Run: 2026-02-19-01KHTR1T5AGRT8B9AMX2MKN3VM

Run Details

Duration:
30.2s
Cost:
$0.001575
Provider:
Novita

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in the Fae Grove clung thick and damp to Rory’s skin as she stepped past the ancient oak standing stones. The boundary hummed against her fingertips, a vibration that set her teeth on edge. She shouldn’t be here. Not at night. Not alone. But the Heartstone pendant pulsed against her collarbone, warm and insistent, guiding her deeper into the clearing. Moonlight filtered through the canopy in fractured silver beams, casting long, shifting shadows across the wildflowers that shouldn’t have been blooming in November. Their petals glowed faintly, an eerie bioluminescence that made the grove feel like it was breathing. Rory tightened her grip on the strap of her bag, the leather creaking under her fingers. A twig snapped behind her. She spun, heart hammering. Nothing. Just the sway of ferns in a breeze that didn’t touch her skin. "Get it together," she muttered, forcing her shoulders to relax. The pendant was leading her somewhere—toward the center, where the stones stood tallest. That was the point. Find the thing the stone wanted her to see, then get out. Simple. Except the grove didn’t feel simple tonight. The rustle came again, this time to her left. Not wind. Something deliberate. A whisper of movement just beyond the edge of sight. Rory exhaled sharply through her nose and kept walking, eyes fixed ahead. The less she acknowledged it, the less real it would be. That was how these things worked. The air grew heavier. The scent of crushed petals and wet earth thickened, cloying, sticking in the back of her throat. The pendant’s warmth flared, sharp enough to make her wince. Then—laughter. Soft. Distant. A child’s giggle, light and carefree, skittering between the trees. Rory froze. The sound didn’t belong. Not here. Not in this place where time twisted like a wrung-out rag. She swallowed hard, fingers drifting to the pendant. The crimson gem pulsed in time with her heartbeat. "Hello?" Her voice sounded too loud, too human in the unnatural quiet. Silence. Then— A breath against the back of her neck. She whirled, stumbling back a step. Empty air. Just the grove, watching her with its too-bright flowers and patient, waiting stones. The giggle came again, closer now. Rory’s pulse thundered in her ears. "I know you’re there." No answer. Only the slow, creeping sensation of being studied. Something in the dark, just beyond the light. A shadow moved—no, not a shadow. A shape. Small. Hunched. Darting between the trees with a speed that wasn’t right. The pendant burned against her skin. She took a step back. "Show yourself." The thing stopped. It stood at the edge of the clearing, half-hidden by the undergrowth. Too small to be a person. Too still to be an animal. Its silhouette wavered, flickering like a reflection in disturbed water. Then it turned its head. Rory’s breath caught. No face. Just a smooth, featureless stretch of skin where eyes and mouth should have been. The thing raised a hand—too long, too many fingers—and beckoned. She didn’t move. Couldn’t. The weight of the grove pressed down on her, holding her in place. The pendant seared into her chest, a sudden, vicious heat. The thing tilted its head. And then— It stepped forward. Rory bolted. Branches lashed at her arms as she tore through the grove, the laughter rising behind her, high and delighted. The standing stones loomed ahead, their ancient carvings glowing faintly in the dark. She didn’t look back. Didn’t dare. The air twisted. The ground lurched beneath her feet. And then—silence. The grove was gone. Rory stood in the empty park, the first light of dawn bleeding across the sky. Her breath came in ragged gasps, the pendant cold and still against her skin. A single wildflower lay crushed beneath her boot. It shouldn’t have been blooming.
created_at"2026-02-19T10:45:08.41Z" 2/19/2026, 10:45:08 AM
model"deepseek/deepseek-chat-v3"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1519
moderation_latency(null)
generation_time30151
tokens_prompt1038
tokens_completion1052
native_tokens_prompt928
native_tokens_completion926
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001575
router(null)
provider_responses
0
endpoint_id"cefb5a1e-9fea-4496-9a64-4e1b11a7cc8c"
id"323780f01fb648980dcbac4968cb39a4"
is_byokfalse
latency1519
model_permaslug"deepseek/deepseek-chat-v3"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771497908-AExbQgxWkg8g6FGVQ8iQ"
upstream_id"323780f01fb648980dcbac4968cb39a4"
total_cost0.001575
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount1
adverbTags
0"Her voice sounded too [too]"
dialogueSentences4
tagDensity0.5
leniency1
rawRatio0.5
effectiveRatio0.5
92.22% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount643
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount643
totalAiIsms13
found
0
word"pulsed"
count2
1
word"fractured"
count1
2
word"whisper"
count1
3
word"warmth"
count1
4
word"silence"
count2
5
word"pulse"
count1
6
word"thundered"
count1
7
word"wavered"
count1
8
word"weight"
count1
9
word"loomed"
count1
10
word"lurched"
count1
highlights
0"pulsed"
1"fractured"
2"whisper"
3"warmth"
4"silence"
5"pulse"
6"thundered"
7"wavered"
8"weight"
9"loomed"
10"lurched"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences88
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences88
filterMatches
0"feel"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences90
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords634
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
85.90% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions13
wordCount624
uniqueNames6
maxNameDensity1.28
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Fae1
Grove1
Rory8
Heartstone1
November1
Silence1
persons
0"Rory"
places
0"Fae"
1"Grove"
2"November"
globalScore0.859
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences47
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount634
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences90
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean15.46
std15.4
cv0.996
sampleLengths
062
155
25
318
440
57
652
731
81
912
102
1134
1212
132
148
1521
166
1710
1818
1920
206
217
223
2334
245
253
2616
2710
2817
2910
307
313
322
3332
346
359
362
374
3829
398
405
97.29% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences88
matches
0"being studied"
1"was gone"
69.28% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs102
matches
0"was breathing"
1"was leading"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences7
totalSentences90
ratio0.078
matches
0"The pendant was leading her somewhere—toward the center, where the stones stood tallest."
1"Then—laughter."
2"Then—"
3"A shadow moved—no, not a shadow."
4"The thing raised a hand—too long, too many fingers—and beckoned."
5"And then—"
6"And then—silence."
88.91% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount633
adjectiveStacks1
stackExamples
0"lay crushed beneath her"
adverbCount29
adverbRatio0.045813586097946286
lyAdverbCount4
lyAdverbRatio0.00631911532385466
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences90
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences90
mean7.04
std5.27
cv0.748
sampleLengths
022
114
24
33
42
517
623
716
816
95
104
111
1213
1310
1413
154
1612
171
187
199
202
212
2210
2312
2411
256
264
2717
2810
291
301
311
3210
332
344
352
3611
378
389
3912
401
411
428
436
442
4513
466
476
484
492
57.41% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.4111111111111111
totalSentences90
uniqueOpeners37
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences65
matches
0"Just the sway of ferns"
1"Just the grove, watching her"
2"Only the slow, creeping sensation"
3"Too small to be a"
4"Too still to be an"
5"Then it turned its head."
6"Just a smooth, featureless stretch"
ratio0.108
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences65
matches
0"She shouldn’t be here."
1"Their petals glowed faintly, an"
2"She spun, heart hammering."
3"she muttered, forcing her shoulders"
4"She swallowed hard, fingers drifting"
5"Her voice sounded too loud,"
6"She whirled, stumbling back a"
7"She took a step back."
8"It stood at the edge"
9"Its silhouette wavered, flickering like"
10"She didn’t move."
11"It stepped forward."
12"She didn’t look back."
13"Her breath came in ragged"
14"It shouldn’t have been blooming."
ratio0.231
60.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount52
totalSentences65
matches
0"The air in the Fae"
1"The boundary hummed against her"
2"She shouldn’t be here."
3"Moonlight filtered through the canopy"
4"Their petals glowed faintly, an"
5"Rory tightened her grip on"
6"A twig snapped behind her."
7"She spun, heart hammering."
8"she muttered, forcing her shoulders"
9"The pendant was leading her"
10"That was the point."
11"The rustle came again, this"
12"A whisper of movement just"
13"Rory exhaled sharply through her"
14"The less she acknowledged it,"
15"That was how these things"
16"The air grew heavier."
17"The scent of crushed petals"
18"The pendant’s warmth flared, sharp"
19"A child’s giggle, light and"
ratio0.8
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences65
matches(empty)
ratio0
66.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount3
matches
0"The boundary hummed against her fingertips, a vibration that set her teeth on edge."
1"Moonlight filtered through the canopy in fractured silver beams, casting long, shifting shadows across the wildflowers that shouldn’t have been blooming in Nove…"
2"Their petals glowed faintly, an eerie bioluminescence that made the grove feel like it was breathing."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
77.2446%