Run: 2026-02-19-01KHTRGC1CJPDZ2AZ1F00ABQKS

Run Details

Duration:
10.0s
Cost:
$0.000865

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
In the belly of London, where the Tube's breath rattled through abandoned tunnels, Detective Harlow Quinn found herself in a place few knew existed. The Veil Market, a clandestine bazaar of the supernatural, had moved on, leaving behind a scene that didn't quite add up. The market's exit, a rusted gate, hung open like a mouth mid-scream. Beyond it, a cavernous chamber echoed with the drip-drip of unseen water. Harlow's boots crunched on bone dust as she stepped inside, her worn leather watch ticking softly against the silence. The air hung heavy with the scent of old magic and newer blood. PC Davies, a lanky youth with a nervous habit of tugging at his uniform's collar, stood guard. "Took you long enough, Quinn," he said, attempting nonchalance. His eyes darted to the darkness behind her, betraying his unease. Harlow ignored the jibe. She'd earned her reputation for being thorough, not fast. She pulled out her Veil Compass, its patina of verdigris glinting in the dim light. The needle spun, then pointed towards a cluster of stalls at the chamber's heart. "Let's see what we've got." The market's wares lay scattered, forgotten. A crystal ball rolled towards her, its surface swirling with storm clouds. She nudged it with her boot, sending it spinning back into the shadows. A potion bottle shattered underfoot, releasing a puff of lavender smoke. She coughed, her eyes watering. "Charming." Davies pointed to a dark stain on the ground. "Blood, I reckon. Lot of it." Harlow crouched, her salt-and-pepper hair brushing her shoulders. She touched the stain, rubbed the dampness between her fingers. Fresh. Too fresh. She looked up, her brown eyes narrowing. "This isn't right." "What do you mean?" Davies asked, his voice echoing in the vast space. "The market moves every full moon. This blood... it's still wet." She stood, her sharp jaw set. "Something happened here. Recently." Davies shifted uncomfortably. "Could be an animal. Rat, maybe." Harlow raised an eyebrow. "Rats don't leave this much blood. And they don't carry bone tokens." She held up the small, carved talisman she'd found near the gate. It hummed softly in her hand, attuned to the market's residual magic. Davies paled. "You think... someone was sacrificed?" Harlow didn't answer, instead moving deeper into the chamber. She passed stalls selling everything from enchanted trinkets to banned alchemical substances. A sudden gust of wind blew through the chamber, ruffling her closely cropped hair. She paused, sniffing the air. Copper. Recent. She followed the scent to a small, makeshift altar. A knife lay beside it, its blade stained red. She picked it up, examined the handle. Intricate carvings, unlike anything she'd seen before. She tucked it into an evidence bag, her mind racing. Davies joined her, his eyes wide. "Quinn, this is... this is dark stuff." Harlow nodded. "It is. And it's not over." She pointed to the altar. "That wasn't used for a sacrifice. Look at the carvings. They're protective sigils. Someone was trying to ward off something." Davies looked skeptical. "But the blood-" "Isn't human," Harlow finished, crouching again. She touched the stain, then sniffed her fingers. "Not animal either. Something else." Davies swallowed hard. "You think... a creature?" Harlow stood, her gaze sweeping the chamber. "I think we're dealing with something we've never seen before." A sudden noise echoed through the chamber. A scuffle, a cry. Harlow's hand went to her gun, her heart pounding. She moved towards the sound, Davies close behind. They rounded a corner, found a figure huddled on the ground, a hood pulled low over their face. Harlow approached cautiously, her gun trained on the figure. "Police. Don't move." The figure looked up, revealing a face marked with fear and exhaustion. It was Eva Kowalski, Harlow's old friend and Aurora's childhood confidante. Her curly red hair was matted, her green eyes wide with terror. "Eva," Harlow said, lowering her gun. "What are you doing here?" Eva looked up, her breath coming in ragged gasps. "Harlow... thank god. I was hoping you'd be the one to find me." Harlow holstered her gun, then helped Eva to her feet. "What happened? And why are you here, Eva? This place... it's dangerous." Eva shook her head, her nervous habit of tucking hair behind her left ear forgotten. "I was researching. For Aurora. She's gone missing, Harlow. And I think... I think something here might have taken her." Harlow's heart sank. Aurora, Eva's childhood friend, had been missing for days. No leads, no trace. She looked around the chamber, her mind racing. If Aurora had been here... if something had taken her... She turned back to Eva, her expression grave. "We need to find out what happened. And we need to find Aurora. Before it's too late." Davies looked between them, his expression uncertain. "Quinn, are you sure about this? We should call for backup. This... this isn't our jurisdiction." Harlow looked at him, her eyes hard. "We're not leaving, Davies. Not until we find out what happened here. And not until we find Aurora." Davies hesitated, then nodded. "Alright, Quinn. But we're in over our heads here. We need help." Harlow nodded, her mind already racing with possibilities. She pulled out her phone, dialed a number she'd never used before. It rang twice before a voice answered, low and gravelly. "Who's this?" "Detective Harlow Quinn," she said, her voice steady. "I need your help. We've got a situation here. Something... unusual." There was a pause, then a sigh. "Alright, Quinn. I'm on my way." Harlow hung up, her gaze sweeping the chamber once more. Whatever had happened here, whatever had taken Aurora, she would find it. She would bring it to justice. She always did. But as she stood there, the weight of the bone token heavy in her pocket, she couldn't shake the feeling that this time, justice might not be enough. This time, she might be in over her head.
total_cost0.00086535

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences33
tagDensity0.242
leniency0.485
rawRatio0
effectiveRatio0
84.85% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount990
totalAiIsmAdverbs3
found
0
adverb"softly"
count2
1
adverb"cautiously"
count1
highlights
0"softly"
1"cautiously"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
19.19% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount990
totalAiIsms16
found
0
word"clandestine"
count1
1
word"echoed"
count2
2
word"silence"
count1
3
word"glinting"
count1
4
word"crystal"
count1
5
word"shattered"
count1
6
word"echoing"
count1
7
word"eyebrow"
count1
8
word"intricate"
count1
9
word"racing"
count3
10
word"pounding"
count1
11
word"grave"
count1
12
word"weight"
count1
highlights
0"clandestine"
1"echoed"
2"silence"
3"glinting"
4"crystal"
5"shattered"
6"echoing"
7"eyebrow"
8"intricate"
9"racing"
10"pounding"
11"grave"
12"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences84
matches
0"d with fear"
1"e with terror"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences84
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences109
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords986
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount728
uniqueNames12
maxNameDensity2.47
worstName"Harlow"
maxWindowNameDensity4.5
worstWindowName"Harlow"
discoveredNames
London1
Tube1
Detective1
Harlow18
Quinn1
Veil2
Market1
Davies11
Compass1
Eva6
Kowalski1
Aurora4
persons
0"Tube"
1"Harlow"
2"Quinn"
3"Davies"
4"Eva"
5"Kowalski"
6"Aurora"
places
0"London"
1"Market"
globalScore0.264
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount1
matches
0"quite add up"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount986
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences109
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean26.65
std13.45
cv0.505
sampleLengths
045
156
237
347
448
515
631
713
821
99
1040
117
1242
1342
1413
1533
166
1719
187
1917
2046
2112
2235
2311
2422
2522
2635
2734
2825
2923
3025
3116
3232
3319
3413
3531
3637
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences84
matches
0"was matted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs143
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences109
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount732
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.03551912568306011
lyAdverbCount8
lyAdverbRatio0.01092896174863388
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences109
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences109
mean9.05
std5.39
cv0.596
sampleLengths
024
121
212
312
419
513
617
79
811
94
109
1115
1214
135
146
1512
1613
1711
185
191
209
216
228
2310
241
252
267
273
2813
2917
304
313
326
334
3424
3512
362
375
389
3912
4014
415
421
431
449
459
467
477
4810
496
61.77% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.4036697247706422
totalSentences109
uniqueOpeners44
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences78
matches(empty)
ratio0
71.28% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences78
matches
0"he said, attempting nonchalance"
1"His eyes darted to the"
2"She'd earned her reputation for"
3"She pulled out her Veil"
4"She nudged it with her"
5"She coughed, her eyes watering."
6"She touched the stain, rubbed"
7"She looked up, her brown"
8"She stood, her sharp jaw"
9"She held up the small,"
10"It hummed softly in her"
11"She passed stalls selling everything"
12"She paused, sniffing the air."
13"She followed the scent to"
14"She picked it up, examined"
15"She tucked it into an"
16"She pointed to the altar"
17"She touched the stain, then"
18"She moved towards the sound,"
19"They rounded a corner, found"
ratio0.372
11.28% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount70
totalSentences78
matches
0"The Veil Market, a clandestine"
1"The market's exit, a rusted"
2"Harlow's boots crunched on bone"
3"The air hung heavy with"
4"PC Davies, a lanky youth"
5"he said, attempting nonchalance"
6"His eyes darted to the"
7"Harlow ignored the jibe."
8"She'd earned her reputation for"
9"She pulled out her Veil"
10"The needle spun, then pointed"
11"The market's wares lay scattered,"
12"A crystal ball rolled towards"
13"She nudged it with her"
14"A potion bottle shattered underfoot,"
15"She coughed, her eyes watering."
16"Davies pointed to a dark"
17"Harlow crouched, her salt-and-pepper hair"
18"She touched the stain, rubbed"
19"She looked up, her brown"
ratio0.897
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences78
matches
0"If Aurora had been here..."
1"if something had taken her..."
ratio0.026
95.24% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount2
matches
0"The Veil Market, a clandestine bazaar of the supernatural, had moved on, leaving behind a scene that didn't quite add up."
1"She nudged it with her boot, sending it spinning back into the shadows."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount2
matches
0"Davies asked, his voice echoing in the vast space"
1"she said, her voice steady"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences33
tagDensity0.121
leniency0.242
rawRatio0
effectiveRatio0
82.0094%