Run: 2026-02-19-01KHTRH89VMHEQXCEA2W04XEB3

Run Details

Duration:
35.1s
Cost:
$0.007382
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
**The Fae Grove's Hidden Depths** Aurora Carter's boots scrunched on the dry underbrush, the only sound as the trio stepped across the ancient oak standing stones marking the boundary of Isolde's grove. The air inside the clearing shimmered, as if the very fabric of reality had been gently folded to accommodate this sacred space. Time's erratic dance within the grove meant their hour-long walk from Richmond Park's outskirts could have spanned mere minutes or days outside. "To think, this exists in our backyard," Aurora murmured, her bright blue eyes wide with a mix of trepidation and awe. The silver chain of the Heartstone Pendant, a mysterious gift from an unknown benefactor, glinted against her black sweater as she turned to face her companions. Nyx, the Shade, flowed beside her, their faintly glowing violet eyes drinking in the surroundings with an unspoken hunger. "Backyard" was a concept that hardly applied to entities like themselves, bound to the mortal plane yet adrift from human connections. Isolde Varga, the Half-Fae seer, glided ahead, her pale lavender eyes aglow with a soft, ethereal light. Her silver hair cascaded down her back like a river of moonlight, shimmering with each step, though her feet left no impressions on the earth. "A place of convergence," Isolde's voice was a melodic whisper, "where the Veil is at its thinnest. Be cautious, for wonders and dangers intertwine here like the branches above." As they ventured deeper, the canopy of wildflowers—blossoming in every color imaginable, despite the season—closed over them. The group's footsteps disturbed the tranquil atmosphere, releasing the sweet, heady aroma of blooming heather and the softer, powdery scent of forget-me-nots. Aurora breathed deeply, feeling the weight of the world lessen within this mystical bubble. Nyx drifted closer to a cluster of flowers that seemed to lean towards them, as if sharing a secret. "The symbiosis here is fascinating. Each species thrives in tandem, a perfect harmony of competition and cooperation." "Nature's own tapestry," Isolde agreed, her gaze roving across the flora, "woven with threads of magic. Every step reveals a new pattern, a new story." Aurora wandered ahead, the Fae-Forged Blade, Isolde's gift, secure at her hip. The moonsilver dagger, always cold to the touch, seemed to hum with anticipation, as if sensing the proximity of its preferred prey: demons. Her hand instinctively went to the dagger's hilt, a reassuring presence in this fantastical, unsettling environment. The trio approached a glittering, iridescent pool, its surface adorned with lotus flowers that shimmered like opals. The water's edge was crisp, with no visible source or outlet, simply existing in a state of serene beauty. "Pure," Isolde whispered, kneeling beside the pool. "Untouched by the impurities of the outside world. Drink, and you shall see the depths of your own soul." Aurora hesitated, then knelt beside Isolde, peering into the pool's crystal clarity. Nyx remained standing, observing with an unreadable expression. As Aurora leaned forward, the pool's surface rippled, reflecting not her physical appearance, but the turmoil within: fragmented images of her past, the ache of her mother's passing, the recent, haunting encounters with the unknown. She jerked back, gasping softly. "Rory?" Concern etched Nyx's whispered inquiry. Aurora stood, her gaze still fixed on the pool, now calm once more. "Just... unexpected." She turned to Isolde, a question forming on her lips. Isolde's pale lavender eyes met hers, a silent understanding passing between them. "The pool reveals what we are ready to face. Sometimes, the truth is not for the asking, but for the seeing." Without another word, the trio continued their exploration, the grove unfolding its secrets: a clearing filled with ancient, glowing runes that hummed a gentle melody; a bower of vines that wove together in an intricate, pulsing dance; and a copse of trees with bark that shimmered like the moon, their leaves whispering an incomprehensible language on the breeze. Each step into the grove's heart deepened the sense of wonder and trepidation, as if the very essence of the place was awakening, watching them with an unblinking, ancient gaze. The group's silence was a testament to the profound impact of this mystical realm, a world so far removed from the mundane, yet inextricably linked to the fabric of their existence. As dusk began to paint the sky outside with hues of crimson and gold, the interior of the grove transformed, bathed in an ethereal, luminescent glow. The air vibrated with anticipation, the wildflowers now emitting a soft, pulsing light in harmony with the setting sun. "It's beautiful," Aurora whispered, her voice barely audible over the gentle hum of the grove. Isolde's smile was a faint, knowing glimmer. "We are but at the threshold. Deeper lies the true heart of the Fae Grove, where ancient secrets slumber, waiting for those brave enough to listen." Nyx's form seemed to blur at the edges, their voice a soft, melodic whisper, "Then let us proceed, for in the heart of wonder lies the soul of discovery." As one, they stepped forward, into the shimmering, unknown depths of the grove, the soft glow enveloping them like an embrace from the very essence of the mystical realm. The world beyond the ancient oak standing stones faded into insignificance, leaving only the promise of uncovered secrets, hidden within the luminous, pulsating heart of the Fae Grove.
created_at"2026-02-19T10:53:34.404Z" 2/19/2026, 10:53:34 AM
model"nvidia/llama-3.1-nemotron-70b-instruct"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency758
moderation_latency(null)
generation_time35013
tokens_prompt5383
tokens_completion1418
native_tokens_prompt4927
native_tokens_completion1225
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0073824
router(null)
provider_responses
0
endpoint_id"d2a33d30-5d41-47d3-a816-1cc067b5a7dd"
id"cmpl-4e1a626000f848e4aefc04c15b82d343"
is_byokfalse
latency69
model_permaslug"nvidia/llama-3.1-nemotron-70b-instruct"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771498414-uui2SB1SBMPPu32GHurs"
upstream_id"cmpl-4e1a626000f848e4aefc04c15b82d343"
total_cost0.0073824
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.615
leniency1
rawRatio0
effectiveRatio0
71.91% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount890
totalAiIsmAdverbs5
found
0
adverb"very"
count3
1
adverb"gently"
count1
2
adverb"softly"
count1
highlights
0"very"
1"gently"
2"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount890
totalAiIsms30
found
0
word"depths"
count3
1
word"shimmered"
count3
2
word"dance"
count2
3
word"trepidation"
count2
4
word"unspoken"
count1
5
word"whisper"
count2
6
word"footsteps"
count1
7
word"weight"
count1
8
word"fascinating"
count1
9
word"perfect"
count1
10
word"tapestry"
count1
11
word"anticipation"
count2
12
word"crystal"
count1
13
word"unreadable"
count1
14
word"fragmented"
count1
15
word"etched"
count1
16
word"intricate"
count1
17
word"sense of"
count1
18
word"silence"
count1
19
word"testament"
count1
20
word"profound"
count1
21
word"vibrated"
count1
highlights
0"depths"
1"shimmered"
2"dance"
3"trepidation"
4"unspoken"
5"whisper"
6"footsteps"
7"weight"
8"fascinating"
9"perfect"
10"tapestry"
11"anticipation"
12"crystal"
13"unreadable"
14"fragmented"
15"etched"
16"intricate"
17"sense of"
18"silence"
19"testament"
20"profound"
21"vibrated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
62.50% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells3
narrationSentences40
matches
0"m with anticipation"
1"the sense of wonder"
2"d with anticipation"
0.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences40
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences44
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen58
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords5
totalWords883
ratio0.006
matches
0"The Fae Grove's Hidden Depths"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount731
uniqueNames16
maxNameDensity1.37
worstName"Isolde"
maxWindowNameDensity3
worstWindowName"Isolde"
discoveredNames
Fae4
Grove2
Hidden1
Aurora8
Carter1
Isolde10
Richmond1
Park1
Heartstone1
Pendant1
Shade1
Varga1
Half-Fae1
Fae-Forged1
Blade1
Nyx5
persons
0"Aurora"
1"Carter"
2"Isolde"
3"Shade"
4"Nyx"
places
0"Fae"
1"Grove"
2"Hidden"
3"Richmond"
4"Park"
globalScore0.816
windowScore0.667
14.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences37
glossingSentenceCount2
matches
0"as if sharing a secret"
1"flowers that seemed to lean towards them, as if sharing a secret"
2"as if sensing the proximity of its preferred prey: demons"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords2.265
wordCount883
matches
0"not her physical appearance, but the turmoil within: fragmented images of her past, the ache"
1"not for the asking, but for the seeing"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences44
matches(empty)
85.53% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs24
mean36.79
std16.53
cv0.449
sampleLengths
05
171
247
340
442
529
653
736
825
951
1036
1126
1220
1340
146
1525
1633
1758
1861
1945
2015
2133
2229
2357
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences40
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs109
matches
0"was awakening"
12.99% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount2
flaggedSentences2
totalSentences44
ratio0.045
matches
0"As they ventured deeper, the canopy of wildflowers—blossoming in every color imaginable, despite the season—closed over them."
1"Without another word, the trio continued their exploration, the grove unfolding its secrets: a clearing filled with ancient, glowing runes that hummed a gentle melody; a bower of vines that wove together in an intricate, pulsing dance; and a copse of trees with bark that shimmered like the moon, their leaves whispering an incomprehensible language on the breeze."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount738
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.03523035230352303
lyAdverbCount11
lyAdverbRatio0.014905149051490514
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences44
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences44
mean20.07
std9.51
cv0.474
sampleLengths
05
127
222
322
421
526
619
721
817
925
1029
1117
1222
1314
1419
1517
1625
1712
1823
1916
2017
2119
227
2319
2412
258
2635
275
286
2913
3012
3112
3221
3358
3430
3531
3626
3719
3815
397
4026
4129
4229
4328
73.48% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.45454545454545453
totalSentences44
uniqueOpeners20
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences40
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount4
totalSentences40
matches
0"Her silver hair cascaded down"
1"Her hand instinctively went to"
2"She jerked back, gasping softly."
3"She turned to Isolde, a"
ratio0.1
35.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount34
totalSentences40
matches
0"**The Fae Grove's Hidden Depths**"
1"Aurora Carter's boots scrunched on"
2"The air inside the clearing"
3"Time's erratic dance within the"
4"Aurora murmured, her bright blue"
5"The silver chain of the"
6"Nyx, the Shade, flowed beside"
7"Isolde Varga, the Half-Fae seer,"
8"Her silver hair cascaded down"
9"Isolde's voice was a melodic"
10"The group's footsteps disturbed the"
11"Aurora breathed deeply, feeling the"
12"Nyx drifted closer to a"
13"Isolde agreed, her gaze roving"
14"Aurora wandered ahead, the Fae-Forged"
15"The moonsilver dagger, always cold"
16"Her hand instinctively went to"
17"The trio approached a glittering,"
18"The water's edge was crisp,"
19"Isolde whispered, kneeling beside the"
ratio0.85
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences40
matches(empty)
ratio0
37.04% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount4
matches
0"The air inside the clearing shimmered, as if the very fabric of reality had been gently folded to accommodate this sacred space."
1"The moonsilver dagger, always cold to the touch, seemed to hum with anticipation, as if sensing the proximity of its preferred prey: demons."
2"Without another word, the trio continued their exploration, the grove unfolding its secrets: a clearing filled with ancient, glowing runes that hummed a gentle …"
3"Each step into the grove's heart deepened the sense of wonder and trepidation, as if the very essence of the place was awakening, watching them with an unblinki…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount3
matches
0"Isolde agreed, her gaze roving across the flora,"
1"She turned, a question forming on her lips"
2"Nyx's form seemed, their voice a soft, melodic whisper,"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount4
fancyTags
0"Aurora murmured (murmur)"
1"Isolde agreed (agree)"
2"Isolde whispered (whisper)"
3"Aurora whispered (whisper)"
dialogueSentences13
tagDensity0.308
leniency0.615
rawRatio1
effectiveRatio0.615
61.9994%