Run: 2026-02-19-01KHTQZGNN212HPQGW09Q9E1PJ

Run Details

Duration:
9.6s
Cost:
$0.002916
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The stillness of the Grove was almost palpable, the air thick with an unsettling hush. Rory's boots crunched over the carpet of leaves as she made her way deeper into the clearing, her eyes darting from one shadowed corner to the next. The Heartstone pendant at her throat pulsed faintly, casting a soft crimson glow that did little to pierce the all-consuming darkness. Something wasn't right. The familiar sights and sounds of the Grove were muted, as if muffled by an invisible barrier. No birds chirped, no insects buzzed - only the eerie silence and the faint rustling of leaves in a breeze she couldn't feel. She paused, straining her ears. There. A faint susurrant, like whispers at the edge of hearing. Rory's grip tightened on the pepper spray in her jacket pocket as she took a cautious step forward, her gaze sweeping the area. The standing stones loomed ahead, their ancient surfaces weathered and worn. Rory approached them slowly, the pendant's pulsing glow illuminating the intricate carvings that adorned their surfaces. She traced the grooves with her fingertips, feeling the power thrumming beneath the stone. A sharp crack echoed through the Grove, sending her whirling around, heart pounding. Her eyes searched the shadows, but she saw nothing save for the swaying trees and the perpetual gloom. "Hello?" Her voice sounded unnaturally loud, swallowed by the oppressive silence. "Is someone there?" No response. Rory's jaw tightened as she fought the rising tide of unease. She was being watched, she was certain of it. The Grove had never felt this way before - like a living, breathing entity, its very atmosphere heavy with malice. Forcing herself to take a deep breath, Rory turned back to the standing stones, running her fingers over the carvings once more. Perhaps there was a clue, a hint as to what was disrupting the peaceful stillness of this place. As she traced the symbols, a faint warmth blossomed in the pendant, pulsing in time with her heartbeat. A soft rustling drew her attention to the treeline, and Rory froze, her breath catching in her throat. A shadow moved, darker than the surrounding gloom, twisting and undulating like tendrils of smoke. Her fingers tightened around the pepper spray as she watched, transfixed, as the shadowy form drifted closer, seemingly drawn to the glow of the pendant. Rory's mind raced, searching for a rational explanation, but none came. This was no ordinary animal or natural phenomenon - this was something else entirely, something ancient and malevolent. A chill raced down her spine as she realized that whatever this thing was, it was hunting her. Without warning, the shadow surged forward, a malevolent presence bearing down on her. Rory's finger tightened on the trigger of the pepper spray, but the mist dissipated harmlessly against the inky blackness. The shadow enveloped her, a suffocating, icy embrace that stole the breath from her lungs. Panic seized her as she struggled, clawing at the unyielding darkness that surrounded her. She couldn't see, couldn't breathe, couldn't escape the crushing weight that threatened to consume her. The pendant flared to life, its crimson glow pulsing erratically, but the shadow only seemed to feed on its power, growing stronger with each heartbeat. Rory's vision began to blur, and she felt her strength ebbing away. Just as she was about to surrender to the darkness, a faint glimmer of light caught her eye. Summoning the last of her energy, she reached out, her fingers closing around a familiar shape. The Heartstone. With a desperate surge, Rory brought the pendant to her lips, whispering a fervent prayer as the shadow's grip tightened. The gem flared to life, a blinding crimson radiance that seared the darkness. The shadow recoiled, its form twisting and writhing as if in agony. Rory gasped for air, her lungs burning, as the shadow retreated, its unearthly wails echoing through the Grove. She staggered backwards, clutching the pendant to her chest, her wide eyes fixed on the retreating shadow. "What... what are you?" she whispered, her voice hoarse and trembling. The shadow paused, a malevolent intelligence seeming to emanate from its formless mass. And then, in a voice that seemed to reverberate through her very being, it spoke. "We... are the Forgotten. The Abandoned. And we will have our vengeance." With those chilling words, the shadow vanished, swallowed by the gloom. Rory stood there, shaking, her heart pounding in her ears. She had always known that the Grove was a place of power, a crossroads between worlds, but she had never imagined that such a dark and ancient evil could lurk within its boundaries. Steeling her nerves, Rory began to retrace her steps, her gaze constantly sweeping the area for any sign of the shadow's return. The Heartstone pendant pulsed steadily, its warmth a comforting presence against her skin, but Rory couldn't shake the feeling that she was being watched. As she neared the edge of the Grove, she paused, her brow furrowing. The familiar sounds and sights of the park had returned, as if the oppressive darkness had never existed. Rory hesitated, her fingers tracing the outline of the pendant. Whatever that thing was, it had called itself the Forgotten - a name that sent a shiver down her spine. With a deep breath, Rory stepped out of the Grove, the warmth of the pendant growing stronger as she left the shadowy realm behind. But even as she returned to the safety of the park, she knew that the encounter had changed her, had awakened something within her that she could never unsee. The Forgotten were out there, lurking in the darkness, and they would not be easily forgotten.
created_at"2026-02-19T10:43:53.147Z" 2/19/2026, 10:43:53 AM
model"anthropic/claude-3-haiku"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency513
moderation_latency(null)
generation_time9530
tokens_prompt4560
tokens_completion1460
native_tokens_prompt4640
native_tokens_completion1405
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00291625
router(null)
provider_responses
0
endpoint_id"8661a1db-b0cf-4eb2-ba04-c2a79f698682"
id"msg_01P6oAoaAgF4X2N6BHHSKYqg"
is_byokfalse
latency513
model_permaslug"anthropic/claude-3-haiku"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771497833-ttxW8T4xP1yyL2ashHQb"
upstream_id"msg_01P6oAoaAgF4X2N6BHHSKYqg"
total_cost0.00291625
cache_discount(null)
upstream_inference_cost0
provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount1
adverbTags
0"Her voice sounded unnaturally [unnaturally]"
dialogueSentences4
tagDensity0.5
leniency1
rawRatio0.5
effectiveRatio0.5
84.09% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount943
totalAiIsmAdverbs3
found
0
adverb"slowly"
count1
1
adverb"very"
count2
highlights
0"slowly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount943
totalAiIsms37
found
0
word"palpable"
count1
1
word"pulsed"
count2
2
word"familiar"
count3
3
word"silence"
count2
4
word"loomed"
count1
5
word"intricate"
count1
6
word"traced"
count2
7
word"echoed"
count1
8
word"pounding"
count2
9
word"gloom"
count3
10
word"oppressive"
count2
11
word"disrupting"
count1
12
word"warmth"
count3
13
word"transfixed"
count1
14
word"raced"
count2
15
word"chill"
count1
16
word"down her spine"
count2
17
word"weight"
count1
18
word"echoing"
count1
19
word"chilling"
count1
20
word"comforting"
count1
21
word"furrowing"
count1
22
word"tracing"
count1
23
word"encounter"
count1
highlights
0"palpable"
1"pulsed"
2"familiar"
3"silence"
4"loomed"
5"intricate"
6"traced"
7"echoed"
8"pounding"
9"gloom"
10"oppressive"
11"disrupting"
12"warmth"
13"transfixed"
14"raced"
15"chill"
16"down her spine"
17"weight"
18"echoing"
19"chilling"
20"comforting"
21"furrowing"
22"tracing"
23"encounter"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"sent a shiver through"
count1
highlights
0"sent a shiver down"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences59
matches(empty)
46.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences59
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences61
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords946
ratio0
matches(empty)
75.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions1
matches
0"And then, in a voice that seemed to reverberate through her very being, it spoke."
63.61% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount926
uniqueNames4
maxNameDensity1.73
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Grove8
Heartstone3
Rory16
Forgotten2
persons
0"Rory"
places(empty)
globalScore0.636
windowScore0.833
57.41% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount2
matches
0"rifted closer, seemingly drawn to the glow o"
1"voice that seemed to reverberate through her very being, it spoke"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount946
matches(empty)
57.38% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences61
matches
0"realized that whatever"
1"knew that the"
80.51% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs24
mean39.42
std17.02
cv0.432
sampleLengths
063
143
239
341
431
514
642
758
858
947
1047
1154
1246
132
1445
1535
1611
1728
1812
1954
2046
2161
2253
2316
99.32% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences59
matches
0"being watched"
78.05% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs164
matches
0"was disrupting"
1"was hunting"
2"was being"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences61
ratio0.066
matches
0"No birds chirped, no insects buzzed - only the eerie silence and the faint rustling of leaves in a breeze she couldn't feel."
1"The Grove had never felt this way before - like a living, breathing entity, its very atmosphere heavy with malice."
2"This was no ordinary animal or natural phenomenon - this was something else entirely, something ancient and malevolent."
3"Whatever that thing was, it had called itself the Forgotten - a name that sent a shiver down her spine."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount923
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.0314192849404117
lyAdverbCount13
lyAdverbRatio0.014084507042253521
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences61
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences61
mean15.51
std6.57
cv0.424
sampleLengths
015
127
221
33
417
523
65
71
810
923
1011
1116
1214
1313
1418
1511
163
172
1811
199
2020
2122
2218
2318
2418
2515
2625
2711
2818
2918
3013
3119
3215
3314
3415
3525
3612
3718
3816
392
4020
4113
4212
4318
4417
4511
4613
4715
4812
4911
65.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.4098360655737705
totalSentences61
uniqueOpeners25
59.52% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences56
matches
0"Perhaps there was a clue,"
ratio0.018
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences56
matches
0"She paused, straining her ears."
1"She traced the grooves with"
2"Her eyes searched the shadows,"
3"Her voice sounded unnaturally loud,"
4"She was being watched, she"
5"Her fingers tightened around the"
6"She couldn't see, couldn't breathe,"
7"She staggered backwards, clutching the"
8"she whispered, her voice hoarse"
9"She had always known that"
ratio0.179
85.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount42
totalSentences56
matches
0"The stillness of the Grove"
1"Rory's boots crunched over the"
2"The Heartstone pendant at her"
3"Something wasn't right."
4"The familiar sights and sounds"
5"She paused, straining her ears."
6"A faint susurrant, like whispers"
7"Rory's grip tightened on the"
8"The standing stones loomed ahead,"
9"Rory approached them slowly, the"
10"She traced the grooves with"
11"A sharp crack echoed through"
12"Her eyes searched the shadows,"
13"Her voice sounded unnaturally loud,"
14"Rory's jaw tightened as she"
15"She was being watched, she"
16"The Grove had never felt"
17"A soft rustling drew her"
18"A shadow moved, darker than"
19"Her fingers tightened around the"
ratio0.75
89.29% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences56
matches
0"Just as she was about"
ratio0.018
2.80% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount10
matches
0"The Heartstone pendant at her throat pulsed faintly, casting a soft crimson glow that did little to pierce the all-consuming darkness."
1"Rory approached them slowly, the pendant's pulsing glow illuminating the intricate carvings that adorned their surfaces."
2"She traced the grooves with her fingertips, feeling the power thrumming beneath the stone."
3"Panic seized her as she struggled, clawing at the unyielding darkness that surrounded her."
4"The pendant flared to life, its crimson glow pulsing erratically, but the shadow only seemed to feed on its power, growing stronger with each heartbeat."
5"Summoning the last of her energy, she reached out, her fingers closing around a familiar shape."
6"The shadow recoiled, its form twisting and writhing as if in agony."
7"Rory gasped for air, her lungs burning, as the shadow retreated, its unearthly wails echoing through the Grove."
8"Rory stood there, shaking, her heart pounding in her ears."
9"Whatever that thing was, it had called itself the Forgotten - a name that sent a shiver down her spine."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
71.4334%