Run: 2026-02-19-01KHTR9J1MXPQVSYBFT8KPZTT4

Run Details

Duration:
11.9s
Cost:
$0.040200
Provider:
Azure

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Victoria Spencer forced her way through the throng of gawking bystanders and ducked under the yellow police tape. The abandoned Tube station beneath Camden had always exuded an air of eerie disquiet, but today it was positively unsettling. The Veil Market was supposed to be quiet this time of year, its supernatural merchants attending only to those with real business. Instead, this kind of commotion was a rare disturbance. “Detective Spencer,” a gruff voice called out. It was Davies, the officer who had beaten her to the scene. His salt-and-pepper beard looked even more unkempt in the dim light, and his eyes had the haggard look of someone who desperately needed sleep. “It’s a real bloody mess down here.” Victoria approached him, ignoring the way the musty, damp air clawed at her throat. She nodded a curt greeting, noting the tension in Davies’ shoulders. “Random thing,” Davies muttered. “Possible mugging gone wrong, according to the initial report. But...” He trailed off, leaving the unspoken truth hanging in the air. “Show me,” she said. He led her through the labyrinthine corridors of the Tube station, past the dilapidated posters of long-forgotten films and advertisements. They entered a small, dimly lit alcove, where the walls were covered in graffiti that seemed part art, part warning. A lifeless body lay sprawled on the floor, a young man, early twenties by the look of him. His clothes were torn, likely during the struggle, revealing bruises that foreshadowed the manner of his death. Detective Spencer’s sharp eyes scanned the scene, noting details that others might miss. The young man’s fingers were bent unnaturally, as if he had been gripping something tight in his final moments. A bone token—desecrated, split in two—lay just inches from his outstretched hand. She crouched and felt the chill of it lingering in the air. “Who found him?” she asked, her voice a low murmur. “A trader from the market,” Davies answered, rubbing the back of his neck. “Trying to get an early setup before the full moon.” Victoria studied the bone token. It was an entry pass to the Veil Market, a precious commodity among the city's supernatural denizens. The trader's presence made sense, but the dead man's? That needed unraveling. “Anything else out of place?” she asked, standing and piercing Davies with her gaze. “Other than the usual weirdness you find down here?” He stifled a dry chuckle. “There are no signs of a supernatural struggle. It’s bizarre, really.” “Not as bizarre as this,” a new voice interrupted. Eva Kowalski emerged from the shadows, holding her worn leather satchel closely. “Davies wasn’t exaggerating. Our victim didn’t come alone.” Victoria raised an eyebrow, folding her arms. “Elaborate.” Eva plucked a sheaf of worn papers from her satchel, flipping through them with a librarian’s precision. “This,” she said, offering up a ripped page bearing arcane symbols, “is a fragment of a portal incantation. The residue of dark magic, recent and potent. Whoever cast this intended to vanish, but something went wrong.” Victoria scrutinized the torn page. Indeed, the delicate swirls of ink spoke of intention beyond the mundane. “But the other party?” Eva adjusted her round glasses, tucking a curly lock of red hair behind her left ear. “Likely departed or reflecting the incantation’s backfire. I couldn’t identify the spellcasters, but notice the juxtaposition—they didn’t balance the incantation. Idiots.” “An amateur job,” Victoria mused. “But why meet here? Why the bone token?” “Maybe the victim hoped to buy their safety,” Davies offered unsure. “The market is dodgy, after all.” “No. The trader mentioned nothing of abnormal trade hours,” Victoria corrected. She turned to Eva, seeking affirmation. “A desperate attempt, perhaps?” Eva speculated. “More likely a planned ambush gone awry. They underestimated their adversary.” Davies pursed his lips, leaning against the graffiti-strewn wall. “So, we’ve got a botched ambush, a dead man, and a missing accomplice, yeah?” “Not quite,” Victoria paced thoughtfully. “Someone missing. But who? And why didn’t they cart the body?” “Their hurried departure,” Eva supplied. “Overwhelming magical residue. That brash render seems spotlit in the fiend mess.” “Still,” Victoria countered. “An unfinished crime, yet calculated. Someone outside the premises.” As her mind sifted through the myriad possibilities, a hint of another thought flitted around the scene. She crouched, tracing the bloody smear with a gloved finger, pausing when reaching the victim’s inner left palm. Her fingertips touched the sigil roughly etched into his skin, a Shade conjuration. That knot of magic didn’t belong to the victim. “Eva,” she called softly, “who might perform a necromantic summon in haste? Specifically against Shade civilities?” Eva frowned, deep in thought. “Shade artisans are bound by traditions. Few break the covenant. If our mysterious enemy is part of the Market, it signifies a rogue faction’s play.” “But why lure our man here?” Victoria pressed. As if hearing her, destiny intervened in the form of a grim foreboding, echoed down the corridor by faint murmurs. Stepping somberly, ruminating their nemesis, they concluded silence speaks greater than language. The victim, a pawn, represented an extended malevolence infinitely weaving between realms. “Evaluate incantation locations, Davies. Verify the split wisdom,” Victoria instructed crisply. “Right, on it.” Without another word, Davies veered to task. “Eva, locate the rogue Shade. We need to acquire their whole faction’s intelligence, now.” “Understood.” Few strides and Eva disappeared. Victoria lingered, eyes mapping the whole distress. Summoning, necromancy, a fool’s gamble. Her spine shivered—just the beginning? What anticipated horror loomed when the bell tolled next?
created_at"2026-02-19T10:49:22.237Z" 2/19/2026, 10:49:22 AM
model"openai/gpt-4o-2024-05-13"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency665
moderation_latency(null)
generation_time11779
tokens_prompt4671
tokens_completion1595
native_tokens_prompt4158
native_tokens_completion1294
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0402
router(null)
provider_responses
0
endpoint_id"ef6b0afa-fd92-4db6-96e0-b8f0e5e4734b"
id"chatcmpl-DAvsw0RFDy4IqLjuqpolNrznZw68I"
is_byokfalse
latency379
model_permaslug"openai/gpt-4o-2024-05-13"
provider_name"Azure"
status200
api_type"completions"
id"gen-1771498162-hdnoKqEKBssmHrGEt3lY"
upstream_id"chatcmpl-DAvsw0RFDy4IqLjuqpolNrznZw68I"
total_cost0.0402
cache_discount(null)
upstream_inference_cost0
provider_name"Azure"

Evaluation details

Result Evaluator Details Meta Data
69.57% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags23
adverbTagCount3
adverbTags
0"Victoria paced thoughtfully [thoughtfully]"
1"she called softly [softly]"
2"Victoria instructed crisply [crisply]"
dialogueSentences38
tagDensity0.605
leniency1
rawRatio0.13
effectiveRatio0.13
89.13% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount920
totalAiIsmAdverbs2
found
0
adverb"really"
count1
1
adverb"softly"
count1
highlights
0"really"
1"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
23.91% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount920
totalAiIsms14
found
0
word"tension"
count1
1
word"unspoken"
count1
2
word"scanned"
count1
3
word"chill"
count1
4
word"unraveling"
count1
5
word"eyebrow"
count1
6
word"calculated"
count1
7
word"tracing"
count1
8
word"etched"
count1
9
word"foreboding"
count1
10
word"echoed"
count1
11
word"silence"
count1
12
word"pawn"
count1
13
word"loomed"
count1
highlights
0"tension"
1"unspoken"
2"scanned"
3"chill"
4"unraveling"
5"eyebrow"
6"calculated"
7"tracing"
8"etched"
9"foreboding"
10"echoed"
11"silence"
12"pawn"
13"loomed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences62
matches
0"felt the chill"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences62
filterMatches
0"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences78
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords912
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions1
matches
0"Stepping somberly, ruminating their nemesis, they concluded silence speaks greater than language."
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions38
wordCount608
uniqueNames10
maxNameDensity1.97
worstName"Victoria"
maxWindowNameDensity4
worstWindowName"Victoria"
discoveredNames
Spencer2
Tube2
Camden1
Veil2
Market2
Davies7
Victoria12
Eva8
Kowalski1
Shade1
persons
0"Spencer"
1"Camden"
2"Davies"
3"Victoria"
4"Eva"
5"Kowalski"
places
0"Veil"
globalScore0.513
windowScore0.333
87.50% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences40
glossingSentenceCount1
matches
0"As if hearing her, destiny intervened in the form of a grim foreboding, echoed down the corridor by faint murmurs"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount912
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences78
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean25.33
std16.07
cv0.635
sampleLengths
069
150
225
325
44
540
635
756
810
923
1034
1114
1225
1329
148
1553
1621
1737
1813
1917
2017
2117
2223
2316
2417
2512
2657
2716
2830
298
3044
3111
3210
3314
346
3526
88.29% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences62
matches
0"was supposed"
1"were covered"
2"were torn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs118
matches(empty)
69.60% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount0
flaggedSentences2
totalSentences78
ratio0.026
matches
0"A bone token—desecrated, split in two—lay just inches from his outstretched hand."
1"Her spine shivered—just the beginning?"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount358
adjectiveStacks0
stackExamples(empty)
adverbCount7
adverbRatio0.019553072625698324
lyAdverbCount6
lyAdverbRatio0.01675977653631285
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences78
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences78
mean11.69
std6.15
cv0.526
sampleLengths
018
120
222
39
47
512
624
77
814
911
104
1121
124
1320
1420
1518
1617
1713
1819
1912
2012
2110
2213
2310
245
2517
269
273
2814
2914
3011
319
3212
338
347
351
3617
3736
385
3912
404
4116
4221
435
448
4511
466
4711
486
496
93.59% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.5769230769230769
totalSentences78
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences54
matches
0"Instead, this kind of commotion"
1"Indeed, the delicate swirls of"
ratio0.037
86.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences54
matches
0"It was Davies, the officer"
1"His salt-and-pepper beard looked even"
2"She nodded a curt greeting,"
3"He trailed off, leaving the"
4"He led her through the"
5"They entered a small, dimly"
6"His clothes were torn, likely"
7"She crouched and felt the"
8"she asked, her voice a"
9"It was an entry pass"
10"she asked, standing and piercing"
11"He stifled a dry chuckle"
12"she said, offering up a"
13"She turned to Eva, seeking"
14"She crouched, tracing the bloody"
15"Her fingertips touched the sigil"
16"she called softly"
17"Her spine shivered—just the beginning?"
ratio0.333
34.07% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount46
totalSentences54
matches
0"Victoria Spencer forced her way"
1"The abandoned Tube station beneath"
2"The Veil Market was supposed"
3"a gruff voice called out"
4"It was Davies, the officer"
5"His salt-and-pepper beard looked even"
6"Victoria approached him, ignoring the"
7"She nodded a curt greeting,"
8"He trailed off, leaving the"
9"He led her through the"
10"They entered a small, dimly"
11"A lifeless body lay sprawled"
12"His clothes were torn, likely"
13"Detective Spencer’s sharp eyes scanned"
14"The young man’s fingers were"
15"A bone token—desecrated, split in"
16"She crouched and felt the"
17"she asked, her voice a"
18"Davies answered, rubbing the back"
19"Victoria studied the bone token."
ratio0.852
92.59% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences54
matches
0"As if hearing her, destiny"
ratio0.019
60.44% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount3
matches
0"His clothes were torn, likely during the struggle, revealing bruises that foreshadowed the manner of his death."
1"The young man’s fingers were bent unnaturally, as if he had been gripping something tight in his final moments."
2"As if hearing her, destiny intervened in the form of a grim foreboding, echoed down the corridor by faint murmurs."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags23
uselessAdditionCount1
matches
0"she asked, her voice a low murmur"
18.42% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount5
fancyTags
0"Davies muttered (mutter)"
1"a new voice interrupted (interrupt)"
2"Victoria corrected (correct)"
3"Eva speculated (speculate)"
4"Victoria pressed (press)"
dialogueSentences38
tagDensity0.289
leniency0.579
rawRatio0.455
effectiveRatio0.263
84.9036%