Run: 2026-02-19-01KHTRCCBFXVCDV15Z93DFGEAE

Run Details

Duration:
1m 50s
Cost:
$0.003646
Provider:
Novita

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory's left hand closed around the Heartstone pendant. It lay warm against her collarbone, a steady pulse against her skin that didn't match her own racing heart. The silver chain felt cold in comparison. She traced the crescent-shaped scar on her wrist with her thumb, a nervous habit she'd carried since childhood. The familiar texture grounded her, even as everything else insisted she had just stepped across some invisible line. The Fae Grove was wrong. Not in any obvious way. On the surface, it fulfilled every promise Eva had made on that napkin sketch, delivered through Silas along with the pendant three nights ago. The ancient oak standing stones formed a perfect circle, guarding a clearing of wildflowers that bloomed in defiance of the late November chill. Frost crunched under Rory's boots only until she passed the threshold, then vanished into damp, spring-soft earth. The air smelled of crushed petals and wet stone, a fragrance so sweet it felt cloying. Richmond Park lay silent beyond the stones, just as Eva had said it would. The distant hum of London traffic had vanished the moment Rory stepped between two particular oaks. Here, there was only the rustle of leaves that shouldn't exist on bare winter branches, and the occasional snap of a twick-twack stick underfoot. She was supposed to be meeting Eva. "She'll show you what this thing can do," Silas had grunted, polishing a glass behind his bar. His knuckles had been white around the cloth. "Two days from now. Sunset. Don't be late." Rory hadn't been late. She’d arrived with ten minutes to spare, navigating by the crude map Eva had drawn. But sunset had come and gone, bleeding into a twilight that lingered far longer than it should have. The sky beyond the stone circle remained a deep bruised purple, while inside, a soft golden light seemed to emanate from the flowers themselves. No moon, no stars. Just that perpetual, false dusk. Alone. She checked her phone for the twentieth time. No signal, which Eva had warned her about. The time displayed 6:17 PM. It had been 6:17 for the last forty minutes by Rory's internal clock. Her delivery shift instincts screamed at her. She was used to navigating unfamiliar neighbourhoods, reading house numbers in the dark, judging distances by the ache in her legs. This place defied all those metrics. An hour inside could be minutes or days outside, Eva's note had said. Right now, Rory desperately hoped it was days. Something rustled in the shadowed treeline beyond the standing stones. She stiffened. A deer, maybe. Richmond Park was full of them. But the sound came again, a deliberate shuffle through dry bracken, not the light-footed step of an animal. It was followed by a soft, wet click, like a tongue against teeth. "Eva?" Her voice sounded small, swallowed by the thick air. The rustling stopped. The Heartstone pulsed against her skin, a sudden flare of heat. Rory clutched it, the deep crimson gem warm against her fingers. The faint inner glow Eva had described brightened, casting a bloody light across her palm. When she'd first put it on, the stone had been cold. For the first time, she noticed the silence. Not just quiet, but a deep, ringing absence of sound. No wind stirred the impossible flowers. No insects chirped. The rustling had ceased completely, leaving a vacuum that pressed against her eardrums. Her own breathing seemed too loud, each inhalation a rasp in the stillness. Then, a whisper. It came from everywhere and nowhere, a breath of sound that skittered across the back of her neck. Not words, not even language she recognised. Just a sigh of vowels that felt ancient and hungry. Rory took a step back towards the stone arch she'd entered through. Her heel sank into the soft earth. Another step. The whisper came again, closer now, coalescing into something that almost resembled speech. It had a cadence, a rhythm. It was trying to form words. She turned, fully intending to bolt back through the oaks, to run until her lungs burned and she hit tarmac again. The arch was gone. Where two great standing stones had framed a perfect exit, a solid wall of ancient, gnarled oak now grew, bark fused together as if it had been that way for centuries. Rory reached out, her fingers trembling. The bark felt warm, alive under her touch. She pushed. It didn't budge. Panic clawed its way up her throat, cold and sharp. She swallowed it down. Cool-headed, her father had called her. Even when she'd told him she was leaving Cardiff, leaving Pre-Law, leaving everything her parents had planned for her. Even when Evan had shown up at her new flat, drunk and screaming. Cool-headed Aurora. She forced herself to breathe, to think. The perimeter. Eva's note mentioned a perimeter of twelve stones. She'd entered at the southernmost. If she kept the stones to her right, she'd eventually circle back to it, or find another opening. Basic navigation. Out-of-the-box thinking. She started walking, keeping the warm, humming stones within arm's reach. The earth underfoot remained spongy, the wildflowers brushing against her ankles with a touch too gentle to be natural. Their petals left faint silvery trails on her jeans, like powdered sugar. Halfway around the circle, she heard the singing. It was a woman's voice, high and clear, weaving a melody that held no comfort. It was a lure, a promise of something sweet and terrible. The tune wound through the trees, beckoning. Rory felt a pull in her chest, a physical tug towards the sound. Her feet slowed. No. She dug her nails into her palm, the sharp pain cutting through the melodic fog. The singing continued, but it grew frustrated, jagged. A discordant note slipped in, then another. The melody fractured into something angry. Something moved between the trees ahead. A flash of pale fabric, too quick to be sure. A glimpse of dark hair. Eva's height, Eva's build. "Eva!" Rory broke into a run, abandoning her careful navigation. The ground seemed to tilt, the flowers whipping past in a blur of colour. The figure slipped deeper into the woods, always just out of reach. Rory crashed through low-hanging branches that scraped at her arms, her breath coming in ragged gasps. She burst into another clearing, smaller than the first. In the centre stood a low stone table, moss-covered and ancient. On it lay a familiar leather jacket. Eva's jacket. The one with the scuffed elbows and the embroidered patch from that Cardiff metal festival. Rory recognised the tear on the left sleeve where Evan had grabbed her once, trying to pull her away from a screaming match outside a pub. She approached slowly, each step measured. The jacket was empty, lying flat as if arranged for display. Next to it sat a single, polished river stone. The singing had stopped. The silence returned, heavier this time. Oppressive. It was the silence of something waiting. Rory reached for the jacket, her fingers inches from the worn leather. A hand closed around her wrist. Cold. Slick, like wet clay. The fingers were too long, the joints bending in places human joints shouldn't. They tightened, not with bruising force, but with an implacable, impersonal strength, like roots closing around a stone. She didn't scream. Her voice locked in her throat. She looked down. The hand emerged from the earth itself, from a patch of dark soil between the roots of a massive oak. Dirt-caked nails dug into her skin just above her scar. The arm it belonged to vanished into the ground, as if the thing was buried up to its shoulder. Rory pulled. The hand didn't move. It held her with the weight of the earth itself. The Heartstone at her neck flared, so hot it seared her skin through her jumper. The crimson light pulsed outwards, washing over the pale hand. For a moment, the fingers trembled. Rory threw her weight backwards, yanking with all her strength. The slick fingers slipped, just a fraction. Then the ground beneath her feet opened up.
created_at"2026-02-19T10:50:54.71Z" 2/19/2026, 10:50:54 AM
model"microsoft/wizardlm-2-8x22b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency947
moderation_latency(null)
generation_time109508
tokens_prompt4562
tokens_completion2077
native_tokens_prompt4147
native_tokens_completion1733
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0036456
router(null)
provider_responses
0
endpoint_id"92d0658f-b48a-4746-96e7-75ea71d5e060"
id"bc5ea389-094e-42d3-98ac-1236ff62a758"
is_byokfalse
latency947
model_permaslug"microsoft/wizardlm-2-8x22b"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771498254-EDDwaC7fovQuxdtjTJr7"
upstream_id"bc5ea389-094e-42d3-98ac-1236ff62a758"
total_cost0.0036456
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
92.65% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1360
totalAiIsmAdverbs2
found
0
adverb"completely"
count1
1
adverb"slowly"
count1
highlights
0"completely"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
15.44% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1360
totalAiIsms23
found
0
word"pulse"
count1
1
word"racing"
count1
2
word"traced"
count1
3
word"familiar"
count2
4
word"perfect"
count2
5
word"chill"
count1
6
word"navigating"
count2
7
word"pulsed"
count2
8
word"silence"
count3
9
word"whisper"
count2
10
word"fractured"
count1
11
word"measured"
count1
12
word"oppressive"
count1
13
word"weight"
count2
14
word"trembled"
count1
highlights
0"pulse"
1"racing"
2"traced"
3"familiar"
4"perfect"
5"chill"
6"navigating"
7"pulsed"
8"silence"
9"whisper"
10"fractured"
11"measured"
12"oppressive"
13"weight"
14"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences137
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences137
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences140
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1351
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
89.98% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions44
wordCount1333
uniqueNames13
maxNameDensity1.2
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Eva"
discoveredNames
Heartstone3
Fae1
Grove1
Eva11
Silas2
November1
Rory16
Park2
London1
Cardiff2
Pre-Law1
Evan2
Aurora1
persons
0"Eva"
1"Silas"
2"November"
3"Rory"
4"Evan"
places
0"Fae"
1"Grove"
2"Park"
3"London"
4"Cardiff"
globalScore0.9
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences102
glossingSentenceCount0
matches(empty)
51.96% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.48
wordCount1351
matches
0"Not just quiet, but a deep, ringing absence of sound"
1"not with bruising force, but with an implacable, impersonal strength, like roots closing"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences140
matches
0"been that way"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean25.02
std21.9
cv0.875
sampleLengths
08
162
25
385
454
57
633
770
81
981
108
1110
1242
131
1412
1548
168
1745
183
1935
2019
2127
2221
234
2450
2554
267
2737
2842
298
3049
311
3236
336
3419
351
3651
3720
387
3943
4026
414
4214
4312
446
4536
4612
4749
482
4914
95.02% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences137
matches
0"was supposed"
1"was followed"
2"was gone"
3"was buried"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs204
matches
0"was trying"
1"was leaving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences140
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1346
adjectiveStacks2
stackExamples
0"damp, spring-soft earth."
1"warm, alive under her"
adverbCount46
adverbRatio0.03417533432392273
lyAdverbCount7
lyAdverbRatio0.005200594353640416
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences140
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences140
mean9.65
std6.16
cv0.638
sampleLengths
08
119
27
318
418
55
65
724
823
917
1016
1114
1216
1324
147
1517
168
178
184
1915
2018
2124
224
235
241
258
268
275
2813
297
3021
316
3213
338
3410
352
363
376
3818
3913
401
419
423
4311
4411
4515
4611
478
4810
496
41.43% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.3
totalSentences140
uniqueOpeners42
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences124
matches
0"Just that perpetual, false dusk."
1"Then, a whisper."
2"Just a sigh of vowels"
3"Then the ground beneath her"
ratio0.032
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences124
matches
0"It lay warm against her"
1"She traced the crescent-shaped scar"
2"She was supposed to be"
3"His knuckles had been white"
4"She’d arrived with ten minutes"
5"She checked her phone for"
6"It had been 6:17 for"
7"Her delivery shift instincts screamed"
8"She was used to navigating"
9"It was followed by a"
10"Her voice sounded small, swallowed"
11"Her own breathing seemed too"
12"It came from everywhere and"
13"Her heel sank into the"
14"It had a cadence, a"
15"It was trying to form"
16"She turned, fully intending to"
17"It didn't budge."
18"She swallowed it down."
19"She forced herself to breathe,"
ratio0.282
68.87% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount97
totalSentences124
matches
0"Rory's left hand closed around"
1"It lay warm against her"
2"The silver chain felt cold"
3"She traced the crescent-shaped scar"
4"The familiar texture grounded her,"
5"The Fae Grove was wrong."
6"The ancient oak standing stones"
7"Frost crunched under Rory's boots"
8"The air smelled of crushed"
9"Richmond Park lay silent beyond"
10"The distant hum of London"
11"Here, there was only the"
12"She was supposed to be"
13"Silas had grunted, polishing a"
14"His knuckles had been white"
15"Rory hadn't been late."
16"She’d arrived with ten minutes"
17"The sky beyond the stone"
18"She checked her phone for"
19"The time displayed 6:17 PM."
ratio0.782
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences124
matches
0"Even when she'd told him"
1"Even when Evan had shown"
2"If she kept the stones"
ratio0.024
72.60% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences61
technicalSentenceCount6
matches
0"It lay warm against her collarbone, a steady pulse against her skin that didn't match her own racing heart."
1"The ancient oak standing stones formed a perfect circle, guarding a clearing of wildflowers that bloomed in defiance of the late November chill."
2"Here, there was only the rustle of leaves that shouldn't exist on bare winter branches, and the occasional snap of a twick-twack stick underfoot."
3"It came from everywhere and nowhere, a breath of sound that skittered across the back of her neck."
4"Where two great standing stones had framed a perfect exit, a solid wall of ancient, gnarled oak now grew, bark fused together as if it had been that way for cen…"
5"Rory crashed through low-hanging branches that scraped at her arms, her breath coming in ragged gasps."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Silas had (have)"
dialogueSentences4
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
87.1984%