickened
, her senses on high alert.
She turned her head, trying
to pinpoint the source of the sound.
It seemed to come from
everywhere and nowhere at once.
She took another step, and
the whispering grew louder, more insistent. "Who's there?"
she called out, her voice
trembling despite her efforts to stay calm. There was no answer, just the whispering.
She reached into her satchel
and pulled out the Heartstone Pendant.
It glowed faintly, its inner
light casting a crimson hue on her hand. The
warmth
was
comforting
, but it did little to dispel the growing
sense of
unease. Rory continued walking, the whispering following her like a shadow.
She could feel eyes on
her, though she saw no one. The trees
seemed to
shift and move at the edge of her vision, their branches swaying in a nonexistent breeze.
She tightened her grip on
the pendant, its
warmth
seeping into her skin. The path ahead
was shrouded
in darkness, the moonlight unable to penetrate the thick canopy. Rory hesitated, her instincts screaming at her to turn back. But she had come this far, and she couldn't leave without finding what she
was looking
for.
She took a deep breath
and stepped into the shadows. The darkness
was suffocating
, pressing in on her from all sides. The whispering grew louder, more frantic. Rory's heart
raced
, her breath coming in short gasps. She
could feel
the presence of something watching her, something malevolent. She
quickened
her pace, her
footsteps
echoing
in the
silence
. A branch snapped behind her, and she spun around, her eyes wide with fear. There was nothing there, just the darkness. She turned back and continued walking, her steps hurried. The whispering
was deafening
now, a
cacophony
of
voices that seemed to come from the very air around her
. "Leave me alone,"
she whispered, her voice barely audible over the noise
. She clutched the pendant to her chest, its
warmth
a small comfort in the
oppressive
darkness. She could see a faint light ahead,
a glimmer of hope
in the shadows. She hurried towards it, her heart
pounding
in her ears. The light grew brighter, and she emerged into a small clearing. The moonlight bathed the area in a soft glow, the wildflowers shimmering like jewels. Rory's breath caught in her throat as she saw the figure standing in the center of the clearing. It was a woman, her long hair flowing like a river of silver. Her eyes were dark, and her smile
sent a shiver down
Rory's spine. "Welcome, Aurora," the woman said, her voice like the rustle of leaves. "I've been expecting you." Rory took a step back, her grip on the pendant tightening. "Who are you?"
she demanded, her voice shaking
. The woman tilted her head, her smile widening. "I am Isolde, the guardian of this Grove. And you, my dear, have something that belongs to me." Rory's heart
skipped a beat
. "The pendant,"
she whispered, realization dawning on her
. "You want the Heartstone." Isolde nodded, her eyes
gleaming
. "Indeed. It is a powerful artifact, and it must be returned to its rightful place." Rory glanced around, her mind
racing
. She had to get out of here, but the path
was shrouded
in darkness.
She took a deep breath
and squared her shoulders. "I'm not giving it to you,"
she said, her voice firm
. Isolde's smile faded, her eyes narrowing. "You don't have a choice,"
she said, her voice cold
. "The Grove will not let you leave with it." Rory's
pulse
quickened
, her fear turning to determination. She had to find a way out, and she had to do it fast. She turned and ran, the pendant clutched
tightly
in her hand. The whispering voices grew louder, the shadows closing in around her. She
could feel
Isolde's presence behind her, a cold hand reaching for her. She burst through the trees, the standing stones
looming
ahead. She could see the park beyond, the safety of the outside world. She pushed herself harder, her breath coming in ragged gasps. The pendant
pulsed
with
warmth
, guiding her steps.
Just as she reached the
boundary, a hand grabbed her wrist, pulling her back. She turned, her eyes meeting Isolde's. The guardian's grip was like iron, her eyes
filled with fury
. "You cannot escape," Isolde hissed, her voice like the wind through the trees.
Rory's heart pounded in her
chest, her mind
racing
. She had to think fast. She glanced at the pendant, its glow brightening. With
a surge of determination
, she yanked her wrist free and held the pendant up. "Let me go,"
she said, her voice steady
. "Or I'll destroy it." Isolde's
eyes widened
, her grip loosening. "You wouldn't dare,"
she said, her voice trembling with anger
. Rory met her gaze, her
resolve
unwavering
. "Try me." For a moment, they stood there, locked in a silent battle of wills.
Then, with a snarl, Isolde
released her. Rory stumbled back, crossing the boundary of the standing stones. The world shifted, the sounds of the park flooding back in. She turned and ran, not stopping until she was far from the Grove. She collapsed on a bench, her breath coming in ragged gasps. The pendant was still warm in her hand, its glow fading. She had escaped, but she knew the Grove would not forget. And neither would she.
created_at
"2026-02-19T10:41:56.291Z"
2/19/2026, 10:41:56 AM
model
"openai/gpt-4o-2024-05-13"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
691
moderation_latency
(null)
generation_time
14140
tokens_prompt
1038
tokens_completion
1831
native_tokens_prompt
917
native_tokens_completion
1594
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.028495
router
(null)
provider_responses
0
endpoint_id
"ef6b0afa-fd92-4db6-96e0-b8f0e5e4734b"
id
"chatcmpl-DAvlkugqTu9uyJQkExSm8Gi0Pivxn"
is_byok
false
latency
313
model_permaslug
"openai/gpt-4o-2024-05-13"
provider_name
"Azure"
status
200
api_type
"completions"
id
"gen-1771497716-O3AcazWhAvkN6fpmWMqe"
upstream_id
"chatcmpl-DAvlkugqTu9uyJQkExSm8Gi0Pivxn"
total_cost
0.028495
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Azure"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
11
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
18
tagDensity
0.611
leniency
1
rawRatio
0
effectiveRatio
0
91.91%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1236
totalAiIsmAdverbs
2
found
0
adverb
"very"
count
1
1
adverb
"tightly"
count
1
highlights
0
"very"
1
"tightly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1236
totalAiIsms
40
found
0
word
"looming"
count
2
1
word
"sentinels"
count
1
2
word
"warmth"
count
6
3
word
"reminder"
count
1
4
word
"silence"
count
3
5
word
"echoing"
count
2
6
word
"scanning"
count
1
7
word
"measured"
count
1
8
word
"familiar"
count
1
9
word
"pulse"
count
2
10
word
"quickened"
count
3
11
word
"comforting"
count
1
12
word
"sense of"
count
1
13
word
"could feel"
count
3
14
word
"raced"
count
1
15
word
"footsteps"
count
1
16
word
"cacophony"
count
1
17
word
"oppressive"
count
1
18
word
"pounding"
count
1
19
word
"skipped a beat"
count
1
20
word
"gleaming"
count
1
21
word
"racing"
count
2
22
word
"pulsed"
count
1
23
word
"resolve"
count
1
24
word
"unwavering"
count
1
highlights
0
"looming"
1
"sentinels"
2
"warmth"
3
"reminder"
4
"silence"
5
"echoing"
6
"scanning"
7
"measured"
8
"familiar"
9
"pulse"
10
"quickened"
11
"comforting"
12
"sense of"
13
"could feel"
14
"raced"
15
"footsteps"
16
"cacophony"
17
"oppressive"
18
"pounding"
19
"skipped a beat"
20
"gleaming"
21
"racing"
22
"pulsed"
23
"resolve"
24
"unwavering"
0.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
6
maxInWindow
4
found
0
label
"heart pounded in chest"
count
2
1
label
"eyes widened/narrowed"
count
1
2
label
"air was thick with"
count
1
3
label
"sent a shiver through"
count
1
4
label
"flicker of emotion"
count
1
highlights
0
"heart pounded in her chest"
1
"eyes widened"
2
"The air was thick with"
3
"sent a shiver down"
4
"a glimmer of hope"
77.83%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
6
narrationSentences
106
matches
0
"e with fear"
1
"d with warmth"
2
"filled with fury"
3
"d with fury"
4
"a surge of determination"
5
"g with anger"
75.47%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
5
narrationSentences
106
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
113
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
22
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1235
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
11
unquotedAttributions
0
matches
(empty)
66.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
37
wordCount
1143
uniqueNames
9
maxNameDensity
1.4
worstName
"Rory"
maxWindowNameDensity
3
worstWindowName
"Rory"
discoveredNames
Carter
1
Fae
1
Grove
6
Heartstone
2
Pendant
2
Richmond
1
Park
1
Rory
16
Isolde
7
persons
0
"Carter"
1
"Pendant"
2
"Rory"
3
"Isolde"
places
0
"Fae"
1
"Grove"
2
"Richmond"
3
"Park"
globalScore
0.8
windowScore
0.667
97.92%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
96
glossingSentenceCount
2
matches
0
"felt like a warning"
1
"voices that seemed to come from the very air around her"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1235
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
113
matches
(empty)
97.26%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
30
mean
41.17
std
20.19
cv
0.49
sampleLengths
0
86
1
62
2
76
3
52
4
46
5
61
6
60
7
54
8
52
9
47
10
49
11
52
12
69
13
16
14
19
15
26
16
17
17
20
18
40
19
25
20
57
21
40
22
31
23
13
24
37
25
12
26
16
27
9
28
41
29
50
98.64%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
106
matches
0
"was shrouded"
1
"was shrouded"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
3
totalVerbs
211
matches
0
"was looking"
1
"was suffocating"
2
"was deafening"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
113
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1144
adjectiveStacks
1
stackExamples
0
"small crescent-shaped scar"
adverbCount
32
adverbRatio
0.027972027972027972
lyAdverbCount
5
lyAdverbRatio
0.004370629370629371
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
113
echoCount
0
echoWords
(empty)
80.59%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
113
mean
10.93
std
3.84
cv
0.351
sampleLengths
0
22
1
13
2
19
3
12
4
13
5
7
6
17
7
9
8
12
9
15
10
9
11
16
12
11
13
12
14
10
15
12
16
15
17
15
18
12
19
11
20
8
21
6
22
16
23
8
24
17
25
5
26
15
27
5
28
8
29
12
30
10
31
11
32
14
33
7
34
11
35
13
36
15
37
10
38
11
39
20
40
13
41
15
42
10
43
17
44
10
45
11
46
6
47
9
48
11
49
10
37.61%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
14
diversityRatio
0.22123893805309736
totalSentences
113
uniqueOpeners
25
62.89%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
106
matches
0
"Just the trees and the"
1
"Then, with a snarl, Isolde"
ratio
0.019
35.09%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
49
totalSentences
106
matches
0
"She adjusted the strap of"
1
"She glanced at her wrist,"
2
"It was a reminder of"
3
"She had come here for"
4
"She stepped forward, the grass"
5
"She glanced around, her bright"
6
"She walked deeper into the"
7
"She spun around, but there"
8
"she muttered to herself, her"
9
"She continued walking, her steps"
10
"She had to stay focused."
11
"She turned her head, trying"
12
"It seemed to come from"
13
"She took another step, and"
14
"she called out, her voice"
15
"She reached into her satchel"
16
"It glowed faintly, its inner"
17
"She could feel eyes on"
18
"She tightened her grip on"
19
"She took a deep breath"
ratio
0.462
11.89%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
95
totalSentences
106
matches
0
"Aurora Carter stood at the"
1
"She adjusted the strap of"
2
"The pendant had led her"
3
"She glanced at her wrist,"
4
"It was a reminder of"
5
"The air was thick with"
6
"Rory took a deep breath,"
7
"She had come here for"
8
"The Grove had a way"
9
"She stepped forward, the grass"
10
"The moment she crossed the"
11
"The sounds of the park"
12
"Rory's heart pounded in her"
13
"She glanced around, her bright"
14
"The Grove was beautiful, but"
15
"The trees seemed to lean"
16
"She walked deeper into the"
17
"The moonlight filtered through the"
18
"Rory's breath hitched as she"
19
"She spun around, but there"
ratio
0.896
47.17%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
106
matches
0
"Just as she reached the"
ratio
0.009
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
65
technicalSentenceCount
1
matches
0
"The whispering was deafening now, a cacophony of voices that seemed to come from the very air around her."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
11
uselessAdditionCount
9
matches
0
"she muttered, her voice sounding too loud in the silence"
1
"she called out, her voice trembling despite her efforts to stay calm"
2
"she whispered, her voice barely audible over the noise"
3
"she demanded, her voice shaking"
4
"she whispered, realization dawning on her"
5
"she said, her voice firm"
6
"she said, her voice cold"
7
"she said, her voice steady"
8
"she said, her voice trembling with anger"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
11
fancyCount
6
fancyTags
0
"she muttered (mutter)"
1
"she called out (call out)"
2
"she whispered (whisper)"
3
"she demanded (demand)"
4
"she whispered (whisper)"
5
"Isolde hissed (hiss)"
dialogueSentences
18
tagDensity
0.611
leniency
1
rawRatio
0.545
effectiveRatio
0.545
72.4983%