Run: 2026-02-19-01KHTR4J06VHZ3TE85SHK14AQ6

Run Details

Duration:
1m 43s
Cost:
$0.003651
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token glowed faintly in Quinn’s palm as she descended the crumbling steps into Camden Town station. Two attempted icings, a blackmail, and now a dead Shade trader found with three ceremonial daggers lodged in his back. All within two weeks. All connected to the Veil Market. Her worn leather watch ticked loudly in the damp silence. Eighteen years on the Met, and she still despised the subterranean jobs. The platform should’ve been abandoned, condemned since the ’80s. Instead, coloured lanterns cast sickly light over market stalls cobbled together from scrap wood and old Tube signs. The smell hit first—ozone, blood, and something cloying like burnt sugar. Supernatural Bazaar. Only those with bone tokens could see the entrance, let alone pass through the wardspell on the ticket barrier. Her partner’s ghost hung in the air, unmentioned. DS Morris would’ve made a joke about the decor. Three years gone, and the hole hadn’t shrunk. “Detective.” A young uniform stood by a stall selling jars of what looked like trapped moonlight. He looked pale. “Constable.” “Over here.” He led her past a table of whispering books and a vendor offering bottled memories in tiny vials. “CSM says it’s a professional hit. Clean.” Quinn glanced at the dagger protruding from the dead trader’s back. The hilt was ornate, silver, and gleamed under the lantern light. “Clean” wasn’t the word she’d use. The body lay sprawled behind a stall draped in black velvet. Symbols she didn’t recognise were painted in what looked like ash around him. A circle, bisected. Not a summoning circle—something else. Protective, maybe. Or a warning. “Eva Kowalski’s here,” the constable said, lowering his voice. “From the museum. They called her in.” Quinn spotted her by a stall selling what appeared to be shadows in glass jars. Round glasses, freckled complexion, nervously tucking a curl of red hair behind her ear. She held a notepad and was sketching the symbols on the ground. “Miss Kowalski.” Eva looked up, green eyes wide behind her lenses. “Detective Quinn. I didn’t expect—” “Walk me through it.” “Right.” Eva adjusted her satchel. “The symbols are a variation on Hermetic containment sigils. Meant to trap a soul or… essence. Prevent it from passing on or being claimed.” “So the killer didn’t just want him dead.” “They wanted him neutralised. Permanently.” Eva pointed to the daggers. “Those aren’t just weapons. They’re anchors. Silver, which disrupts magical energy. They’re holding the containment field in place.” Quinn crouched by the body. The trader’s face was frozen in a silent scream. His hands were clenched, nails digging into his palms. Defensive wounds on his forearms. He’d fought. “Three daggers,” Quinn noted. “Stabbed from behind, yet he has defensive wounds on his front.” “Maybe he turned?” “Look at the angle.” Quinn gestured without touching. “First one here, between the shoulders. Second lower, kidney region. Third here, through the spine. All from behind, all downward thrusts. He was on his knees when they started.” Eva frowned. “He knelt for them?” “Or was forced to.” Quinn examined the ground. Scuff marks, but no real struggle pattern. The ash-circle was undisturbed. “He was standing here when the first blade went in. Went down. Then the second. Third finished it.” She stood, her knees protesting. The lantern light flickered. “CSM thinks it’s gang-related,” the constable offered. “Territory dispute. The Veil Market’s neutral ground, but lately…” “Lately,” Quinn finished, “someone’s been testing boundaries.” Her eyes scanned the stall. The black velvet drape was ripped in one corner. Beneath it, a small brass compass lay half-hidden, its casing patinated with verdigris. She nudged it with a gloved finger. The needle spun wildly before settling, pointing not north, but toward a dark archway at the end of the platform. “What’s through there?” “Old maintenance tunnels,” Eva said. “Sealed off. The market doesn’t use them.” The compass needle trembled. Quinn pocketed it. “Seal the scene. I want every vendor spoken to. Someone saw something.” “Detective,” Eva said quietly. “That compass… It’s a Veil Compass. They’re attuned to supernatural energy. If it’s pointing that way…” “Then there’s something there.” Quinn started toward the archway. “Constable, with me.” The uniform followed, flashlight cutting through the gloom. The archway led into a narrow tunnel, its walls slick with moisture. Graffiti from decades past bled through newer, stranger symbols carved into the brick. The compass needle grew more insistent. Quinn’s light caught a glint on the floor ahead. A silver chain, broken. She crouched, picking it up. A locket, open. Inside, a faded photo of a woman and a child. “Not the victim’s,” she murmured. “Too modern.” “Detective.” The constable’s light swept the wall. “More symbols.” These weren’t ash. They were scratched into the brick, deep gouges. The same bisected circle, repeated like a mantra. Eva traced one with her finger. “This isn’t containment. It’s… tracking. Like breadcrumbs.” “For what?” “For whatever they summoned.” Eva’s voice dropped. “Or whatever they unleashed.” The tunnel ended at a rusted metal door. Sealed shut, but the lock was new. Shiny, untouched by rust. Quinn tested it. Locked. “Should I call for bolt cutters?” “No.” Quinn examined the doorframe. Scratches, recent. Someone had tried to force it. Failed. “Whoever did this came back. Tried to get in.” She stepped back, her light travelling up the door. At the top, a small ventilation grate, loose. “Give me a boost.” The constable linked his hands. Quinn stepped up, the leather of her shoes scraping against brick. She pushed the grate aside, the metal squealing in protest. Dust rained down. Her flashlight beam cut through the darkness beyond. The room was small, a former electrical closet. And it was a shrine. Photographs covered every inch of the walls. Faces she recognised. Traders from the market. Others she didn’t. In the centre, a small table held a single object: a dagger, identical to the ones in the victim’s back, resting on a velvet cloth. But it was the newspaper clippings that froze her blood. Most were about unsolved deaths. Mysterious disappearances. Accidents with strange circumstances. And one, circled in red ink, detailing the death of DS Morris. *Officer Dies in Apparent Fall.* Morris hadn’t fallen. He’d been pushed. By something that left claw marks on the pavement. Marks the coroner called “animal scratches.” Marks Quinn had seen in her nightmares for three years. “Detective?” Eva called from below. “What do you see?” Quinn didn’t answer. Her light settled on a photograph pinned beside Morris’s clipping. A man in his forties, sharp jaw, closely cropped salt-and-pepper hair. Herself, leaving the station house. Someone had been watching. Someone had been collecting. And now they’d left her a gift.
created_at"2026-02-19T10:46:38.348Z" 2/19/2026, 10:46:38 AM
model"microsoft/wizardlm-2-8x22b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1128
moderation_latency(null)
generation_time103062
tokens_prompt4674
tokens_completion1939
native_tokens_prompt4251
native_tokens_completion1638
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00365118
router(null)
provider_responses
0
endpoint_id"92d0658f-b48a-4746-96e7-75ea71d5e060"
id"bc9ba9bb-70c6-48fe-a953-8a98b86658ec"
is_byokfalse
latency1128
model_permaslug"microsoft/wizardlm-2-8x22b"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771497998-HiUyWQ07hyptEufKqWxD"
upstream_id"bc9ba9bb-70c6-48fe-a953-8a98b86658ec"
total_cost0.00365118
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount1
adverbTags
0"Eva said quietly [quietly]"
dialogueSentences49
tagDensity0.388
leniency0.776
rawRatio0.053
effectiveRatio0.041
95.51% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1113
totalAiIsmAdverbs1
found
0
adverb"nervously"
count1
highlights
0"nervously"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
55.08% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1113
totalAiIsms10
found
0
word"silence"
count1
1
word"velvet"
count3
2
word"flickered"
count1
3
word"scanned"
count1
4
word"trembled"
count1
5
word"gloom"
count1
6
word"glint"
count1
7
word"traced"
count1
highlights
0"silence"
1"velvet"
2"flickered"
3"scanned"
4"trembled"
5"gloom"
6"glint"
7"traced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences115
matches(empty)
93.17% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences115
filterMatches
0"watch"
hedgeMatches
0"appeared to"
1"started to"
2"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences145
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords5
totalWords1106
ratio0.005
matches
0"Officer Dies in Apparent Fall."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount823
uniqueNames16
maxNameDensity1.94
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Quinn"
discoveredNames
Quinn16
Camden1
Town1
Shade1
Veil1
Market1
Met1
Tube1
Bazaar1
Morris4
Eva9
Scuff1
Scratches1
Dies1
Apparent1
Marks2
persons
0"Quinn"
1"Morris"
2"Eva"
3"Scuff"
4"Marks"
places
0"Camden"
1"Town"
2"Veil"
3"Market"
4"Apparent"
globalScore0.528
windowScore0.333
63.79% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences58
glossingSentenceCount2
matches
0"looked like trapped moonlight"
1"looked like ash around him"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.904
wordCount1106
matches
0"not north, but toward a dark archway at the end of the platform"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences145
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean18.13
std13.82
cv0.762
sampleLengths
048
122
259
325
41
518
61
727
828
937
1016
1141
122
1314
144
1529
168
1728
1830
1915
203
2137
226
2337
249
2516
267
2754
283
2912
304
3115
3220
3312
3433
356
3631
377
389
3919
4013
412
4211
4319
444
456
4623
4717
484
4929
83.91% Passive voice overuse
Target: ≤2% passive sentences
passiveCount7
totalSentences115
matches
0"been abandoned"
1"were painted"
2"was frozen"
3"were clenched"
4"was ripped"
5"were scratched"
6"been pushed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs149
matches
0"was sketching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences145
ratio0.014
matches
0"The smell hit first—ozone, blood, and something cloying like burnt sugar."
1"Not a summoning circle—something else."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount829
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.024125452352231604
lyAdverbCount8
lyAdverbRatio0.009650180940892641
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences145
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences145
mean7.63
std5.16
cv0.676
sampleLengths
018
120
24
36
410
512
69
718
811
92
1019
118
129
138
141
1515
163
171
1820
197
2011
2111
226
2311
2413
253
265
272
283
299
307
3115
3214
3312
342
359
365
374
385
3924
408
4110
4218
435
449
459
465
472
484
4911
90.34% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5586206896551724
totalSentences145
uniqueOpeners81
97.09% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences103
matches
0"All connected to the Veil"
1"Instead, coloured lanterns cast sickly"
2"Only those with bone tokens"
ratio0.029
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences103
matches
0"Her worn leather watch ticked"
1"Her partner’s ghost hung in"
2"He looked pale."
3"He led her past a"
4"She held a notepad and"
5"His hands were clenched, nails"
6"She stood, her knees protesting."
7"Her eyes scanned the stall."
8"She nudged it with a"
9"She crouched, picking it up."
10"They were scratched into the"
11"She stepped back, her light"
12"She pushed the grate aside,"
13"Her flashlight beam cut through"
14"He’d been pushed."
15"Her light settled on a"
16"Herself, leaving the station house."
ratio0.165
86.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences103
matches
0"The bone token glowed faintly"
1"Her worn leather watch ticked"
2"The platform should’ve been abandoned,"
3"The smell hit first—ozone, blood,"
4"Her partner’s ghost hung in"
5"DS Morris would’ve made a"
6"A young uniform stood by"
7"He looked pale."
8"He led her past a"
9"Quinn glanced at the dagger"
10"The hilt was ornate, silver,"
11"The body lay sprawled behind"
12"Symbols she didn’t recognise were"
13"A circle, bisected."
14"the constable said, lowering his"
15"Quinn spotted her by a"
16"She held a notepad and"
17"Eva looked up, green eyes"
18"Eva adjusted her satchel"
19"Eva pointed to the daggers"
ratio0.748
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences103
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount1
matches
0"But it was the newspaper clippings that froze her blood."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount2
fancyTags
0"Quinn noted (note)"
1"she murmured (murmur)"
dialogueSentences49
tagDensity0.143
leniency0.286
rawRatio0.286
effectiveRatio0.082
89.9476%