Run: 2026-02-19-01KHTR1S7K0D3XCTYY8E2W0ZNR

Run Details

Duration:
13.6s
Cost:
$0.000559

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
--- The pendant burned against her palm. Aurora Carter yanked her hand back, fingers flexing as if the silver chain could sever itself from her skin. The Heartstone pulsed—a slow, insistent throb like a heartbeat beneath her wrist—and the air in the grove *shifted*. Not the rustle of leaves, not the whisper of wind through branches, but something deeper, something that made the hairs on her neck rise in unison. The standing stones at the grove’s edge seemed to lean inward, their gnarled roots twisting as if reaching for her. She hadn’t expected this. The pendant had been a gift, slipped into her pocket during a rain-slicked alley near Covent Garden, pressed into her hand with a whispered warning: *"It’s yours now."* No name. No explanation. Just the weight of it, warm as a living thing, and the certainty that she’d been followed. Now, standing at the heart of The Fae Grove, she understood why. The grove wasn’t supposed to feel like this. It was supposed to be a place of stillness, a pocket between worlds where time moved differently but the rules of Earth still held. But the air here was thick, cloying, like standing too close to a fire that wasn’t burning. The wildflowers—eternally blooming, according to legend—were too bright, their petals glistening with something that wasn’t dew. And the silence… God, the silence was wrong. No birds. No rustling. Just the *breathing* of the trees, slow and deliberate, as if they were holding their own air in their lungs. Aurora’s breath came faster. She should have turned back. She *knew* she should have turned back. A twig snapped. Not under her boot. Not near the standing stones. *Behind her.* She didn’t turn. Couldn’t. Her pulse hammered in her throat, her fingers tightening around the pendant until the silver bit into her skin. The chain was cold now, a stark contrast to the warmth of the gemstone. She could feel it *reacting*, pulsing in time with her heartbeat, as if it were alive. Then—a whisper. Not wind. Not leaves. A voice, soft as a breath against her ear, but *not* her ear. It slithered into her mind, slick and wrong. *"You shouldn’t have come."* Aurora’s skin prickled. She forced herself to exhale, slow and steady, her shoulders relaxing just enough to make the voice recoil. It was a trick. A test. She’d seen enough horror movies to know that. But the pendant *glowed*. Not the faint inner light it usually carried—no, this was brighter, a deep crimson that seeped into the shadows around her, painting the grove in hues of blood and twilight. The glow pulsed in time with the voice, a heartbeat that wasn’t hers. She spun. Nothing. The grove was empty. The standing stones stood silent. The flowers swayed gently, as if in a breeze that didn’t exist. Aurora’s laugh was sharp, brittle. *"Bullshit."* The voice came again, this time from the direction of the standing stones. *"You’re not alone."* She didn’t move. Couldn’t. Her feet were rooted to the earth, her body locked in place as if by some unseen force. The pendant burned against her wrist, the glow intensifying, and for the first time, she noticed the way the shadows *moved*. Not the usual play of light and dark—no, these shadows stretched and writhed, pooling at the base of the stones like liquid ink. Then the ground trembled. Not an earthquake. Not wind. The earth itself *shifted*, a slow, deliberate heave as if something vast and heavy were turning beneath the surface. The standing stones groaned, their roots splitting the earth like cracked ice. A fissure opened between them, dark and yawning, and from it rose a figure. Tall. Too tall. Its limbs were wrong—too long, too jointed, like a spider’s—but it walked upright, its movements fluid, effortless. Its skin was pale, almost translucent, and when it raised its arms, the pendant in Aurora’s hand *screamed*. The figure’s face was smooth, featureless, save for two slits where eyes should have been. They gleamed with something like hunger. *"You’ve been chosen,"* it said, its voice a chorus of whispers, a thousand voices layered together. *"The Heartstone calls to you. And you to it."* Aurora’s breath came in ragged gasps. She could feel the pendant’s heat searing through her skin, could *see* the way the shadows coiled around her ankles, creeping upward like tendrils. She had to get out. Had to *run*. But her feet wouldn’t move. The figure stepped closer, its bare feet making no sound on the earth. The air around it warped, the wildflowers wilting as if scorched, their petals blackening at the edges. The pendant pulsed violently, its glow casting long, jagged shadows that seemed to *breathe*. *"You don’t belong here,"* the figure murmured. *"But you will."* Aurora’s vision blurred. She could feel the pendant’s pull, a magnetic force dragging her toward the darkness between the stones. She *knew* what would happen if she went there. She’d seen the warnings, the stories—people who had followed the Heartstone into the void, who had come back… *changed*. Hollow-eyed. Empty. Their souls stolen, their bodies left to rot in the grove. She had to fight. Had to *break free*. With a snarl, she wrenched the pendant from her neck and hurled it into the fissure. The figure shrieked—a sound like tearing fabric, like a thousand voices screaming at once—and the shadows recoiled. The pendant vanished into the darkness, and for a moment, the grove was still. Then the earth *exploded*. The standing stones shattered, their roots snapping like brittle bone. The ground beneath Aurora’s feet gave way, and she fell, tumbling into the fissure, the pendant’s glow fading behind her as the darkness swallowed her whole. The last thing she saw was the figure’s face, contorting in rage, its featureless eyes burning with the same crimson light as the pendant. Then—nothing. Only silence. And the slow, deliberate breathing of the trees.
total_cost0.0005588

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences8
tagDensity0.375
leniency0.75
rawRatio0
effectiveRatio0
95.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1000
totalAiIsmAdverbs1
found
0
adverb"gently"
count1
highlights
0"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1000
totalAiIsms23
found
0
word"pulsed"
count3
1
word"throb"
count1
2
word"whisper"
count2
3
word"weight"
count1
4
word"glistening"
count1
5
word"silence"
count3
6
word"pulse"
count1
7
word"stark"
count1
8
word"warmth"
count1
9
word"could feel"
count3
10
word"trembled"
count1
11
word"effortless"
count1
12
word"searing"
count1
13
word"magnetic"
count1
14
word"shattered"
count1
15
word"the last thing"
count1
highlights
0"pulsed"
1"throb"
2"whisper"
3"weight"
4"glistening"
5"silence"
6"pulse"
7"stark"
8"warmth"
9"could feel"
10"trembled"
11"effortless"
12"searing"
13"magnetic"
14"shattered"
15"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences98
matches
0"g in rage"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences98
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences103
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans25
markdownWords49
totalWords986
ratio0.05
matches
0"shifted"
1"\"It’s yours now.\""
2"breathing"
3"knew"
4"Behind her."
5"reacting"
6"not"
7"\"You shouldn’t have come.\""
8"glowed"
9"\"Bullshit.\""
10"\"You’re not alone.\""
11"moved"
12"shifted"
13"screamed"
14"\"You’ve been chosen,\""
15"\"The Heartstone calls to you. And you to it.\""
16"see"
17"run"
18"breathe"
19"\"You don’t belong here,\""
20"\"But you will.\""
21"knew"
22"changed"
23"break free"
24"exploded"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount955
uniqueNames9
maxNameDensity0.84
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Carter1
Heartstone2
Covent1
Garden1
Fae1
Grove1
Earth1
God1
Aurora8
persons
0"Carter"
1"Earth"
2"Aurora"
places
0"Covent"
1"Garden"
2"Fae"
3"Grove"
globalScore1
windowScore1
5.77% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount3
matches
0"as if reaching for her"
1"something like hunger"
2"shadows that seemed to breathe"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords2.028
wordCount986
matches
0"Not the rustle of leaves, not the whisper of wind through branches, but something deeper, something"
1"not the whisper of wind through branches, but something deeper, something"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences103
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean21.91
std23.28
cv1.063
sampleLengths
01
16
283
34
449
512
697
716
83
99
102
1153
122
134
1421
154
1635
174
1843
192
201
2121
226
2316
2466
254
2650
273
2835
2921
3025
3138
325
3344
3410
3561
368
3716
3831
394
4036
4124
421
432
448
94.52% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences98
matches
0"been followed"
1"was supposed"
2"were rooted"
70.97% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs155
matches
0"wasn’t burning"
1"were holding"
2"were turning"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences9
totalSentences103
ratio0.087
matches
0"The Heartstone pulsed—a slow, insistent throb like a heartbeat beneath her wrist—and the air in the grove *shifted*."
1"The wildflowers—eternally blooming, according to legend—were too bright, their petals glistening with something that wasn’t dew."
2"Then—a whisper."
3"Not the faint inner light it usually carried—no, this was brighter, a deep crimson that seeped into the shadows around her, painting the grove in hues of blood and twilight."
4"Not the usual play of light and dark—no, these shadows stretched and writhed, pooling at the base of the stones like liquid ink."
5"Its limbs were wrong—too long, too jointed, like a spider’s—but it walked upright, its movements fluid, effortless."
6"She’d seen the warnings, the stories—people who had followed the Heartstone into the void, who had come back…"
7"The figure shrieked—a sound like tearing fabric, like a thousand voices screaming at once—and the shadows recoiled."
8"Then—nothing."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount970
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.03402061855670103
lyAdverbCount6
lyAdverbRatio0.006185567010309278
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences103
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences103
mean9.56
std7.73
cv0.808
sampleLengths
06
119
218
326
420
54
630
72
817
912
108
1124
1217
1316
143
155
162
172
1820
194
205
217
223
234
245
252
263
271
2819
2914
3016
312
322
332
3413
358
364
373
3818
394
402
418
424
4330
4413
452
461
474
485
4912
33.50% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.2912621359223301
totalSentences103
uniqueOpeners30
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences78
matches
0"Just the weight of it,"
1"Just the *breathing* of the"
2"Then the ground trembled."
3"Then the earth *exploded*."
ratio0.051
96.92% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences78
matches
0"She hadn’t expected this."
1"It was supposed to be"
2"She should have turned back."
3"She *knew* she should have"
4"She didn’t turn."
5"Her pulse hammered in her"
6"She could feel it *reacting*,"
7"It slithered into her mind,"
8"She forced herself to exhale,"
9"It was a trick."
10"She’d seen enough horror movies"
11"She didn’t move."
12"Her feet were rooted to"
13"Its limbs were wrong—too long,"
14"Its skin was pale, almost"
15"They gleamed with something like"
16"it said, its voice a"
17"She could feel the pendant’s"
18"She had to get out."
19"She could feel the pendant’s"
ratio0.308
81.79% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences78
matches
0"The pendant burned against her"
1"Aurora Carter yanked her hand"
2"The Heartstone pulsed—a slow, insistent"
3"The standing stones at the"
4"She hadn’t expected this."
5"The pendant had been a"
6"The grove wasn’t supposed to"
7"It was supposed to be"
8"The wildflowers—eternally blooming, according to"
9"God, the silence was wrong."
10"Aurora’s breath came faster."
11"She should have turned back."
12"She *knew* she should have"
13"A twig snapped."
14"She didn’t turn."
15"Her pulse hammered in her"
16"The chain was cold now,"
17"She could feel it *reacting*,"
18"A voice, soft as a"
19"It slithered into her mind,"
ratio0.756
64.10% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences78
matches
0"Now, standing at the heart"
ratio0.013
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount13
matches
0"Aurora Carter yanked her hand back, fingers flexing as if the silver chain could sever itself from her skin."
1"Not the rustle of leaves, not the whisper of wind through branches, but something deeper, something that made the hairs on her neck rise in unison."
2"The standing stones at the grove’s edge seemed to lean inward, their gnarled roots twisting as if reaching for her."
3"The wildflowers—eternally blooming, according to legend—were too bright, their petals glistening with something that wasn’t dew."
4"Just the *breathing* of the trees, slow and deliberate, as if they were holding their own air in their lungs."
5"She could feel it *reacting*, pulsing in time with her heartbeat, as if it were alive."
6"Not the faint inner light it usually carried—no, this was brighter, a deep crimson that seeped into the shadows around her, painting the grove in hues of blood …"
7"The glow pulsed in time with the voice, a heartbeat that wasn’t hers."
8"The earth itself *shifted*, a slow, deliberate heave as if something vast and heavy were turning beneath the surface."
9"She could feel the pendant’s heat searing through her skin, could *see* the way the shadows coiled around her ankles, creeping upward like tendrils."
10"The air around it warped, the wildflowers wilting as if scorched, their petals blackening at the edges."
11"The pendant pulsed violently, its glow casting long, jagged shadows that seemed to *breathe*."
12"The last thing she saw was the figure’s face, contorting in rage, its featureless eyes burning with the same crimson light as the pendant."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"the figure murmured (murmur)"
dialogueSentences8
tagDensity0.25
leniency0.5
rawRatio0.5
effectiveRatio0.25
75.5858%