NC Bench
Overview
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Run: 2026-02-19-01KHTRE2NTQJE05P8937K1J0DZ
Run Details
Model:
Qwen 2.5 72B
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
34.1s
Cost:
$0.000684
Provider:
DeepInfra
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
82.56%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
0.00%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
0.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
83.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
85.59%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
0.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
92.73%
Sentence length variance
(details)
40.11%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
44.39%
Pronoun-first sentence starts
(details)
0.00%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
67.6239%
Overall
Model input
System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora Carter, known to her
friends as Rory, stepped into the cool night air of Richmond Park.
The path led her through
the trees, the dense foliage above casting dappled shadows on the ground. The
silence
was almost
oppressive
, broken only by the occasional rustle of leaves and the distant hoot of an owl.
She clutched the Heartstone Pendant
around her neck, the deep crimson gemstone faintly warm against her skin. It
pulsed
with a subtle, reassuring beat, but tonight, it
seemed to
be doing more than just keeping her anchored. It
was warning
her.
Rory's breath misted in the
cold air as she moved deeper into the park.
She knew she was heading
to The Fae Grove, a hidden clearing that existed in a pocket between Earth and the Fae realm.
The ancient oak standing stones
loomed
ahead, their gnarled branches reaching out like skeletal fingers.
She paused, feeling a shiver
run
down her spine
. The air
seemed to
thicken, and the
silence
deepened.
She took a deep breath
and stepped through the standing stones, her pace quickening.
The Grove was a place
of wild, untamed beauty, wildflowers blooming year-round, their vibrant colors a
stark
contrast to the chilly night. But tonight, the flowers seemed less vibrant, the colors muted and the air heavy with an unseen presence.
Rory's heart thumped in her
chest, and she tightened her grip on the pendant. "Why am I here again?"
she murmured to herself, her
voice
barely above a whisper
.
She had received a mysterious
message, one that hinted at a dark secret buried in the Grove.
It was from someone she
trusted, someone who had known about her connection to the Fae realm. But who?
She couldn't shake the feeling
that she
was walking
into a trap.
The path wound through the
clearing, the ground beneath her soft and spongy.
Rory stopped abruptly when she
heard a twig snap behind her.
She spun around, her eyes
scanning
the darkness. Nothing but the rustling of leaves and the faint
whisper
of the wind.
She shook her head, trying
to dispel the growing unease. It was just her imagination, playing tricks on her in the dark. She continued, her steps hesitant. The Heartstone Pendant
began to
glow more brightly, and she felt a
warmth
spread through her chest. It was a good sign, right?
It meant she was close
to whatever was here, whatever she needed to find. But the glow also meant she wasn't alone, and the realization
sent a chill through
her. Another sound, this time closer. A low growl, almost like a distant
whisper
. Rory's hand instinctively went to the silver chain of the Heartstone Pendant, her fingers wrapping around it for comfort.
She moved more cautiously, her
eyes darting from side to side. The wildflowers around her
seemed to
be moving, as if alive, their petals curling and uncurling in the darkness.
She reached a small clearing
in the center of the Grove, the standing stones forming a ring around her. In the middle, a small, ancient tree stood, its trunk twisted and gnarled. The Heartstone Pendant
pulsed
with a sudden, insistent
warmth
. Rory approached the tree, her heart
pounding
in her ears.
She reached out, touching the
rough bark. The tree
seemed to
hum with an ancient, powerful energy.
She heard a soft, melodic
voice, almost like a song, but the words were indistinct, lost in the wind. Her skin crawled, and she felt a presence behind her. She spun around, but saw nothing. The sound grew louder, more insistent, and she realized it
was coming
from the tree. "Hello?"
she called out, her voice trembling
. "Is someone there?" The response was a low, guttural growl, and Rory felt the air around her shift. Something was moving, just at the edge of her vision. She stepped back, her breath coming in short, sharp bursts. The growl grew louder, and she
could feel
the ground beneath her trembling. The wildflowers around her
began to
sway violently, as if caught in a gale. "Who are you?"
Rory demanded, her voice steady despite the fear coursing through her
. "What do you want?" The air around her
seemed to
coalesce, and she saw a shadowy figure emerging from the darkness. It was humanoid, but twisted, its form indistinct and shifting. The eyes
were glowing
red, and the mouth was a twisted, grotesque smile. Rory's breath caught in her throat, and she took another step back, her eyes never leaving the figure. "I want nothing from you,"
the figure hissed, its voice a low, gravelly whisper
. "But you should not be here." Rory's heart
was racing
, but she forced herself to stay calm. "I didn't mean to intrude,"
she said, her voice steady
. "I was just looking for—" The figure cut her off with a low, menacing growl. "You came here for a reason," it growled. "You should not have come." The air around her grew colder, and the wildflowers
seemed to
wither, their vibrant colors fading to gray. The trees around her
began to
groan, and the ground beneath her feet
trembled
. Rory felt the Heartstone Pendant
pulse
with a sudden, intense heat, and she clutched it
tightly
. "I need to find what I came for,"
she said, her voice firm
. "I don't want to hurt you, but I won't back down." The figure hesitated, its form shifting and contorting. For a moment, the red eyes
flickered
, and Rory saw a glimmer of something else, something almost human. The growl softened, and the figure took a step back. "Very well,"
it said, its voice still low and gravelly, but less threatening
. "But be warned, the shadows are not kind to those who seek what is not theirs." The figure faded into the darkness, leaving Rory alone in the clearing.
She took a deep breath
, her heart still
racing
. The Heartstone Pendant
was glowing
brightly, and she knew she was on the right path. But the
encounter
had left her shaken, and she couldn't shake the feeling that she
was walking
into something far more dangerous than she had anticipated. She approached the ancient tree once more, her fingers
tracing
the bark. The energy she felt from the tree was intense, almost overwhelming. She closed her eyes, focusing on the Heartstone Pendant and the energy it
was emitting
. She
could feel
it guiding her, leading her deeper into the secrets of the Grove. When she opened her eyes, she saw a small, concealed entrance at the base of the tree. It was almost invisible, hidden by the roots and foliage. She knelt down, pushing aside the leaves and dirt. The entrance was small, just large enough for her to crawl through. She hesitated, her hand still on the pendant. "Here goes nothing," she whispered to herself, and she
began to
crawl into the dark, unknown
depths
of the tree.
created_at
"2026-02-19T10:51:50.334Z"
2/19/2026, 10:51:50 AM
model
"qwen/qwen-2.5-72b-instruct"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
378
moderation_latency
(null)
generation_time
34057
tokens_prompt
1060
tokens_completion
1676
native_tokens_prompt
940
native_tokens_completion
1464
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00068376
router
(null)
provider_responses
0
endpoint_id
"8b6b26e9-621a-4b31-b55a-c9aaa7482ede"
id
"cmpl-0190bfeabb734832951f7f5fbf62da1e"
is_byok
false
latency
70
model_permaslug
"qwen/qwen-2.5-72b-instruct"
provider_name
"DeepInfra"
status
200
api_type
"completions"
id
"gen-1771498310-0Kr7I2o4oZw8l0E1VqkW"
upstream_id
"cmpl-0190bfeabb734832951f7f5fbf62da1e"
total_cost
0.00068376
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
9
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
16
tagDensity
0.563
leniency
1
rawRatio
0
effectiveRatio
0
82.56%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1147
totalAiIsmAdverbs
4
found
0
adverb
"barely above a whisper"
count
1
1
adverb
"cautiously"
count
1
2
adverb
"tightly"
count
1
3
adverb
"very"
count
1
highlights
0
"barely above a whisper"
1
"cautiously"
2
"tightly"
3
"very"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
0.00%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1147
totalAiIsms
27
found
0
word
"silence"
count
2
1
word
"oppressive"
count
1
2
word
"pulsed"
count
2
3
word
"loomed"
count
1
4
word
"down her spine"
count
1
5
word
"stark"
count
1
6
word
"whisper"
count
4
7
word
"scanning"
count
1
8
word
"warmth"
count
2
9
word
"chill"
count
1
10
word
"pounding"
count
1
11
word
"could feel"
count
2
12
word
"racing"
count
2
13
word
"trembled"
count
1
14
word
"pulse"
count
1
15
word
"flickered"
count
1
16
word
"encounter"
count
1
17
word
"tracing"
count
1
18
word
"depths"
count
1
highlights
0
"silence"
1
"oppressive"
2
"pulsed"
3
"loomed"
4
"down her spine"
5
"stark"
6
"whisper"
7
"scanning"
8
"warmth"
9
"chill"
10
"pounding"
11
"could feel"
12
"racing"
13
"trembled"
14
"pulse"
15
"flickered"
16
"encounter"
17
"tracing"
18
"depths"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"sent a shiver through"
count
1
highlights
0
"sent a chill through"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
84
matches
(empty)
0.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
10
narrationSentences
84
filterMatches
(empty)
hedgeMatches
0
"seemed to"
1
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
91
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
26
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1146
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
9
unquotedAttributions
0
matches
(empty)
83.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
39
wordCount
1058
uniqueNames
9
maxNameDensity
1.23
worstName
"Rory"
maxWindowNameDensity
2.5
worstWindowName
"Rory"
discoveredNames
Carter
1
Rory
13
Richmond
1
Park
1
Heartstone
7
Pendant
7
Fae
3
Grove
5
Earth
1
persons
0
"Carter"
1
"Rory"
2
"Pendant"
places
0
"Richmond"
1
"Park"
2
"Fae"
3
"Grove"
globalScore
0.886
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
77
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1146
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
91
matches
(empty)
85.59%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
24
mean
47.75
std
21.47
cv
0.45
sampleLengths
0
95
1
70
2
68
3
63
4
67
5
58
6
62
7
68
8
50
9
10
10
62
11
18
12
58
13
20
14
26
15
23
16
48
17
24
18
36
19
29
20
62
21
53
22
56
23
20
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
84
matches
(empty)
0.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
9
totalVerbs
179
matches
0
"was warning"
1
"was heading"
2
"was walking"
3
"was coming"
4
"were glowing"
5
"was racing"
6
"was glowing"
7
"was walking"
8
"was emitting"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
91
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1059
adjectiveStacks
0
stackExamples
(empty)
adverbCount
38
adverbRatio
0.03588290840415486
lyAdverbCount
13
lyAdverbRatio
0.012275731822474031
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
91
echoCount
0
echoWords
(empty)
92.73%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
91
mean
12.59
std
4.81
cv
0.382
sampleLengths
0
17
1
17
2
20
3
17
4
20
5
4
6
14
7
23
8
15
9
9
10
9
11
14
12
22
13
18
14
14
15
15
16
17
17
17
18
2
19
12
20
13
21
11
22
8
23
13
24
10
25
12
26
5
27
17
28
6
29
14
30
16
31
5
32
8
33
19
34
11
35
19
36
19
37
13
38
9
39
10
40
7
41
10
42
19
43
10
44
6
45
15
46
7
47
3
48
15
49
10
40.11%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
9
diversityRatio
0.25274725274725274
totalSentences
91
uniqueOpeners
23
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
82
matches
(empty)
ratio
0
44.39%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
36
totalSentences
82
matches
0
"She clutched the Heartstone Pendant"
1
"It pulsed with a subtle,"
2
"It was warning her."
3
"She knew she was heading"
4
"She paused, feeling a shiver"
5
"She took a deep breath"
6
"she murmured to herself, her"
7
"She had received a mysterious"
8
"It was from someone she"
9
"She couldn't shake the feeling"
10
"She spun around, her eyes"
11
"She shook her head, trying"
12
"It was just her imagination,"
13
"She continued, her steps hesitant."
14
"It was a good sign,"
15
"It meant she was close"
16
"She moved more cautiously, her"
17
"She reached a small clearing"
18
"She reached out, touching the"
19
"She heard a soft, melodic"
ratio
0.439
0.00%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
76
totalSentences
82
matches
0
"Aurora Carter, known to her"
1
"The path led her through"
2
"The silence was almost oppressive,"
3
"She clutched the Heartstone Pendant"
4
"It pulsed with a subtle,"
5
"It was warning her."
6
"Rory's breath misted in the"
7
"She knew she was heading"
8
"The ancient oak standing stones"
9
"She paused, feeling a shiver"
10
"The air seemed to thicken,"
11
"She took a deep breath"
12
"The Grove was a place"
13
"Rory's heart thumped in her"
14
"she murmured to herself, her"
15
"She had received a mysterious"
16
"It was from someone she"
17
"She couldn't shake the feeling"
18
"The path wound through the"
19
"Rory stopped abruptly when she"
ratio
0.927
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
82
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
59
technicalSentenceCount
3
matches
0
"It was from someone she trusted, someone who had known about her connection to the Fae realm."
1
"The wildflowers around her seemed to be moving, as if alive, their petals curling and uncurling in the darkness."
2
"She closed her eyes, focusing on the Heartstone Pendant and the energy it was emitting."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
9
uselessAdditionCount
7
matches
0
"she murmured, her voice barely above a whisper"
1
"she called out, her voice trembling"
2
"Rory demanded, her voice steady despite the fear coursing through her"
3
"the figure hissed, its voice a low, gravelly whisper"
4
"she said, her voice steady"
5
"she said, her voice firm"
6
"it said, its voice still low and gravelly, but less threatening"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
9
fancyCount
6
fancyTags
0
"she murmured (murmur)"
1
"she called out (call out)"
2
"Rory demanded (demand)"
3
"the figure hissed (hiss)"
4
"it growled (growl)"
5
"she whispered (whisper)"
dialogueSentences
16
tagDensity
0.563
leniency
1
rawRatio
0.667
effectiveRatio
0.667
67.6239%