Run: 2026-02-19-01KHTR7JVCD8KQHR2GJJEGNQM9

Run Details

Duration:
37.6s
Cost:
$0.025980
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The old bike rattled over the ancient cobblestones of the deserted path, its headlamp casting an eerie glow through the darkness. Aurora, or Rory as her friends called her, gripped the handlebars tighter, her heart pounding in her chest. It was an ordinary night shift delivering for the Golden Empress, or so she thought. But when Yu-Fei had handed her that last order, she knew something was amiss. A cryptic note. An address in Richmond Park. 'Soul food. Deliver yourself,' it read. Rory was no stranger to the supernatural, having grown up hearing tales of the Fae from her Welsh mother. But this felt different. The chill in the air had nothing to do with the late-night breeze. It was as if the very air became heavier as she pedalled deeper into the park's depths. The path seemed longer than it should have been, and the usual signs of urban life had all but vanished. No distant traffic noise. No drunken laughs from the nearby pubs. Only the soft whoosh of her tyres on the ancient stones and the rhythmic creak of her old bike's chain broke the unnatural silence. The pathway she was rushing down should have been familiar – she had ventured into Richmond Park's wilderness more times than she could remember as a kid – and yet, a suffocating foreignness washed over her. "Damn GPS," she muttered to herself, her breath forming fleeting mist clouds in the cool air. As Rory glanced down, the bike's worn-out screen displayed a small pulsating red dot. A few metres down the zigzagging path, a faint golden light hinted at a lantern or a lit window. "Can't be far now." Her gaze shifted back to the road as she caught a glimpse of something moving in her periphery. But in the seconds she had her eyes locked on what seemed to be a fleeting shadow, nothing was amiss. "This damned GPS better not be messing with me," she muttered. A sudden overwhelming sense of being watched made her neck hairs stand on end. With her heart banging on her ribcage like a heavy bass drum, Rory snapped her head towards every sound or movement, like a frightened old horse eyeing every hedgerow and hiding spot on the looming presence of a snake. Her eyes darted around the surrounding brushwood like a spring-loaded mechanism hunting for the threat. Trees became ominous silhouettes, their branches reaching like skeletal hands. In the eerie silence, every distant bird or rustling tree seemed to signal an approaching danger. The deeper she ventured, the stronger the conviction of being observed grew. She rubbed her wrist, feeling the small crescent-shaped scar and remembering the stakes. Her breath grew more laboured, and the misty air thickened as if turning into cotton wool that forced her to wheeze. After a sharp turn, the path opened up to a clearing nestled in a dense cluster of ancient oaks. It was warmer here, like a patch of summer in this spring night. Wildflowers bloomed in vibrant colours under the glow of several scattered lanterns. She stepped inside and pulled out the note, reading it again: 'Amongst the ancient oaks, you shall find her. Do not fail us, soul.' Rory's hands trembled as the pendant resting at her neck suddenly pulsed with warmth. Peering closer, she noticed the peculiar stone-like markers that circled the grove's perimeter, each one surrounded by a ring of colourful flowers, a deliberate offering. "What the hell is this place?" she whispered, scanning the perimeter for the source of the light. "This isn't real." An oppressive weight pressed down on her shoulders, the air thick with anticipation. Every sense was heightened, from the scent of blooming roses to the chill on her skin. She realised she was holding her breath, waiting for something to break the silence. An owl's hoot, followed by the distant rustle of leaves, was enough to break her from her trance. She crept forward, her breathing shallow as she stepped between the pillars. The mist hung low, caressing her ankles. Part of her considered turning back, but she told herself it was only her overactive imagination. She pointed the beam of light from her headlamp towards a figure sitting atop a large flat stone nestled between two hundred-year-old oaks, only to find the stone empty when she arrived. "Hello?" Her voice echoed across the clearing, a hollow reminder of her solitude. The chill returned, and she shivered. Just as she was about to leave, a woman's voice whispered from the shadows. "This place... it is not for mortals." The voice was soft and melodic, yet carried an eerie resonance. Rory's heart leapt into her throat. Frozen in place, she tried to spot the speaker. "Who are you?" Her voice quavered. "More importantly, who are you, mortal? And how did you find this place?" The voice grew closer, and a figure emerged from the darkness. A woman, with long, curly hair as dark as pitch, fell into step alongside her. Her face was striking, with high cheekbones and bright green eyes. She wore a flowing gown the colour of deep midnight, with golden symbols embroidered along the hem. "You…" Rory's throat tightened as recognition dawned. "You're Isolde." She couldn't believe she was face-to-face with the infamous queen of the Fae. Isolde smiled, revealing pointed teeth. "Impressive. Most would not dare approach me directly." Her voice was soothing, almost hypnotic. "But you, mortal, have been chosen for a reason." "Chosen?" Rory's gaze darted around the grove, taking in the ethereal beauty that was at odds with the growing sense of foreboding within her. "Chosen for what?" Isolde laughed, a melodious sound that echoed through the grove. "Your fate has not yet been sealed, mortal. You must choose your path." The Fae queen stepped closer, and Rory felt her skin prickle as the woman's presence seemed to invade her personal space. "Why here? Why bring me here?" At Isolde's innocent smile, Rory felt a twinge of doubt. She wanted to trust the Fae queen, but her instincts told her to run. She clutched the pendant at her neck, feeling its warmth seep into her skin. "This place holds power, and your path lies within it. But know that your journey will not be without consequence. The choices you make here will echo throughout your existence." Isolde's eyes flickered, and a momentary darkness passed over her face. Rory's stomach dropped. "I don't understand. What do you mean?" Isolde nodded towards the standing stones. "The grove is a nexus, a gateway. Choose where your path leads, mortal. But remember, the consequences can be dire." Without another word, the Fae queen vanished into the shadows, leaving Rory alone in the eerie silence of the grove. She hesitated, her mind racing as she weighed her choices. The pendant's warmth reminded her of the strange note she had received. Rory knew she wasn't just a messenger here. She was a willing pawn in a larger game, with secrets bound to unravel the more she lingered. Within the roots of this unearthly place, an evil was growing.
created_at"2026-02-19T10:48:17.527Z" 2/19/2026, 10:48:17 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency177
moderation_latency196
generation_time37345
tokens_prompt4560
tokens_completion1775
native_tokens_prompt4136
native_tokens_completion1564
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.02598
router(null)
provider_responses
0
endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"a66e55ed-556c-4549-af23-e7bcd8042b87"
is_byokfalse
latency177
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771498097-fO9HHqDrSTWevQjSobuL"
upstream_id"a66e55ed-556c-4549-af23-e7bcd8042b87"
total_cost0.02598
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
57.14% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount2
adverbTags
0"Her gaze shifted back [back]"
1"Rory's gaze darted around [around]"
dialogueSentences20
tagDensity0.7
leniency1
rawRatio0.143
effectiveRatio0.143
91.60% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1190
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"suddenly"
count1
highlights
0"very"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1190
totalAiIsms38
found
0
word"pounding"
count1
1
word"amiss"
count2
2
word"chill"
count3
3
word"depths"
count1
4
word"rhythmic"
count1
5
word"silence"
count4
6
word"familiar"
count1
7
word"fleeting"
count2
8
word"sense of"
count2
9
word"looming"
count1
10
word"trembled"
count1
11
word"pulsed"
count1
12
word"warmth"
count3
13
word"scanning"
count1
14
word"oppressive"
count1
15
word"weight"
count1
16
word"anticipation"
count1
17
word"echoed"
count2
18
word"reminder"
count1
19
word"resonance"
count1
20
word"foreboding"
count1
21
word"echo"
count1
22
word"flickered"
count1
23
word"stomach"
count1
24
word"racing"
count1
25
word"pawn"
count1
26
word"unravel"
count1
highlights
0"pounding"
1"amiss"
2"chill"
3"depths"
4"rhythmic"
5"silence"
6"familiar"
7"fleeting"
8"sense of"
9"looming"
10"trembled"
11"pulsed"
12"warmth"
13"scanning"
14"oppressive"
15"weight"
16"anticipation"
17"echoed"
18"reminder"
19"resonance"
20"foreboding"
21"echo"
22"flickered"
23"stomach"
24"racing"
25"pawn"
26"unravel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
92.11% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells3
narrationSentences76
matches
0"d with warmth"
1"k with anticipation"
2"felt a twinge"
67.67% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences76
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences82
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1183
ratio0
matches(empty)
89.29% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions1
matches
0"With her heart banging on her ribcage like a heavy bass drum, Rory snapped her head towards every sound or movement, lik…"
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount1021
uniqueNames10
maxNameDensity1.27
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Rory13
Golden1
Empress1
Yu-Fei1
Richmond2
Park2
Fae5
Welsh1
Do1
Isolde5
persons
0"Rory"
1"Yu-Fei"
2"Isolde"
places
0"Richmond"
1"Park"
2"Do"
globalScore0.863
windowScore0.5
36.36% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount3
matches
0"It was as if the very air became heavier as she pedalled deeper into the park's depths"
1"seemed longer than it should have been, and the usual signs of urban life had all but vanished"
2"as if turning into cotton wool that forced her to wheeze"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1183
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences82
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs24
mean49.29
std30.19
cv0.612
sampleLengths
082
1144
249
353
468
538
6102
739
820
961
1067
1133
1218
1321
1467
1522
1628
1727
1844
1944
2041
2110
2226
2379
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences76
matches
0"was heightened"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs174
matches
0"was rushing"
1"was holding"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences1
totalSentences82
ratio0.012
matches
0"The pathway she was rushing down should have been familiar – she had ventured into Richmond Park's wilderness more times than she could remember as a kid – and yet, a suffocating foreignness washed over her."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount188
adjectiveStacks0
stackExamples(empty)
adverbCount0
adverbRatio0
lyAdverbCount1
lyAdverbRatio0.005319148936170213
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences82
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences82
mean14.43
std8.04
cv0.557
sampleLengths
021
118
215
314
43
55
62
74
819
94
1013
1117
1220
134
147
1524
1636
1716
1814
1919
2022
2120
2211
2314
2439
2515
2610
2716
2812
2913
3021
3119
3213
3312
3419
355
3614
3725
3817
393
4013
4116
4214
4318
4412
457
4616
4732
4813
496
78.46% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5
totalSentences82
uniqueOpeners41
45.05% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences74
matches
0"Only the soft whoosh of"
ratio0.014
95.68% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences74
matches
0"It was an ordinary night"
1"It was as if the"
2"she muttered to herself, her"
3"Her gaze shifted back to"
4"Her eyes darted around the"
5"She rubbed her wrist, feeling"
6"Her breath grew more laboured,"
7"It was warmer here, like"
8"She stepped inside and pulled"
9"she whispered, scanning the perimeter"
10"She realised she was holding"
11"She crept forward, her breathing"
12"She pointed the beam of"
13"Her voice echoed across the"
14"Her voice quavered"
15"Her face was striking, with"
16"She wore a flowing gown"
17"She couldn't believe she was"
18"Her voice was soothing, almost"
19"She wanted to trust the"
ratio0.311
81.62% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences74
matches
0"The old bike rattled over"
1"Aurora, or Rory as her"
2"It was an ordinary night"
3"A cryptic note."
4"An address in Richmond Park."
5"Rory was no stranger to"
6"The chill in the air"
7"It was as if the"
8"The path seemed longer than"
9"The pathway she was rushing"
10"she muttered to herself, her"
11"Her gaze shifted back to"
12"A sudden overwhelming sense of"
13"Her eyes darted around the"
14"Trees became ominous silhouettes, their"
15"The deeper she ventured, the"
16"She rubbed her wrist, feeling"
17"Her breath grew more laboured,"
18"It was warmer here, like"
19"Wildflowers bloomed in vibrant colours"
ratio0.757
67.57% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences74
matches
0"Just as she was about"
ratio0.014
79.37% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount4
matches
0"With her heart banging on her ribcage like a heavy bass drum, Rory snapped her head towards every sound or movement, like a frightened old horse eyeing every he…"
1"She rubbed her wrist, feeling the small crescent-shaped scar and remembering the stakes."
2"Peering closer, she noticed the peculiar stone-like markers that circled the grove's perimeter, each one surrounded by a ring of colourful flowers, a deliberate…"
3"She realised she was holding her breath, waiting for something to break the silence."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount2
matches
0"she muttered, her breath forming fleeting mist clouds in the cool air"
1"The voice grew, and a figure emerged from the darkness"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"she muttered (mutter)"
1"she muttered (mutter)"
2"she whispered (whisper)"
dialogueSentences20
tagDensity0.15
leniency0.3
rawRatio1
effectiveRatio0.3
79.5155%