Run: 2026-02-19-01KHTRFHNJSVVM21D4CWZJNK4Z

Run Details

Duration:
51.7s
Cost:
$0.034577
Provider:
Cohere

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ancient standing stones loomed like silent sentinels at the edge of the forest, their moss-covered surfaces barely discernible in the fading light. Aurora, her heart pounding with anticipation, stepped into the clearing, followed closely by Nyx, their shadowy form blending seamlessly into the gathering dusk. The air, thick with the scent of wildflowers, carried a chill that made Aurora's breath fog in the crisp autumn air. "We're here," Aurora whispered, her voice laced with a mixture of awe and trepidation. The stones formed a rough circle, their age-old presence almost palpable. As they approached, Aurora's gaze drifted upwards, tracing the contours of the towering oaks standing sentinel over this hidden sanctum. "Welcome, seekers," a voice, soft as a breeze, greeted them. The figure of Isolde emerged from the shadows, her silver hair shimmering like moonlight, contrasting her pale, almost ethereal features. The ground didn't yield a single footstep as she walked closer, as if her delicate feet barely touched the ground. "I've been expecting you, Aurora." "I... I've been told you have answers, Isolde," Aurora replied, her voice steady despite the tremor in her hand. "Answers you seek, indeed," Isolde said, her expression unreadable. "But the price... that depends on the questions you ask." Aurora took a steadying breath, steeling herself against the nervousness that threatened to overwhelm her. "The stones... they lead somewhere, don't they?" Isolde's faint smile held a hint of sadness. "Not merely somewhere, but somewhere else. Beyond the mortal realm, where the boundaries between worlds grow thin. But the path is not for the faint of heart, nor for those who haven't proven their worth." "How do we prove ourselves?" Nyx interjected, their voice a soft whisper, like the rustle of leaves. "What must we do?" "The stones will judge. The grove will decide," Isolde responded cryptically, gesturing towards the ancient oaks. "Their essence holds the key, but only the brave and the worthy will find what they seek." Aurora took a hesitant step forward, her heart thumping rapidly now. The stones seemed to pulsate with an otherworldly energy, their weathered surfaces almost inviting. Isolde's voice, soft but commanding, broke the silence. "Touch the stones, both of you. Let their power guide you." Aurora reached out, her fingertips brushing against the cold, rough surface of the nearest stone. A rush of energy coursed through her body, like a million tiny needles prickling her skin. The world seemed to shift, the air around them shimmering as if they had stepped into a dream. As if a gauze separated this place from another. Nyx stepped forward as well, their shadowed form weaving through the stones like a wraith. Their touch caused the stones to glow with a dim violet light, the shadows around them dancing with newfound life. "Feel it?" Isolde whispered, her voice filled with a mixture of awe and caution. "This is merely a taste of what awaits beyond. The gate stands ready, should you choose to pass through." Aurora's eyes widened as she looked around, the grove now alive with a surreal luminescence. The trees, the flowers, everything seemed to radiate a soft glow, as if they had stepped into a painting come to life. A realm filled with mystique and pent-up power alike. "But what lies beyond?" she asked, her voice barely a whisper. "And what of the cost?" "Beyond?" Isolde's smile held a hint of mischief. "Infinite realms, each as wondrous as the next. But choose wisely, for once you enter, the world will never seem the same again. And the cost... it can be high, for such power rarely comes without a price." Nyx's shadowy form seemed to coil tighter, their faintly glowing eyes fixed on Aurora. "We're prepared. Aren't we, Aurora?" "I..." Aurora's voice faltered. "I suppose I am." She took a deep breath, steeling herself. "We choose to pass through, Isolde. Show us the way." Isolde's smile broadened, and she took a step back, gesturing towards the stones. "Then so be it. Let the journey begin, and may the stones favour your passage." As if on cue, the stones began to vibrate, their ancient power coursing through the grove. A low hum filled the air, resonating within Aurora, stirring something deep within her soul. The stones were alive with energy, their surfaces shimmering like a mirage in the desert. "Go, now!" Isolde's voice carried an urgency. "The way is open, but only for a brief time!" The group ran towards the stones, Aurora's heart pounding in her chest. As they neared, the stones parted, the ancient gateway opening to reveal a dark passage beyond. A sense of dread mingled with curiosity filled Aurora as she crossed the threshold, Nyx by her side. They stepped into a world unlike any other. The sky, a warm amber, spanned above them in a gentle dome, its hue shifting as if the very air was alive with light. Sprawling vineyards and orchards stretched as far as the eye could see, their fruits glowing with an otherworldly radiance. "This is Dymas," Aurora breathed, her voice filled with awe. "A place of extravagance and delight." Nyx's shadowed form shifted, their eyes widening at the sight. "Indeed, a realm of Gluttony, where excess is celebrated and forbidden fruits tempt the unwary." As they explored, the vibrant air filled with the sounds of distant laughter and the clatter of feasts, all interposed with the audible, yet subtle creaking of an ancient cuisine society in full swing. The smell of succulent meats, exotic fruits, and heady wines wafted on the breeze, tantalizing their senses. They wandered through the lush gardens, where fruits glowed with a soft inner light, and trees bore leaves of vibrant hues unknown in any mortal realm. A grotto nearby, its surface shimmering, beckoned with a gentle splash of crystal-clear water. The scent of the water was crisp and clean, inviting, while its very movement seemed enchanted. But amidst this beauty, a sense of foreboding lurked. The laughter of unseen beings seemed to echo mockingly in the distance, and the air, although thick with the promise of delights, also carried a tinge of darkness, a hint of the sinister fate that might await those who indulged too deeply. "Beautiful, isn't it?" Aurora asked, her voice laced with a hint of nervousness, as they turned a corner, revealing a grand banquet hall. The table, stretching for what seemed like miles, was laden with dishes piled high with exotic delicacies, each more tantalizing than the last. "All this... for us?" Nyx whispered, their eyes wide as they took in the lavish spread. "Who knows?" Aurora replied with a slight smile, reaching for a plate. "Perhaps we've stumbled upon some forgotten feast. A celebration to welcome newcomers." They ate, sampling the myriad tastes and textures of this extraordinary world. Each bite was a revelation, the flavours dancing on their tongues, an explosion of pleasure and sensation never tasted before. But as they feasted, a feeling of unease began to creep in. The shadows in the corners of the hall seemed to lengthen, and the laughter, once distant, now felt closer, almost mocking. "I think..." Aurora started, pausing, her eyes narrowing in concentration. "I think something's not quite right here." "What do you mean?" Nyx asked, their eyes searching the shadows. "The laughter... it's not just in our heads, is it?" Aurora whispered, her eyes scanning the hall, now seemingly devoid of other diners. "No..." Nyx's voice was a mere breath, their eyes wide in realization. "It's coming from the shadows." As if in response, the laughter rose, reverberating through the hall, the echoes sending shivers down their spines. A chill wind swept through, carrying with it a sense of malice, a tangible threat. "We should go," Aurora said, rising, her chair scraping across the stone floor. "This place isn't as welcoming as it seems." "Agreed," Nyx said, their form shifting, solidifying in preparation. "There's something here, something ancient and powerful. It's drawing us deeper, luring us into a trap." They moved through the hall, the laughter chasing them, intensifying with each step. The air grew thicker, harder to breathe, as if some unseen force sought to suffocate them. "Where's it coming from?" Aurora asked between panting breaths, her eyes darting around, searching for the source of the sinister din. "It's everywhere, but it's stronger here," Nyx said, their hand reaching out, brushing Aurora's arm, their grip almost painful in its urgency. "This way, we can get out." Their escape route led them to a grand staircase, its steps wide and sweeping. As they began their ascent, the laughter followed, echoing off the high ceilings, each step accompanied by the sounds of hundreds, if not thousands, of unseen beings. "Why are they following us?" Aurora gasped, her hand clutching her chest, her eyes fixed ahead, determined. "They want something from us, something we brought with us," Nyx replied, their voice tight with tension as they continued to climb. "They're drawn to our mortal spirits, seeking to consume our essence." At the top of the stairs, a massive oak door loomed, its surface adorned with intricate carvings. As they approached, the laughter seemed to intensify, the air becoming almost too suffocating to breathe. "We can't let them win," Aurora said through gritted teeth, her hand reaching for the door handle, the metal cold against her palm. "We came for answers, and I intend to find them." With a final burst of determination, Aurora pushed open the door, the laughter reaching a crescendo as they stepped through into an abyss unlike anything they could have imagined.
created_at"2026-02-19T10:52:38.458Z" 2/19/2026, 10:52:38 AM
model"cohere/command-r-plus-08-2024"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency182
moderation_latency177
generation_time51504
tokens_prompt5338
tokens_completion2505
native_tokens_prompt4939
native_tokens_completion2223
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0345775
router(null)
provider_responses
0
endpoint_id"cd63714a-d459-4806-bdf2-0dfea4f6614c"
id"4874e01f-77d8-483c-a3b4-cd2e0d88f274"
is_byokfalse
latency182
model_permaslug"cohere/command-r-plus-08-2024"
provider_name"Cohere"
status200
api_type"completions"
id"gen-1771498358-xYZMBKR1rJHYzczLYpxg"
upstream_id"4874e01f-77d8-483c-a3b4-cd2e0d88f274"
total_cost0.0345775
cache_discount(null)
upstream_inference_cost0
provider_name"Cohere"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags26
adverbTagCount1
adverbTags
0"Isolde responded cryptically [cryptically]"
dialogueSentences51
tagDensity0.51
leniency1
rawRatio0.038
effectiveRatio0.038
93.75% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1599
totalAiIsmAdverbs2
found
0
adverb"very"
count2
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1599
totalAiIsms41
found
0
word"loomed"
count2
1
word"sentinels"
count1
2
word"pounding"
count2
3
word"anticipation"
count1
4
word"chill"
count2
5
word"trepidation"
count1
6
word"palpable"
count1
7
word"tracing"
count1
8
word"sentinel"
count1
9
word"unreadable"
count1
10
word"whisper"
count2
11
word"otherworldly"
count2
12
word"silence"
count1
13
word"dancing"
count2
14
word"newfound"
count1
15
word"surreal"
count1
16
word"sense of"
count3
17
word"tantalizing"
count2
18
word"crystal"
count1
19
word"amidst"
count1
20
word"foreboding"
count1
21
word"echo"
count1
22
word"tinge"
count1
23
word"sinister"
count2
24
word"scanning"
count1
25
word"echoes"
count1
26
word"tangible"
count1
27
word"echoing"
count1
28
word"determined"
count1
29
word"tension"
count1
30
word"intricate"
count1
highlights
0"loomed"
1"sentinels"
2"pounding"
3"anticipation"
4"chill"
5"trepidation"
6"palpable"
7"tracing"
8"sentinel"
9"unreadable"
10"whisper"
11"otherworldly"
12"silence"
13"dancing"
14"newfound"
15"surreal"
16"sense of"
17"tantalizing"
18"crystal"
19"amidst"
20"foreboding"
21"echo"
22"tinge"
23"sinister"
24"scanning"
25"echoes"
26"tangible"
27"echoing"
28"determined"
29"tension"
30"intricate"
33.33% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches3
maxInWindow3
found
0
label"eyes widened/narrowed"
count1
1
label"sense of foreboding"
count2
highlights
0"eyes widened"
1"A sense of dread"
2"a sense of foreboding"
63.27% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells6
narrationSentences81
matches
0"g with anticipation"
1"A sense of dread"
2"filled with awe"
3"d with awe"
4"a sense of foreboding"
5"a feeling of unease"
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount9
narrationSentences81
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences105
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1595
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
46.01% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount1202
uniqueNames3
maxNameDensity2.08
worstName"Aurora"
maxWindowNameDensity3.5
worstWindowName"Aurora"
discoveredNames
Nyx12
Aurora25
Isolde9
persons
0"Nyx"
1"Aurora"
2"Isolde"
places(empty)
globalScore0.46
windowScore0.5
85.90% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences78
glossingSentenceCount2
matches
0"seemed enchanted"
1"the hall, now seemingly devoid of other din"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.627
wordCount1595
matches
0"Not merely somewhere, but somewhere else"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences105
matches(empty)
77.94% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean31.9
std13.49
cv0.423
sampleLengths
067
145
255
319
419
522
643
721
833
925
1019
1158
1235
1333
1446
1516
1646
1719
1825
1928
2046
2117
2246
2351
2416
2525
2651
2756
2851
2946
3016
3124
3232
3333
3417
3511
3623
3717
3833
3921
4025
4129
4221
4328
4441
4517
4633
4733
4833
4929
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences81
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs206
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences105
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1206
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.029850746268656716
lyAdverbCount13
lyAdverbRatio0.01077943615257048
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences105
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences105
mean15.19
std7.06
cv0.465
sampleLengths
023
123
221
314
411
520
610
720
820
95
1019
119
1210
1315
147
158
1635
1717
184
1916
2017
2111
2214
238
2411
2515
2616
2718
289
2915
3020
3114
3219
3315
3422
359
3611
375
388
3938
4014
415
424
4311
4410
4513
4615
4716
4815
4915
55.24% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.37142857142857144
totalSentences105
uniqueOpeners39
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences81
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount8
totalSentences81
matches
0"Their touch caused the stones"
1"she asked, her voice barely"
2"She took a deep breath,"
3"They stepped into a world"
4"They wandered through the lush"
5"They ate, sampling the myriad"
6"They moved through the hall,"
7"Their escape route led them"
ratio0.099
40.25% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences81
matches
0"The ancient standing stones loomed"
1"Aurora, her heart pounding with"
2"The air, thick with the"
3"Aurora whispered, her voice laced"
4"The stones formed a rough"
5"a voice, soft as a"
6"The figure of Isolde emerged"
7"The ground didn't yield a"
8"Aurora replied, her voice steady"
9"Isolde said, her expression unreadable"
10"Aurora took a steadying breath,"
11"Isolde's faint smile held a"
12"Nyx interjected, their voice a"
13"Isolde responded cryptically, gesturing towards"
14"Aurora took a hesitant step"
15"The stones seemed to pulsate"
16"Isolde's voice, soft but commanding,"
17"Aurora reached out, her fingertips"
18"A rush of energy coursed"
19"The world seemed to shift,"
ratio0.84
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences81
matches
0"As if a gauze separated"
1"As if on cue, the"
2"As if in response, the"
ratio0.037
40.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount7
matches
0"Aurora, her heart pounding with anticipation, stepped into the clearing, followed closely by Nyx, their shadowy form blending seamlessly into the gathering dusk…"
1"The air, thick with the scent of wildflowers, carried a chill that made Aurora's breath fog in the crisp autumn air."
2"Aurora took a steadying breath, steeling herself against the nervousness that threatened to overwhelm her."
3"The sky, a warm amber, spanned above them in a gentle dome, its hue shifting as if the very air was alive with light."
4"The laughter of unseen beings seemed to echo mockingly in the distance, and the air, although thick with the promise of delights, also carried a tinge of darkne…"
5"As if in response, the laughter rose, reverberating through the hall, the echoes sending shivers down their spines."
6"The air grew thicker, harder to breathe, as if some unseen force sought to suffocate them."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags26
uselessAdditionCount9
matches
0"Aurora replied, her voice steady despite the tremor in her hand"
1"Isolde said, her expression unreadable"
2"Nyx interjected, their voice a soft whisper, like the rustle of leaves"
3"she asked, her voice barely a whisper"
4"Nyx whispered, their eyes wide as they took in the lavish spread"
5"Nyx asked, their eyes searching the shadows"
6"Nyx said, their form shifting, solidifying in preparation"
7"Aurora gasped, her hand clutching her chest, her eyes fixed ahead, determined"
8"Nyx replied, their voice tight with tension as they continued to climb"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags21
fancyCount9
fancyTags
0"Aurora whispered (whisper)"
1"Nyx interjected (interject)"
2"Isolde responded cryptically (respond)"
3"Isolde whispered (whisper)"
4"Aurora's voice faltered (falter)"
5"Aurora breathed (breathe)"
6"Nyx whispered (whisper)"
7"Aurora whispered (whisper)"
8"Aurora gasped (gasp)"
dialogueSentences51
tagDensity0.412
leniency0.824
rawRatio0.429
effectiveRatio0.353
71.2164%