Run: 2026-02-19-01KHTRGAVZB29Y21H8P35YFNS1

Run Details

Duration:
31.4s
Cost:
$0.017350

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone Pendant pulsed against Aurora’s collarbone, a slow, insistent warmth like a held breath. She hadn’t asked for the thing—had woken one morning to find it coiled in the pocket of her coat, the silver chain cold as a dead man’s fingers. Now it led her here, to the edge of Richmond Park where the standing stones hunched like old men in the dark. Rory adjusted the strap of her rucksack, the weight of the stolen grimoire pressing into her spine. She’d come for answers, not this creeping dread that slithered up her neck like a damp hand. The grove was supposed to be safe. *Isolde’s grove*, Eva had called it, back when they were kids daring each other to touch the boundary stones. Back before Rory knew what *Fae-touched* really meant. A twig snapped. She spun, heart hammering, but the path behind her was empty. Just the skeletal arms of winter trees, their branches clawing at the moon. The pendant flared hotter, then cooled, as if whatever it sensed had passed. *Get a grip.* She forced her fingers to unclench from the rucksack strap. The book inside was the reason she was here—the reason she’d risked the grove at night, when the veil between worlds was thinnest. The grimoire’s pages had whispered to her in the university archives, a voice like dry leaves skittering across stone. *Find the grove. Find the door.* And so she had, following the pendant’s pull through the park’s winding paths until the air itself seemed to thicken, pressing against her skin like wet silk. The standing stones loomed ahead, their surfaces slick with something darker than rain. Rory hesitated, then stepped between them. The world tilted. One moment, she was standing in the cold bite of a London winter; the next, the air was thick with the scent of wildflowers and damp earth, the kind of green, living smell that didn’t belong in December. The grove stretched before her, a perfect circle of ancient oaks ringed by bluebells that glowed faintly in the dark. At the center, a single silver birch stood sentinel, its bark etched with symbols that made her eyes ache if she looked at them too long. Rory exhaled, slow and controlled. *Okay. Okay, this is fine.* The grove was just a place. A strange, impossible place, but still just a place. She unzipped her rucksack and pulled out the grimoire, its leather cover cracked with age. The moment her fingers brushed the pages, the Heartstone Pendant flared again, this time with a heat that bordered on pain. A sound cut through the silence—a wet, clicking noise, like teeth snapping together just out of sight. Rory’s head jerked up. The grove was empty. The bluebells swayed, though there was no wind. She swallowed. "Hello?" No answer. Just the distant drip of water and the faint, rhythmic *click-click-click* of something moving through the undergrowth. She turned back to the grimoire, flipping to the page she’d marked earlier. The ink seemed to shift under her gaze, the letters rearranging themselves into a language she almost understood. *The door is not a door,* the text read. *The key is not a key.* Below it, a crude drawing of a pendant—her pendant—nestled in the hollow of a tree. The silver birch. Rory’s pulse thrummed in her throat as she approached the tree. The symbols on its bark pulsed faintly, as if responding to the pendant’s glow. She pressed her palm against the trunk, half-expecting the wood to be warm. It wasn’t. It was cold. Too cold. The kind of cold that seeped into your bones and stayed there. The clicking noise came again, closer this time. Rory’s breath hitched. She didn’t turn around. She didn’t want to see what was making that sound. Instead, she reached for the pendant, lifting it from her chest. The moment the chain left her skin, the world seemed to hold its breath. The grove fell silent. Even the bluebells stopped swaying. Then the tree *moved*. Not all of it—just a section of the bark, peeling back like a curtain to reveal a dark, yawning hollow. Rory’s stomach lurched. She’d seen enough horror films to know what happened to people who stuck their hands into mysterious holes in the dark. But the pendant was already pulling her forward, the chain slipping through her fingers like a living thing. The Heartstone glowed brighter, casting crimson light into the hollow. Inside, something *waited*—something that hummed with the same energy as the pendant, the same energy as the grove itself. Rory’s fingers trembled as she reached into the hollow. The moment her skin brushed whatever lay inside, the world *ripped*. Not a sound. Not a flash of light. Just a sudden, sickening *wrongness*, like her bones had been turned inside out and put back together in the wrong order. The grove vanished. The trees, the bluebells, the silver birch—all of it gone in an instant, replaced by a cavern so vast she couldn’t see the ceiling. The air was thick with the scent of iron and something older, something that made her teeth ache. And then the screaming started. Not from her. Not yet. From somewhere deep in the cavern, a chorus of voices rose in a wail that was equal parts agony and ecstasy. Rory clapped her hands over her ears, but the sound wasn’t coming from outside. It was coming from *inside* her, vibrating through her skull, her ribs, her *teeth*. The pendant burned against her palm, searing her skin. She looked down and saw that it wasn’t just glowing now—it was *bleeding*. Dark, viscous liquid oozed from the crimson gemstone, dripping onto the cavern floor where it hissed and smoked like acid. And then the shadows *moved*. Not like smoke. Not like fog. Like *things*—long, spindly things with too many joints, crawling along the cavern walls on legs that bent in ways that made her stomach heave. They didn’t seem to notice her. Not yet. They were too busy *feeding*, their needle-thin fingers digging into the rock as if searching for something buried deep inside. Rory’s breath came in short, sharp gasps. She needed to run. She needed to *scream*. But her body wouldn’t obey. The pendant had her now, its chain wrapped tight around her wrist, its heat sinking into her veins like poison. One of the things on the wall *twitched*. Its head—if it even *had* a head—turned toward her. A dozen black, pupil-less eyes blinked open in unison, locking onto her like a predator scenting blood. Rory finally found her voice. She screamed.
total_cost0.01735

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
95.49% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1109
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
18.85% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1109
totalAiIsms18
found
0
word"pulsed"
count2
1
word"warmth"
count1
2
word"weight"
count1
3
word"silk"
count1
4
word"loomed"
count1
5
word"perfect"
count1
6
word"sentinel"
count1
7
word"etched"
count1
8
word"silence"
count1
9
word"rhythmic"
count1
10
word"pulse"
count1
11
word"stomach"
count2
12
word"lurched"
count1
13
word"trembled"
count1
14
word"searing"
count1
15
word"predator"
count1
highlights
0"pulsed"
1"warmth"
2"weight"
3"silk"
4"loomed"
5"perfect"
6"sentinel"
7"etched"
8"silence"
9"rhythmic"
10"pulse"
11"stomach"
12"lurched"
13"trembled"
14"searing"
15"predator"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"air was thick with"
count2
highlights
0"the air was thick with"
1"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences97
matches(empty)
69.22% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences97
filterMatches(empty)
hedgeMatches
0"seemed to"
1"happened to"
2"seem to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences98
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans21
markdownWords43
totalWords1097
ratio0.039
matches
0"Isolde’s grove"
1"Fae-touched"
2"Get a grip."
3"Find the grove. Find the door."
4"Okay. Okay, this is fine."
5"click-click-click"
6"The door is not a door,"
7"The key is not a key."
8"moved"
9"waited"
10"ripped"
11"wrongness"
12"inside"
13"teeth"
14"bleeding"
15"moved"
16"things"
17"feeding"
18"scream"
19"twitched"
20"had"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
95.26% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount1096
uniqueNames9
maxNameDensity1.09
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone3
Pendant2
Aurora1
Richmond1
Park1
Eva1
Rory12
London1
December1
persons
0"Heartstone"
1"Pendant"
2"Aurora"
3"Eva"
4"Rory"
places
0"Richmond"
1"Park"
2"London"
3"December"
globalScore0.953
windowScore1
70.63% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences63
glossingSentenceCount2
matches
0"as if responding to the pendant’s glow"
1"as if searching for something buried deep inside"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1097
matches(empty)
98.64% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences98
matches
0"making that sound"
1"saw that it"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean33.24
std26.3
cv0.791
sampleLengths
065
168
23
337
488
519
63
784
861
917
1016
113
1219
1361
143
1557
1625
1734
184
1944
2047
2120
2274
235
2454
2542
265
2758
2840
298
3026
315
322
98.03% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences97
matches
0"was supposed"
1"been turned"
18.84% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs184
matches
0"was standing"
1"was making"
2"wasn’t coming"
3"was coming"
4"was *bleeding"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount1
flaggedSentences11
totalSentences98
ratio0.112
matches
0"She hadn’t asked for the thing—had woken one morning to find it coiled in the pocket of her coat, the silver chain cold as a dead man’s fingers."
1"The book inside was the reason she was here—the reason she’d risked the grove at night, when the veil between worlds was thinnest."
2"One moment, she was standing in the cold bite of a London winter; the next, the air was thick with the scent of wildflowers and damp earth, the kind of green, living smell that didn’t belong in December."
3"A sound cut through the silence—a wet, clicking noise, like teeth snapping together just out of sight."
4"*The key is not a key.* Below it, a crude drawing of a pendant—her pendant—nestled in the hollow of a tree."
5"Not all of it—just a section of the bark, peeling back like a curtain to reveal a dark, yawning hollow."
6"Inside, something *waited*—something that hummed with the same energy as the pendant, the same energy as the grove itself."
7"The trees, the bluebells, the silver birch—all of it gone in an instant, replaced by a cavern so vast she couldn’t see the ceiling."
8"She looked down and saw that it wasn’t just glowing now—it was *bleeding*."
9"Like *things*—long, spindly things with too many joints, crawling along the cavern walls on legs that bent in ways that made her stomach heave."
10"Its head—if it even *had* a head—turned toward her."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1108
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.033393501805054154
lyAdverbCount5
lyAdverbRatio0.004512635379061372
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences98
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences98
mean11.19
std7.82
cv0.699
sampleLengths
015
128
222
317
417
57
619
78
83
911
1013
1113
1213
1323
1419
153
1630
1713
186
193
2038
2120
2226
235
241
2510
269
2715
2821
2917
304
314
328
332
341
352
3617
3713
3818
399
4021
413
4211
4314
4413
452
463
472
4812
498
32.65% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.29591836734693877
totalSentences98
uniqueOpeners29
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences89
matches
0"Just the skeletal arms of"
1"Just the distant drip of"
2"Instead, she reached for the"
3"Even the bluebells stopped swaying."
4"Then the tree *moved*."
5"Just a sudden, sickening *wrongness*,"
6"Dark, viscous liquid oozed from"
ratio0.079
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences89
matches
0"She hadn’t asked for the"
1"She’d come for answers, not"
2"She spun, heart hammering, but"
3"She unzipped her rucksack and"
4"She turned back to the"
5"She pressed her palm against"
6"It was cold."
7"She didn’t turn around."
8"She didn’t want to see"
9"She’d seen enough horror films"
10"It was coming from *inside*"
11"She looked down and saw"
12"They didn’t seem to notice"
13"They were too busy *feeding*,"
14"She needed to run."
15"She needed to *scream*."
16"Its head—if it even *had*"
ratio0.191
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences89
matches
0"The Heartstone Pendant pulsed against"
1"She hadn’t asked for the"
2"Rory adjusted the strap of"
3"She’d come for answers, not"
4"The grove was supposed to"
5"*Isolde’s grove*, Eva had called"
6"Back before Rory knew what"
7"A twig snapped."
8"She spun, heart hammering, but"
9"The pendant flared hotter, then"
10"The book inside was the"
11"The grimoire’s pages had whispered"
12"The standing stones loomed ahead,"
13"Rory hesitated, then stepped between"
14"The world tilted."
15"The grove stretched before her,"
16"Rory exhaled, slow and controlled."
17"A strange, impossible place, but"
18"She unzipped her rucksack and"
19"The moment her fingers brushed"
ratio0.685
56.18% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences89
matches
0"Now it led her here,"
ratio0.011
44.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount7
matches
0"One moment, she was standing in the cold bite of a London winter; the next, the air was thick with the scent of wildflowers and damp earth, the kind of green, l…"
1"The grove stretched before her, a perfect circle of ancient oaks ringed by bluebells that glowed faintly in the dark."
2"The moment her fingers brushed the pages, the Heartstone Pendant flared again, this time with a heat that bordered on pain."
3"The symbols on its bark pulsed faintly, as if responding to the pendant’s glow."
4"The air was thick with the scent of iron and something older, something that made her teeth ache."
5"Like *things*—long, spindly things with too many joints, crawling along the cavern walls on legs that bent in ways that made her stomach heave."
6"They were too busy *feeding*, their needle-thin fingers digging into the rock as if searching for something buried deep inside."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
82.1758%