Run: 2026-02-19-01KHTRH9G9SPXK3HBPATPQ1E1N

Run Details

Duration:
5.9s
Cost:
$0.000206

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in Richmond Park smelled wrong that evening. Not the usual damp earth and pine, but something sharp, like ozone after a storm, with an undercurrent of something sweet and rotting. Rory adjusted the strap of her delivery bag, her pulse thrumming in her throat. She’d told herself it was just a shortcut—cutting through the park to avoid the rain-soaked streets—but the way the trees seemed to lean in closer, the way the path twisted like a living thing, told her otherwise. The standing stones loomed ahead, their gnarled oaks casting long, skeletal fingers of shadow. She’d passed them before, always in daylight, always with Eva’s laughter ringing in her ears. Now, the grove swallowed the sound. The pendant at her collar pulsed faintly, a warmth against her skin. *Just the cold*, she told herself. *Or the rain.* She stepped between the stones. The moment she crossed, the world shifted. The wind died. The air thickened. The wildflowers along the path—pale bluebells, golden buttercups—bloomed too brightly, too suddenly, as if someone had turned up the light. Rory’s breath hitched. She’d heard about this place. *Isolde’s grove.* A pocket between worlds. A place where time didn’t move like it should. She should’ve turned back. But the pendant burned hotter, and her fingers twitched toward it, as if drawn by an invisible string. She’d been given it in a back alley behind Golden Empress, pressed into her palm by a woman with silver-streaked black hair and eyes like polished river stones. *“Find what’s yours,”* she’d said, before vanishing into the night. Rory had laughed it off—another of Eva’s wild schemes—but now, standing in the heart of the grove, she realised she’d been waiting for this moment. Waiting for *something* to happen. The first wrongness came in the sound of her own footsteps. They didn’t echo. They *moved*. Like the ground itself was swallowing the noise, then spitting it back at her in some delayed, distorted version. Rory stopped. Listened. Nothing. Just the hum of the pendant, the distant drip of water from a hidden branch. Then—a rustle. Not from the bushes. Not from the wind. From *between* them. Something shifted just beyond her peripheral vision, a flicker of movement too quick to pin down. Rory’s skin prickled. She turned slowly, scanning the darkness. Nothing. The path ahead split. One fork led deeper into the grove, the other curved away, disappearing into the trees. The pendant flared, warm against her chest. She chose the deeper path. *Logic*, she told herself. *I need to get to the other side.* The trees grew taller. The air grew heavier. The flowers along the path now glowed faintly, their petals shimmering like wet silk. Rory’s breath came faster. She told herself it was the exertion, the strange air. But her pulse didn’t slow when she paused to catch it. Then she saw it. A figure. Or the *shape* of one. Tall. Too tall. Standing just beyond the next bend in the path, its silhouette too smooth, too *wrong*, against the gnarled bark of the oaks. It didn’t move. Didn’t breathe. Just *was*, like a stain on the world. Rory’s fingers tightened around the pendant. She took a step forward. The figure turned. Not a face. Not quite. A *smile*, stretched too wide, too many teeth, too many *things* in the dark gaps between them. It tilted its head, and the sound that came out wasn’t a voice. It was a *peel*, like wet paper being torn from wood. *“You shouldn’t be here,”* it said, and the words slithered into her skull, warm and thick as honey. Rory stumbled back. “I—I came for the pendant.” The thing tilted its head again. *“The pendant doesn’t belong to you.”* The pendant pulsed, hot now, searing against her skin. Rory clutched it, her nails biting into her palm. “Then what do I do?” The figure stepped forward. The air around it *warped*, like heat rising from pavement. *“You leave.”* Rory’s breath came in short, sharp bursts. She could run. She *should* run. But the pendant burned, and the figure’s voice coiled around her ribs, tight and insistent. “Why?” she asked, her voice raw. The thing didn’t answer. It only *smiled*, and the sound it made was like glass shattering in slow motion. Then the ground gave way beneath her. Not a hole. Not a pit. A *step*. A single, smooth stone, half-buried in the earth, leading downward. The pendant flared brighter, searing her skin. The figure’s voice dropped to a whisper. *“Take it.”* Rory’s hands trembled. She looked down at the pendant, at the way it glowed, at the way her fingers *ached* to reach for it. She looked up at the figure. And then the path behind her *vanished*.
total_cost0.000206

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences8
tagDensity0.375
leniency0.75
rawRatio0
effectiveRatio0
87.50% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount800
totalAiIsmAdverbs2
found
0
adverb"suddenly"
count1
1
adverb"slowly"
count1
highlights
0"suddenly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
6.25% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount800
totalAiIsms15
found
0
word"pulse"
count2
1
word"loomed"
count1
2
word"pulsed"
count2
3
word"warmth"
count1
4
word"footsteps"
count1
5
word"echo"
count1
6
word"flicker"
count1
7
word"scanning"
count1
8
word"silk"
count1
9
word"searing"
count2
10
word"whisper"
count1
11
word"trembled"
count1
highlights
0"pulse"
1"loomed"
2"pulsed"
3"warmth"
4"footsteps"
5"echo"
6"flicker"
7"scanning"
8"silk"
9"searing"
10"whisper"
11"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences95
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences95
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences100
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
75.95% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans25
markdownWords49
totalWords790
ratio0.062
matches
0"Just the cold"
1"Or the rain."
2"Isolde’s grove."
3"“Find what’s yours,”"
4"something"
5"moved"
6"between"
7"Logic"
8"I need to get to the other side."
9"shape"
10"wrong"
11"was"
12"smile"
13"things"
14"peel"
15"“You shouldn’t be here,”"
16"“The pendant doesn’t belong to you.”"
17"warped"
18"“You leave.”"
19"should"
20"smiled"
21"step"
22"“Take it.”"
23"ached"
24"vanished"
75.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions2
matches
0"*Just the cold*, she told herself."
1"*Logic*, she told herself."
77.82% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount762
uniqueNames6
maxNameDensity1.44
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Eva2
Golden1
Empress1
Rory11
persons
0"Eva"
1"Empress"
2"Rory"
places
0"Richmond"
1"Park"
globalScore0.778
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount0
matches(empty)
73.42% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.266
wordCount790
matches
0"Not the usual damp earth and pine, but something sharp, like ozone after a storm, with an undercurr"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences100
matches
0"wrong that evening"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean27.24
std24.21
cv0.889
sampleLengths
083
156
25
356
44
586
611
743
82
936
101
1143
1247
134
1445
1511
163
1764
188
1912
2023
2116
2228
236
2419
257
2634
2730
287
97.88% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences95
matches
0"been given"
1"being torn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs122
matches
0"was swallowing"
28.57% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences4
totalSentences100
ratio0.04
matches
0"She’d told herself it was just a shortcut—cutting through the park to avoid the rain-soaked streets—but the way the trees seemed to lean in closer, the way the path twisted like a living thing, told her otherwise."
1"The wildflowers along the path—pale bluebells, golden buttercups—bloomed too brightly, too suddenly, as if someone had turned up the light."
2"Rory had laughed it off—another of Eva’s wild schemes—but now, standing in the heart of the grove, she realised she’d been waiting for this moment."
3"Then—a rustle."
85.13% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount772
adjectiveStacks0
stackExamples(empty)
adverbCount44
adverbRatio0.05699481865284974
lyAdverbCount6
lyAdverbRatio0.007772020725388601
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences100
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences100
mean7.9
std6.65
cv0.841
sampleLengths
09
123
214
337
414
515
66
712
86
93
105
117
123
133
1420
153
165
176
189
194
2018
2128
2210
2325
245
2511
263
272
2819
292
301
311
3215
332
344
354
363
3716
383
396
401
414
4215
437
445
454
468
474
484
4914
34.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.31
totalSentences100
uniqueOpeners31
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences83
matches
0"*Just the cold*, she told"
1"Just the hum of the"
2"Then she saw it."
3"Just *was*, like a stain"
4"Then the ground gave way"
ratio0.06
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences83
matches
0"She’d told herself it was"
1"She’d passed them before, always"
2"She stepped between the stones."
3"She’d heard about this place."
4"She should’ve turned back."
5"She’d been given it in"
6"she’d said, before vanishing into"
7"They didn’t echo."
8"She turned slowly, scanning the"
9"She chose the deeper path."
10"*I need to get to"
11"She told herself it was"
12"It didn’t move."
13"She took a step forward."
14"It tilted its head, and"
15"It was a *peel*, like"
16"it said, and the words"
17"She could run."
18"She *should* run."
19"she asked, her voice raw"
ratio0.277
98.55% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences83
matches
0"The air in Richmond Park"
1"Rory adjusted the strap of"
2"She’d told herself it was"
3"The standing stones loomed ahead,"
4"She’d passed them before, always"
5"The pendant at her collar"
6"She stepped between the stones."
7"The moment she crossed, the"
8"The wind died."
9"The air thickened."
10"The wildflowers along the path—pale"
11"Rory’s breath hitched."
12"She’d heard about this place."
13"*Isolde’s grove.* A pocket between"
14"A place where time didn’t"
15"She should’ve turned back."
16"She’d been given it in"
17"she’d said, before vanishing into"
18"Rory had laughed it off—another"
19"The first wrongness came in"
ratio0.723
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences83
matches
0"Now, the grove swallowed the"
1"*Or the rain.*"
ratio0.024
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences27
technicalSentenceCount1
matches
0"The wildflowers along the path—pale bluebells, golden buttercups—bloomed too brightly, too suddenly, as if someone had turned up the light."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount2
matches
0"it said, and the words slithered into her skull, warm and thick as honey"
1"she asked, her voice raw"
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"she’d (would)"
dialogueSentences8
tagDensity0.375
leniency0.75
rawRatio0.333
effectiveRatio0.25
82.1912%