Run: 2026-02-19-01KHTR661K9AMD7BA0C2RPZ6KJ

Run Details

Duration:
27.1s
Cost:
$0.022950
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The narrow pathway wound like a serpent through the dense foliage, its gravel path hidden beneath a layer of fallen leaves and dancing shadows. Aurora, armed with nothing more than her wits and the faint glow of her phone's torch, pressed forward. Her heart hammered a nervous tattoo against her ribs, echoing the insistent thrum of the bassline reverberating in the distance. The evening's chill slid beneath her jacket, raising goosebumps along her arms, though she wasn't sure if it was entirely due to the temperature drop. The Grove had a reputation, and she had come willingly, hoping to find answers, or at least a clue to her origins. But now, as the comforting warmth of the bonfire and its circle of masked strangers faded behind her, Aurora wondered if she had made a terrible mistake. "Follow the path, and you'll find what you seek." The woman's voice, thick with an accent from a distant shore, had lured her here. Aurora had sought guidance from the illustrious yet elusive Isolde, known in some circles as the Queen of Stars. She promised knowledge of the arcane, of hidden paths between worlds, and perhaps, just perhaps, a chance to understand the visions that plagued Aurora's sleep. Yet, as her torchlight glinted off the sleek stone surface of an ancient standing stone, its surface adorned with intricate spiralling patterns, Aurora's breath caught in her throat. These markers were not meant to be crossed. They were warnings, not invitations. Her fingers traced the deep grooves of the stone as she paused, breath misting in the crisp night air. Was this the place? Or had she stumbled into a trap, a twisted reflection of what she sought? Her thumb brushed the cool metal of the Heartstone Pendant, its deep crimson glow pulsing against her palm. It had been left on her pillow one morning, a gift from an unknown benefactor. She had felt its draw, the weight of its magic, and sensed it could be more than just a pretty trinket. Perhaps this was what led her astray, an echo of the stone's power pulling her towards the Grove. A rustle in the underbrush ahead made Aurora start, her heart stuttering before resuming its anxious rhythm. She froze, willing her ears to strain for any sound above the pounding of blood in her ears. Silence reigned, disturbed only by a hoarse groan carried on the wind. Or was it the bass from the distant bonfire, distorted by distance and the muffling effect of the trees? The path forked ahead, the right branch veering sharply eastward, while the left curved gently northwest. The standing stones framed the juncture, their weathered surfaces bearing witness to the passage of time. Aurora's instincts screamed at her to turn back, to seek the safety of the bonfire and its enigmatic company. Yet, something compelled her forward, a whispered promise of discovery lurking just beyond her reach. Each step now echoed through the forest, the gravel crunching beneath her boots, announcing her presence to whatever unseen forces lurked nearby. Overhead, the canopy of branches seemed to close in, the gnarled limbs of aged oaks resembling twisted claws reaching for the sky. In the periphery of her vision, something gleamed, a subtle flicker of light dancing just beyond reach. She paused, breath caught, her attention focused on the source. It seemed to flow, not a static point but a moving flame, weaving through the underbrush. A marsh light, drawn to the living? Or a signpost beckoning her further into the Grove? The light darted forward, revealing itself as a luminescent moth, its wings shimmering in the darkness, leaving a trail of phosphorescent dots floating in the air. Aurora exhaled slowly, allowing the tension in her shoulders to dissipate. Yet, even as the first moth disappeared, another joined the aerial dance, followed by a third and a fourth, until a cloud of glowing wings fluttered ahead, drawing her eyes onward. "Beautiful," she breathed, the word escaping her lips unbidden. What strange creatures found their home in this place? Could Isolde's magic extend even to insects, drawing them here to dance under the moonless sky? The path curved again, the glowing moths swooping and diving in what almost seemed a playful display. Her eyes traced their erratic paths, noting the density of their numbers as they filled the air, until a gap in their ranks revealed something darker—a shape approaching. She started to backpedal, her heart rate quickening, echoing the moth's frantic flight. What had she stumbled upon? A circle of stone laid a warning boundary, yet here she was, beckoned by lights and promises, now face to face with what she had feared. It stepped from the shadows, its form cloaked in darkness, revealing nothing but two luminous points—eyes that glowed like embers in the night. It moved with silent grace, its steps sure and measured, unhurried. Was this a guardian, a protector of this cursed place? Or had her curiosity earned her a place among the victims of the Grove? The moths swirled, their paths erratic, a desperate attempt to hinder the creature's advance. It seemed indifferent, its eyes unwavering, fixed upon Aurora. Its approach was slow, measured. Each step forward seemed to drain the life from the forest, the glow of the moths dimming, the air growing heavy with the weight of unspoken intent. She turned, her feet carrying her away, instinct driving her to flee. Yet, even as she ran, her mind screamed for her to turn, to face the approaching darkness, to stare into the abyss and fight. But her body overruled, feet pounding the earth, arms pumping as she burst through the circle of standing stones, her retreat a panicked dash back towards the bonfire. The moths, their brilliant illumination fading with each passing moment, continued to harry her pursuer, their desperate fluttering forming a barrier. But for how long could they stall the inevitable?
created_at"2026-02-19T10:47:31.643Z" 2/19/2026, 10:47:31 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency778
moderation_latency140
generation_time26895
tokens_prompt4560
tokens_completion1500
native_tokens_prompt4136
native_tokens_completion1261
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.02295
router(null)
provider_responses
0
endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"3a8a5c52-1b25-483d-9551-ec2c4aa8fe1a"
is_byokfalse
latency778
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771498051-rmvdLmvfsk4AZiV2Dwqa"
upstream_id"3a8a5c52-1b25-483d-9551-ec2c4aa8fe1a"
total_cost0.02295
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences2
tagDensity1
leniency1
rawRatio0
effectiveRatio0
84.83% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount989
totalAiIsmAdverbs3
found
0
adverb"sharply"
count1
1
adverb"gently"
count1
2
adverb"slowly"
count1
highlights
0"sharply"
1"gently"
2"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount989
totalAiIsms28
found
0
word"dancing"
count2
1
word"echoing"
count2
2
word"chill"
count1
3
word"comforting"
count1
4
word"warmth"
count1
5
word"intricate"
count1
6
word"traced"
count2
7
word"weight"
count2
8
word"echo"
count1
9
word"pounding"
count2
10
word"silence"
count1
11
word"enigmatic"
count1
12
word"echoed"
count1
13
word"flicker"
count1
14
word"tension"
count1
15
word"dance"
count2
16
word"fluttered"
count1
17
word"measured"
count2
18
word"unwavering"
count1
19
word"unspoken"
count1
20
word"pumping"
count1
highlights
0"dancing"
1"echoing"
2"chill"
3"comforting"
4"warmth"
5"intricate"
6"traced"
7"weight"
8"echo"
9"pounding"
10"silence"
11"enigmatic"
12"echoed"
13"flicker"
14"tension"
15"dance"
16"fluttered"
17"measured"
18"unwavering"
19"unspoken"
20"pumping"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences58
matches(empty)
44.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences58
filterMatches(empty)
hedgeMatches
0"seemed to"
1"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences58
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords987
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount977
uniqueNames7
maxNameDensity0.92
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Grove4
Aurora9
Isolde2
Queen1
Stars1
Heartstone1
Pendant1
persons
0"Aurora"
1"Isolde"
places
0"Grove"
globalScore1
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"seemed indifferent its eyes unwavering, fixed upon Aurora"
98.68% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.013
wordCount987
matches
0"not a static point but a moving flame, weaving through the underbrush"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences58
matches(empty)
24.27% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs17
mean58.06
std13.64
cv0.235
sampleLengths
062
174
268
378
472
566
666
744
859
968
1034
1145
1244
1358
1455
1564
1630
93.16% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences58
matches
0"been left"
1"was, beckoned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs166
matches(empty)
44.33% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences58
ratio0.034
matches
0"Her eyes traced their erratic paths, noting the density of their numbers as they filled the air, until a gap in their ranks revealed something darker—a shape approaching."
1"It stepped from the shadows, its form cloaked in darkness, revealing nothing but two luminous points—eyes that glowed like embers in the night."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount979
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.024514811031664963
lyAdverbCount6
lyAdverbRatio0.006128702757916241
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences58
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences58
mean17.02
std6.88
cv0.404
sampleLengths
024
118
220
325
422
527
624
719
825
928
108
115
1219
134
1414
1518
1615
1721
1818
1917
2018
2112
2219
2316
2416
2519
2615
2722
2822
2917
3010
3116
327
339
3426
3511
3631
379
389
3916
4017
4128
4213
435
4426
4523
4611
4710
4814
4914
58.05% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.3793103448275862
totalSentences58
uniqueOpeners22
57.47% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences58
matches
0"Perhaps this was what led"
ratio0.017
95.86% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences58
matches
0"Her heart hammered a nervous"
1"She promised knowledge of the"
2"They were warnings, not invitations."
3"Her fingers traced the deep"
4"Her thumb brushed the cool"
5"It had been left on"
6"She had felt its draw,"
7"She froze, willing her ears"
8"She paused, breath caught, her"
9"It seemed to flow, not"
10"she breathed, the word escaping"
11"Her eyes traced their erratic"
12"She started to backpedal, her"
13"It stepped from the shadows,"
14"It moved with silent grace,"
15"It seemed indifferent, its eyes"
16"Its approach was slow, measured."
17"She turned, her feet carrying"
ratio0.31
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount39
totalSentences58
matches
0"The narrow pathway wound like"
1"Aurora, armed with nothing more"
2"Her heart hammered a nervous"
3"The evening's chill slid beneath"
4"The Grove had a reputation,"
5"The woman's voice, thick with"
6"Aurora had sought guidance from"
7"She promised knowledge of the"
8"These markers were not meant"
9"They were warnings, not invitations."
10"Her fingers traced the deep"
11"Her thumb brushed the cool"
12"It had been left on"
13"She had felt its draw,"
14"A rustle in the underbrush"
15"She froze, willing her ears"
16"Silence reigned, disturbed only by"
17"The path forked ahead, the"
18"The standing stones framed the"
19"Aurora's instincts screamed at her"
ratio0.672
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount4
totalSentences58
matches
0"Yet, as her torchlight glinted"
1"Yet, something compelled her forward,"
2"Yet, even as the first"
3"Yet, even as she ran,"
ratio0.069
65.22% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount5
matches
0"Her heart hammered a nervous tattoo against her ribs, echoing the insistent thrum of the bassline reverberating in the distance."
1"A rustle in the underbrush ahead made Aurora start, her heart stuttering before resuming its anxious rhythm."
2"Each step now echoed through the forest, the gravel crunching beneath her boots, announcing her presence to whatever unseen forces lurked nearby."
3"The light darted forward, revealing itself as a luminescent moth, its wings shimmering in the darkness, leaving a trail of phosphorescent dots floating in the a…"
4"She turned, her feet carrying her away, instinct driving her to flee."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"she breathed, the word escaping her lips unbidden"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she breathed (breathe)"
dialogueSentences2
tagDensity0.5
leniency1
rawRatio1
effectiveRatio1
78.3183%