Run: 2026-02-19-01KHTRE2SMF5QM6J8EDCBE73NK

Run Details

Duration:
29.4s
Cost:
$0.032526
Provider:
Amazon Bedrock

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The autumn moon cast long shadows through Richmond Park as Aurora made her way toward the ancient oak stones. Her footsteps crunched on fallen leaves, each sound seeming to echo in the unusual stillness of the night. The Heartstone pendant against her chest pulsed with a gentle warmth, growing stronger as she approached the Grove's boundary. "This is mad," she muttered, pulling her jacket tighter. The standing stones loomed ahead, their weathered surfaces catching the moonlight. She needed answers about the pendant's mysterious appearance on her doorstep, and the Grove was the only place she knew where the veil between worlds grew thin enough to possibly find them. Aurora slipped between two of the massive stones. The air changed immediately – thicker, heavier with an earthy sweetness that didn't belong to autumn. Wildflowers dotted the grass despite the late season, their colors muted in the darkness. The pendant's warmth intensified. Her phone's screen flickered and went dark. Aurora frowned, tapping it uselessly before shoving it back in her pocket. The grove's time-warping properties often played havoc with electronics, but something about tonight felt different. Wrong. A breeze whispered through the leaves, carrying what sounded like fragments of laughter. Aurora spun around. Nothing moved in the shadows between the trees. "Hello?" Her voice sounded flat, absorbed by the unnatural quiet. The wildflowers swayed, though the breeze had died. The pendant's warmth turned to an uncomfortable heat. Aurora pulled it out from beneath her shirt, the crimson stone's inner light pulsing like a tiny heartbeat. She'd never seen it glow this intensely before. Something skittered in her peripheral vision. When she turned, only darkness greeted her. But the darkness seemed to shift, to breathe. "I know someone's there." Her voice cracked slightly. "Show yourself." The laughter came again, closer now. Multiple voices, speaking in words she couldn't quite catch. The pendant burned against her palm. Aurora backed toward the standing stones, her heel catching on an exposed root. She stumbled, catching herself against rough bark. The tree felt warm beneath her fingers, like fever-hot skin. The shadows between the trees deepened, spreading like spilled ink. The wildflowers began to wilt before her eyes, their petals curling and blackening. That sweet earth smell turned sour, rotting. A figure moved between the trees – too tall, too fluid in its movements to be human. Another appeared to her left, and another to her right. The pendant's light cast strange patterns on their forms, revealing glimpses of things that shouldn't be: too many joints, fingers like twisted branches, faces that weren't faces at all. Aurora's back pressed against the standing stone. The rough surface no longer felt like stone at all, but something organic, pulsing in time with the pendant's light. Her childhood scar burned as if freshly cut. "What do you want?" she whispered. The figures drew closer. Their movements were wrong, like watching a film played backwards and slowed down. The air grew thick with the smell of decay and something older, something that had no place in the human world. The pendant's heat became unbearable. Aurora clutched it tightly despite the pain, its light the only thing holding back the pressing darkness. The figures circled her now, their not-quite-shapes bending and twisting in ways that made her eyes hurt. More laughter, but distorted now, like the sound of breaking glass played in reverse. The darkness between the trees began to move with purpose, reaching for her with tendrils of pure shadow. The pendant pulsed once, violently, and Aurora felt reality shift around her. The Grove was no longer the place she knew. Whatever barrier separated this pocket of space from other realms had grown dangerously thin, and what was seeping through had no interest in answering her questions.
created_at"2026-02-19T10:51:50.456Z" 2/19/2026, 10:51:50 AM
model"anthropic/claude-3.5-sonnet"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3549
moderation_latency145
generation_time29187
tokens_prompt1038
tokens_completion1017
native_tokens_prompt1046
native_tokens_completion875
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.032526
router(null)
provider_responses
0
endpoint_id"d4fb79bd-9786-4932-af81-b83040e9f4e4"
id"8e8dd9f5-848b-4b14-a70e-de4eb8fbd2dc"
is_byokfalse
latency3549
model_permaslug"anthropic/claude-3.5-sonnet"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771498310-MBLhn4Nz5rhqWAJk5Czf"
upstream_id"8e8dd9f5-848b-4b14-a70e-de4eb8fbd2dc"
total_cost0.032526
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount1
adverbTags
0"Her voice cracked slightly [slightly]"
dialogueSentences5
tagDensity0.8
leniency1
rawRatio0.25
effectiveRatio0.25
76.11% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount628
totalAiIsmAdverbs3
found
0
adverb"intensely"
count1
1
adverb"slightly"
count1
2
adverb"tightly"
count1
highlights
0"intensely"
1"slightly"
2"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
28.34% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount628
totalAiIsms9
found
0
word"footsteps"
count1
1
word"echo"
count1
2
word"pulsed"
count2
3
word"warmth"
count3
4
word"loomed"
count1
5
word"flickered"
count1
highlights
0"footsteps"
1"echo"
2"pulsed"
3"warmth"
4"loomed"
5"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences53
matches(empty)
35.04% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences53
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences54
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords626
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
76.47% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount612
uniqueNames5
maxNameDensity1.47
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Richmond1
Park1
Aurora9
Heartstone1
Grove3
persons
0"Aurora"
1"Grove"
places
0"Richmond"
1"Park"
globalScore0.765
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences46
glossingSentenceCount4
matches
0"sounded like fragments of laughter"
1"quite catch"
2"felt like stone at all, but something o"
3"not-quite shapes bending and twisting in ways that made her eyes hurt"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount626
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences54
matches(empty)
77.12% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs19
mean32.95
std13.84
cv0.42
sampleLengths
056
152
242
335
424
518
634
721
810
921
1030
1130
1256
1335
146
1538
1639
1732
1847
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences53
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs106
matches
0"was seeping"
37.04% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences54
ratio0.037
matches
0"The air changed immediately – thicker, heavier with an earthy sweetness that didn't belong to autumn."
1"A figure moved between the trees – too tall, too fluid in its movements to be human."
90.82% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount614
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.050488599348534204
lyAdverbCount12
lyAdverbRatio0.019543973941368076
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences54
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences54
mean11.59
std6.47
cv0.558
sampleLengths
019
118
219
39
411
532
68
716
814
94
107
1112
1215
131
1413
153
168
1710
188
198
2018
218
226
237
248
258
262
276
289
296
3013
317
3210
3310
3413
357
3617
3710
3829
397
4020
418
426
434
4413
4521
465
4717
4817
4914
56.79% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.4074074074074074
totalSentences54
uniqueOpeners22
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences51
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences51
matches
0"Her footsteps crunched on fallen"
1"she muttered, pulling her jacket"
2"She needed answers about the"
3"Her phone's screen flickered and"
4"Her voice sounded flat, absorbed"
5"She'd never seen it glow"
6"Her voice cracked slightly"
7"She stumbled, catching herself against"
8"Her childhood scar burned as"
9"Their movements were wrong, like"
ratio0.196
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount47
totalSentences51
matches
0"The autumn moon cast long"
1"Her footsteps crunched on fallen"
2"The Heartstone pendant against her"
3"she muttered, pulling her jacket"
4"The standing stones loomed ahead,"
5"She needed answers about the"
6"Aurora slipped between two of"
7"The air changed immediately –"
8"Wildflowers dotted the grass despite"
9"The pendant's warmth intensified."
10"Her phone's screen flickered and"
11"Aurora frowned, tapping it uselessly"
12"The grove's time-warping properties often"
13"A breeze whispered through the"
14"Aurora spun around."
15"Nothing moved in the shadows"
16"Her voice sounded flat, absorbed"
17"The wildflowers swayed, though the"
18"The pendant's warmth turned to"
19"Aurora pulled it out from"
ratio0.922
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences51
matches(empty)
ratio0
37.04% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount4
matches
0"The air changed immediately – thicker, heavier with an earthy sweetness that didn't belong to autumn."
1"The pendant's light cast strange patterns on their forms, revealing glimpses of things that shouldn't be: too many joints, fingers like twisted branches, faces …"
2"The air grew thick with the smell of decay and something older, something that had no place in the human world."
3"The figures circled her now, their not-quite-shapes bending and twisting in ways that made her eyes hurt."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she muttered (mutter)"
1"she whispered (whisper)"
dialogueSentences5
tagDensity0.4
leniency0.8
rawRatio1
effectiveRatio0.8
67.1593%