Run: 2026-02-19-01KHTR2BVJ5QFXQ8DVA3WQQ3C1

Run Details

Duration:
11.0s
Cost:
$0.000932

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
In the hush of night, the ancient oak standing stones loomed like silent sentinels, their gnarled fingers reaching towards the moon. Aurora Carter, known to most as Rory, stepped into the Fae Grove, her heart pounding in her chest like a drumbeat warning her of the unknown. The air was thick with the scent of wildflowers, their colors muted under the silver glow of the moon. She had come here seeking answers, drawn by the pulsating warmth of the Heartstone Pendant around her neck, but now, standing amidst the rustling leaves and whispering shadows, she felt an unease that prickled her skin like the first drops of rain before a storm. The grove was silent, yet not still. There was a hum, a vibration that seemed to resonate from the very earth beneath her feet, a whisper of a language long forgotten. She took a deep breath, her eyes scanning the darkness, her ears straining to catch any sound that might betray the presence of another living soul. But there was nothing, only the rustle of leaves and the distant hoot of an owl. Rory's fingers traced the crescent-shaped scar on her left wrist, a habit she had acquired during moments of stress. She had come here alone, leaving the safety of her flat above Silas' bar, drawn by the promise of answers that the Heartstone Pendant seemed to hold. It had led her here, to this place that existed in a pocket between Earth and the Fae realm, a place where time moved differently, where an hour inside could be minutes or days outside. She had heard stories, whispers of people who had ventured into the grove and never returned, but she had dismissed them as tales meant to scare children. Now, standing amidst the ancient oaks, she wasn't so sure. A twig snapped, the sound sharp and sudden in the quiet of the night. Rory froze, her breath catching in her throat. She listened, her heart pounding in her ears, but there was no repeat of the sound. She took a tentative step forward, her eyes darting from side to side, her senses on high alert. The grove was vast, the trees dense, and the shadows deep. Anything could be hiding in the darkness, watching her, waiting. She reached the center of the grove, the place where the standing stones formed a circle, a boundary marked by the ancient oaks. The Heartstone Pendant pulsed against her skin, its deep crimson glow casting eerie shadows on the ground. She looked up at the moon, its light filtering through the canopy of leaves above, casting dappled shadows on the wildflowers below. She felt a sense of unease, a feeling that she was being watched, that she was not alone. A soft rustle caught her attention, a movement at the edge of her vision. She turned, her eyes scanning the darkness, but there was nothing there. She took a deep breath, her fingers tracing the edge of the Heartstone Pendant, her mind racing with thoughts of what she was doing here, of what she was looking for. Suddenly, a cold wind swept through the grove, the leaves rustling like whispers of long-dead voices. The air grew colder, the shadows darker, and the hum of the grove seemed to grow louder, more insistent. Rory shivered, her breath misting in the cold air. She felt a sudden urge to leave, to run as far away from this place as she could. But she stood her ground, her curiosity piqued, her determination unwavering. She took a step forward, her eyes scanning the darkness, her ears straining to catch any sound that might betray the presence of another living soul. And then she saw it, a movement in the shadows, a figure stepping out from behind one of the ancient oaks. She froze, her heart pounding in her chest, her breath catching in her throat. The figure was tall, its form humanoid, but its features were obscured by the shadows. It seemed to be made of the darkness itself, its edges blurring into the night. Rory could feel the cold radiating from it, a chill that seemed to seep into her very bones. She took a step back, her eyes wide with fear, her mind racing with thoughts of what she should do. The figure took a step forward, its movements slow, deliberate, as if it was relishing the fear it was instilling in her. Rory could see it now, its eyes glowing like two cold moons in the darkness, its face a mask of twisted features, its teeth bared in a snarl. She took another step back, her heart pounding in her chest, her mind screaming at her to run. But she stood her ground, her curiosity overcoming her fear. She had come here seeking answers, and she wasn't going to leave without them. She took a deep breath, her eyes locked onto the figure, her mind racing with thoughts of what she should do. Suddenly, the figure lunged at her, its movements fast, its form blurring into a dark streak. Rory stumbled back, her heart pounding in her chest, her mind screaming at her to run. But it was too late. The figure was upon her, its cold hands grasping her arms, its eyes glowing with a malevolent light. "Who are you?" Rory whispered, her voice barely audible over the pounding of her heart. The figure smiled, its teeth glinting in the darkness. "I am Isolde," it hissed, its voice like the rustling of dead leaves. "And you, Aurora Carter, have trespassed in my grove." Rory felt a chill run down her spine, a sense of dread washing over her. She had heard the stories, the whispers of the woman who had been betrayed by her lover, who had been turned into a creature of darkness, who had been banished to this place between realms. She had dismissed them as tales meant to scare children, but now, standing before the creature that was Isolde, she wasn't so sure. "What do you want with me?" Rory asked, her voice steady despite the fear that gripped her heart. Isolde smiled, her eyes gleaming with a cold light. "I want what is mine," she hissed. "I want the Heartstone Pendant." Rory's hand went to her neck, her fingers tracing the edge of the pendant. She had been given it by an unknown benefactor, a gift with no explanation, no reason. She had worn it every day since, its deep crimson glow a constant reminder of the mystery that surrounded it. "Why?" Rory asked, her mind racing with thoughts of what the pendant might be, of what it might mean. Isolde's smile faded, her eyes narrowing with a sudden intensity. "The Heartstone Pendant is a key," she hissed. "A key to a door that has been closed for centuries. A door that leads to the realm of the Fae." Rory felt a shiver run down her spine, a sense of unease washing over her. She had heard the stories of the Fae, of the creatures that dwelled in the realm beyond the veil, of the magic that they wielded. She had dismissed them as tales meant to scare children, but now, standing before the creature that was Isolde, she wasn't so sure. "What does it have to do with me?" Rory asked, her voice barely audible over the pounding of her heart. Isolde's smile returned, her eyes gleaming with a cold light. "Everything," she hissed. "You are the key, Aurora Carter. You are the one who will open the door." Rory felt a chill run down her spine, a sense of dread washing over her. She had come here seeking answers, but now, standing before the creature that was Isolde, she wasn't sure she wanted to know the truth. She took a deep breath, her eyes locked onto the figure, her mind racing with thoughts of what she should do. Suddenly, a loud crack echoed through the grove, the sound of a branch snapping under the weight of a heavy foot. Isolde turned, her eyes scanning the darkness, her form blurring into a dark streak. Rory took the opportunity to run, her heart pounding in her chest, her mind screaming at her to get away from this place. She ran through the grove, the ancient oaks blurring into a dark wall around her, the wildflowers rustling beneath her feet. She could hear Isolde behind her, her footsteps echoing through the grove, her voice calling out in a cold, menacing tone. But Rory didn't look back, she didn't stop, she didn't slow down. She ran until she reached the boundary of the grove, the ancient oak standing stones looming like silent sentinels before her. She stumbled out of the grove, her breath coming in ragged gasps, her heart pounding in her chest. She looked back, her eyes scanning the darkness, her mind racing with thoughts of what had happened, of what she had learned. And then she saw it, a figure stepping out from behind one of the ancient oaks, its eyes glowing like two cold moons in the darkness. Rory turned and ran, her heart pounding in her chest, her mind screaming at her to get away from this place. She didn't know what was happening, she didn't know what the Heartstone Pendant was, she didn't know what the Fae realm was, but she knew one thing for sure. She was in way over her head, and she had to find a way out.
total_cost0.0009319500000000001

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.75
leniency1
rawRatio0
effectiveRatio0
84.27% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1589
totalAiIsmAdverbs5
found
0
adverb"very"
count2
1
adverb"suddenly"
count3
highlights
0"very"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1589
totalAiIsms54
found
0
word"loomed"
count1
1
word"sentinels"
count2
2
word"pounding"
count10
3
word"warmth"
count1
4
word"amidst"
count2
5
word"whisper"
count1
6
word"scanning"
count5
7
word"traced"
count1
8
word"pulsed"
count1
9
word"sense of"
count4
10
word"tracing"
count2
11
word"racing"
count6
12
word"unwavering"
count1
13
word"could feel"
count1
14
word"chill"
count3
15
word"glinting"
count1
16
word"down her spine"
count3
17
word"gleaming"
count2
18
word"reminder"
count1
19
word"intensity"
count1
20
word"echoed"
count1
21
word"weight"
count1
22
word"footsteps"
count1
23
word"echoing"
count1
24
word"looming"
count1
highlights
0"loomed"
1"sentinels"
2"pounding"
3"warmth"
4"amidst"
5"whisper"
6"scanning"
7"traced"
8"pulsed"
9"sense of"
10"tracing"
11"racing"
12"unwavering"
13"could feel"
14"chill"
15"glinting"
16"down her spine"
17"gleaming"
18"reminder"
19"intensity"
20"echoed"
21"weight"
22"footsteps"
23"echoing"
24"looming"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches5
maxInWindow3
found
0
label"sense of foreboding"
count4
1
label"air was thick with"
count1
highlights
0"a sense of unease"
1"a sense of dread"
2"The air was thick with"
46.57% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells8
narrationSentences85
matches
0"a sense of unease"
1"e with fear"
2"a sense of dread"
3"felt a chill"
4"a sense of unease"
5"felt a shiver"
6"a sense of dread"
7"felt a chill"
75.63% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences85
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1587
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions44
wordCount1489
uniqueNames9
maxNameDensity1.21
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Carter1
Rory18
Fae4
Grove1
Heartstone4
Pendant4
Earth1
Isolde8
Suddenly3
persons
0"Carter"
1"Rory"
2"Pendant"
3"Isolde"
places
0"Fae"
1"Grove"
globalScore0.896
windowScore0.667
88.27% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences81
glossingSentenceCount2
matches
0"vibration that seemed to resonate from the very earth beneath her feet, a whisper of a language long forgotten"
1"chill that seemed to seep into her very bones"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1587
matches(empty)
91.76% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences89
matches
0"feeling that she watched, that she"
86.84% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean56.68
std25.73
cv0.454
sampleLengths
0111
173
2118
377
480
557
673
761
868
968
1045
1155
1215
1331
1473
1518
1621
1750
1819
1939
2063
2120
2228
2360
2458
2575
2666
2765
88.75% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences85
matches
0"being watched"
1"were obscured"
2"been betrayed"
3"been turned"
4"been banished"
5"been given"
65.59% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs248
matches
0"was doing was looking"
1"was relishing was instilling"
2"was happening"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences89
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount277
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.01444043321299639
lyAdverbCount1
lyAdverbRatio0.0036101083032490976
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
99.94% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean17.83
std7.13
cv0.4
sampleLengths
021
126
219
345
47
524
626
716
819
927
1035
1127
1210
1314
148
1516
1618
1711
1810
1923
2017
2122
2218
2314
2412
2531
2616
2719
289
2918
3011
3126
3221
3314
3415
3515
3618
3720
3822
3928
4018
4110
4214
4321
4416
4516
465
4718
4815
499
35.39% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.2247191011235955
totalSentences89
uniqueOpeners20
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences82
matches
0"Suddenly, a cold wind swept"
1"Suddenly, the figure lunged at"
2"Suddenly, a loud crack echoed"
ratio0.037
44.39% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences82
matches
0"She had come here seeking"
1"She took a deep breath,"
2"She had come here alone,"
3"It had led her here,"
4"She had heard stories, whispers"
5"She listened, her heart pounding"
6"She took a tentative step"
7"She reached the center of"
8"She looked up at the"
9"She felt a sense of"
10"She turned, her eyes scanning"
11"She took a deep breath,"
12"She felt a sudden urge"
13"She took a step forward,"
14"She froze, her heart pounding"
15"It seemed to be made"
16"She took a step back,"
17"She took another step back,"
18"She had come here seeking"
19"She took a deep breath,"
ratio0.439
39.27% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount69
totalSentences82
matches
0"Aurora Carter, known to most"
1"The air was thick with"
2"She had come here seeking"
3"The grove was silent, yet"
4"She took a deep breath,"
5"Rory's fingers traced the crescent-shaped"
6"She had come here alone,"
7"It had led her here,"
8"She had heard stories, whispers"
9"A twig snapped, the sound"
10"Rory froze, her breath catching"
11"She listened, her heart pounding"
12"She took a tentative step"
13"The grove was vast, the"
14"Anything could be hiding in"
15"She reached the center of"
16"The Heartstone Pendant pulsed against"
17"She looked up at the"
18"She felt a sense of"
19"A soft rustle caught her"
ratio0.841
60.98% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences82
matches
0"Now, standing amidst the ancient"
ratio0.012
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences70
technicalSentenceCount14
matches
0"Aurora Carter, known to most as Rory, stepped into the Fae Grove, her heart pounding in her chest like a drumbeat warning her of the unknown."
1"She had come here seeking answers, drawn by the pulsating warmth of the Heartstone Pendant around her neck, but now, standing amidst the rustling leaves and whi…"
2"There was a hum, a vibration that seemed to resonate from the very earth beneath her feet, a whisper of a language long forgotten."
3"She took a deep breath, her eyes scanning the darkness, her ears straining to catch any sound that might betray the presence of another living soul."
4"She took a deep breath, her fingers tracing the edge of the Heartstone Pendant, her mind racing with thoughts of what she was doing here, of what she was lookin…"
5"She took a step forward, her eyes scanning the darkness, her ears straining to catch any sound that might betray the presence of another living soul."
6"She froze, her heart pounding in her chest, her breath catching in her throat."
7"The figure took a step forward, its movements slow, deliberate, as if it was relishing the fear it was instilling in her."
8"The figure was upon her, its cold hands grasping her arms, its eyes glowing with a malevolent light."
9"Isolde turned, her eyes scanning the darkness, her form blurring into a dark streak."
10"She could hear Isolde behind her, her footsteps echoing through the grove, her voice calling out in a cold, menacing tone."
11"She stumbled out of the grove, her breath coming in ragged gasps, her heart pounding in her chest."
12"She looked back, her eyes scanning the darkness, her mind racing with thoughts of what had happened, of what she had learned."
13"And then she saw it, a figure stepping out from behind one of the ancient oaks, its eyes glowing like two cold moons in the darkness."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount3
matches
0"Rory whispered, her voice barely audible over the pounding of her heart"
1"Rory asked, her voice steady despite the fear that gripped her heart"
2"Rory asked, her voice barely audible over the pounding of her heart"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount5
fancyTags
0"Rory whispered (whisper)"
1"it hissed (hiss)"
2"she hissed (hiss)"
3"she hissed (hiss)"
4"she hissed (hiss)"
dialogueSentences12
tagDensity0.667
leniency1
rawRatio0.625
effectiveRatio0.625
70.2551%