Run: 2026-02-19-01KHTR1TQRK9TQRA5SAF5S84H2

Run Details

Duration:
52.7s
Cost:
$0.033249
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora’s boot crushed a plump purple orb. Grape juice spattered across the sticky soil. Under the warm amber sky she crouched, blade drawn, eyes sweeping the orchards that glowed with unnatural ripeness. Beside her Nyx hovered, a living shadow given shape, faint violet light pulsing where a heart might beat. “These grapes,” Aurora said, flicking the sticky spray from her sole, “taste of something broken.” Nyx drifted closer, voice like wind through autumn branches. “Hel twists longing,” they whispered. “Even desire curdles.” Aurora glanced at the Heartstone pendant nestled beneath her coat. The deep crimson gem pulsed with urgency. She had followed its glow through a rift in Richmond Park’s ancient oak circle, watched time warp, and now stood in Dymas. She had expected decadence. She had not expected this. They moved deeper. Vines arched overhead, woven into colossal trellises dripping fruit the size of fists. Each berry glimmered as though lined with molten gold, but when Aurora plucked one, its skin split at her touch and a sour, coppery tang flooded her nostrils. She wiped her tongue, grimaced. “Unripe,” she muttered. She slid the slender moonsilver dagger from her belt. The Fae-Forged Blade thrummed cold where mortal steel would burn. She nicked a grape and watched the juice bead like scarlet tears. A rustling rose behind them. Aurora spun, blade raised. But no creature emerged. Just a row of twisted topiary—ghastly shapes grown from fattened hedges, mouths agape in silent screams. Their leafy flesh exhaled vapours rich as wine. “Topiary demons,” Nyx observed, drifting around a shrivelled head dripping with petals. “They hunger for sound.” Aurora leaned close to a flower-lipped maw. It quivered. She whispered over the rasp of vine: “I don’t suppose they regret their sins.” “They never did,” Nyx replied. “But they lament the silence inside.” A long table appeared between the rows of hedges, laid for a feast that had not yet begun. Bowls carved from onyx brimmed with glistening meats, spiced to a fragrance so sumptuous her stomach clenched in protest. Shallow dishes held exotic fruits whose skins caught the light like stained glass. “Who sits here?” Aurora asked, scanning the chairs. At the head sat a throne hewn from bony ribs, a polished crown of twisted iron balanced on its high back. Nyx hovered by the table’s centre, violet eyes narrowed. “Belphegor entertains,” they said. “We must not tarry.” Aurora forced herself to look away. The pendant against her chest beat faster, as if desperate to escape. She sheathed the dagger. “Keep moving.” They skirted the table. A phantom orchestra struck up, violins wailing over cello moans. Aurora felt the vibration in her bones, heard an aching cadence that tugged at old regrets she had buried deep. She clenched her fists, shut her eyes. When she opened them again, Nyx pointed ahead. A trellised archway led into a garden of hanging lanterns shaped like human hearts. Each pulsed with a pale inner glow. Aurora stepped beneath. One lantern swung too close and brushed her shoulder. She shivered under its faint warmth. “These lanterns,” she murmured, “are souls.” Nyx’s whisper cut through the hush. “Contracted here. Stringed to gluttony.” Aurora touched a lantern’s smooth surface. It throbbed, a gentle insistence. “They guided me,” she said, voice low. “Someone wanted me here.” Nyx didn’t reply. Instead they drifted forward, phasing through a lattice of vines as though the world bent for them. Aurora followed, uneasy. Each step drew her deeper into an orchard of relentless abundance. Grapevines coiled like serpents; orange trees ripened beneath glowing mushrooms that clustered like stars. A distant bell tolled, hollow, as if rung from deep within the realm. Aurora pressed a hand to her pendant. Its warmth flared, then dimmed. “The Veil weakens at solstice,” Nyx said, voice drifting. “But this place… it consumes cracks. Feeds on them.” Aurora’s boots sank into a pool of amber wine hidden beneath rippling leaves. She yanked her foot free. The liquid clung to her boot like blood. “Step lightly,” Nyx warned, voice apt to vanish. “The ground here remembers every footprint.” They skirted the wine pool. Aurora stooped to study the glassy surface. Reflected sky and vine, but in her reflection her eyes burned bright blue, and the crescent scar on her wrist glowed faintly. She swallowed. “Laila,” Nyx rasped, using the alias only Aurora’s closest friends called her, “we are guests. We must follow the rules of hospitality.” Aurora straightened. “And if I refuse?” Nyx’s silhouette wavered. “Then Dymas would consider you ungrateful.” They reached a clearing where an immense fountain gushed blackened honey. It pooled in a basin of wrought bronze, then spilled into channels that irrigated endless rows of sugar-kissed blossoms. Above, the amber sky pulsed with a slow heartbeat. Aurora’s throat tightened. She recalled the half-fae seer’s cryptic words: the Heartstone would lead her to a place of extremes, where temptation and danger entwined. This was the place. She crouched by the fountain, dipped her fingers into the thick honey. It tasted of sorrow and memory: her mother’s lullaby, her father’s disappointed sigh. A single tear blurred her vision. “Damn it,” she snapped, flicking the honey away. “This realm… it reaches inside.” Nyx drifted beside her. “Hel always feeds on what mortals hold dear.” Aurora sheathed her blade. “Then let us find what we came for before it devours us.” She rose. The pendant throbbed stronger now, guiding her toward a shadowed grove. They followed a narrow path where thorns dripped sugar dew. Their prickled flesh itched, but Aurora pressed on, Nyx neither urging nor restraining. Ahead, a carved stone door stood half-buried beneath ivy. Runic symbols glowed faintly along its arch. Aurora knelt, reached for her dagger. Nyx leaned close. “This door repels the faint of heart.” Aurora traced a crescent-shaped notch in the stone—her scar returned to her mind. She fitted the blade’s tip into the groove. The runes flared cold blue. A low rumble shook the ground as the door ground open, revealing a corridor lit by torches of solidified candlewax. Aurora rose, pulled the pendant from its hiding place. The gem pulsed, casting deep crimson light across the corridor. The torch-light flickered in response, shadows dancing. “I thought this was Hel’s realm of gluttony,” Aurora said. “Not crypts.” Nyx hovered at her shoulder. “All sin contains a grave.” They stepped inside. The corridor walls bore bas-reliefs of banquets turned to carnage: chefs carving flesh from bone, tables collapsing under the weight of excess, diners trapped in chairs of twisting ribs. The air smelled of burnt sugar and damp stone. Aurora’s pulse throbbed in her ears. She pressed on. At the corridor’s end lay a vaulted chamber, its ceiling lost in darkness. A single pillar rose from the floor like a twisted spine. Perched atop it rested a plate of gleaming fruit—crimson apples that glowed with an inner fire. Aurora approached. The pendant’s glow intensified. She reached out. A growl echoed. The chamber plunged into deeper shadows. Aurora glanced to Nyx. Their form flickered, nearly dissolving. From the gloom slithered something massive. Scales glinted black and gold. A serpentine neck arched above the platter. Two eyes like smouldering coals fixed on Aurora. She drew the Fae-Forged Blade in one fluid motion. The moonsilver blade sang as it cleared the sheath. The serpent let out a wet, hissing laugh that vibrated through the stone. Aurora steadied herself. She felt the weight of every decision that had led her here—leaving London, escaping Evan, fleeing back to Cardiff, trusting Eva, answering the pendant’s call. She raised her dagger. The serpent lunged. Aurora sprang aside. The blade bit deep into scales that sizzled. A gout of oil-scarred flame burst, scorching the pillar. Chunks of stone rained down. Nyx flickered forward, solid as smoke, voice soft but urgent. “The Heartstone,” they said, “now.” Aurora spun, pressed the pendant against the serpent’s flank. The gem blazed crimson. A ripple of light coiled around the creature, forcing back flame and scale. It recoiled, unleashed a thunderous roar that shook the chamber’s bones. Aurora met its gaze. In that glare, she saw temptation unending: a lifetime of feasts, of power, of surrendering her wounds to oblivion. She gripped the dagger tighter. Nyx’s whisper cut through the chaos. “We leave now.” Aurora backed away. The pendant’s fire bathed the corridor, closing the door behind them with a crash that reverberated like a final toll. Vines spilled into the chamber as though eager to reclaim it. They emerged into the orchard, the amber sky calm once more. The feast table had vanished. The hedges stood still. Aurora sank to her knees, panting. The pendant lay cold against her palm, its glow stilled. She looked to Nyx. Nyx hovered, form solid. “We survived,” they said, though their tone carried no relief. Aurora closed her eyes. She pictured the shattered pillar and the serpent’s burning eyes. She pictured the path that had led her here and the unknown road ahead. Behind them, the Veil shimmered, a silent promise that the boundary between worlds had healed. But she knew it would crack again. Aurora rose, slung the blade across her back. She held the Heartstone aloft. “Let’s go home,” she said. A soft crack split the air. The orchard’s shadows writhed. Something large and unseen burrowed beneath the soil, heading toward them. Aurora’s heart froze. Nyx’s whisper followed her step. “Not yet.”
created_at"2026-02-19T10:45:08.993Z" 2/19/2026, 10:45:08 AM
model"openai/o4-mini-high-2025-04-16"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency5896
moderation_latency(null)
generation_time52508
tokens_prompt5338
tokens_completion3136
native_tokens_prompt4854
native_tokens_completion6343
native_tokens_completion_images0
native_tokens_reasoning4096
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0332486
router(null)
provider_responses
0
endpoint_id"60020533-2fb2-4aa1-9454-181029fd52de"
id"resp_09df48ab0d19e517016996e9b52a1881959b7252efb9290a25"
is_byokfalse
latency235
model_permaslug"openai/o4-mini-high-2025-04-16"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771497909-w5wNo3N80nlUqLeGzfDV"
upstream_id"resp_09df48ab0d19e517016996e9b52a1881959b7252efb9290a25"
total_cost0.0332486
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount0
adverbTags(empty)
dialogueSentences37
tagDensity0.486
leniency0.973
rawRatio0
effectiveRatio0
96.83% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1577
totalAiIsmAdverbs1
found
0
adverb"lightly"
count1
highlights
0"lightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1577
totalAiIsms37
found
0
word"desire"
count1
1
word"pulsed"
count4
2
word"maw"
count1
3
word"quivered"
count1
4
word"silence"
count1
5
word"glistening"
count1
6
word"stomach"
count1
7
word"scanning"
count1
8
word"warmth"
count2
9
word"whisper"
count3
10
word"throbbed"
count3
11
word"wavered"
count1
12
word"single tear"
count1
13
word"traced"
count1
14
word"flickered"
count3
15
word"dancing"
count1
16
word"grave"
count1
17
word"weight"
count2
18
word"pulse"
count1
19
word"gleaming"
count1
20
word"echoed"
count1
21
word"gloom"
count1
22
word"vibrated"
count1
23
word"reverberated"
count1
24
word"shattered"
count1
25
word"shimmered"
count1
highlights
0"desire"
1"pulsed"
2"maw"
3"quivered"
4"silence"
5"glistening"
6"stomach"
7"scanning"
8"warmth"
9"whisper"
10"throbbed"
11"wavered"
12"single tear"
13"traced"
14"flickered"
15"dancing"
16"grave"
17"weight"
18"pulse"
19"gleaming"
20"echoed"
21"gloom"
22"vibrated"
23"reverberated"
24"shattered"
25"shimmered"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count1
1
label"clenched jaw/fists"
count1
highlights
0"eyes narrowed"
1"clenched her fists"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences168
matches
0"d with urgency"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences168
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences187
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1563
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions20
unquotedAttributions0
matches(empty)
17.48% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions74
wordCount1396
uniqueNames13
maxNameDensity2.65
worstName"Aurora"
maxWindowNameDensity4
worstWindowName"Aurora"
discoveredNames
Nyx22
Aurora37
Heartstone3
Richmond1
Park1
Dymas1
Fae-Forged2
Blade2
London1
Evan1
Cardiff1
Eva1
Veil1
persons
0"Nyx"
1"Aurora"
2"Blade"
3"Evan"
4"Eva"
5"Veil"
places
0"Richmond"
1"Park"
2"Dymas"
3"London"
4"Cardiff"
globalScore0.175
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences102
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.64
wordCount1563
matches
0"neither urging nor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences187
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs64
mean24.42
std13.97
cv0.572
sampleLengths
050
115
217
348
449
534
637
716
823
911
1050
1129
1217
1324
1441
1547
166
1711
1822
1948
2025
2118
2226
2314
2436
2522
266
279
2839
2960
3013
3112
3216
3336
3422
3510
3646
3726
3812
3910
4041
4149
429
4318
4426
4531
4628
477
4825
4915
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences168
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs284
matches(empty)
66.46% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount1
flaggedSentences5
totalSentences187
ratio0.027
matches
0"Just a row of twisted topiary—ghastly shapes grown from fattened hedges, mouths agape in silent screams."
1"Grapevines coiled like serpents; orange trees ripened beneath glowing mushrooms that clustered like stars."
2"Aurora traced a crescent-shaped notch in the stone—her scar returned to her mind."
3"Perched atop it rested a plate of gleaming fruit—crimson apples that glowed with an inner fire."
4"She felt the weight of every decision that had led her here—leaving London, escaping Evan, fleeing back to Cardiff, trusting Eva, answering the pendant’s call."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1410
adjectiveStacks1
stackExamples
0"lay cold against her"
adverbCount30
adverbRatio0.02127659574468085
lyAdverbCount6
lyAdverbRatio0.00425531914893617
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences187
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences187
mean8.36
std5.41
cv0.647
sampleLengths
07
17
218
318
415
59
65
73
810
97
1022
114
125
133
1413
1528
165
173
189
1910
2012
215
224
234
2416
258
2612
274
287
292
3014
315
326
3318
3419
3513
368
3721
389
394
404
416
4212
434
442
454
4610
4720
487
498
45.72% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.2994652406417112
totalSentences187
uniqueOpeners56
43.01% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences155
matches
0"Just a row of twisted"
1"Instead they drifted forward, phasing"
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount42
totalSentences155
matches
0"She had followed its glow"
1"She had expected decadence."
2"She had not expected this."
3"They moved deeper."
4"She wiped her tongue, grimaced."
5"She slid the slender moonsilver"
6"She nicked a grape and"
7"Their leafy flesh exhaled vapours"
8"She whispered over the rasp"
9"She sheathed the dagger."
10"They skirted the table."
11"She clenched her fists, shut"
12"She shivered under its faint"
13"It throbbed, a gentle insistence."
14"she said, voice low"
15"Its warmth flared, then dimmed."
16"She yanked her foot free."
17"They skirted the wine pool."
18"They reached a clearing where"
19"It pooled in a basin"
ratio0.271
24.52% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount135
totalSentences155
matches
0"Aurora’s boot crushed a plump"
1"Grape juice spattered across the"
2"Aurora said, flicking the sticky"
3"Nyx drifted closer, voice like"
4"Aurora glanced at the Heartstone"
5"The deep crimson gem pulsed"
6"She had followed its glow"
7"She had expected decadence."
8"She had not expected this."
9"They moved deeper."
10"Vines arched overhead, woven into"
11"Each berry glimmered as though"
12"She wiped her tongue, grimaced."
13"She slid the slender moonsilver"
14"The Fae-Forged Blade thrummed cold"
15"She nicked a grape and"
16"A rustling rose behind them."
17"Aurora spun, blade raised."
18"Their leafy flesh exhaled vapours"
19"Nyx observed, drifting around a"
ratio0.871
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences155
matches(empty)
ratio0
38.96% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount8
matches
0"Under the warm amber sky she crouched, blade drawn, eyes sweeping the orchards that glowed with unnatural ripeness."
1"Each berry glimmered as though lined with molten gold, but when Aurora plucked one, its skin split at her touch and a sour, coppery tang flooded her nostrils."
2"The pendant against her chest beat faster, as if desperate to escape."
3"Grapevines coiled like serpents; orange trees ripened beneath glowing mushrooms that clustered like stars."
4"It pooled in a basin of wrought bronze, then spilled into channels that irrigated endless rows of sugar-kissed blossoms."
5"She felt the weight of every decision that had led her here—leaving London, escaping Evan, fleeing back to Cardiff, trusting Eva, answering the pendant’s call."
6"It recoiled, unleashed a thunderous roar that shook the chamber’s bones."
7"The pendant’s fire bathed the corridor, closing the door behind them with a crash that reverberated like a final toll."
13.89% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount4
matches
0"she said, voice low"
1"Nyx said, voice drifting"
2"Nyx warned, voice apt to vanish"
3"they said, though their tone carried no relief"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags17
fancyCount7
fancyTags
0"they whispered (whisper)"
1"she muttered (mutter)"
2"Nyx observed (observe)"
3"She whispered (whisper)"
4"she murmured (murmur)"
5"Nyx warned (warn)"
6"she snapped (snap)"
dialogueSentences37
tagDensity0.459
leniency0.919
rawRatio0.412
effectiveRatio0.378
73.5845%