Run: 2026-02-19-01KHTQYAV2QTCD0X00ED4TR13P

Run Details

Duration:
30.9s
Cost:
$0.032136
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The night air bit at Aurora's exposed skin as she pushed through the brambles at Richmond Park's edge. Her phone's dim glow cast just enough light to avoid the worst thorns, but shadows danced at the periphery of her vision. The Heartstone pendant pulsed against her chest, its warmth a sharp contrast to the autumn chill. "This is mental." She checked the crude map Eva had drawn. Three oak trees in a triangle formation marked the grove's entrance, but in the dark, every tree looked the same. The pendant grew warmer. A twig snapped behind her. Aurora whirled around, phone beam cutting through darkness. Nothing moved except leaves stirred by the wind. Her breath clouded in front of her face. The pendant's heat increased, drawing her forward until – there. Three massive oaks, their ancient trunks twisted into impossible shapes. Aurora pressed her palm against the nearest bark. The surface thrummed with energy that set her teeth on edge. "Right then. Find the flower, get out. Simple." Her voice sounded thin in the heavy silence. She stepped between two of the oaks. The air changed – became thick, syrupy. Her phone screen flickered and died. The pendant's glow provided the only illumination, casting everything in a blood-red tinge. The grove opened before her, a perfect circle of grass dotted with wildflowers that had no business blooming in October. Stars winked overhead through breaks in the canopy, but they seemed... wrong. Too close. Too bright. Too still. Aurora's boots crushed flowers as she moved deeper into the grove. The pendant's warmth had become uncomfortable, almost burning. She tugged it free from beneath her jacket, letting it hang outside. A whisper brushed past her ear – wordless, but deliberate. She spun around. The trees at the grove's edge shifted and writhed, though no wind stirred their branches. "Hello?" The word fell dead in the thick air. No echo. No response except another whisper, this time from behind. The flowers around her feet had changed. Where moments ago they'd been scattered randomly, now they formed a spiral pattern leading to the grove's center. Aurora hadn't heard them move. Hadn't seen them move. But they had. Her heart hammered against her ribs. The pendant's glow pulsed in rhythm with it, throwing grotesque shadows across the grove. She took a step backward, toward the entrance. Her heel caught on something soft. A flower stem had wrapped around her ankle. Aurora jerked free with a gasp. More whispers now, from all directions. The shadows between the trees deepened, took shape. Moved with purpose. "This was a mistake." She turned to run but stopped short. The three entrance oaks had vanished. Every direction looked identical – trees and flowers and shifting shadows that shouldn't exist. The pendant burned against her skin. Its light revealed flowers turning, tracking her movement like hungry eyes. The whispers grew louder, almost – but not quite – resolving into words she could understand. A sound cut through the whispers. Footsteps on grass, approaching from behind. Slow. Deliberate. Aurora's muscles locked. She knew, with absolute certainty, that she must not turn around. Must not look at whatever drew near. The footsteps stopped. Hot breath stirred the hair at the nape of her neck. Aurora ran. She crashed through flowers that grabbed at her clothes, her arms, her legs. The grove's edges retreated faster than she could reach them. The whispers became laughter – high and cruel and hungry. Something solid struck her shoulder, spinning her around. An oak tree where none had been before. The pendant's light showed more trees appearing, the grove shrinking, closing in. The footsteps resumed, unhurried. They didn't need to rush. There was nowhere left to run.
created_at"2026-02-19T10:43:14.407Z" 2/19/2026, 10:43:14 AM
model"anthropic/claude-3.5-sonnet"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency827
moderation_latency178
generation_time30668
tokens_prompt1038
tokens_completion978
native_tokens_prompt1046
native_tokens_completion862
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.032136
router(null)
provider_responses
0
endpoint_id"d4fb79bd-9786-4932-af81-b83040e9f4e4"
id"fd756bfc-16b7-4501-bea4-eb11dd3f4577"
is_byokfalse
latency826
model_permaslug"anthropic/claude-3.5-sonnet"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771497794-QjGWnrQEuTVfeWG6XwmQ"
upstream_id"fd756bfc-16b7-4501-bea4-eb11dd3f4577"
total_cost0.032136
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity1
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount612
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount612
totalAiIsms16
found
0
word"pulsed"
count2
1
word"warmth"
count2
2
word"chill"
count1
3
word"silence"
count1
4
word"flickered"
count1
5
word"tinge"
count1
6
word"perfect"
count1
7
word"whisper"
count2
8
word"echo"
count1
9
word"resolving"
count1
10
word"footsteps"
count3
highlights
0"pulsed"
1"warmth"
2"chill"
3"silence"
4"flickered"
5"tinge"
6"perfect"
7"whisper"
8"echo"
9"resolving"
10"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences73
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences73
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences73
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords618
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
83.55% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount602
uniqueNames7
maxNameDensity1.33
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Aurora8
Richmond1
Park1
Heartstone1
Eva1
Three2
October1
persons
0"Aurora"
1"Eva"
places
0"Richmond"
1"Park"
2"October"
globalScore0.836
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"not quite – resolving into words she could understand"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount618
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences73
matches(empty)
54.64% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs20
mean30.9
std10.54
cv0.341
sampleLengths
056
135
229
339
416
533
638
731
828
920
1037
1134
128
1323
1431
1533
1635
1714
1835
1943
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences73
matches
0"been scattered"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs105
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences6
totalSentences73
ratio0.082
matches
0"The pendant's heat increased, drawing her forward until – there."
1"The air changed – became thick, syrupy."
2"A whisper brushed past her ear – wordless, but deliberate."
3"Every direction looked identical – trees and flowers and shifting shadows that shouldn't exist."
4"The whispers grew louder, almost – but not quite – resolving into words she could understand."
5"The whispers became laughter – high and cruel and hungry."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount596
adjectiveStacks0
stackExamples(empty)
adverbCount16
adverbRatio0.026845637583892617
lyAdverbCount2
lyAdverbRatio0.003355704697986577
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences73
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences73
mean8.47
std4.87
cv0.575
sampleLengths
018
122
216
311
420
54
65
78
88
98
1010
1110
128
1311
1416
157
167
176
1813
1920
2011
211
222
232
242
2511
268
2712
2810
293
3015
319
322
339
347
3518
365
374
383
396
4014
418
426
438
446
456
468
473
4811
496
60.27% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.410958904109589
totalSentences73
uniqueOpeners30
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences65
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences65
matches
0"Her phone's dim glow cast"
1"She checked the crude map"
2"Her breath clouded in front"
3"Her voice sounded thin in"
4"She stepped between two of"
5"Her phone screen flickered and"
6"She tugged it free from"
7"She spun around."
8"Her heart hammered against her"
9"She took a step backward,"
10"Her heel caught on something"
11"She turned to run but"
12"Its light revealed flowers turning,"
13"She knew, with absolute certainty,"
14"She crashed through flowers that"
15"They didn't need to rush."
ratio0.246
44.62% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences65
matches
0"The night air bit at"
1"Her phone's dim glow cast"
2"The Heartstone pendant pulsed against"
3"She checked the crude map"
4"The pendant grew warmer."
5"A twig snapped behind her."
6"Aurora whirled around, phone beam"
7"Nothing moved except leaves stirred"
8"Her breath clouded in front"
9"The pendant's heat increased, drawing"
10"Aurora pressed her palm against"
11"The surface thrummed with energy"
12"Her voice sounded thin in"
13"She stepped between two of"
14"The air changed – became"
15"Her phone screen flickered and"
16"The pendant's glow provided the"
17"The grove opened before her,"
18"Stars winked overhead through breaks"
19"Aurora's boots crushed flowers as"
ratio0.831
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences65
matches(empty)
ratio0
45.45% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences22
technicalSentenceCount3
matches
0"The surface thrummed with energy that set her teeth on edge."
1"Every direction looked identical – trees and flowers and shifting shadows that shouldn't exist."
2"She crashed through flowers that grabbed at her clothes, her arms, her legs."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
79.6181%