Run: 2026-02-19-01KHTQY5PTCWSCC0KKX9VGYZKN

Run Details

Duration:
29.7s
Cost:
$0.022748
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
London's underbelly was an old friend to Detective Harlow Quinn, with its speakeasies hidden behind locked bookcases and casinos thriving in faded glory. But tonight's investigation took her somewhere even the most seasoned officers rarely ventured: an abandoned Tube station beneath Camden. She'd been on the trail of a missing woman for days, relying on contacts too shady to call allies and clues woven in a tangle of fact and folklore. The trail had led here, to a dimly lit platform where the stale air carried the lingering scent of sweat and grease. Each move she made was under the eye of a fellow officer, one she recognised despite the crowd of suited figures—mostly plainclothes detectives, all watching her with equal parts curiosity and scepticism. Detective Quinn kept her gaze steady on the scene, taking stock of the evidence before her. The body of a young woman lay on a bench, curled on her side, clothes torn and stained. But despite the suggestion of foul play, there were no signs of struggle, no footprints or disturbed dust, and no onlookers with a tale to tell. "She looks peaceful, doesn't she?" The voice came from a colleague who she knew too well. Detective Morris, the other half of her investigative duo until his recent dismissal. His presence at the scene gave the situation a surreal edge. "Almost like a bride, all dressed in white." "Until someone points out the arsenic in the wedding cake," Quinn retorted. Her voice carried the weight of countless crime scenes, as if the memory of each one added a notch to her already quiet demeanour. Morris stepped closer to the body, his movements pulling him away from the group of detectives. "Ah, but see here? No sign of violence. No marks on her, no blood. Just sleeping, like Snow White. Maybe a sleep so deep it became permanent." Quinn stifled a wave of discomfort as she took in the sight of the body, taking care not to betray her emotions to her former partner. "Strange bed for a princess, though. No satin or lace. Just concrete and iron." She gently turned the woman's hand over, examining her fingertips, which were clean of any residue and showed no signs of defensive wounds. Morris straightened up, his eyes still fixed on the woman, a strange mix of curiosity and reverence in his gaze. "Who knows what counts as a bed in the realm of fairy tales? And we both know not everything can be explained by dirt under the nails or phony palm readings, Quinn. There are things beyond our usual scope, running parallel to our mundane lives." A young detective, eager to prove his worth, stepped forward, his tone edged with ambition. "We've all heard the tall tales, Morris. But the first rule of investigations is to follow the facts. She could've just passed out drunk and hit her head, or maybe it was an overdose." Quinn's eyes narrowed, taking in the fresh face of the junior detective, a stark contrast to Morris's weathered features. "An overdose? Something tells me a junkie isn't toting around with a bone token and a Veil Compass like this woman." She withdrew a small brass compass from the victim's jacket pocket, its face etched with protective sigils and its needle pointing unerringly towards the north. "Not to mention the message here," she said, tapping her finger on the word 'ARCANUM' engraved on the back of the compass. The crowd of detectives, who had been observing the scene with a mix of fascination and reserve, stirred with a renewed energy. The air of the underground station felt even more suffocating. Morris stepped closer, using his body to subtly block the other detectives from seeing the markings on the compass. "The Vault? That's not what you think, Quinn. It's not a symbol of criminality. It's protection, a safe haven from—" he hesitated, "predators." Quinn's sharp jawline tensed. "Are you going to tell me this place is some sort of underground sanctuary from the big bad wolves?" She took a small step back to better view the dead woman, as if the act of seeing the full picture could refute such a notion. "Because if I've learned anything on this job, it's that sanctuaries are just places with good PR." A ripple of uncertainty ran through the group. Morris's eyes narrowed, the last of his patience ebbing. "You can't just look at these clues without understanding the symbolism. You know better than anyone that—" Quinn cut him off, her voice carrying the edge of a seasoned detective. "I only trust what my gut and these eyes can tell me. Everything else is just conjecture and white noise. And if my observations are right, we're dealing with a complex web of circumstantial, but hardly damning, evidence." The young detective spoke again, his tone shifting from confident to guarded. "What do you suggest we do, Detective? The Chief is already champing at the bit for results." Quinn considered the question, taking a few deliberate breaths to calm her nerves. She knew that the eyes of the entire department were on her now, watching her every move, each decision weighing like a brick. "We go back to the drawing board. Check her apartment, talk to family, that sort of thing. Old-fashioned footwork." She tucked the compass back into the woman's pocket, a silent promise to uncover the victim's identity and story. As the group of detectives filed out of the abandoned station, the weight of their presence lifting, Quinn lingered, her eyes fixed on the crumpled form of the unknown woman. "Just a sleep, huh?" she muttered under her breath. "We'll see what this little girl has to say when she wakes up."
created_at"2026-02-19T10:43:09.155Z" 2/19/2026, 10:43:09 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency796
moderation_latency144
generation_time29481
tokens_prompt4671
tokens_completion1419
native_tokens_prompt4235
native_tokens_completion1216
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0227475
router(null)
provider_responses
0
endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"d1683ad2-c62c-4d08-ab6c-42428a0d2e86"
is_byokfalse
latency796
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771497789-SRJNuxi6wI64dXTlYL81"
upstream_id"d1683ad2-c62c-4d08-ab6c-42428a0d2e86"
total_cost0.0227475
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences18
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
94.78% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount958
totalAiIsmAdverbs1
found
0
adverb"gently"
count1
highlights
0"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
58.25% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount958
totalAiIsms8
found
0
word"surreal"
count1
1
word"carried the weight"
count1
2
word"satin"
count1
3
word"stark"
count1
4
word"etched"
count1
5
word"sanctuary"
count1
6
word"complex"
count1
7
word"weight"
count1
highlights
0"surreal"
1"carried the weight"
2"satin"
3"stark"
4"etched"
5"sanctuary"
6"complex"
7"weight"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count2
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences36
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences36
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences45
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords956
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
76.59% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions21
wordCount613
uniqueNames6
maxNameDensity1.47
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Detective3
Harlow1
Quinn9
Tube1
Camden1
Morris6
persons
0"Detective"
1"Harlow"
2"Quinn"
3"Morris"
places(empty)
globalScore0.766
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences32
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount956
matches(empty)
92.59% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences45
matches
0"knew that the"
40.46% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs18
mean53.11
std15.49
cv0.292
sampleLengths
071
154
260
348
436
543
663
765
849
987
1032
1142
1266
1334
1451
1529
1674
1752
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences36
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs89
matches(empty)
79.37% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences45
ratio0.022
matches
0"Each move she made was under the eye of a fellow officer, one she recognised despite the crowd of suited figures—mostly plainclothes detectives, all watching her with equal parts curiosity and scepticism."
96.54% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount546
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.04395604395604396
lyAdverbCount9
lyAdverbRatio0.016483516483516484
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences45
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences45
mean21.24
std10.42
cv0.491
sampleLengths
023
119
229
322
432
516
618
726
816
913
1011
118
1212
1324
1416
1527
1626
1737
1820
1945
2015
2134
2219
2346
2422
2522
2610
2719
2823
294
3045
3117
328
339
3417
3513
3638
3712
3817
3913
4023
4138
4230
439
4413
94.07% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.5777777777777777
totalSentences45
uniqueOpeners26
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences34
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences34
matches
0"She'd been on the trail"
1"His presence at the scene"
2"Her voice carried the weight"
3"She gently turned the woman's"
4"She withdrew a small brass"
5"she said, tapping her finger"
6"She took a small step"
7"She knew that the eyes"
8"She tucked the compass back"
9"she muttered under her breath"
ratio0.294
4.12% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount31
totalSentences34
matches
0"London's underbelly was an old"
1"She'd been on the trail"
2"The trail had led here,"
3"Each move she made was"
4"Detective Quinn kept her gaze"
5"The body of a young"
6"The voice came from a"
7"Detective Morris, the other half"
8"His presence at the scene"
9"Her voice carried the weight"
10"Morris stepped closer to the"
11"Quinn stifled a wave of"
12"She gently turned the woman's"
13"Morris straightened up, his eyes"
14"A young detective, eager to"
15"Quinn's eyes narrowed, taking in"
16"She withdrew a small brass"
17"she said, tapping her finger"
18"The crowd of detectives, who"
19"The air of the underground"
ratio0.912
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences34
matches(empty)
ratio0
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences24
technicalSentenceCount2
matches
0"Her voice carried the weight of countless crime scenes, as if the memory of each one added a notch to her already quiet demeanour."
1"The crowd of detectives, who had been observing the scene with a mix of fascination and reserve, stirred with a renewed energy."
69.44% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount1
matches
0"She took, as if the act of seeing the full picture could refute such a notion"
38.89% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"Quinn retorted (retort)"
1"she muttered (mutter)"
dialogueSentences18
tagDensity0.167
leniency0.333
rawRatio0.667
effectiveRatio0.222
79.8367%