Run: 2026-02-19-01KHTQYRZD38Z5BTHSA11VFBG4

Run Details

Duration:
28.6s
Cost:
$0.000584
Provider:
DeepInfra

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter, known to most as Rory, stepped out of the car and onto the damp, gravelly path of Richmond Park. The Fae Grove always felt different, a place where the air seemed to hum with an ancient, eerie energy. She clutched the Heartstone Pendant around her neck, its deep crimson gemstone pulsing faintly with warmth. The pendant, a gift from an unknown benefactor, had brought her here tonight. She had a feeling it would lead her to something important. The forest was dense and dark, the trees towering and ancient. Their branches reached out like gnarled fingers, casting long shadows in the moonlight. Rory’s breath misted in the cold air, and her heart thumped in her chest. She hadn't planned to come here alone, but the pendant's pull had been too strong to ignore. She took a deep breath and ventured deeper into the grove. The path was familiar, but tonight, it felt different. The usual rustling of leaves and chirping of insects was eerily absent. The only sound was the crunch of her boots on the gravel and the faint, distant whisper of the wind. As she approached the boundary marked by ancient oak standing stones, Rory’s steps slowed. The stones, each taller than she was, loomed over her, their surfaces etched with symbols she couldn't quite make out. She reached out a hand, feeling the rough, bark-like texture. The air here was thick with an otherworldly presence, and her skin prickled with goosebumps. She stepped through the boundary, and immediately, the world seemed to shift. The air grew warmer, and the scent of wildflowers filled her nostrils. The grove was a hidden clearing, a place where time moved differently. An hour inside could be minutes or days outside. The moonlight seemed to dance on the ground, casting a soft, silvery glow. Rory walked deeper into the clearing, her eyes scanning the area. The Heartstone Pendant pulsed more insistently, guiding her to the center of the grove. She felt a growing unease, as if she were being watched. The silence was oppressive, broken only by the faint, rhythmic thudding of her heart. She stopped and turned in a slow circle, trying to pinpoint the source of the discomfort. The grove seemed to close in around her, the trees leaning in, their branches swaying as if in a silent, malevolent dance. A breeze whispered through the leaves, carrying with it the faintest hint of a melody, haunting and familiar. Rory's breath caught in her throat. "Is someone there?" she called out, her voice barely a whisper. There was no answer, only the continued whisper of the wind. She took a step back, her instincts screaming at her to leave. A rustling sound came from behind one of the standing stones. Rory whipped around, her hand instinctively reaching for the pendant. For a moment, she saw movement, a shadow that shouldn't be there. It darted away, disappearing into the darkness of the forest. Her heart raced, and she took a deep breath, trying to calm herself. "Who's there?" she demanded, her voice stronger this time. The grove remained silent, but the tension in the air was palpable. She took a few cautious steps toward the standing stone, her eyes darting around the clearing. The Heartstone Pendant glowed brighter, its warmth more intense. She felt a pull, a call she couldn't ignore. She moved closer to the stone, her hand reaching out to touch it again. As her fingers brushed the bark, a low, rumbling growl echoed through the grove. Rory froze, her blood running cold. The growl was followed by a low, sinister laughter, a sound that sent shivers down her spine. She spun around, her eyes wide with fear. The laughter grew louder, surrounding her. Shadows moved at the edge of her vision, shapes that shouldn't be there, forms that twisted and contorted. Rory's breath came in short, sharp gasps. She backed away, bumping into one of the standing stones. The laughter grew closer, the shadows converging on her. A figure emerged from the darkness, its shape indistinct but menacing. It moved with a fluid grace, its eyes glowing with an unnatural light. Rory's mind raced, trying to make sense of what she was seeing. The figure was not human, and yet it seemed to hold a familiarity, a presence that she could almost recognize. "Who are you?" Rory asked, her voice shaking. The figure didn't answer, but it continued to advance, the laughter becoming a chorus of whispers. Rory's instincts kicked in, and she turned to run. The pendant around her neck glowed fiercely, the warmth now a searing heat. She sprinted toward the boundary, her heart pounding in her chest. The shadows seemed to lengthen, reaching out for her, but she didn't stop. She pushed through the standing stones and back into the forest. The moment she crossed the boundary, the air changed. The oppressive silence lifted, and the rustling of leaves and chirping of insects returned. Rory didn't slow down. She ran until her lungs burned and her legs ached, the woods around her blurring into a dark, shadowy blur. Finally, she reached the car, her hands trembling as she unlocked the door and climbed inside. She started the engine and drove away, her eyes glued to the rearview mirror, half-expecting to see the shadows chasing her. As she left the park, the Heartstone Pendant finally cooled, its glow fading. Rory's hands shook, and she took a deep, shaky breath. She had no idea what she had encountered, but one thing was certain: the Fae Grove was not a place to be taken lightly.
created_at"2026-02-19T10:43:28.883Z" 2/19/2026, 10:43:28 AM
model"qwen/qwen-2.5-72b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency374
moderation_latency(null)
generation_time28467
tokens_prompt1060
tokens_completion1398
native_tokens_prompt940
native_tokens_completion1208
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00058392
router(null)
provider_responses
0
endpoint_id"8b6b26e9-621a-4b31-b55a-c9aaa7482ede"
id"cmpl-64af94cac4884dfbae98d1353c4aa0dd"
is_byokfalse
latency48
model_permaslug"qwen/qwen-2.5-72b-instruct"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771497808-LLEgpyuOhgdfoEz2vmLd"
upstream_id"cmpl-64af94cac4884dfbae98d1353c4aa0dd"
total_cost0.00058392
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity1
leniency1
rawRatio0
effectiveRatio0
94.68% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount939
totalAiIsmAdverbs1
found
0
adverb"lightly"
count1
highlights
0"lightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount939
totalAiIsms30
found
0
word"warmth"
count3
1
word"familiar"
count2
2
word"whisper"
count3
3
word"loomed"
count1
4
word"etched"
count1
5
word"otherworldly"
count1
6
word"dance"
count2
7
word"scanning"
count1
8
word"pulsed"
count1
9
word"silence"
count2
10
word"oppressive"
count2
11
word"rhythmic"
count1
12
word"raced"
count2
13
word"tension"
count1
14
word"palpable"
count1
15
word"echoed"
count1
16
word"sinister"
count1
17
word"sent shivers down"
count1
18
word"sense of"
count1
19
word"searing"
count1
20
word"pounding"
count1
highlights
0"warmth"
1"familiar"
2"whisper"
3"loomed"
4"etched"
5"otherworldly"
6"dance"
7"scanning"
8"pulsed"
9"silence"
10"oppressive"
11"rhythmic"
12"raced"
13"tension"
14"palpable"
15"echoed"
16"sinister"
17"sent shivers down"
18"sense of"
19"searing"
20"pounding"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences73
matches
0"y with warmth"
1"e with fear"
25.44% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount6
narrationSentences73
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences73
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords938
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
80.11% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount930
uniqueNames8
maxNameDensity1.4
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Carter1
Rory13
Richmond1
Park1
Fae2
Grove2
Heartstone4
Pendant4
persons
0"Carter"
1"Rory"
2"Pendant"
places
0"Richmond"
1"Park"
2"Fae"
3"Grove"
globalScore0.801
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences71
glossingSentenceCount1
matches
0"quite make out"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount938
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences73
matches(empty)
23.32% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs19
mean49.37
std11.43
cv0.232
sampleLengths
080
155
252
359
458
550
656
740
843
934
1048
1145
1250
1356
1424
1557
1647
1737
1847
95.65% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences73
matches
0"was, loomed"
1"was followed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs168
matches
0"were being"
1"was seeing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences73
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount931
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.03007518796992481
lyAdverbCount16
lyAdverbRatio0.017185821697099892
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences73
echoCount0
echoWords(empty)
68.16% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences73
mean12.85
std4.12
cv0.32
sampleLengths
021
119
216
313
411
511
613
714
817
911
109
1112
1220
1314
1420
1510
1615
1712
1812
1912
209
2113
2211
2314
2411
2514
2616
2722
2818
296
3011
3111
3212
3311
3410
3512
3610
3713
389
3912
4016
419
429
4314
4414
456
4617
478
486
4918
41.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.2191780821917808
totalSentences73
uniqueOpeners16
45.66% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences73
matches
0"Finally, she reached the car,"
ratio0.014
83.01% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences73
matches
0"She clutched the Heartstone Pendant"
1"She had a feeling it"
2"Their branches reached out like"
3"She hadn't planned to come"
4"She took a deep breath"
5"She reached out a hand,"
6"She stepped through the boundary,"
7"She felt a growing unease,"
8"She stopped and turned in"
9"she called out, her voice"
10"She took a step back,"
11"It darted away, disappearing into"
12"Her heart raced, and she"
13"she demanded, her voice stronger"
14"She took a few cautious"
15"She felt a pull, a"
16"She moved closer to the"
17"She spun around, her eyes"
18"She backed away, bumping into"
19"It moved with a fluid"
ratio0.342
1.10% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences73
matches
0"Aurora Carter, known to most"
1"The Fae Grove always felt"
2"She clutched the Heartstone Pendant"
3"The pendant, a gift from"
4"She had a feeling it"
5"The forest was dense and"
6"Their branches reached out like"
7"Rory’s breath misted in the"
8"She hadn't planned to come"
9"She took a deep breath"
10"The path was familiar, but"
11"The usual rustling of leaves"
12"The only sound was the"
13"The stones, each taller than"
14"She reached out a hand,"
15"The air here was thick"
16"She stepped through the boundary,"
17"The air grew warmer, and"
18"The grove was a hidden"
19"An hour inside could be"
ratio0.918
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences73
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount1
matches
0"The grove seemed to close in around her, the trees leaning in, their branches swaying as if in a silent, malevolent dance."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount3
matches
0"she called out, her voice barely a whisper"
1"she demanded, her voice stronger this time"
2"Rory asked, her voice shaking"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she called out (call out)"
1"she demanded (demand)"
dialogueSentences3
tagDensity1
leniency1
rawRatio0.667
effectiveRatio0.667
71.9637%