Run: 2026-02-19-01KHTRGWH6EX7F87RRT56TXCNW

Run Details

Model:
o4 Mini
Duration:
28.7s
Cost:
$0.014102
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
My boots sank into damp moss the moment I stepped between the oak standing stones. The pendant throbbed against my chest, its deep crimson gem pulsing with warmth I couldn’t explain. I froze. The boundary of the Grove marked itself in the chill air, a sliver of night that should not exist in Richmond Park. I’d come armed with the Heartstone Pendant to locate the Hel portal Eva warned me about, but something in the silence told me this place held secrets far older than any myth. I edged forward, breath catching as wildflowers glowed faintly under a leafless canopy. They bloomed year-round, legend said, but tonight their petals quivered as though they feared the darkness. Damp earth smelled of rot and something sweeter—something like spilled honey. The pendant warmed again, slamming my heart against my ribs. I slid a hand over my small crescent scar, tracing the curve without thinking. The scar had felt safe for twenty-five years. Here it trembled under my fingers. A twig cracked to my right. I whipped the torch on my phone toward the trees. Only trunks and trailing lichen stared back. Every branch seemed to shift at the edge of my vision, a slow, sinuous sway that didn’t match the still air. I swallowed, forcing myself to step deeper. My satchel strap cut across my shoulder, heavy with notebooks and the single knife I never wanted to use. Each footfall kicked up tiny spores that drifted like motes in the beam. The Grove didn’t belong on any map, but here it was, a pocket between worlds—and I was alone. A low whisper curled through the stones, half a word, half a hiss. I pressed my palm to the pendant. It pulsed harder, a heartbeat in my hand. Leaves rustled overhead though no wind stirred. I shook my head. This was absurd. I worked delivery shifts at the Golden Empress. I dealt with cranky chefs and drunk students, not fey magic. Another whisper, this time closer, slid along my ear. To my right, a petal drifted down like a pale tear. It landed at my boot toe. I crouched, torch angled down: the flower had shrivelled, its petals chalk-white where seconds before they’d been sapphire blue. Light flared on the gem at my throat. I stood too fast; the beam swung wild and caught movement thirty paces ahead. A figure, tall and impossibly thin, slipped behind a tree. No face. Just a wave of shadow beneath knotted bark. I held the beam steady. The figure didn’t move. I exhaled. “Hello?” My voice cracked. Echo swallowed it. Silence answered. I forced a laugh. “Night’s quiet, isn’t it?” I shook the pendant. “Really quiet.” The gem pulsed as though in reply. My phone buzzed. I dropped it. The screen splintered on impact. Great. No signal anyway. I knelt to retrieve it, trembling fingers brushing the pendant. The warmth turned scorching. I yanked back my hand, stubbing a toe on a gnarled root. Pain flared, sharp as betrayal. Above me, branches snapped. I jumped, torch beam slicing through low limbs. Something moved just beyond the light—something without a shape my mind could hold. A sway of darkness, coalescing at the edge of sight. The hush whipped tight around me. My pulse thundered. I thought of my flat above Silas’s bar, of Eva’s worried texts. Of Evan and the bruises I’d left behind. I swallowed the memory. I was beyond bruises now. I rose. The pendant glowed bright. I tugged at the chain, lifting it before me like a talisman. It pulsed again, a deep crimson bloom that cast both warmth and dread across my fingers. Then I heard it—soft footfalls, dragging through moss. Something eased into the clearing, circling. I flicked the torch, sweeping the beam. Broken petals lay scattered in a semi-circle. They pointed inward, an invitation or a trap; I couldn’t tell which. My throat dry, I whispered, “Who’s there?” No answer came, only the damp air pressing against my ears, thick and expectant. I clenched my knife, the metal cold in my hand. I scanned the trees. Every trunk looked like a body. A leaf brushed my shoulder. I whipped around. Empty. The pendant pulsed faster. I raised it, narrowing my eyes. The red glow painted gnarled bark in shades of blood. In that light I saw something impossible: small footprints trailing off between the oaks, too shallow to belong to anything heavy, almost weightless. My heart froze. I followed them, each step careful, urgent. The footprints wound around a broken stone altar half-swallowed by brambles. I circled it, feeling the air press in, the darkness waiting. I crouched by the altar. Vines curled around carved runes. I pressed the pendant against one symbol—a twisted loop I didn’t recognise—and felt it burn, sending a tremor through my arm. I jerked back. A sigh, long and hollow, breathed across my neck. I spun, blade raised, torch shaking. Branches overhead rattled as though in laughter. Before me stood a woman’s shape, tall, hair drifting like smoke. She slid from the trees, steps silent. Pale wildflowers wreathed her ankles. Where she moved, petals withered to ash. My mouth went dry. “You—” I swallowed. “What do you want?” She tilted her head, eyes glittering silver. Her lips parted. No words emerged, but I felt her meaning: leave. Go back before dawn. “I can’t,” I said, voice small. She advanced, each footstep bending night around her. I backed toward the altar. The pendant pulsed so fiercely it burned my palm. I flicked it up, blade ready. She stopped a pace away. Moonlight—or something like moonlight—caught her face. Pale skin stretched tight over high cheekbones. No pulse flickered at her throat. No breath stirred her hair. She extended a hand, long slender fingers pointing to the runes. A sudden crack echoed behind me. I whipped around. One of the standing stones had split, a fissure running through ancient oak. A faint glow spilled from inside, green and sickly. The Whispering Death, Eva had warned. The woman’s eyes flicked to the rift. Her lips curved in something like regret. She took a step back, vanishing into the woods as her blossom-wreath withered to dust. I spun toward the rift. That glow—my pendant slammed against my sternum. I pressed against the altar for support, heart roaring. The fissure widened, a jagged mouth in the tree. From its depths a wind breathed, carrying voices in a tongue older than earth. My knife slipped from numb fingers. I lunged forward, seizing the chain. The gem flared. And then a blur of motion behind me—cold fingers brushed my shoulder. I whipped around, breath caught, eyes wide. The torch tumbled to the ground, guttering. Darkness ripped at the edges of my vision. I heard her voice, sweetest lullaby and sharpest warning all at once: “Stay.” I stared into empty night. The rift pulsed emerald fire. The pendant burned like hell in my grip. My next move meant everything. And then something moved in the fissure’s heart, a shape so black it drank light. It leaned forward, as if to whisper my name, as if I belonged to it. I whispered back, but the Grove swallowed my words whole.
created_at"2026-02-19T10:53:22.349Z" 2/19/2026, 10:53:22 AM
model"openai/o4-mini-2025-04-16"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3121
moderation_latency(null)
generation_time28625
tokens_prompt4560
tokens_completion2283
native_tokens_prompt4064
native_tokens_completion2909
native_tokens_completion_images0
native_tokens_reasoning1280
native_tokens_cached3840
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.014102
router(null)
provider_responses
0
endpoint_id"bd121898-b27c-4e2c-bc92-278627465a54"
id"resp_0f702034da52e5a7016996eba26a7881978d2c032f52e11faf"
is_byokfalse
latency113
model_permaslug"openai/o4-mini-2025-04-16"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498402-wjncozitY7cErBQf2UcZ"
upstream_id"resp_0f702034da52e5a7016996eba26a7881978d2c032f52e11faf"
total_cost0.014102
cache_discount0.003168
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences8
tagDensity0.75
leniency1
rawRatio0
effectiveRatio0
95.89% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1218
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1218
totalAiIsms32
found
0
word"throbbed"
count1
1
word"warmth"
count3
2
word"chill"
count1
3
word"silence"
count2
4
word"quivered"
count1
5
word"tracing"
count1
6
word"trembled"
count1
7
word"footfall"
count1
8
word"whisper"
count3
9
word"pulsed"
count6
10
word"echo"
count1
11
word"pulse"
count2
12
word"thundered"
count1
13
word"flicked"
count3
14
word"scanned"
count1
15
word"flickered"
count1
16
word"echoed"
count1
17
word"roaring"
count1
18
word"depths"
count1
highlights
0"throbbed"
1"warmth"
2"chill"
3"silence"
4"quivered"
5"tracing"
6"trembled"
7"footfall"
8"whisper"
9"pulsed"
10"echo"
11"pulse"
12"thundered"
13"flicked"
14"scanned"
15"flickered"
16"echoed"
17"roaring"
18"depths"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences145
matches
0"g with warmth"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences145
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences147
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1202
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions18
wordCount1185
uniqueNames14
maxNameDensity0.25
worstName"Grove"
maxWindowNameDensity0.5
worstWindowName"Grove"
discoveredNames
Grove3
Richmond1
Park1
Heartstone1
Pendant1
Hel1
Eva3
Golden1
Empress1
Echo1
Silas1
Evan1
Whispering1
Death1
persons
0"Grove"
1"Pendant"
2"Eva"
3"Echo"
4"Silas"
5"Evan"
places
0"Richmond"
1"Park"
2"Golden"
globalScore1
windowScore1
45.83% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences96
glossingSentenceCount4
matches
0"something like spilled honey"
1"looked like a body"
2"something like moonlight—caught her face"
3"something like regret"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1202
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences147
matches(empty)
86.84% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs39
mean30.82
std13.99
cv0.454
sampleLengths
033
154
240
338
444
557
661
745
842
918
102
1114
127
1346
1435
1538
1634
1740
1821
1929
2043
2132
2234
2322
2430
2511
2623
276
2828
2940
3037
3129
3244
3327
3422
3513
3623
3730
3810
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences145
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs218
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount2
flaggedSentences10
totalSentences147
ratio0.068
matches
0"Damp earth smelled of rot and something sweeter—something like spilled honey."
1"The Grove didn’t belong on any map, but here it was, a pocket between worlds—and I was alone."
2"I stood too fast; the beam swung wild and caught movement thirty paces ahead."
3"Something moved just beyond the light—something without a shape my mind could hold."
4"Then I heard it—soft footfalls, dragging through moss."
5"They pointed inward, an invitation or a trap; I couldn’t tell which."
6"I pressed the pendant against one symbol—a twisted loop I didn’t recognise—and felt it burn, sending a tremor through my arm."
7"Moonlight—or something like moonlight—caught her face."
8"That glow—my pendant slammed against my sternum."
9"And then a blur of motion behind me—cold fingers brushed my shoulder."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1201
adjectiveStacks1
stackExamples
0"tight over high cheekbones."
adverbCount34
adverbRatio0.028309741881765195
lyAdverbCount7
lyAdverbRatio0.005828476269775187
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences147
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences147
mean8.18
std5.04
cv0.616
sampleLengths
015
116
22
322
432
513
616
711
810
914
108
116
126
1310
147
1521
167
1719
1813
1918
2013
217
228
237
244
253
268
2711
289
2911
306
3119
328
3314
3410
352
368
375
384
392
404
413
422
434
448
452
467
473
483
495
46.94% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.32653061224489793
totalSentences147
uniqueOpeners48
72.99% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences137
matches
0"Only trunks and trailing lichen"
1"Just a wave of shadow"
2"Then I heard it—soft footfalls,"
ratio0.022
21.46% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount68
totalSentences137
matches
0"My boots sank into damp"
1"I’d come armed with the"
2"I edged forward, breath catching"
3"They bloomed year-round, legend said,"
4"I slid a hand over"
5"I whipped the torch on"
6"I swallowed, forcing myself to"
7"My satchel strap cut across"
8"I pressed my palm to"
9"It pulsed harder, a heartbeat"
10"I shook my head."
11"I worked delivery shifts at"
12"I dealt with cranky chefs"
13"It landed at my boot"
14"I crouched, torch angled down:"
15"I stood too fast; the"
16"I held the beam steady."
17"My voice cracked"
18"I forced a laugh."
19"I shook the pendant"
ratio0.496
40.29% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount115
totalSentences137
matches
0"My boots sank into damp"
1"The pendant throbbed against my"
2"The boundary of the Grove"
3"I’d come armed with the"
4"I edged forward, breath catching"
5"They bloomed year-round, legend said,"
6"The pendant warmed again, slamming"
7"I slid a hand over"
8"The scar had felt safe"
9"Here it trembled under my"
10"A twig cracked to my"
11"I whipped the torch on"
12"Every branch seemed to shift"
13"I swallowed, forcing myself to"
14"My satchel strap cut across"
15"Each footfall kicked up tiny"
16"The Grove didn’t belong on"
17"A low whisper curled through"
18"I pressed my palm to"
19"It pulsed harder, a heartbeat"
ratio0.839
72.99% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences137
matches
0"To my right, a petal"
1"Before me stood a woman’s"
ratio0.015
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount1
matches
0"They bloomed year-round, legend said, but tonight their petals quivered as though they feared the darkness."
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount1
matches
0"I said, voice small"
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"dry I whispered (whisper)"
dialogueSentences8
tagDensity0.25
leniency0.5
rawRatio0.5
effectiveRatio0.25
78.1303%