Run: 2026-02-19-01KHTR9HRW7K63KP9258C7E5ZP

Run Details

Duration:
8.2s
Cost:
$0.000827

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
In the hush of night, Rory's breath misted in the chill air as she stepped into the Fae Grove. The ancient oak standing stones, gnarled and twisted by time, loomed like silent sentinels around her. She clutched the Heartstone Pendant, its faint crimson glow barely visible in the dappled moonlight filtering through the canopy above. The wildflowers that bloomed year-round seemed to whisper secrets in the gentle breeze, their petals brushing against each other like conspirators. She had come here seeking answers, drawn by the pendant's pulsating warmth and the cryptic map etched onto its reverse. The map led her to this grove, hidden within Richmond Park, where time moved differently. An hour inside could be minutes or days outside, the codex had warned. But Rory was no stranger to danger, not after the things she'd seen in London's shadows. A twig snapped behind her. She spun around, heart pounding, but saw nothing. Just more wildflowers and ancient oaks. Yet, the feeling of being watched persisted, a prickling sensation at the nape of her neck. She took a deep breath, steeling herself. She was here now. No turning back. Rory walked deeper into the grove, the soft earth muffling her footsteps. The pendant grew warmer, its glow brighter. She followed its lead, her eyes scanning the darkness for any sign of movement. The grove was alive with sounds - rustling leaves, distant hoots of owls, the soft patter of something scurrying through the underbrush. But there was another sound too, a faint whispering that seemed to follow her, growing louder with each step. She paused, listening. The whispering stopped. Then, from the corner of her eye, she caught a flash of movement. She turned, but it was gone. Just more shadows dancing in the moonlight. She was letting her imagination run wild. She took another step, and the whispering resumed, louder this time. Louder... and closer. Rory's breath hitched as she realized the whispers were words. They were coming from all around her, a chorus of voices murmuring in a language she didn't understand. The hair on her arms stood on end. She recognized that language. It was the same one etched onto the pendant's map. The same one she'd heard in her dreams since she'd put it on. She backed away, her heart pounding in her ears. The whispers grew louder, more insistent. The pendant burned against her skin, its glow casting eerie shadows on the surrounding trees. She turned to run, but it was too late. The whispers surrounded her, pressing in on her from all sides. She couldn't move, couldn't breathe. Panic surged through her, and she screamed. Suddenly, the whispers stopped. The silence was deafening. Then, from the darkness, a figure emerged. It was a woman, her form wavering like heat haze. She was dressed in flowing robes, her hair a cascade of silver. Her eyes were the same bright blue as Rory's, but they held a wisdom that belied her youthful appearance. "Who are you?" Rory asked, her voice barely above a whisper. The woman smiled, her eyes never leaving Rory's. "I am Isolde," she said, her voice like the rustling of leaves. "And you, Aurora Carter, are not supposed to be here." Rory's grip tightened on the pendant. "I came for answers. About this." She held it up, the crimson glow casting eerie shadows on Isolde's face. Isolde's gaze flicked to the pendant, her expression unreadable. "That is not yours to have," she said, her voice cold. "It belongs to another. One who will need it soon." Rory shook her head. "I found it. It was given to me. I think... I think it's mine now." Isolde's eyes flashed with anger. "You know nothing, child. That pendant is a key. A key to a door that should remain closed. You have no idea what you've unleashed." Rory's heart pounded in her chest. She wanted to run, to get as far away from this place as possible. But she couldn't move. She was frozen, held in place by the weight of Isolde's gaze. "What do you mean?" she asked, her voice barely a whisper. Isolde took a step closer, her voice dropping to a low murmur. "The door you've opened leads to the realm of the Fae. A realm that should remain separate from ours. But now, because of you, it is not. And they are coming." Rory's blood ran cold. She remembered the things she'd seen in London, the creatures that lurked in the shadows. The things that shouldn't exist. The things that did. "What are they?" she asked, her voice barely audible. Isolde's expression darkened. "They are the things that go bump in the night. The things that hide in the darkness. The things that feed on fear and despair. And they are coming, Aurora Carter. Coming for you." Rory's breath caught in her throat. She wanted to scream, to run, to do anything but stand there, frozen, as Isolde's words washed over her. But she couldn't move. She was paralyzed, held in place by the sheer terror that gripped her. Then, as suddenly as it had begun, the spell was broken. Isolde's form wavered, then disappeared, leaving Rory alone in the darkness. The whispers were gone, replaced by the soft rustling of leaves and the distant hoots of owls. Rory stood there for a moment, her heart pounding in her chest. Then, with a cry, she turned and ran, leaving the Fae Grove and its terrifying secrets behind her. She didn't stop until she reached the safety of her flat above Silas' bar, the distant sounds of London traffic a welcome reminder of the real world. But even as she locked the door behind her, she knew it was too late. The door was open. The Fae were coming. And she was the key that had unlocked it.
total_cost0.00082695

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.583
leniency1
rawRatio0
effectiveRatio0
84.63% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount976
totalAiIsmAdverbs3
found
0
adverb"suddenly"
count2
1
adverb"barely above a whisper"
count1
highlights
0"suddenly"
1"barely above a whisper"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount976
totalAiIsms22
found
0
word"chill"
count1
1
word"loomed"
count1
2
word"sentinels"
count1
3
word"whisper"
count3
4
word"warmth"
count1
5
word"etched"
count2
6
word"pounding"
count3
7
word"footsteps"
count1
8
word"scanning"
count1
9
word"dancing"
count1
10
word"silence"
count1
11
word"wavering"
count1
12
word"flicked"
count1
13
word"unreadable"
count1
14
word"weight"
count1
15
word"wavered"
count1
16
word"reminder"
count1
highlights
0"chill"
1"loomed"
2"sentinels"
3"whisper"
4"warmth"
5"etched"
6"pounding"
7"footsteps"
8"scanning"
9"dancing"
10"silence"
11"wavering"
12"flicked"
13"unreadable"
14"weight"
15"wavered"
16"reminder"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"heart pounded in chest"
count1
1
label"blood ran cold"
count1
2
label"silence was deafening"
count1
highlights
0"heart pounded in her chest"
1"blood ran cold"
2"The silence was deafening"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences83
matches
0"d with anger"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences83
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords976
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount811
uniqueNames9
maxNameDensity1.73
worstName"Rory"
maxWindowNameDensity4
worstWindowName"Rory"
discoveredNames
Rory14
Fae3
Grove2
Heartstone1
Pendant1
Richmond1
Park1
London2
Isolde8
persons
0"Rory"
1"Pendant"
2"Isolde"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"London"
globalScore0.637
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount1
matches
0"whispering that seemed to follow her, growing louder with each step"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount976
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences89
matches
0"recognized that language"
90.77% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs24
mean40.67
std19.02
cv0.468
sampleLengths
076
164
249
374
453
563
662
756
811
930
1025
1130
1219
1330
1436
1511
1643
1728
189
1937
2042
2139
2257
2332
88.35% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences83
matches
0"was gone"
1"was dressed"
2"was paralyzed"
3"were gone"
25.71% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs153
matches
0"was letting"
1"were coming"
2"was deafening"
3"were coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences89
ratio0.011
matches
0"The grove was alive with sounds - rustling leaves, distant hoots of owls, the soft patter of something scurrying through the underbrush."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount779
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.03465982028241335
lyAdverbCount7
lyAdverbRatio0.008985879332477536
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean10.97
std6.56
cv0.598
sampleLengths
019
116
220
321
420
515
613
716
85
98
106
1116
127
134
143
1512
167
1714
1822
1919
203
213
2213
236
247
257
2611
271
282
2910
3018
318
324
3310
3413
359
366
3715
389
3911
405
417
424
434
447
4510
4612
4719
4811
498
44.38% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.2696629213483146
totalSentences89
uniqueOpeners24
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences81
matches
0"Just more wildflowers and ancient"
1"Then, from the corner of"
2"Just more shadows dancing in"
3"Suddenly, the whispers stopped."
4"Then, from the darkness, a"
5"Then, as suddenly as it"
6"Then, with a cry, she"
ratio0.086
71.85% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences81
matches
0"She clutched the Heartstone Pendant,"
1"She had come here seeking"
2"She spun around, heart pounding,"
3"She took a deep breath,"
4"She was here now."
5"She followed its lead, her"
6"She paused, listening."
7"She turned, but it was"
8"She was letting her imagination"
9"She took another step, and"
10"They were coming from all"
11"She recognized that language."
12"It was the same one"
13"She backed away, her heart"
14"She turned to run, but"
15"She couldn't move, couldn't breathe."
16"It was a woman, her"
17"She was dressed in flowing"
18"Her eyes were the same"
19"she said, her voice like"
ratio0.37
58.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences81
matches
0"The ancient oak standing stones,"
1"She clutched the Heartstone Pendant,"
2"The wildflowers that bloomed year-round"
3"She had come here seeking"
4"The map led her to"
5"An hour inside could be"
6"A twig snapped behind her."
7"She spun around, heart pounding,"
8"She took a deep breath,"
9"She was here now."
10"Rory walked deeper into the"
11"The pendant grew warmer, its"
12"She followed its lead, her"
13"The grove was alive with"
14"She paused, listening."
15"The whispering stopped."
16"She turned, but it was"
17"She was letting her imagination"
18"She took another step, and"
19"Rory's breath hitched as she"
ratio0.802
61.73% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences81
matches
0"Yet, the feeling of being"
ratio0.012
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount3
matches
0"The wildflowers that bloomed year-round seemed to whisper secrets in the gentle breeze, their petals brushing against each other like conspirators."
1"But there was another sound too, a faint whispering that seemed to follow her, growing louder with each step."
2"Her eyes were the same bright blue as Rory's, but they held a wisdom that belied her youthful appearance."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount4
matches
0"Rory asked, her voice barely above a whisper"
1"she said, her voice cold"
2"she asked, her voice barely a whisper"
3"she asked, her voice barely audible"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount0
fancyTags(empty)
dialogueSentences12
tagDensity0.417
leniency0.833
rawRatio0
effectiveRatio0
79.2062%