Run: 2026-02-19-01KHTR8DM2JWJYEXEZQN1VE25T

Run Details

Duration:
26.3s
Cost:
$0.016513
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora crouched behind the nearest standing stone, breath ragged, torchlight trembling across its rough bark. Her pulse drummed through her ears. The clearing’s centre lay open, bare earth scattered with pale wildflowers that gleamed like ghostly eyes in the beam. Heartstone Pendant pressed warm against her chest, a faint throb urging her forward. She’d come for that warmth, tracking its faint pulse through Richmond Park. Now every instinct screamed wrongness. Something watched from the treeline where oak trunks stood sentinel, carved runes half-hidden under ivy tendrils. A breeze whispered through the grove, though the air hung still. A susurration like distant laughter curled around her spine. Aurora inched forward, torch high. Damp moss muffled her footsteps. The goatsbeard flowers unfurled around her boots, petals soft as moth wings. She forced her jaw to unclench. Rational mind ticked through possibilities. Animal foraging. Errant late traveller. Nothing explained the pendant’s glow, its steady throb as if drawn to something buried under leaf and root. Her wrist brushed the small crescent scar. Childhood memory flashed: chasing a silver ball down a shadowed lane, skidding into gravel. Pain blossomed then, bright as flame. She shook her head, blinking. Not now. Not here. She reached the grove’s centre. Four stones formed a rough circle, each carved with a different knotwork pattern. The torch revealed faint colour in the grooves, traces of crimson paint long since faded. Her pendant pulsed hotter. She lifted it out on its silver chain. Deep crimson gem glowed from within, veins of heat tracing toward the edge. A soft click rang through the clearing. She dropped the pendant. The gem caught torchlight, red fire scattering across the stones. A hush swallowed the air. No bird song. No rustle in the undergrowth. Even her own breath seemed too loud. She bent for the pendant. Fingers closed around its cool back. The warmth fled into her palm, leaving the gem dark as blood residue. Relief unraveled in her chest. She stood and swept the torch around. The twigs that had clicked lay still. Nothing stirred beyond her light. A crackle then, sharp as bone. She glanced up. One stone quivered, as if oak might snap free of earth. Torchlight flicked across carved limbs. The runes gleamed with a pale luminescence, slender lines of living light. She swallowed, stepping closer. The pendant warmed again, fingers burning. Her eyes darted to the edge of vision. Shapes blinked among the trees, angles too precise, limbs folded wrong. She flinched and swung the torch. Empty gloom stared back. Footsteps circled behind her. She spun, torch beam slicing through undergrowth. Shrieks of night insects hushed. A feathered shape flickered at the lip of darkness, pale wing-tip just visible. No bird moved like that. No bird watched like that. “Misdirection,” she whispered. She aimed pendant at that pale flicker, as though it might banish illusions. A shiver ran through the grove. The earth hummed, low and mournful. Time slipped sideways. A minute stretched into five. She felt each second pulse through her veins. Cold sweat broke out. She pressed pendant to her chest and ground her heel into soft soil. Ivy snaked at her boots. Each vine rippled, as if alive. She kicked out. The vine recoiled, leaf tendrils quivering. She backed up, torch sweeping, pendant thrumming. A sound rose above the hum, like distant voices chanting under water. Sibilant syllables she couldn’t parse. They drifted in from all sides. She clamped teeth on her bottom lip. Her pulse hammered. Darkness wrote shadows across her vision. The runes glowed brighter. She stepped toward one stone, hand outstretched. Fingertips brushed carved wood. Cold sank through her glove into bone. The glyph pulsed warm in reply. The whispering swelled, words spooling around her. She traced the knotwork with thumb. Energy lanced into her, fizzing under her skin. Behind her, the chanting stuttered. She dared not turn. The chant shifted, faltered. Then a single distorted voice spoke her name. Soft, intimate, twisted. “Aurora.” Her breath caught. Torch dropped, clattering on moss. Light spun across the grove, catching on small faces carved into bark, faces she hadn’t seen before. Eyes of those carvings glowed faintly, ancient and accusing. The pendant slipped from her fingers and spun at her feet, gem half-buried in leaf litter. She pinned herself against the rune-stone. Heartstone throbbing like a heartbeat underfoot. The whispering stilled. Silence pressed in, heavy as rain-laden clouds. She lifted torch again, scanned the ring of oak. No shape stepped forward. The undergrowth lay motionless. Then something slid across the ground. She jerked the torch down. The pendant lay in pale light, quivering. A small root had wound around its chain, tugged at its loop. The root pulsed. It withdrew, slow reel of sinew and earth, dragging the pendant toward a gap between two stones. Aurora lunged, but a low groan froze her. It rose from the runes themselves, from deep under the soil. The carved knotwork glowed a line of living flame, and the ground cracked. Splinters of wood and earth popped loose. A breath of wind, sudden and unreal, gusted across her face. It stank of rot and honeyed sweetness. She sank to one knee, shielded her eyes. The torch guttered. She heard limbs snapping, stones scraping. The chant rasped back, louder, jagged. Something tore free behind the circle. A shape pulled itself upright, limbs too long, shoulders curved wrong, head tilted at an impossible angle. Aurora flung herself away from the rune-stone. Torch arced, casting a wavering pool of light. Thin, bone-coloured fingers scraped against bark as the creature stepped fully into view. Hollow eyes glowed with dull red. Its mouth opened in a long, silent howl. She stumbled back, hands fisting at pendant chain. The Heartstone flared to life, a beacon of red warmth. She clutched it to her chest. A shockwave tremored through the grove. The creature halted, blurred at the edges. Something deep in Aurora’s gut snapped. She thrust pendant forward. A pulse of heat burst outward. The chanting cut out like flame extinguished. The creature recoiled, limbs jerking. Bark split, and one of the standing stones groaned. Roots writhed across its surface. Aurora scrambled toward the torched gap in the circle. The creature lunged. She spun, yanked at the chain, and slammed pendant onto carved groove. The knotwork flared, a living brand. Vines sprang from earth, wrapping the creature’s ankles. It shouted a soundless scream, thrashing against the living bonds. Aurora tore free, torch held high. Flames licked at her glove. She wrenched the torch upward; a gout of light cascaded across the clearing. The creature shrank back into shadows. The vines tightened, groans of wood and stone mixing with its silent roar. She backed toward the edge of the circle. The runes pulsed, carving her name into memory. Torch flickered. The grove seemed to lean toward her, hungry. The oak stones shuddered. A crack split the air as another presence stepped into the ring. Aurora froze. Torchbeam caught bare feet, pale as bone, toes splayed wide. A second creature emerged, head down, shoulders hunched, hair whipping like a dark banner. Its mouth curved into a grin that would not be a grin. Aurora’s lungs seized. The pendant pulsed warmer than ever. The creature in the centre writhed free of its bonds and darted toward her. She raised torch and Heartstone both, red and gold light colliding in upward arcs. The newcomer hissed, advancing on silent feet. Vines recoiled. Runic glow thundered. Aurora stood her ground, torch shaking in one hand, pendant blazing in the other. Darkness surged around her as the two figures closed in. She let out a cry that split the night. A final swell of heat burst from the pendant. Flame raced up the stones, wildflowers wilted back into earth, air rippled with power. Aurora blinked through tears. The creatures faltered, faces twisting in sudden pain. She took a trembling step forward. Torch and pendant held high. The grove tilted. Time bent. Roots groaned. And then the newcomer reached out, fingers unfurling toward her throat. Aurora’s torch winked out. Silence fell.
created_at"2026-02-19T10:48:44.938Z" 2/19/2026, 10:48:44 AM
model"openai/o4-mini-high-2025-04-16"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4126
moderation_latency(null)
generation_time26083
tokens_prompt4560
tokens_completion2487
native_tokens_prompt4064
native_tokens_completion3457
native_tokens_completion_images0
native_tokens_reasoning1600
native_tokens_cached3840
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0165132
router(null)
provider_responses
0
endpoint_id"60020533-2fb2-4aa1-9454-181029fd52de"
id"resp_00000516587057d8016996ea8d090081969015899a6664832d"
is_byokfalse
latency139
model_permaslug"openai/o4-mini-high-2025-04-16"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498124-vqueAMLN2NF2VlQWaAwQ"
upstream_id"resp_00000516587057d8016996ea8d090081969015899a6664832d"
total_cost0.0165132
cache_discount0.003168
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences2
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1354
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1354
totalAiIsms33
found
0
word"pulse"
count5
1
word"throb"
count2
2
word"warmth"
count3
3
word"sentinel"
count1
4
word"footsteps"
count2
5
word"pulsed"
count5
6
word"tracing"
count1
7
word"quivered"
count1
8
word"flicked"
count1
9
word"gloom"
count1
10
word"flickered"
count2
11
word"flicker"
count1
12
word"traced"
count1
13
word"silence"
count2
14
word"scanned"
count1
15
word"wavering"
count1
16
word"beacon"
count1
17
word"thundered"
count1
18
word"raced"
count1
highlights
0"pulse"
1"throb"
2"warmth"
3"sentinel"
4"footsteps"
5"pulsed"
6"tracing"
7"quivered"
8"flicked"
9"gloom"
10"flickered"
11"flicker"
12"traced"
13"silence"
14"scanned"
15"wavering"
16"beacon"
17"thundered"
18"raced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences183
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences183
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences184
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen19
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1347
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount1345
uniqueNames6
maxNameDensity0.89
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Pendant1
Richmond1
Park1
Heartstone4
Aurora12
Torch4
persons
0"Pendant"
1"Heartstone"
2"Aurora"
3"Torch"
places
0"Richmond"
1"Park"
globalScore1
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences117
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1347
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences184
matches(empty)
73.62% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean37.42
std15.25
cv0.408
sampleLengths
053
153
256
336
458
541
648
737
839
939
1044
1144
1243
1345
1424
151
1650
1739
1858
1949
2046
2142
2237
2342
2448
2543
2630
2750
2837
2912
3033
3135
3218
3311
344
352
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences183
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs255
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences184
ratio0.005
matches
0"She wrenched the torch upward; a gout of light cascaded across the clearing."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1352
adjectiveStacks2
stackExamples
0"lay open, bare earth"
1"Thin, bone-coloured fingers"
adverbCount37
adverbRatio0.027366863905325445
lyAdverbCount4
lyAdverbRatio0.0029585798816568047
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences184
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences184
mean7.32
std3.83
cv0.523
sampleLengths
015
16
219
313
412
55
616
711
89
95
105
1112
126
135
142
153
1618
177
1814
196
205
212
222
235
2413
2515
264
278
2813
297
304
3110
325
333
345
357
365
376
3813
395
407
417
425
436
443
4511
465
4712
484
496
47.64% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.31521739130434784
totalSentences184
uniqueOpeners58
77.07% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences173
matches
0"Even her own breath seemed"
1"Then a single distorted voice"
2"Soft, intimate, twisted."
3"Then something slid across the"
ratio0.023
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount48
totalSentences173
matches
0"Her pulse drummed through her"
1"She’d come for that warmth,"
2"She forced her jaw to"
3"Her wrist brushed the small"
4"She shook her head, blinking."
5"She reached the grove’s centre."
6"Her pendant pulsed hotter."
7"She lifted it out on"
8"She dropped the pendant."
9"She bent for the pendant."
10"She stood and swept the"
11"She glanced up."
12"She swallowed, stepping closer."
13"Her eyes darted to the"
14"She flinched and swung the"
15"She spun, torch beam slicing"
16"She aimed pendant at that"
17"She felt each second pulse"
18"She pressed pendant to her"
19"She kicked out."
ratio0.277
29.36% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount149
totalSentences173
matches
0"Aurora crouched behind the nearest"
1"Her pulse drummed through her"
2"The clearing’s centre lay open,"
3"Heartstone Pendant pressed warm against"
4"She’d come for that warmth,"
5"Something watched from the treeline"
6"A breeze whispered through the"
7"A susurration like distant laughter"
8"Aurora inched forward, torch high."
9"The goatsbeard flowers unfurled around"
10"She forced her jaw to"
11"Errant late traveller."
12"Nothing explained the pendant’s glow,"
13"Her wrist brushed the small"
14"Childhood memory flashed: chasing a"
15"Pain blossomed then, bright as"
16"She shook her head, blinking."
17"She reached the grove’s centre."
18"The torch revealed faint colour"
19"Her pendant pulsed hotter."
ratio0.861
28.90% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences173
matches
0"Now every instinct screamed wrongness."
ratio0.006
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount2
matches
0"The clearing’s centre lay open, bare earth scattered with pale wildflowers that gleamed like ghostly eyes in the beam."
1"Nothing explained the pendant’s glow, its steady throb as if drawn to something buried under leaf and root."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences2
tagDensity0.5
leniency1
rawRatio1
effectiveRatio1
84.2646%