NC Bench
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Run: 2026-02-19-01KHTRD9HKPE6VRJC26NTD192H
Run Details
Model:
Claude 3.7 Sonnet
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
57.9s
Cost:
$0.057915
Provider:
Anthropic
Evaluation summary
Score
Evaluator
Details Link
82.35%
Adverbs in dialogue tags
(details)
70.63%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
41.26%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
58.27%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
31.37%
Name drop frequency
(details)
34.26%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
12.33%
Em-dash & semicolon overuse
(details)
95.40%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
61.76%
Sentence opener variety
(details)
71.94%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
31.94%
Subject-first sentence starts
(details)
71.94%
Subordinate conjunction sentence starts
(details)
93.60%
Technical jargon density
(details)
70.95%
Useless dialogue additions
(details)
55.88%
Dialogue tag variety (said vs. fancy)
(details)
79.4627%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The pendant burned against Aurora's
skin.
She winced and pressed a
hand to her chest, feeling the Heartstone
throb
beneath her shirt like a second heartbeat.
It had never done that
before — not with such
intensity
. "Just a bit further,"
she muttered, picking her way
through Richmond Park's outer edges.
The night had swallowed the
usual landmarks, turning
familiar
paths into strange territory.
She'd only been to the
Grove once before, during daylight, when Eva had shown her the standing stones as part of her "proper introduction to London's weird bits."
Now, with the moon playing
hide and seek behind
racing
clouds, she questioned the wisdom of coming alone. But the pendant's urgent
pulse
had started three hours ago, and it hadn't stopped.
If it truly sensed Hel
portals as the note that came with it claimed, she couldn't ignore it. A twig snapped behind her. Aurora froze, listening. Nothing.
Just the distant hoot of
an owl.
She pulled her jacket tighter
and continued forward, grateful for the small torch strapped to her wrist.
The beam caught the glint
of something white ahead — the first of the oak standing stones that marked the boundary of the Fae Grove. The pendant's heat intensified.
Aurora swallowed hard and moved
toward the ancient stone.
Its surface was carved with
symbols no human archaeologist had been able to identify. Eva claimed they changed sometimes, but Aurora had dismissed that as her friend's fanciful imagination. Until now.
The symbols were definitely different
from her daytime visit.
They seemed to writhe under
her torchlight,
as if trying to form new patterns
. "Stop it,"
she hissed to herself
. "You're making yourself scared for nothing."
The pendant disagreed, pulsing harder
against her breastbone.
Aurora slipped between two of
the massive stones, entering the Grove proper. Time supposedly moved differently here — an hour inside could be minutes or days outside.
Eva had warned her never
to stay longer than necessary.
She flicked her torch around
the clearing. Wildflowers carpeted the ground despite the November
chill
, their colors muted in the darkness. At the center stood a ring of smaller stones surrounding what
appeared to
be an altar of sorts. The pendant's
warmth
became nearly unbearable. "Alright," she whispered. "I'm here. What now?" A rustle from the trees made her whip around. The torch beam cut through darkness, catching nothing but wind-stirred branches. The crescent-shaped scar on her left wrist
began to
itch. Aurora scratched it absently, a nervous habit from childhood.
She'd gotten it falling from
a tree at seven — or at least, that's what her parents had always told her. Like many things about her life, she sometimes wondered if that was the whole truth.
She approached the central altar
cautiously
. Up close, she could see it wasn't stone at all, but a twisted mass of roots that had formed into a rough table shape. Atop it sat a shallow bowl carved from what
looked like amber
. "Hello?"
Her voice sounded thin in
the night air. "Is anyone here?" The words felt foolish the moment they left her mouth. Who was she expecting to answer? The mysterious benefactor who'd sent the pendant? Some fairy creature from Eva's stories? Aurora reached for the amber bowl, drawn by its honeyed gleam. "I wouldn't touch that if I were you."
She spun around, heart hammering
against her ribs. The voice had come from everywhere and nowhere. "Who's there?"
She aimed her torch in
a wide arc, seeing nothing but trees and stones. "A friend, perhaps. An enemy, possibly." The voice sounded female, but with an odd timbre that made the hairs on Aurora's arms stand up. "It depends entirely on why you've come to my Grove with that particular trinket." Aurora's hand flew to the pendant beneath her shirt. "Your Grove?" A soft laugh rippled through the air. "For tonight, at least." Movement caught Aurora's eye — a shadow detaching itself from the darkness between two standing stones.
She trained her torch on
it, but the light
seemed to
slide around the figure rather than illuminate it. "Turn that off," the voice commanded. "It's both rude and pointless." After a moment's hesitation, Aurora switched off the torch. The Grove didn't plunge into complete darkness as she expected. A faint luminescence emanated from the wildflowers, casting just enough light to see by. The figure stepped forward. A woman — or something woman-shaped — with
features that seemed to shift subtly from moment to moment, never quite settling into a single face
. "The Heartstone brings you here," the figure said. Not a question. Aurora nodded, then found her voice. "It started burning. Pulsing. I thought it was supposed to react to Hel portals, but—" "Hel portals." The figure's laugh was brittle as dead leaves. "Is that what they told you?" "That's what the note said when I received it." "And you believed this... note?" The figure circled Aurora
slowly
. "Curious. You don't strike me as particularly gullible, Aurora Carter." A
chill
ran through her. "How do you know my name?" The figure paused. "I know many things about you. I know you fled Cardiff to escape a man named Evan. I know you deliver food for the Golden Empress. I know you have a law degree you've never used. And I know that scar on your wrist isn't from falling out of any tree." Aurora's fingers went to her wrist. "That's not possible." "Many impossible things become quite possible in the Grove." The figure gestured around them. "Why do you think time behaves so strangely here? Reality is... flexible." Something rustled in the undergrowth behind Aurora.
She turned sharply, catching a
glimpse of movement — too many legs, moving too
quickly
. The sound came again, from a different direction. Then another. The Grove
suddenly
seemed full of unseen presences
. "Don't mind them," the figure said casually. "They're just curious. It's been some time since a human bearing a Heartstone entered our realm." "What is it,
really
?"
Aurora asked, her voice steadier than she felt
. "The pendant?" "A
beacon
. A key. A tether." The figure shrugged. "It depends on who gave it to you and why." Another rustle, closer now. Aurora caught the gleam of eyes in the darkness — too many eyes, arranged in patterns no animal should have. "They're getting restless," the figure observed. "Perhaps we should continue this conversation elsewhere." "I'm not going anywhere with you until you explain what's happening." Aurora stood her ground despite her
racing
heart. The figure tilted its head, face shifting into something that might have been a smile. "Brave. Foolish, but brave. Very well."
It extended a hand toward
the altar. The amber bowl
began to
glow, illuminating the Grove with golden light. In its radiance, Aurora could finally see what lurked at the edges of the clearing. Creatures. Dozens of them. Some vaguely humanoid, others
utterly
alien.
They clung to trees, crouched
behind stones, hung from branches that shouldn't have supported their
weight
. And all of them watched her with unblinking eyes. "The Heartstone doesn't detect Hel portals," the figure said. "It creates them." The pendant's
pulse
synchronized
with Aurora's
racing
heartbeat. The heat spread through her chest, down her arms, into her fingertips. "No," she whispered. "That's not why it was given to me." "Isn't it?" The figure's face settled momentarily into beautiful, terrible clarity. "Then why did you bring it here, to the thinnest point between realms? Why did you come alone, in darkness, when the veil is weakest?" The creatures edged closer. Aurora could hear them breathing now — some panting like dogs, others with the wet rasp of lungs not meant for air. "I didn't know," she said. "The pendant started burning. I followed where it led." "Of course you did." The figure nodded. "That's what it was designed for. To guide you here, to this place, on this night." The amber bowl's glow intensified, sending shadows
dancing
across the Grove. The creatures chittered and moaned, their
anticipation
palpable
. "Who gave you the Heartstone, Aurora Carter? Who sent you to open a door that was sealed centuries ago?" Aurora's mind
raced
through possibilities. The package had arrived the day after she moved to London, addressed to her new flat above Silas' bar. No return address.
Just a small box containing
the pendant and a note explaining its supposed purpose. "I don't know," she admitted. "It was an anonymous gift." The figure laughed again, the sound
echoing
unnaturally. "There are no anonymous gifts in our world. Only debts waiting to be collected." The pendant burned white-hot against Aurora's skin.
She yanked it out from
beneath her shirt, holding it by its silver chain. The deep crimson stone
pulsed
with an inner light that matched the rhythm of the glowing bowl. "What's happening?" Aurora demanded, wincing as the heat radiated from the pendant. "The key recognizes the lock," the figure said simply. "And now comes the interesting part." The amber bowl
began to
fill with what
looked like liquid light
.
It rose impossibly high, defying
the shallow depth of the vessel. The creatures edged closer, forming a ring around Aurora and the figure. Their eyes reflected the golden glow, creating a constellation of watching lights. "You have a choice to make," the figure said. "Though I suspect the choice was made for you long ago." "What choice?" Aurora's voice cracked. "You can leave the Grove now, throw the Heartstone away, and pretend none of this ever happened." The figure gestured to the standing stones that marked the exit. "Or you can complete what you were sent here to do." Aurora looked down at the pendant dangling from her fingers. Its crimson
depths
seemed to
hold shadows that moved independently of the light around them. "And what exactly was I sent to do?" The figure pointed to the bowl. "Place the Heartstone in the vessel. Open the way." "Open the way to where?" "To Dymas," the figure said. "The realm where your pendant was forged. The place your true father has waited a
very
long time for you to find." Aurora's blood turned to ice. "My father is a barrister in Cardiff." "Is he?"
The figure's face shifted again, features arranging themselves into something almost sympathetic
. "Then why did he name you Aurora? Dawn-bringer. Gate-opener. The one who lets in the light." The pendant swung from her fingers, pulling toward the bowl as if magnetically drawn. The creatures around them grew more agitated, their movements jerky with
anticipation
. "This is insane," Aurora whispered. "You're lying." "Am I?" The figure pointed to her wrist. "Ask your scar. It remembers, even if you don't." The crescent mark on Aurora's wrist burned
suddenly
, as if freshly cut. She gasped and clutched it. Beneath her fingers, the scar
seemed to
move, the edges extending into a pattern that matched symbols carved on the standing stones. "Last chance to leave," the figure said. "The way back is still open. For now." Aurora looked toward the boundary stones. Through them, she could see the normal darkness of Richmond Park. Safety. Sanity. Her life as she knew it.
Then she looked back at
the pendant, still straining toward the golden bowl. "Who are you?" she asked the figure. "Really?" "I am Isolde,"
the figure said, its face settling into ageless beauty
. "Guardian of this Grove. Keeper of the way between." "And who am I?" Aurora's voice barely carried above the growing sounds of the creatures. Isolde smiled, and in that smile was knowledge and power and terrible purpose. "You, Aurora Carter, are the key that walks." She gestured to the bowl. "And keys have only one true function." The pendant jerked violently in Aurora's grip, the chain cutting into her palm. Blood welled around her fingers, dripping onto the wildflowers at her feet. Where it fell, the flowers transformed, their petals hardening into miniature red gemstones identical to the Heartstone. "It wants to complete its task," Isolde said. "The question is: will you?" Aurora stared at the blood-turned-stones, then at the eager eyes watching from the darkness, then at the pulsing pendant in her bleeding hand. "What comes through if I open this door?"
she asked, her voice steadier than she felt
. "That," said Isolde, "is the only question that matters."
created_at
"2026-02-19T10:51:24.603Z"
2/19/2026, 10:51:24 AM
model
"anthropic/claude-3-7-sonnet-20250219"
app_id
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"1347c8dc-12f5-47df-8355-3ec7e80a8c67"
id
"msg_012Tiuvj9CMTUhQA77u73V7p"
is_byok
false
latency
1063
model_permaslug
"anthropic/claude-3-7-sonnet-20250219"
provider_name
"Anthropic"
status
200
api_type
"completions"
id
"gen-1771498284-Yt8qiLAbsY3mBqtTSn9g"
upstream_id
"msg_012Tiuvj9CMTUhQA77u73V7p"
total_cost
0.057915
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Anthropic"
Evaluation details
Result
Evaluator
Details
Meta Data
82.35%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
37
adverbTagCount
5
adverbTags
0
"She'd only [only]"
1
"The figure gestured around [around]"
2
"the figure said casually [casually]"
3
"the figure said simply [simply]"
4
"The figure's face shifted again [again]"
dialogueSentences
85
tagDensity
0.435
leniency
0.871
rawRatio
0.135
effectiveRatio
0.118
70.63%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
2043
totalAiIsmAdverbs
12
found
0
adverb
"truly"
count
1
1
adverb
"cautiously"
count
1
2
adverb
"slowly"
count
1
3
adverb
"sharply"
count
1
4
adverb
"quickly"
count
1
5
adverb
"suddenly"
count
2
6
adverb
"really"
count
2
7
adverb
"very"
count
2
8
adverb
"utterly"
count
1
highlights
0
"truly"
1
"cautiously"
2
"slowly"
3
"sharply"
4
"quickly"
5
"suddenly"
6
"really"
7
"very"
8
"utterly"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
41.26%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
2043
totalAiIsms
24
found
0
word
"throb"
count
1
1
word
"intensity"
count
1
2
word
"familiar"
count
1
3
word
"racing"
count
3
4
word
"pulse"
count
2
5
word
"glint"
count
1
6
word
"flicked"
count
1
7
word
"chill"
count
2
8
word
"warmth"
count
1
9
word
"beacon"
count
1
10
word
"weight"
count
1
11
word
"synchronized"
count
1
12
word
"dancing"
count
1
13
word
"anticipation"
count
2
14
word
"palpable"
count
1
15
word
"raced"
count
1
16
word
"echoing"
count
1
17
word
"pulsed"
count
1
18
word
"depths"
count
1
highlights
0
"throb"
1
"intensity"
2
"familiar"
3
"racing"
4
"pulse"
5
"glint"
6
"flicked"
7
"chill"
8
"warmth"
9
"beacon"
10
"weight"
11
"synchronized"
12
"dancing"
13
"anticipation"
14
"palpable"
15
"raced"
16
"echoing"
17
"pulsed"
18
"depths"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
152
matches
0
"y with anticipation"
58.27%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
9
narrationSentences
152
filterMatches
(empty)
hedgeMatches
0
"seemed to"
1
"appeared to"
2
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
197
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
51
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
2045
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
30
unquotedAttributions
1
matches
0
"Now, with the moon playing hide and seek behind racing clouds, she questioned the wisdom of coming alone."
31.37%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
58
wordCount
1433
uniqueNames
11
maxNameDensity
2.37
worstName
"Aurora"
maxWindowNameDensity
4
worstWindowName
"Aurora"
discoveredNames
Aurora
34
Heartstone
2
Richmond
2
Park
2
Grove
7
Eva
4
Hel
1
Fae
1
November
1
London
1
Isolde
3
persons
0
"Aurora"
1
"Eva"
2
"November"
3
"Isolde"
places
0
"Heartstone"
1
"Richmond"
2
"Park"
3
"Grove"
4
"Fae"
5
"London"
globalScore
0.314
windowScore
0.333
34.26%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
108
glossingSentenceCount
5
matches
0
"as if trying to form new patterns"
1
"looked like amber"
2
"features that seemed to shift subtly from moment to moment, never quite settling into a single face"
3
"seemed full of unseen presences"
4
"looked like liquid light"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
2045
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
197
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
93
mean
21.99
std
12.49
cv
0.568
sampleLengths
0
37
1
55
2
50
3
8
4
8
5
42
6
42
7
25
8
12
9
8
10
37
11
39
12
6
13
7
14
20
15
55
16
42
17
12
18
29
19
11
20
8
21
16
22
16
23
38
24
11
25
11
26
35
27
11
28
33
29
29
30
11
31
21
32
16
33
9
34
20
35
11
36
54
37
9
38
26
39
40
40
23
41
14
42
19
43
24
44
13
45
19
46
21
47
34
48
35
49
12
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
152
matches
0
"was carved"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
254
matches
(empty)
12.33%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
10
semicolonCount
0
flaggedSentences
9
totalSentences
197
ratio
0.046
matches
0
"It had never done that before — not with such intensity."
1
"The beam caught the glint of something white ahead — the first of the oak standing stones that marked the boundary of the Fae Grove."
2
"Time supposedly moved differently here — an hour inside could be minutes or days outside."
3
"She'd gotten it falling from a tree at seven — or at least, that's what her parents had always told her."
4
"Movement caught Aurora's eye — a shadow detaching itself from the darkness between two standing stones."
5
"A woman — or something woman-shaped — with features that seemed to shift subtly from moment to moment, never quite settling into a single face."
6
"She turned sharply, catching a glimpse of movement — too many legs, moving too quickly."
7
"Aurora caught the gleam of eyes in the darkness — too many eyes, arranged in patterns no animal should have."
8
"Aurora could hear them breathing now — some panting like dogs, others with the wet rasp of lungs not meant for air."
95.40%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1171
adjectiveStacks
0
stackExamples
(empty)
adverbCount
53
adverbRatio
0.04526046114432109
lyAdverbCount
22
lyAdverbRatio
0.018787361229718188
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
197
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
197
mean
10.38
std
6.39
cv
0.615
sampleLengths
0
6
1
20
2
11
3
14
4
13
5
28
6
18
7
14
8
18
9
5
10
3
11
1
12
7
13
17
14
25
15
4
16
9
17
14
18
15
19
2
20
9
21
14
22
6
23
6
24
8
25
12
26
15
27
10
28
7
29
14
30
18
31
6
32
3
33
4
34
9
35
11
36
10
37
9
38
21
39
15
40
6
41
24
42
12
43
9
44
3
45
10
46
6
47
7
48
6
49
11
61.76%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
5
diversityRatio
0.38578680203045684
totalSentences
197
uniqueOpeners
76
71.94%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
139
matches
0
"Just the distant hoot of"
1
"Just a small box containing"
2
"Then she looked back at"
ratio
0.022
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
27
totalSentences
139
matches
0
"She winced and pressed a"
1
"It had never done that"
2
"she muttered, picking her way"
3
"She'd only been to the"
4
"She pulled her jacket tighter"
5
"Its surface was carved with"
6
"They seemed to writhe under"
7
"she hissed to herself"
8
"She flicked her torch around"
9
"She'd gotten it falling from"
10
"She approached the central altar"
11
"Her voice sounded thin in"
12
"She spun around, heart hammering"
13
"She aimed her torch in"
14
"She trained her torch on"
15
"She turned sharply, catching a"
16
"It extended a hand toward"
17
"They clung to trees, crouched"
18
"She yanked it out from"
19
"It rose impossibly high, defying"
ratio
0.194
31.94%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
119
totalSentences
139
matches
0
"The pendant burned against Aurora's"
1
"She winced and pressed a"
2
"It had never done that"
3
"she muttered, picking her way"
4
"The night had swallowed the"
5
"She'd only been to the"
6
"A twig snapped behind her."
7
"Aurora froze, listening."
8
"She pulled her jacket tighter"
9
"The beam caught the glint"
10
"The pendant's heat intensified."
11
"Aurora swallowed hard and moved"
12
"Its surface was carved with"
13
"Eva claimed they changed sometimes,"
14
"The symbols were definitely different"
15
"They seemed to writhe under"
16
"she hissed to herself"
17
"The pendant disagreed, pulsing harder"
18
"Aurora slipped between two of"
19
"Eva had warned her never"
ratio
0.856
71.94%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
2
totalSentences
139
matches
0
"Now, with the moon playing"
1
"If it truly sensed Hel"
ratio
0.014
93.60%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
58
technicalSentenceCount
4
matches
0
"The beam caught the glint of something white ahead — the first of the oak standing stones that marked the boundary of the Fae Grove."
1
"They seemed to writhe under her torchlight, as if trying to form new patterns."
2
"A woman — or something woman-shaped — with features that seemed to shift subtly from moment to moment, never quite settling into a single face."
3
"Beneath her fingers, the scar seemed to move, the edges extending into a pattern that matched symbols carved on the standing stones."
70.95%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
37
uselessAdditionCount
4
matches
0
"Aurora asked, her voice steadier than she felt"
1
"The figure's face shifted again, features arranging themselves into something almost sympathetic"
2
"the figure said, its face settling into ageless beauty"
3
"she asked, her voice steadier than she felt"
55.88%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
21
fancyCount
8
fancyTags
0
"she muttered (mutter)"
1
"she hissed (hiss)"
2
"she whispered (whisper)"
3
"the figure observed (observe)"
4
"she whispered (whisper)"
5
"she admitted (admit)"
6
"Aurora demanded (demand)"
7
"Aurora whispered (whisper)"
dialogueSentences
85
tagDensity
0.247
leniency
0.494
rawRatio
0.381
effectiveRatio
0.188
79.4627%