NC Bench
Overview
About
Tests
Models
Vendors
Run: 2026-02-19-01KHTREWGBQMEDQPZADEM2R8XN
Run Details
Model:
Claude 3.5 Sonnet
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
50.7s
Cost:
$0.072342
Provider:
Amazon Bedrock
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
84.18%
AI-ism adverb frequency
(details)
80.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
47.26%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
16.67%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
99.69%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
90.43%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
64.44%
Pronoun-first sentence starts
(details)
15.56%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
53.57%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
85.0599%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The glass slipped from my
grasp.
I caught it before it
shattered
, but not before half my whiskey baptised the bar top.
Silas glanced up from polishing
a tumbler, but it wasn't his disapproving look that made my heart skip. "Rory Carter. Of all the gin joints." I
knew that voice
. Deeper now, but the Cardiff
lilt
remained, swimming beneath London polish like a shark under calm waters. I turned, slow as treacle. "Eva."
The years had carved elegance
into her features, smoothed the wild edges that used to spark bar fights and turn heads.
Her suit probably cost more
than my monthly rent, but she still wore those ridiculous dragon earrings, tiny silver things I'd helped her pick out at the Christmas market when we were seventeen. "Been a while."
Eva claimed the stool next
to mine.
Her perfume stirred memories of
smuggled cigarettes and midnight confessions. "Eight years, four months."
The precision slipped out before
I could stop it. "And thirteen days. But who's counting?"
She tapped the bar twice
. Silas materialised with her usual, and my chest tightened.
She still drank gin and
tonic. "You look..." "Corporate?"
She smoothed her blazer
. "Sold out? Everything you swore we'd never become?" "I was going to say good." "Liar."
The gin vanished in one
practiced motion. "You were thinking I've gone native. Become one of them."
The them we used to
mock from pub corners, sketching cruel caricatures on beer mats. Bankers. Lawyers.
Anyone who traded dreams for
steady paycheques. "How's the art?" I asked. "Profitable. Corporate collections pay well."
She studied her empty glass
. "Still doing law?" "No." "Thank Christ for that. You were terrible." "Says the girl who helped me break into the library to study." "To sleep. You drooled on tort law."
The familiar rhythm pulled a
laugh from my throat. "Remember Professor Jenkins catching us?" "Remember? I still have the disciplinary letter framed."
Silas drifted past, replacing our
drinks without comment. The whiskey burned less this time. "You never called." The words hung between us like smoke. "After... you know." "Evan."
My fingers found the crescent
scar on my wrist. "Wasn't much for calls then." "I would've come. One word, Carter. One bloody word." "That's why I couldn't."
I traced the bar's scratched
surface. "You had the gallery opening. The reviews. Everything you'd worked for." "Fuck the gallery." Eva's knuckles whitened around her glass. "You think I wouldn't have dropped it all? Eight years of friendship and you just... vanished." "Like your mum?" The
silence
cut deep. Eva's mother had left on a Tuesday, between breakfast and lunch. No note. No warning.
Just an empty wardrobe and
the lingering scent of Chanel No. 5. "Low blow, Carter." "Sorry. I just... I couldn't be another person who needed saving." "So you saved yourself. Moved to London. Found this place."
Her gesture encompassed The Raven's
Nest's dim corners, the maps that papered its walls. "It suits you. All these old secrets." "Says more about me than I'd like." "Always did hide in plain sight." Eva's smile didn't reach her eyes. "Remember that time behind the bike sheds? When
Thompson
caught everyone but somehow missed us in that horrible orange jacket of yours?" "Because you wore it. Said it'd look less suspicious on you." "Worked, didn't it?" "Everything did back then." The
silence
stretched,
comfortable
as an old jumper and just as worn. "I'm getting married." Eva's words fell like stones in still water. "Next spring. Already sent the invite to your old address."
My whiskey suddenly tasted of
ash. "Congratulations. Who's the lucky person?" "James. He's a curator at Tate Modern. You'd hate him."
She laughed, but it sounded
hollow. "He organises the spice rack alphabetically." "Sounds
perfect
." "He is. Utterly, boringly
perfect
." Eva signalled Silas for another round. "Nothing like..." "Like?" "Like us. Remember that night we drove to Bristol? No plan, no money. Just half a tank of petrol and your dad's borrowed car." "Got arrested for sleeping on the beach." "But the sunrise, Rory. God, that sunrise." I remembered. Pink and gold splitting the horizon like a broken promise. "James would never sleep on a beach," Eva said
softly
. "He'd book a hotel. Make reservations for breakfast." "Sounds sensible." "I hate sensible."
She drained her glass
. "Spent my whole life running from sensible, and now look at me. Corner office. Spring wedding. Alphabetised bloody spices." "You grew up." "Did I? Or did I just get tired of being scared?" Eva's laugh caught on something sharp. "Scared of ending up like mum. Scared of never being enough. Scared of..."
She stopped, teeth catching her
lower lip.
I knew the end of
that sentence.
We'd both been scared of
the same thing, once upon a time. Of the way our hands would brush when sharing cigarettes. Of late nights and longer looks and all the words we never said. "You should come," Eva said. "To the wedding. James would love to meet my oldest friend." Friend.
Such a small word for
such a large lie. "I'll think about it." "No, you won't." Eva stood, straightening her
perfect
suit. "But that's okay. Some things are better left in the past, yeah?"
She pressed a business card
into my palm. The paper was thick, expensive. Everything she'd become embossed in silver letters. "Take care, Carter."
I watched her weave through
the evening crowd, dragon earrings catching the light one last time before she disappeared. The card felt heavy in my hand, like all the possibilities we'd buried under years and choices and fear. Silas appeared with another whiskey. "Friend of yours?" "Once." I slipped the card into my pocket, knowing I'd never use it. "In another life."
created_at
"2026-02-19T10:52:16.786Z"
2/19/2026, 10:52:16 AM
model
"anthropic/claude-3.5-sonnet"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1873
moderation_latency
161
generation_time
50471
tokens_prompt
4618
tokens_completion
1530
native_tokens_prompt
4717
native_tokens_completion
1468
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.072342
router
(null)
provider_responses
0
endpoint_id
"d4fb79bd-9786-4932-af81-b83040e9f4e4"
id
"95275695-4970-48ca-89fd-2393f4b4adda"
is_byok
false
latency
1873
model_permaslug
"anthropic/claude-3.5-sonnet"
provider_name
"Amazon Bedrock"
status
200
api_type
"completions"
id
"gen-1771498336-eGZgq8eZT1Mx7NOkjAKb"
upstream_id
"95275695-4970-48ca-89fd-2393f4b4adda"
total_cost
0.072342
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Amazon Bedrock"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
23
adverbTagCount
3
adverbTags
0
"Eva's knuckles whitened around [around]"
1
"Eva's words fell like [like]"
2
"Eva said softly [softly]"
dialogueSentences
69
tagDensity
0.333
leniency
0.667
rawRatio
0.13
effectiveRatio
0.087
84.18%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
948
totalAiIsmAdverbs
3
found
0
adverb
"suddenly"
count
1
1
adverb
"utterly"
count
1
2
adverb
"softly"
count
1
highlights
0
"suddenly"
1
"utterly"
2
"softly"
80.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
0
"Thompson"
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
47.26%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
948
totalAiIsms
10
found
0
word
"shattered"
count
1
1
word
"lilt"
count
1
2
word
"familiar"
count
1
3
word
"traced"
count
1
4
word
"silence"
count
2
5
word
"comfortable"
count
1
6
word
"perfect"
count
3
highlights
0
"shattered"
1
"lilt"
2
"familiar"
3
"traced"
4
"silence"
5
"comfortable"
6
"perfect"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
63
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
63
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
109
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
33
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
948
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
10
unquotedAttributions
0
matches
(empty)
16.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
23
wordCount
515
uniqueNames
10
maxNameDensity
1.94
worstName
"Eva"
maxWindowNameDensity
4.5
worstWindowName
"Eva"
discoveredNames
Cardiff
1
London
1
Christmas
1
Silas
5
Eva
10
Tuesday
1
Chanel
1
Raven
1
Nest
1
Friend
1
persons
0
"Silas"
1
"Eva"
2
"Raven"
3
"Nest"
places
0
"Cardiff"
1
"London"
2
"Christmas"
globalScore
0.529
windowScore
0.167
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
44
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
948
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
109
matches
0
"knew that voice"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
63
mean
15.05
std
11.61
cv
0.772
sampleLengths
0
40
1
7
2
26
3
1
4
54
5
20
6
13
7
26
8
2
9
13
10
6
11
18
12
24
13
5
14
13
15
1
16
7
17
12
18
7
19
14
20
8
21
14
22
13
23
15
24
9
25
21
26
25
27
3
28
31
29
3
30
11
31
31
32
7
33
34
34
11
35
3
36
4
37
12
38
21
39
11
40
22
41
2
42
13
43
1
44
24
45
7
46
7
47
12
48
18
49
2
99.69%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
63
matches
0
"been scared"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
92
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
109
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
515
adjectiveStacks
0
stackExamples
(empty)
adverbCount
13
adverbRatio
0.02524271844660194
lyAdverbCount
4
lyAdverbRatio
0.007766990291262136
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
109
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
109
mean
8.7
std
5.86
cv
0.674
sampleLengths
0
6
1
16
2
18
3
7
4
4
5
17
6
5
7
1
8
21
9
33
10
10
11
10
12
13
13
11
14
9
15
6
16
2
17
5
18
8
19
6
20
8
21
10
22
15
23
1
24
1
25
7
26
5
27
10
28
3
29
1
30
7
31
12
32
7
33
9
34
5
35
8
36
8
37
6
38
10
39
3
40
10
41
5
42
9
43
10
44
11
45
9
46
16
47
3
48
4
49
11
90.43%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
4
diversityRatio
0.5648148148148148
totalSentences
108
uniqueOpeners
61
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
54
matches
0
"Just an empty wardrobe and"
1
"Such a small word for"
ratio
0.037
64.44%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
21
totalSentences
54
matches
0
"I caught it before it"
1
"I knew that voice."
2
"I turned, slow as treacle."
3
"Her suit probably cost more"
4
"Her perfume stirred memories of"
5
"She tapped the bar twice"
6
"She still drank gin and"
7
"She smoothed her blazer"
8
"She studied her empty glass"
9
"My fingers found the crescent"
10
"I traced the bar's scratched"
11
"Her gesture encompassed The Raven's"
12
"My whiskey suddenly tasted of"
13
"She laughed, but it sounded"
14
"She drained her glass"
15
"She stopped, teeth catching her"
16
"I knew the end of"
17
"We'd both been scared of"
18
"She pressed a business card"
19
"I watched her weave through"
ratio
0.389
15.56%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
48
totalSentences
54
matches
0
"The glass slipped from my"
1
"I caught it before it"
2
"Silas glanced up from polishing"
3
"I knew that voice."
4
"I turned, slow as treacle."
5
"The years had carved elegance"
6
"Her suit probably cost more"
7
"Eva claimed the stool next"
8
"Her perfume stirred memories of"
9
"The precision slipped out before"
10
"She tapped the bar twice"
11
"Silas materialised with her usual,"
12
"She still drank gin and"
13
"She smoothed her blazer"
14
"The gin vanished in one"
15
"The them we used to"
16
"Anyone who traded dreams for"
17
"She studied her empty glass"
18
"The familiar rhythm pulled a"
19
"Silas drifted past, replacing our"
ratio
0.889
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
54
matches
(empty)
ratio
0
53.57%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
16
technicalSentenceCount
2
matches
0
"Silas glanced up from polishing a tumbler, but it wasn't his disapproving look that made my heart skip."
1
"The years had carved elegance into her features, smoothed the wild edges that used to spark bar fights and turn heads."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
23
uselessAdditionCount
1
matches
0
"She stopped, teeth catching her lower lip"
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
5
fancyCount
2
fancyTags
0
"Eva claimed (claim)"
1
"She laughed (laugh)"
dialogueSentences
69
tagDensity
0.072
leniency
0.145
rawRatio
0.4
effectiveRatio
0.058
85.0599%