Run: 2026-02-19-01KHTRBMH411ZYPPTJQCKJ8EJW

Run Details

Duration:
27.6s
Cost:
$0.000960
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter, known to her friends as Rory, stepped into the clearing, her heart pounding. The ancient oak standing stones loomed large, their weathered surfaces marked by centuries of wind and rain. The air was thick with a sense of otherworldly presence, the kind of atmosphere that made her skin prickle and her breath catch in her throat. She had been here before, but never at night. The Fae Grove, a hidden pocket between Earth and the Fae realm, was a place of whispers and shadows, and tonight, it felt more alive than ever. She paused, the Heartstone Pendant around her neck pulsing faintly. The deep crimson gem glowed with a warmth that seemed to resonate with the surroundings. Rory's fingers traced the small crescent-shaped scar on her left wrist, a childhood accident she had long since healed from, but which now felt like a warning. Her eyes scanned the clearing, bright blue irises catching the faint glow of bioluminescent wildflowers that dotted the ground, their light creating a delicate, surreal tapestry. "Hello?" her voice echoed, the words hanging heavy in the air. There was no immediate response, but the silence seemed to deepen, as if the grove itself was holding its breath. Rory took a deep breath and continued forward, her steps cautious. The ground beneath her feet felt spongy, as if the earth itself were alive, pulsating with a life of its own. She clenched her fists, her nails digging into her palms. Something was different tonight, something she couldn't quite put her finger on. The air was thick with an unspoken tension, the kind that made the hairs on the back of her neck stand on end. A rustle in the underbrush made her freeze. She turned, her gaze darting to the source of the sound. Nothing. The grove was still, the only movement coming from the gentle sway of the wildflowers in the breeze. Rory forced herself to relax, reminding herself that she was here for a reason. She had to find the Hel portal, the gateway that the Heartstone Pendant could detect. It was the only way to stop the dark forces that had started to seep into the human world. She moved deeper into the grove, her senses on high alert. The standing stones seemed to watch her, their silent presence a constant reminder of the ancient magic that permeated this place. The Heartstone Pendant pulsed more insistently, a subtle thrumming that resonated through her chest. She reached up, her fingers brushing against the silver chain. The gem felt warmer now, almost hot to the touch. A low, mournful howl shattered the silence. Rory's heart skipped a beat. It sounded like a wolf, but there were no wolves in Richmond Park. The howl echoed through the grove, sending shivers down her spine. She swallowed hard, her throat dry. The sound was followed by another, and another, each one growing closer. Rory quickened her pace, her eyes scanning the shadows for any sign of what was causing the sounds. The wildflowers continued to glow, casting a surreal, almost ethereal light on the path ahead. She could feel the presence of the Fae, their magic wrapping around her like a cloak, both comforting and suffocating. A flicker of movement caught her eye, and she spun around, heart racing. A figure stood at the edge of the clearing, its form obscured by the darkness. Rory squinted, trying to make out the details. The figure was tall, almost otherworldly, its silhouette blending with the shadows. It didn't move, just stood there, watching her. "Who are you?" Rory's voice was steady, but inside, she was a bundle of nerves. The figure didn't respond, just continued to stare. The air around her seemed to grow colder, the temperature dropping in an instant. Rory's breath formed a white mist in front of her face. The figure stepped forward, and Rory could see it more clearly. It was humanoid, but there was something wrong about it. Its skin was pale, almost translucent, and its eyes glowed with a sickly green light. The figure's mouth was pulled into a twisted smile, revealing sharp, pointed teeth. Rory's hand moved to the Heartstone Pendant, her fingers wrapping around the warm gem. The figure stopped, its gaze locking onto the pendant. It took another step forward, and Rory could hear a low, guttural growl coming from its throat. "Stay back," she warned, her voice firm. The figure didn't listen, continuing to advance. Rory could feel the Heartstone Pendant growing hotter, the warmth spreading through her body. She took a deep breath, focusing on the pendant. She had been given this for a reason, and she was determined to use it. The figure lunged, and Rory reacted on instinct. She yanked the Heartstone Pendant from her neck, holding it out in front of her. A burst of light erupted from the gem, blinding white and intense. The figure recoiled, its howls turning into agonized screams. The light expanded, pushing the darkness back, revealing the clearing in stark detail. Rory stood there, the Heartstone Pendant glowing in her hand, the figure now nothing more than a shadow retreating into the darkness. She took a deep breath, her heart still racing. The grove was silent again, the only sound the gentle rustle of the wildflowers in the breeze. She knew she had to keep moving. The Heartstone Pendant was leading her to the Hel portal, and she couldn't let anything stop her. With a newfound determination, she stepped forward, the Heartstone Pendant guiding her through the shadows of the Fae Grove.
created_at"2026-02-19T10:50:30.315Z" 2/19/2026, 10:50:30 AM
model"qwen/qwen-2.5-72b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency485
moderation_latency(null)
generation_time27478
tokens_prompt4581
tokens_completion1389
native_tokens_prompt4143
native_tokens_completion1187
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00096009
router(null)
provider_responses
0
endpoint_id"8b6b26e9-621a-4b31-b55a-c9aaa7482ede"
id"cmpl-c64463136ed64f85a3d665e932b1fa87"
is_byokfalse
latency52
model_permaslug"qwen/qwen-2.5-72b-instruct"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771498230-UYDRWQUNG5ILNYfUW3Rr"
upstream_id"cmpl-c64463136ed64f85a3d665e932b1fa87"
total_cost0.00096009
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences3
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount933
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount933
totalAiIsms35
found
0
word"pounding"
count1
1
word"loomed"
count1
2
word"sense of"
count1
3
word"otherworldly"
count2
4
word"warmth"
count2
5
word"traced"
count1
6
word"scanned"
count1
7
word"surreal"
count2
8
word"tapestry"
count1
9
word"echoed"
count2
10
word"silence"
count2
11
word"unspoken"
count1
12
word"tension"
count1
13
word"reminder"
count1
14
word"pulsed"
count1
15
word"resonated"
count1
16
word"shattered"
count1
17
word"skipped a beat"
count1
18
word"down her spine"
count1
19
word"quickened"
count1
20
word"scanning"
count1
21
word"could feel"
count2
22
word"comforting"
count1
23
word"flicker"
count1
24
word"racing"
count2
25
word"determined"
count1
26
word"stark"
count1
27
word"newfound"
count1
highlights
0"pounding"
1"loomed"
2"sense of"
3"otherworldly"
4"warmth"
5"traced"
6"scanned"
7"surreal"
8"tapestry"
9"echoed"
10"silence"
11"unspoken"
12"tension"
13"reminder"
14"pulsed"
15"resonated"
16"shattered"
17"skipped a beat"
18"down her spine"
19"quickened"
20"scanning"
21"could feel"
22"comforting"
23"flicker"
24"racing"
25"determined"
26"stark"
27"newfound"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"clenched jaw/fists"
count1
1
label"air was thick with"
count2
highlights
0"clenched her fists"
1"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences69
matches(empty)
39.34% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences69
filterMatches(empty)
hedgeMatches
0"seemed to"
1"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences69
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords932
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount926
uniqueNames10
maxNameDensity1.62
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Carter1
Rory15
Fae4
Grove2
Earth1
Heartstone9
Pendant9
Hel2
Richmond1
Park1
persons
0"Carter"
1"Rory"
2"Pendant"
places
0"Fae"
1"Grove"
2"Heartstone"
3"Hel"
4"Richmond"
5"Park"
globalScore0.69
windowScore0.5
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount4
matches
0"warmth that seemed to resonate with the surroundings"
1"felt like a warning"
2"quite put her finger on"
3"sounded like a wolf, but there were no wol"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount932
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences69
matches(empty)
39.81% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs16
mean58.25
std16.85
cv0.289
sampleLengths
094
178
231
377
486
566
654
753
856
948
1049
1140
1252
1357
1448
1543
90.01% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences69
matches
0"was followed"
1"was pulled"
2"been given"
3"was determined"
69.28% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs153
matches
0"was holding"
1"was causing"
2"was leading"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences69
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount927
adjectiveStacks2
stackExamples
0"small crescent-shaped scar"
1"revealing sharp, pointed teeth."
adverbCount25
adverbRatio0.02696871628910464
lyAdverbCount9
lyAdverbRatio0.009708737864077669
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences69
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences69
mean13.51
std5.42
cv0.401
sampleLengths
015
117
226
39
427
510
615
727
826
911
1020
1111
1221
1310
1412
1523
168
1711
181
1918
2014
2115
2219
2311
2421
2514
2610
2710
287
295
3013
3111
326
3312
3418
3515
3620
3713
3815
398
4012
418
4215
438
4414
4511
4611
4710
4815
4913
41.30% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.21739130434782608
totalSentences69
uniqueOpeners15
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences68
matches(empty)
ratio0
84.71% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences68
matches
0"She had been here before,"
1"She paused, the Heartstone Pendant"
2"Her eyes scanned the clearing,"
3"her voice echoed, the words"
4"She clenched her fists, her"
5"She turned, her gaze darting"
6"She had to find the"
7"It was the only way"
8"She moved deeper into the"
9"She reached up, her fingers"
10"It sounded like a wolf,"
11"She swallowed hard, her throat"
12"She could feel the presence"
13"It didn't move, just stood"
14"It was humanoid, but there"
15"Its skin was pale, almost"
16"It took another step forward,"
17"she warned, her voice firm"
18"She took a deep breath,"
19"She had been given this"
ratio0.338
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount66
totalSentences68
matches
0"Aurora Carter, known to her"
1"The ancient oak standing stones"
2"The air was thick with"
3"She had been here before,"
4"The Fae Grove, a hidden"
5"She paused, the Heartstone Pendant"
6"The deep crimson gem glowed"
7"Rory's fingers traced the small"
8"Her eyes scanned the clearing,"
9"her voice echoed, the words"
10"Rory took a deep breath"
11"The ground beneath her feet"
12"She clenched her fists, her"
13"Something was different tonight, something"
14"The air was thick with"
15"A rustle in the underbrush"
16"She turned, her gaze darting"
17"The grove was still, the"
18"Rory forced herself to relax,"
19"She had to find the"
ratio0.971
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences68
matches(empty)
ratio0
57.14% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount6
matches
0"The air was thick with a sense of otherworldly presence, the kind of atmosphere that made her skin prickle and her breath catch in her throat."
1"Her eyes scanned the clearing, bright blue irises catching the faint glow of bioluminescent wildflowers that dotted the ground, their light creating a delicate,…"
2"The ground beneath her feet felt spongy, as if the earth itself were alive, pulsating with a life of its own."
3"The standing stones seemed to watch her, their silent presence a constant reminder of the ancient magic that permeated this place."
4"The Heartstone Pendant pulsed more insistently, a subtle thrumming that resonated through her chest."
5"Rory quickened her pace, her eyes scanning the shadows for any sign of what was causing the sounds."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount2
matches
0"her voice echoed, the words hanging heavy in the air"
1"she warned, her voice firm"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she warned (warn)"
dialogueSentences3
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
63.0975%