Run: 2026-02-19-01KHTR02B39AZ188AWAMZ6CXWQ

Run Details

Duration:
34.4s
Cost:
$0.059610
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The crunch of leaves beneath Aurora's boots felt wrong, like bones snapping underfoot. She pushed deeper into Richmond Park, guided by the faint warmth of the Heartstone against her chest. The pendant's crimson glow provided little comfort in the suffocating darkness. A twig snapped somewhere behind her. Aurora whirled around, her torch beam cutting through the mist. Nothing. Just ancient oaks stretching their gnarled limbs toward a starless sky. "Get it together, Rory," she whispered. The grove had to be here somewhere. Three university students had vanished near this section of the park last week. Their phones had last pinged from this area before going dark. The pendant grew warmer. Aurora touched it through her jacket, feeling its steady pulse. Like a tiny heart beating against her own. She checked her phone - no signal, as expected. The screen showed 11:47 PM. The mist thickened, curling around her ankles like ghostly fingers. Aurora stumbled over a root and caught herself against a tree trunk. The bark felt oddly warm beneath her palm. She jerked her hand away. "Hello?" A voice echoed through the trees. Young. Female. Scared. "Who's there?" Aurora swept her torch in an arc. The beam caught something pale moving between the trees. "Help me, please. I'm lost." The voice came from her left now. Aurora turned. Nothing but shadows. The pendant burned against her skin. She was close to something, but whether it was the grove or something else entirely... "Where are you?" Aurora called out, fighting to keep her voice steady. The air had grown thick, making each breath feel like swallowing syrup. A laugh answered her, high and crystalline. It came from behind her now. Aurora spun around, her torch beam illuminating an ancient standing stone she could have sworn wasn't there moments ago. More stones emerged from the mist, arranged in a perfect circle. The Fae Grove. She'd found it. "About time you joined us." The voice had changed, deeper now, like honey poured over broken glass. "We've been waiting ever so patiently." Aurora's torch flickered and died. The only light came from her pendant now, its crimson glow reflecting off the standing stones. They seemed to pulse in sync with it, like a giant heart beating in the earth. Something moved in the shadows between the stones. Many somethings. Aurora caught glimpses of elongated limbs, of eyes that reflected red in the darkness, of teeth that gleamed too white and too sharp. "The students," Aurora managed. "Where are they?" "Safe. Sleeping. Dreaming such beautiful dreams." The voice seemed to come from everywhere now. "Would you like to dream with them, Aurora Carter?" Her real name hit her like a physical blow. The pendant burned hot enough to blister. "How do you-" "We know many things. The scar on your wrist. The real reason you fled Cardiff." A pause. "What Evan whispered while you slept." Aurora backed away from the grove. Her heel struck something soft. She looked down to find wildflowers blooming impossible in the darkness, their petals black as tar. They reached for her boots with questing tendrils. "The door swings both ways, little runner." The voice dripped with amusement. "Sometimes we visit your world. Sometimes you visit ours. But you already knew that, didn't you? Deep down in that clever mind of yours, you knew what the pendant meant. What it was leading you toward." The standing stones had moved closer while the voice spoke. Aurora hadn't seen them shift, but the circle had definitely tightened. She could make out symbols carved into the ancient oak now, symbols that writhed and changed when she tried to focus on them. "I'm leaving." Aurora turned to run, but the mist had solidified behind her into a wall of ghostly faces. She recognized three of them - the missing students, their features frozen in expressions of ecstasy and terror. "Oh, Aurora." The voice was right behind her now, breath cold against her neck. "You haven't even seen the best part yet." She looked at her phone. 11:47 PM. The same time it had shown before. The same time it would always show here, where time moved differently and the door between worlds hung forever ajar. The pendant's warmth spread through her chest, down her arms, into her fingertips. The crimson light pulsed faster, matching the thunder of her heart. Aurora closed her eyes and felt something ancient and hungry reach for her through the dark. The door swung both ways, after all. And she had just walked through it.
created_at"2026-02-19T10:44:11.242Z" 2/19/2026, 10:44:11 AM
model"anthropic/claude-3.5-sonnet"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2144
moderation_latency220
generation_time34186
tokens_prompt4560
tokens_completion1172
native_tokens_prompt4640
native_tokens_completion1059
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.05961
router(null)
provider_responses
0
endpoint_id"0e1957b3-205b-49d5-8413-13af3f68676d"
id"185fa636-a3a3-46ac-9876-8dcbcb7d6ffe"
is_byokfalse
latency2144
model_permaslug"anthropic/claude-3.5-sonnet"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771497851-RyHBU780iwarLQfMyf0W"
upstream_id"185fa636-a3a3-46ac-9876-8dcbcb7d6ffe"
total_cost0.05961
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences19
tagDensity0.526
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount753
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.24% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount753
totalAiIsms9
found
0
word"warmth"
count2
1
word"pulse"
count2
2
word"echoed"
count1
3
word"crystalline"
count1
4
word"perfect"
count1
5
word"flickered"
count1
6
word"pulsed"
count1
highlights
0"warmth"
1"pulse"
2"echoed"
3"crystalline"
4"perfect"
5"flickered"
6"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences71
matches(empty)
62.37% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences71
filterMatches
0"feel"
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences78
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords755
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
30.95% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions21
wordCount630
uniqueNames7
maxNameDensity2.38
worstName"Aurora"
maxWindowNameDensity3
worstWindowName"Aurora"
discoveredNames
Aurora15
Richmond1
Park1
Heartstone1
Young1
Fae1
Grove1
persons
0"Aurora"
places
0"Richmond"
1"Park"
2"Fae"
3"Grove"
globalScore0.31
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount755
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences78
matches(empty)
98.99% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean26.03
std12.93
cv0.496
sampleLengths
041
128
237
336
435
510
618
717
821
924
1043
116
1223
1337
1433
157
1623
1716
183
1923
2035
2148
2244
2337
2422
2534
2640
277
287
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences71
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs105
matches(empty)
69.60% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences78
ratio0.026
matches
0"She checked her phone - no signal, as expected."
1"She recognized three of them - the missing students, their features frozen in expressions of ecstasy and terror."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount628
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.030254777070063694
lyAdverbCount7
lyAdverbRatio0.011146496815286623
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences78
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences78
mean9.68
std6.09
cv0.629
sampleLengths
013
117
211
36
410
51
611
76
87
913
1011
114
1210
138
149
155
1610
1712
188
195
207
211
221
231
249
259
2612
272
283
296
3015
3112
3212
337
346
3519
3611
373
383
3917
406
415
4216
4316
448
452
4623
474
483
4914
69.66% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.44871794871794873
totalSentences78
uniqueOpeners35
54.64% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences61
matches
0"Just ancient oaks stretching their"
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences61
matches
0"She pushed deeper into Richmond"
1"Their phones had last pinged"
2"She checked her phone -"
3"She jerked her hand away."
4"She was close to something,"
5"It came from behind her"
6"She'd found it."
7"They seemed to pulse in"
8"Her real name hit her"
9"Her heel struck something soft."
10"She looked down to find"
11"They reached for her boots"
12"She could make out symbols"
13"She recognized three of them"
14"She looked at her phone."
ratio0.246
0.98% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences61
matches
0"The crunch of leaves beneath"
1"She pushed deeper into Richmond"
2"The pendant's crimson glow provided"
3"A twig snapped somewhere behind"
4"Aurora whirled around, her torch"
5"The grove had to be"
6"Their phones had last pinged"
7"The pendant grew warmer."
8"Aurora touched it through her"
9"She checked her phone -"
10"The screen showed 11:47 PM."
11"The mist thickened, curling around"
12"Aurora stumbled over a root"
13"The bark felt oddly warm"
14"She jerked her hand away."
15"A voice echoed through the"
16"Aurora swept her torch in"
17"The beam caught something pale"
18"The voice came from her"
19"Nothing but shadows."
ratio0.918
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences61
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount1
matches
0"Aurora caught glimpses of elongated limbs, of eyes that reflected red in the darkness, of teeth that gleamed too white and too sharp."
75.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount1
matches
0"Aurora called out, fighting to keep her voice steady"
44.74% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she whispered (whisper)"
1"Aurora called out (call out)"
dialogueSentences19
tagDensity0.105
leniency0.211
rawRatio1
effectiveRatio0.211
81.5726%