Run: 2026-02-19-01KHTQXD4W91ZVWESCCYCTHJ4B

Run Details

Duration:
25.0s
Cost:
$0.006023
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
**Chapter 1: The Fae Grove at Dusk** Aurora Carter's boots scuffed against the damp earth as she pushed aside the curtain of wildflowers, their year-round blooms an unsettling sight in the fading light. The ancient oak standing stones, sentinels of The Fae Grove, loomed before her, their gnarled branches etched against the deepening blue like skeletal fingers. She had arrived just as the sun dipped below the horizon, the sky a deep, burning orange that seemed to cling to the trees like embers. Rory's reason for coming here was simple: the Heartstone Pendant, a mysterious gift from an unknown benefactor, had begun to pulse with an otherworldly warmth just as the clock struck sundown. Its behavior, she'd discovered, hinted at proximity to a Hel portal—a gateway to the underworld, hidden somewhere within The Fae Grove. As she stepped further into the grove, the silence enveloped her, a heavy blanket that suffocated all but the faintest of sounds. Rory's bright blue eyes, accustomed to the city's din, strained to adjust to this new quiet. She felt the weight of solitude here, a place where time itself was fluid, an hour inside potentially stretching into days or contracting into mere minutes outside its boundaries. "Hello?" The call, hesitant and barely above a whisper, was swallowed by the grove. Rory's dismissal of her own caution was swift; she hadn't expected an answer, merely seeking to shatter the oppressive stillness. The response, however, was immediate, though not in the form she had anticipated. A low, almost imperceptible hum, akin to the quiet buzzing of a harp string, vibrated through the air. It ceased as abruptly as it began, leaving behind an uncomfortable feeling of being watched. Rory's hand instinctively sought the comfort of the Heartstone Pendant, now pulsing with a soft, deep crimson glow beneath her jacket. She moved cautiously, her footsteps quiet on the damp earth, as she navigated between the standing stones. The hum, she noted, seemed to emanate from the heart of the grove, a place marked by a singular, colossal oak, its trunk twisted with age and mystical energy. "A trick of the wind," Rory muttered to herself, though the conviction was lacking. The air was heavy with the scent of blooming wildflowers, yet beneath, a hint of something else lingered, earthy and damp, with a slight tang of decay. As night deepened, the shadows cast by the trees grew, twisting into grotesque silhouettes that seemed to move of their own accord at the edge of her vision. Rory spun, her heart racing, but there was never anything there. The pendant pulsed faster, its warmth a beacon that both comforted and unnerved her. The silence was broken again, this time by the soft creak of a branch, the sound echoing through the grove with an unsettling clarity. Rory froze, her eyes scanning the darkness. The creak was followed by an oppressive quiet, heavier than before, as if the very grove was holding its breath in anticipation. "Enough," Rory whispered, the word barely audible. She took a deliberate step forward, then another, her path leading her inexorably toward the ancient, glowing heart of The Fae Grove. The pendant's pulsations accelerated, illuminating her surroundings with an eerie, deep crimson light. Suddenly, the trees seemed to close in, their branches tangling above her head to form a canopy that shut out most of the fading light. Rory quickened her pace, the only sound in the grove now the soft crunch of gravel and leaves beneath her feet. Then, without warning, she stumbled. The earth beneath her had given way, just slightly, as if something had shifted beneath the surface. Rory's heart leapt, her fingers instinctively clutching the pendant as she regained her balance. In that moment, the grove erupted into sound. Twigs snapped, leaves rustled, and an unearthly howl, distant yet closing in, pierced the night air. Rory spun, her back against the ancient oak, her bright blue eyes wide with a dawning realization: she was not alone in The Fae Grove, and whatever was here, was now coming for her.
created_at"2026-02-19T10:42:44.004Z" 2/19/2026, 10:42:44 AM
model"nvidia/llama-3.1-nemotron-70b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency606
moderation_latency(null)
generation_time24680
tokens_prompt4605
tokens_completion1043
native_tokens_prompt4135
native_tokens_completion884
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0060228
router(null)
provider_responses
0
endpoint_id"d2a33d30-5d41-47d3-a816-1cc067b5a7dd"
id"cmpl-493260a5e15d4114816514eb4bedd399"
is_byokfalse
latency73
model_permaslug"nvidia/llama-3.1-nemotron-70b-instruct"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771497764-rGbT3HS1x85XBQC0cnmG"
upstream_id"cmpl-493260a5e15d4114816514eb4bedd399"
total_cost0.0060228
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
55.88% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount680
totalAiIsmAdverbs6
found
0
adverb"barely above a whisper"
count1
1
adverb"cautiously"
count1
2
adverb"very"
count1
3
adverb"inexorably"
count1
4
adverb"suddenly"
count1
5
adverb"slightly"
count1
highlights
0"barely above a whisper"
1"cautiously"
2"very"
3"inexorably"
4"suddenly"
5"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount680
totalAiIsms23
found
0
word"sentinels"
count1
1
word"loomed"
count1
2
word"etched"
count1
3
word"pulse"
count1
4
word"otherworldly"
count1
5
word"warmth"
count2
6
word"silence"
count2
7
word"weight"
count1
8
word"whisper"
count1
9
word"oppressive"
count2
10
word"vibrated"
count1
11
word"footsteps"
count1
12
word"navigated"
count1
13
word"racing"
count1
14
word"pulsed"
count1
15
word"beacon"
count1
16
word"echoing"
count1
17
word"scanning"
count1
18
word"anticipation"
count1
19
word"quickened"
count1
highlights
0"sentinels"
1"loomed"
2"etched"
3"pulse"
4"otherworldly"
5"warmth"
6"silence"
7"weight"
8"whisper"
9"oppressive"
10"vibrated"
11"footsteps"
12"navigated"
13"racing"
14"pulsed"
15"beacon"
16"echoing"
17"scanning"
18"anticipation"
19"quickened"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was heavy with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences36
matches
0"h in anticipation"
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences36
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences36
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords7
totalWords678
ratio0.01
matches
0"Chapter 1: The Fae Grove at Dusk"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
68.03% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount671
uniqueNames8
maxNameDensity1.64
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Fae5
Grove5
Aurora1
Carter1
Heartstone2
Pendant2
Hel1
Rory11
persons
0"Aurora"
1"Carter"
2"Rory"
places
0"Fae"
1"Grove"
2"Hel"
globalScore0.68
windowScore0.833
78.57% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences35
glossingSentenceCount1
matches
0"silhouettes that seemed to move of their own accord at the edge of her vision"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount678
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences36
matches(empty)
48.64% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs14
mean48.43
std15.51
cv0.32
sampleLengths
07
150
278
367
447
554
646
741
853
953
1042
1146
1236
1358
76.02% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences36
matches
0"was swallowed"
1"was broken"
2"was followed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs102
matches
0"was holding"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount1
flaggedSentences2
totalSentences36
ratio0.056
matches
0"Its behavior, she'd discovered, hinted at proximity to a Hel portal—a gateway to the underworld, hidden somewhere within The Fae Grove."
1"Rory's dismissal of her own caution was swift; she hadn't expected an answer, merely seeking to shatter the oppressive stillness."
99.23% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount673
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.04011887072808321
lyAdverbCount14
lyAdverbRatio0.020802377414561663
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences36
echoCount0
echoWords(empty)
96.91% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences36
mean18.83
std7.39
cv0.392
sampleLengths
07
126
224
326
431
521
622
716
829
914
1020
1113
1218
1315
1421
1517
1629
1714
1827
1928
2011
2114
2224
237
2422
257
2622
2713
2825
2921
305
3117
3214
338
3416
3534
66.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.4166666666666667
totalSentences36
uniqueOpeners15
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences36
matches
0"Suddenly, the trees seemed to"
1"Then, without warning, she stumbled."
ratio0.056
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount6
totalSentences36
matches
0"She had arrived just as"
1"Its behavior, she'd discovered, hinted"
2"She felt the weight of"
3"It ceased as abruptly as"
4"She moved cautiously, her footsteps"
5"She took a deliberate step"
ratio0.167
29.44% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount31
totalSentences36
matches
0"**Chapter 1: The Fae Grove"
1"Aurora Carter's boots scuffed against"
2"The ancient oak standing stones,"
3"She had arrived just as"
4"Rory's reason for coming here"
5"Its behavior, she'd discovered, hinted"
6"Rory's bright blue eyes, accustomed"
7"She felt the weight of"
8"The call, hesitant and barely"
9"Rory's dismissal of her own"
10"The response, however, was immediate,"
11"A low, almost imperceptible hum,"
12"It ceased as abruptly as"
13"Rory's hand instinctively sought the"
14"She moved cautiously, her footsteps"
15"The hum, she noted, seemed"
16"Rory muttered to herself, though"
17"The air was heavy with"
18"Rory spun, her heart racing,"
19"The pendant pulsed faster, its"
ratio0.861
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences36
matches(empty)
ratio0
68.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount3
matches
0"As she stepped further into the grove, the silence enveloped her, a heavy blanket that suffocated all but the faintest of sounds."
1"As night deepened, the shadows cast by the trees grew, twisting into grotesque silhouettes that seemed to move of their own accord at the edge of her vision."
2"The creak was followed by an oppressive quiet, heavier than before, as if the very grove was holding its breath in anticipation."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount2
matches
0"Rory muttered, though the conviction was lacking"
1"Rory whispered, the word barely audible"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"Rory muttered (mutter)"
1"Rory whispered (whisper)"
dialogueSentences3
tagDensity0.667
leniency1
rawRatio1
effectiveRatio1
69.6123%