Run: 2026-02-19-01KHTQZ828WEQ6D0SJFDFEX84N

Run Details

Duration:
46.0s
Cost:
$0.048642
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver dagger's cold weight pressed against Aurora's thigh as she stepped through the shimmering distortion. One moment, she stood in Richmond Park beneath an oak tree inscribed with ancient runes; the next, she staggered onto soft moss that seemed to exhale beneath her boots. "Bloody hell," she muttered, steadying herself against nothing as the world spun. Behind her, the veil rippled like disturbed water. Nyx flowed through the opening, their shadowy form coalescing beside her. Unlike Aurora, they seemed unaffected by the transition, their edges billowing softly in an unfelt breeze. "First passage is always the worst," they whispered, voice like autumn leaves scraping across pavement. "Your mortal form struggles to understand the transition." "Thanks for the warning," Aurora said, swallowing the lingering taste of copper in her mouth. She looked around, trying to orient herself. They stood in a clearing ringed by impossibly tall standing stones. Not stone – Aurora realized as her vision adjusted – but ancient oaks, their massive trunks twisted into geometric patterns that human hands could never have shaped. Between the trees grew wildflowers in colors she had never seen before, vibrant hues that seemed to pulse with their own inner light. The pendant at her throat warmed slightly, not the urgent heat that signaled a Hel portal, but something subtler. A recognition. "Welcome to my sanctuary," Isolde's voice drifted from everywhere and nowhere at once. The silver-haired half-Fae materialized from between two of the trees, her pale lavender eyes reflecting light that didn't exist. "Few mortals ever step foot here." "Is this... the Fae realm?" Aurora asked, fingers unconsciously finding the Heartstone pendant. "Neither here nor there," Isolde replied with a cryptic smile. "A pocket between worlds, a breath held between inhale and exhale." Nyx drifted toward one of the standing oak-pillars, their shadowy fingers not quite touching the bark. "Old magic," they observed. "Older than me." "Much older," Isolde agreed. "The trees remember when the Veil was first woven, when realms were separated by choice rather than necessity." Her bare feet made no sound as she moved across the moss. "Come. What you seek lies deeper." Aurora exchanged glances with Nyx, who offered what might have been a shrug if shadows could shrug. They followed Isolde between two of the massive oaks, stepping onto a path that hadn't been visible from the clearing. The pendant grew warmer against Aurora's skin as they walked. Not hot enough to burn, but a persistent reminder of... something. Connection, perhaps. Or warning. "Your Heartstone recognizes this place," Isolde observed without turning. "Artifacts of Dymas often respond to Fae energies. The realms were not always enemies." "That's not what the stories say," Aurora replied, ducking beneath a branch that dripped with luminous blue sap. "Stories change with their tellers." Isolde's silver hair caught light from the glowing flowers that lined their path. "Truth remains buried beneath layers of perspective." The forest around them grew denser as they walked, the trees pressing closer, branches interlacing overhead until the sky disappeared entirely. Yet light remained – soft amber illumination that seemed to emanate from the very air. "The sky," Aurora whispered, craning her neck upward. "It's the same color as—" "Dymas," Nyx finished, their violet eyes brightening with interest. "The realm of gluttony bears the same hue." Isolde nodded. "The realms echo one another. Mirrors reflecting distorted images across the Veil." The path widened, revealing a stream that cut through the forest floor. The water flowed uphill, defying gravity with casual indifference. Aurora stared. "How is that—" "Direction is a mortal concept," Isolde interrupted gently. "Here, things flow toward need rather than away from source." Nyx knelt beside the stream, their shadowy form reflecting in water that should not have been able to capture such darkness. "It remembers me," they whispered. "What does that mean?" Aurora asked, but neither of her companions answered. The forest opened suddenly into a second clearing, this one dominated by a structure that couldn't possibly exist. Stone arches curved in multiple directions simultaneously, overlapping and passing through one another in ways that hurt Aurora's eyes when she tried to follow them. The structure resembled a cathedral built by someone who had only heard cathedrals described in a foreign language. "What is this place?" Aurora asked, the Fae-Forged blade at her hip growing colder in response to the impossible architecture. "A nexus," Isolde said. "One of the few places where the Veil grows thin enough to glimpse all realms at once." Nyx drifted forward, drawn to the structure. "I have searched for this place," they whispered. "For centuries." Aurora approached cautiously. The pendant burned against her skin now – not in warning, but in recognition. The blade at her hip pulsed with cold. Within the impossible tangle of arches, spaces opened and closed like eyes blinking. Through them, Aurora caught glimpses of other places: a sunlit market filled with beings that were almost human but not quite; a dark landscape where rivers of fire cut through obsidian plains; a city of silver towers that floated among clouds. "Hel," she whispered, recognizing the fiery landscape from her previous accidental crossing. "And the Fae Courts?" she guessed, indicating the silver towers. "And others," Isolde confirmed. "Places mortals have forgotten. Places never meant for mortal eyes." Nyx flowed between the arches, their form elongating and contracting as they moved through the impossible spaces. "I can feel them all," they said, voice vibrating with emotion Aurora had never heard from them before. "Every realm I've been barred from since my transformation." "Careful, Aldric," Isolde cautioned, using Nyx's human name. "The boundaries exist for a reason." Aurora stepped closer to the structure, drawn by a particular arch through which she glimpsed warm amber skies and sprawling vineyards. Dymas. The pendant burned almost painfully now, pulling her forward. "Why did you bring us here?" she asked, forcing herself to step back from the compelling vision. "The solstice approaches," Isolde replied. Her ageless face took on a somber cast. "The Veil weakens, and something stirs in Dymas that threatens all realms." "Prince Belphegor grows restless," Nyx added, rejoining them. "I've felt his influence spreading for months." "My visions show a convergence," Isolde continued. "The pendant you wear, the blade I gave you, the transformation that created Nyx – all connected." Aurora touched the Heartstone. "Connected how?" "The stone was forged in Dymas, but contains Fae magic," Isolde explained. "A thing that should not exist – a bridge between realms." "Like me," Nyx observed quietly. "And the blade?" Aurora asked, her hand moving to the Fae-Forged dagger. "Crafted to sever connections," Isolde said. "To cut what cannot be untied." Aurora looked between her companions, frustration building. "Can either of you just give a straight answer for once? What are we actually doing here?" Nyx's shadowy form rippled with what might have been amusement. "She asks this of a Fae and a Shade." Isolde's lips curved in a smile that didn't reach her lavender eyes. "We are here so you may understand what is at stake. The Veil does not merely separate realms – it preserves them." She gestured toward the structure, and one of the arches expanded, showing a wasteland of gray ash where nothing moved. "When realms collide, they do not merge – they annihilate." The pendant at Aurora's throat suddenly went cold, the Heartstone's crimson glow fading to dull red. Simultaneously, a low vibration rumbled through the clearing, causing the impossible arches to flicker. "What was that?" Aurora asked, hand instinctively reaching for the Fae blade. Isolde's expression tensed. "We are not alone," she whispered. "Something followed you through the Veil." Nyx expanded, their shadowy form growing to twice its normal size as they positioned themselves between Aurora and the path they had followed. "Impossible," Nyx hissed. "Nothing can cross without—" The words died as a figure emerged from between the trees. Humanoid but wrong – proportions slightly askew, movements too fluid to belong to a creature of bone and muscle. "Unless invited," the figure said in a voice like honey over broken glass. Aurora drew the Fae blade, its cold metal singing against her palm. "Who the hell are you?" The figure smiled with too many teeth. "A messenger. My prince sends his regards." It fixed its gaze on the pendant at Aurora's throat. "And he wants his property returned."
created_at"2026-02-19T10:43:44.335Z" 2/19/2026, 10:43:44 AM
model"anthropic/claude-3-7-sonnet-20250219"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3719
moderation_latency(null)
generation_time45955
tokens_prompt5338
tokens_completion2311
native_tokens_prompt5559
native_tokens_completion2131
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.048642
router(null)
provider_responses
0
endpoint_id"1347c8dc-12f5-47df-8355-3ec7e80a8c67"
id"msg_01Em4w465NL1CpcGoTn3xjXv"
is_byokfalse
latency2918
model_permaslug"anthropic/claude-3-7-sonnet-20250219"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771497824-hJCl6Yojh2jQpJP95FC5"
upstream_id"msg_01Em4w465NL1CpcGoTn3xjXv"
total_cost0.048642
cache_discount(null)
upstream_inference_cost0
provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags38
adverbTagCount2
adverbTags
0"Isolde interrupted gently [gently]"
1"Nyx observed quietly [quietly]"
dialogueSentences69
tagDensity0.551
leniency1
rawRatio0.053
effectiveRatio0.053
71.14% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1386
totalAiIsmAdverbs8
found
0
adverb"softly"
count1
1
adverb"slightly"
count2
2
adverb"very"
count1
3
adverb"gently"
count1
4
adverb"suddenly"
count2
5
adverb"cautiously"
count1
highlights
0"softly"
1"slightly"
2"very"
3"gently"
4"suddenly"
5"cautiously"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
53.10% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1386
totalAiIsms13
found
0
word"weight"
count1
1
word"pulse"
count1
2
word"sanctuary"
count1
3
word"reminder"
count1
4
word"echo"
count1
5
word"casual indifference"
count1
6
word"structure"
count5
7
word"pulsed"
count1
8
word"flicker"
count1
highlights
0"weight"
1"pulse"
2"sanctuary"
3"reminder"
4"echo"
5"casual indifference"
6"structure"
7"pulsed"
8"flicker"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences92
matches(empty)
80.75% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences92
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences123
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1390
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions30
unquotedAttributions0
matches(empty)
19.93% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions68
wordCount961
uniqueNames9
maxNameDensity2.6
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Aurora25
Richmond1
Park1
Hel1
Heartstone3
Isolde17
Nyx13
Fae-Forged2
Fae5
persons
0"Aurora"
1"Heartstone"
2"Isolde"
3"Nyx"
places
0"Richmond"
1"Park"
2"Fae-Forged"
globalScore0.199
windowScore0.5
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount6
matches
0"moss that seemed to exhale beneath her boots"
1"seemed unaffected by the transition, their edges billowing softly in an unfelt breeze"
2"hues that seemed to pulse with their own inner light"
3"not quite touching the bark"
4"illumination that seemed to emanate from the very air"
5"not quite a dark landscape where rivers of fire cut through obsidian plains; a city of silver towers that floated among clouds"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords2.878
wordCount1390
matches
0"not the urgent heat that signaled a Hel portal, but something subtler"
1"Neither here nor"
2"Not hot enough to burn, but a persistent reminder of"
3"not in warning, but in recognition"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences123
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs59
mean23.56
std12.11
cv0.514
sampleLengths
045
120
227
323
422
561
621
738
813
921
1023
1140
1237
1325
1423
1518
1625
1736
1813
1917
2014
2121
225
2318
2426
2512
2661
2720
2821
2917
3025
3154
3222
3314
3444
3514
3631
3717
3825
3915
4024
416
4223
435
4412
4512
4624
4719
4834
4930
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences92
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs187
matches(empty)
3.48% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount3
flaggedSentences6
totalSentences123
ratio0.049
matches
0"One moment, she stood in Richmond Park beneath an oak tree inscribed with ancient runes; the next, she staggered onto soft moss that seemed to exhale beneath her boots."
1"Not stone – Aurora realized as her vision adjusted – but ancient oaks, their massive trunks twisted into geometric patterns that human hands could never have shaped."
2"Yet light remained – soft amber illumination that seemed to emanate from the very air."
3"The pendant burned against her skin now – not in warning, but in recognition."
4"Through them, Aurora caught glimpses of other places: a sunlit market filled with beings that were almost human but not quite; a dark landscape where rivers of fire cut through obsidian plains; a city of silver towers that floated among clouds."
5"Humanoid but wrong – proportions slightly askew, movements too fluid to belong to a creature of bone and muscle."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount961
adjectiveStacks0
stackExamples(empty)
adverbCount35
adverbRatio0.036420395421436005
lyAdverbCount17
lyAdverbRatio0.01768990634755463
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences123
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences123
mean11.3
std6.9
cv0.611
sampleLengths
016
129
212
38
411
516
615
78
815
97
1011
1127
1223
1319
142
1513
1619
176
1813
1910
2011
2116
224
233
244
2530
266
2717
2820
2910
3010
311
322
332
349
3514
3618
3718
387
3921
4015
418
425
439
448
452
4612
4712
489
492
84.82% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5284552845528455
totalSentences123
uniqueOpeners65
45.66% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences73
matches
0"Simultaneously, a low vibration rumbled"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences73
matches
0"she muttered, steadying herself against"
1"they whispered, voice like autumn"
2"She looked around, trying to"
3"They stood in a clearing"
4"Her bare feet made no"
5"They followed Isolde between two"
6"she whispered, recognizing the fiery"
7"she guessed, indicating the silver"
8"they said, voice vibrating with"
9"she asked, forcing herself to"
10"Her ageless face took on"
11"She gestured toward the structure,"
12"It fixed its gaze on"
ratio0.178
28.49% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences73
matches
0"The silver dagger's cold weight"
1"she muttered, steadying herself against"
2"Nyx flowed through the opening,"
3"they whispered, voice like autumn"
4"Aurora said, swallowing the lingering"
5"She looked around, trying to"
6"They stood in a clearing"
7"The pendant at her throat"
8"Isolde's voice drifted from everywhere"
9"The silver-haired half-Fae materialized from"
10"Aurora asked, fingers unconsciously finding"
11"Isolde replied with a cryptic"
12"Nyx drifted toward one of"
13"Her bare feet made no"
14"Aurora exchanged glances with Nyx,"
15"They followed Isolde between two"
16"The pendant grew warmer against"
17"Isolde observed without turning"
18"Aurora replied, ducking beneath a"
19"Isolde's silver hair caught light"
ratio0.863
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences73
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount9
matches
0"One moment, she stood in Richmond Park beneath an oak tree inscribed with ancient runes; the next, she staggered onto soft moss that seemed to exhale beneath he…"
1"Between the trees grew wildflowers in colors she had never seen before, vibrant hues that seemed to pulse with their own inner light."
2"The silver-haired half-Fae materialized from between two of the trees, her pale lavender eyes reflecting light that didn't exist."
3"Nyx knelt beside the stream, their shadowy form reflecting in water that should not have been able to capture such darkness."
4"Stone arches curved in multiple directions simultaneously, overlapping and passing through one another in ways that hurt Aurora's eyes when she tried to follow …"
5"The structure resembled a cathedral built by someone who had only heard cathedrals described in a foreign language."
6"Through them, Aurora caught glimpses of other places: a sunlit market filled with beings that were almost human but not quite; a dark landscape where rivers of …"
7"Nyx flowed between the arches, their form elongating and contracting as they moved through the impossible spaces."
8"Isolde's lips curved in a smile that didn't reach her lavender eyes."
85.53% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags38
uselessAdditionCount3
matches
0"Aurora asked, fingers unconsciously finding the Heartstone pendant"
1"Nyx finished, their violet eyes brightening with interest"
2"Aurora asked, her hand moving to the Fae-Forged dagger"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags32
fancyCount18
fancyTags
0"she muttered (mutter)"
1"they whispered (whisper)"
2"they observed (observe)"
3"Isolde agreed (agree)"
4"Isolde observed (observe)"
5"Aurora whispered (whisper)"
6"Isolde interrupted gently (interrupt)"
7"they whispered (whisper)"
8"they whispered (whisper)"
9"she whispered (whisper)"
10"she guessed (guess)"
11"Isolde confirmed (confirm)"
12"Nyx added (add)"
13"Isolde continued (continue)"
14"Isolde explained (explain)"
15"Nyx observed quietly (observe)"
16"she whispered (whisper)"
17"Nyx hissed (hiss)"
dialogueSentences69
tagDensity0.464
leniency0.928
rawRatio0.563
effectiveRatio0.522
69.0968%