Run: 2026-02-19-01KHTR61FWYN8XXZJHW90TCTEN

Run Details

Duration:
14.4s
Cost:
$0.001032
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air shimmered with a strange, humming resonance, thick and liquid as Rory pushed through the tangled veil of shadows. Her hand clenched around the Fae-forged blade, its moonsilver surface cold and unnervingly luminescent in this new world. She had not expected the darkness to breathe, to pulse — as if this space itself was alive, throbbing with an ancient hunger. Behind her, Nyx hovered silently, their faint violet glow flickering as they slipped in and out of invisibility, shadows ebbing and flowing like waves. Their whisper-like voice carried softly, almost lost in the strange current of sound that vibrated through the atmosphere. "Something’s not right," Nyx murmured, voice a whisper that seemed to blend into the humming itself. Aurora tightened her grip, her pulse quickening. The grove was no ordinary park, no simple fissure between Earth and some distant realm. The standing stones of Richmond’s Fae Grove, those ancient oak sentinels, had vanished beneath a weight of twisting crystalline structures, towering columns that shimmered with iridescent hues no mortal eye could name. The space bent and stretched, as if the ground beneath her feet had become a living, breathing membrane. The ground beneath them rippled, phosphorescent fungi sprouting like slow explosions of light from cracks in the earth. Aurora’s eyes darted across the alien plants—vivid cerulean leaves with shimmering veins, half-formed tendrils reaching out like expectant fingers. The air smelled of sweet decay and metallic tang, the scent intertwined with a strange warmth that prickled her skin. "Feel that?" Nyx breathed, voice almost a ripple in the thick atmosphere. "It’s like the Veil is weeping." Aurora’s focus shifted to the far horizon, where a vapourous shimmer distorted the fabric of reality itself. She remembered Isolde’s cryptic warning: the Veil was weaker here, fragile like a spider's web stretched thin beneath a storm. Any slip could unleash forces beyond understanding. She stepped forward, cautious, a slow hand running over the warped surface of a nearby stone. It pulsed faintly—rough, jagged, a fragment of moss-covered ash—as if from a time long lost. Behind her, the others moved with a mixture of awe and trepidation. Nyx drifted closer to one of the crystalline columns, their shadowy form flickering. "This place... it’s not just between worlds. It’s alive with it. Have you seen anything like this?" Aurora shook her head. Her voice was careful, deliberate. "No. Whatever this is, it’s older than any curse or magic I’ve studied. The Fae haven’t touched this realm in centuries. Not naturally." As she spoke, a deep, resonant hum vibrated through the air, causing the ground to tremble beneath her boots. The crystalline structures vibrated in tandem, their surfaces flowing like liquid silver, casting shimmering reflections that danced like flickering flames. From the centre of their strange gathering, a faint, glowing sphere emerged — not light, but a pure, vibrating essence that seemed to pulse with the heartbeat of the place. Nyx’s faint glow became a hesitant flicker. "That... feels like the core of it. Like the place itself is alive in ways we never knew." Aurora approached the sphere, pulling the Heartstone Pendant from beneath her cloak. Its crimson glow pulsed in tandem with the sphere’s rhythm, a faint heartbeat of its own. She brushed fingertips over the pendant, feeling warmth surge from its depths as if responding to the realm’s own pulse. "Now we see why the Fae left," she murmured. "Or why someone sealed this in shadow and silence." She looked round, eyes sharp. "Whatever powers dwell here, they’re waking up." A sudden shift in the atmosphere made her freeze. The crystal columns rippled once again, sending a cascade of fractured reflections rippling across the ground. The hum turned into a discordant whine, almost a scream, that clawed at her senses. Behind her, Nyx curled into a more solid form of shadow, shifting uneasily. "The Veil’s breaking. We need to move—" A fracture in space tore open just beyond the towering crystalline pillars, a jagged tear that shimmered with unnatural light. From within, an unearthly, swirling shadow spilled out, tumbling like an endless midnight tide, breaking apart into tendrils that reached out like grasping fingers. Aurora’s eyes widened. Her grip tightened on the Fae blade, the glow of moonsilver dancing across her face. She darted forward, voice sharp. "Run!" The others didn’t hesitate. Nyx dissolved into shadow again, threading through the air with a whisper of darkness. Isabel Varga’s delicate half-fae form appeared between her and the terrifying shadow-husk. Her pale lavender eyes flashed with defiance. "Stay back," Isolde commanded, voice echoing with a strange, primal energy. Her silver hair caught the shifting light, an ethereal bloom amid chaos. She raised her hand, lips moving in cryptic rhyme. The shadow’s tendrils recoiled, a ripple of intangible dread spreading through the air. The ground trembled again, fissures arching beneath their feet like lightning scars. The realm was cracking apart—this was the true centre of its chaos. Aurora darted a quick glance at the sphere. It shuddered, fracturing like brittle glass. Her mind raced, grappling with the strange, luminous place that defied every rule she knew. "That’s no natural tear." She clenched her jaw. "Someone’s forcing this open. Or it’s been waiting." A deafening crack split the sky, and the shadow vomited forth a wave of darkness that choked the air, a void that sucked light and sound into an abyss. Aurora’s breath caught, the blade in her hand trembling as the very fabric of this realm buckled around her. Nyx reappeared beside her, eyes faintly glowing violet, voice whispering. "We must seal it — now — or everything ends." Aurora hesitated, then nodded. Her pulse pounded in her ears. The ancient place shimmered, on the verge of implosion. From within the darkness, a shadowy maw opened wider, hungry, relentless. She reached deep into her coat, clutching the Heartstone Pendant, feeling it pulse fiercely, urging her to act. The world around her flickered, splintering into fractured light and shadow. "Whatever this realm’s been hiding... it’s waking up."
created_at"2026-02-19T10:47:26.979Z" 2/19/2026, 10:47:26 AM
model"openai/gpt-4.1-nano-2025-04-14"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency399
moderation_latency(null)
generation_time14216
tokens_prompt5338
tokens_completion1639
native_tokens_prompt4855
native_tokens_completion1367
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0010323
router(null)
provider_responses
0
endpoint_id"9251cee5-5503-4be9-9439-7ae21ff062a3"
id"resp_0eaa6479e1c0e77c016996ea3f0c488190a5a5fccdca27411f"
is_byokfalse
latency89
model_permaslug"openai/gpt-4.1-nano-2025-04-14"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498046-vNjrctGU8dC4CpvLuSDL"
upstream_id"resp_0eaa6479e1c0e77c016996ea3f0c488190a5a5fccdca27411f"
total_cost0.0010323
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences16
tagDensity0.375
leniency0.75
rawRatio0
effectiveRatio0
90.06% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1006
totalAiIsmAdverbs2
found
0
adverb"softly"
count1
1
adverb"very"
count1
highlights
0"softly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1006
totalAiIsms41
found
0
word"shimmered"
count4
1
word"resonance"
count1
2
word"pulse"
count6
3
word"whisper"
count3
4
word"vibrated"
count3
5
word"sentinels"
count1
6
word"weight"
count1
7
word"crystalline"
count4
8
word"warmth"
count2
9
word"pulsed"
count2
10
word"trepidation"
count1
11
word"flicker"
count1
12
word"depths"
count1
13
word"silence"
count1
14
word"crystal"
count1
15
word"fractured"
count2
16
word"dancing"
count1
17
word"echoing"
count1
18
word"trembled"
count1
19
word"raced"
count1
20
word"grappling"
count1
21
word"maw"
count1
22
word"flickered"
count1
highlights
0"shimmered"
1"resonance"
2"pulse"
3"whisper"
4"vibrated"
5"sentinels"
6"weight"
7"crystalline"
8"warmth"
9"pulsed"
10"trepidation"
11"flicker"
12"depths"
13"silence"
14"crystal"
15"fractured"
16"dancing"
17"echoing"
18"trembled"
19"raced"
20"grappling"
21"maw"
22"flickered"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count1
1
label"clenched jaw/fists"
count1
highlights
0"eyes widened"
1"clenched her jaw"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences64
matches(empty)
98.21% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences64
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences74
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1001
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
98.22% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount869
uniqueNames13
maxNameDensity1.04
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Nyx"
discoveredNames
Rory1
Fae-forged1
Nyx8
Aurora9
Earth1
Richmond1
Fae3
Grove1
Isolde2
Veil1
Heartstone2
Pendant2
Varga1
persons
0"Rory"
1"Nyx"
2"Aurora"
3"Isolde"
4"Pendant"
5"Varga"
places
0"Earth"
1"Richmond"
2"Fae"
3"Grove"
globalScore0.982
windowScore1
13.64% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences55
glossingSentenceCount3
matches
0"whisper that seemed to blend into the humming itself"
1"essence that seemed to pulse with the heartbeat of the place"
2"as if responding to the realm’s own pulse"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.999
wordCount1001
matches
0"not light, but a pure, vibrating essence"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences74
matches(empty)
82.52% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean35.75
std15.69
cv0.439
sampleLengths
061
142
216
372
457
518
644
743
830
932
1069
1125
1248
1330
1440
1520
1644
1724
1837
1932
2037
2129
2216
2348
2420
2530
2629
278
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences64
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs143
matches
0"was cracking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences5
totalSentences74
ratio0.068
matches
0"She had not expected the darkness to breathe, to pulse — as if this space itself was alive, throbbing with an ancient hunger."
1"Aurora’s eyes darted across the alien plants—vivid cerulean leaves with shimmering veins, half-formed tendrils reaching out like expectant fingers."
2"It pulsed faintly—rough, jagged, a fragment of moss-covered ash—as if from a time long lost."
3"From the centre of their strange gathering, a faint, glowing sphere emerged — not light, but a pure, vibrating essence that seemed to pulse with the heartbeat of the place."
4"The realm was cracking apart—this was the true centre of its chaos."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount876
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.033105022831050226
lyAdverbCount8
lyAdverbRatio0.0091324200913242
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences74
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences74
mean13.53
std6.52
cv0.482
sampleLengths
020
118
223
324
418
516
67
715
832
918
1018
1119
1220
1312
146
1517
1620
177
1816
1915
2012
2113
2217
234
245
2523
2619
2720
2830
297
3018
3112
3216
3320
349
3514
367
379
3816
3915
4013
417
4220
4324
443
4515
465
471
484
4914
50.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.35135135135135137
totalSentences74
uniqueOpeners26
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences63
matches(empty)
ratio0
93.02% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences63
matches
0"Her hand clenched around the"
1"She had not expected the"
2"Their whisper-like voice carried softly,"
3"She remembered Isolde’s cryptic warning:"
4"She stepped forward, cautious, a"
5"It pulsed faintly—rough, jagged, a"
6"Her voice was careful, deliberate."
7"Its crimson glow pulsed in"
8"She brushed fingertips over the"
9"She looked round, eyes sharp"
10"Her grip tightened on the"
11"She darted forward, voice sharp."
12"Her pale lavender eyes flashed"
13"Her silver hair caught the"
14"She raised her hand, lips"
15"It shuddered, fracturing like brittle"
16"Her mind raced, grappling with"
17"She clenched her jaw"
18"Her pulse pounded in her"
19"She reached deep into her"
ratio0.317
15.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences63
matches
0"The air shimmered with a"
1"Her hand clenched around the"
2"She had not expected the"
3"Their whisper-like voice carried softly,"
4"Nyx murmured, voice a whisper"
5"Aurora tightened her grip, her"
6"The grove was no ordinary"
7"The standing stones of Richmond’s"
8"The space bent and stretched,"
9"The ground beneath them rippled,"
10"Aurora’s eyes darted across the"
11"The air smelled of sweet"
12"Nyx breathed, voice almost a"
13"Aurora’s focus shifted to the"
14"She remembered Isolde’s cryptic warning:"
15"Any slip could unleash forces"
16"She stepped forward, cautious, a"
17"It pulsed faintly—rough, jagged, a"
18"Nyx drifted closer to one"
19"Aurora shook her head."
ratio0.889
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences63
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount11
matches
0"Their whisper-like voice carried softly, almost lost in the strange current of sound that vibrated through the atmosphere."
1"The standing stones of Richmond’s Fae Grove, those ancient oak sentinels, had vanished beneath a weight of twisting crystalline structures, towering columns tha…"
2"The space bent and stretched, as if the ground beneath her feet had become a living, breathing membrane."
3"The air smelled of sweet decay and metallic tang, the scent intertwined with a strange warmth that prickled her skin."
4"It pulsed faintly—rough, jagged, a fragment of moss-covered ash—as if from a time long lost."
5"The crystalline structures vibrated in tandem, their surfaces flowing like liquid silver, casting shimmering reflections that danced like flickering flames."
6"From the centre of their strange gathering, a faint, glowing sphere emerged — not light, but a pure, vibrating essence that seemed to pulse with the heartbeat o…"
7"She brushed fingertips over the pendant, feeling warmth surge from its depths as if responding to the realm’s own pulse."
8"A fracture in space tore open just beyond the towering crystalline pillars, a jagged tear that shimmered with unnatural light."
9"Her mind raced, grappling with the strange, luminous place that defied every rule she knew."
10"She reached deep into her coat, clutching the Heartstone Pendant, feeling it pulse fiercely, urging her to act."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount3
matches
0"Nyx breathed, voice almost a ripple in the thick atmosphere"
1"She looked, eyes sharp"
2"Isolde commanded, voice echoing with a strange, primal energy"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"Nyx murmured (murmur)"
1"Nyx breathed (breathe)"
2"she murmured (murmur)"
dialogueSentences16
tagDensity0.188
leniency0.375
rawRatio1
effectiveRatio0.375
66.9446%