Run: 2026-02-19-01KHTRJPVHXR91VJ3B6P5TVFZ5

Run Details

Duration:
23.1s
Cost:
$0.014902

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone Pendant pulsed against Aurora’s collarbone, a slow, insistent throb like a second heartbeat. She hadn’t asked for the thing—it had arrived in a padded envelope three days ago, no note, no return address, just the crimson gem nestled in black velvet. The note inside had been brief: *Wear it. You’ll know when.* She’d laughed at first, tossed it in her bedside drawer. But then the dreams started. The same one, night after night: a grove of ancient oaks, their branches twisting into shapes that made her stomach clench, and a voice—soft, feminine, amused—whispering her name. Now, here she was. The standing stones of the Fae Grove loomed ahead, their gnarled surfaces slick with something darker than rain. The air smelled wrong—too sweet, like rotting flowers, with an undercurrent of something metallic. Rory adjusted the strap of her backpack, the weight of the salt and iron filings inside a small comfort. She’d done her research. *Just in case.* The pendant’s warmth seeped through her shirt, steady as a metronome. A twig snapped. She froze, fingers tightening around the torch. The beam wavered, slicing through the mist that coiled between the trees. Nothing. Just the wind, probably. Or a fox. Or her own damn nerves. Another sound—this one wet, like something dragging itself through the undergrowth. Her breath hitched. The torchlight caught a flash of movement to her left, too quick to track. A shadow, maybe. Or a trick of the light. “Hello?” Her voice sounded too loud, too bright. Silence. Rory exhaled through her nose and forced herself to keep walking. The grove’s boundary was just ahead, marked by the oldest oak, its bark carved with symbols that made her eyes ache if she looked too long. She’d come here for answers, not to jump at every rustle in the bushes. The dreams had been clear: *Find the grove. Ask for Isolde.* Whatever that meant. The pendant flared hot against her skin. She hissed, jerking back. The gem’s inner glow had intensified, casting crimson light through her shirt. The air thickened, pressing against her lungs like wet wool. A low hum vibrated in her bones, not quite a sound, more like the memory of one. The standing stones ahead seemed to lean in, their shadows stretching unnaturally long. Then, the voice. *“Aurora.”* Not from the trees. Not from the stones. From *inside* her. A whisper, smooth as silk, curling around her thoughts. She clapped her hands over her ears, but it didn’t help. The pendant burned now, searing her skin. *“You’ve come so far.”* Her pulse roared in her ears. She stumbled back, torchlight flickering over the ground. The mist had risen to her knees, swirling in lazy spirals. Something moved within it—a shape, too tall, too *wrong*, its limbs bending at angles that made her stomach lurch. “Who’s there?” Her voice cracked. The mist parted. A woman stood between the stones, her form shifting like smoke. One moment, she was tall and regal, her hair a cascade of silver; the next, she was small, almost childlike, her eyes too large, too dark. She smiled, and Rory’s breath caught. The woman’s teeth were too sharp, too numerous, glinting in the dim light. *“Isolde,”* the woman said, as if answering a question Rory hadn’t asked. *“And you’ve brought me such a pretty gift.”* Rory’s fingers flew to the pendant. “This isn’t for you.” Isolde—or whatever she was—laughed, a sound like wind chimes and breaking glass. *“Everything is for me, little moth. Even you.”* The mist coiled around Rory’s ankles, cold and clinging. She tried to step back, but her feet wouldn’t move. The pendant’s glow had spread, casting her hands in crimson light. The hum in her bones crescendoed into a scream. Isolde tilted her head. *“Do you know what you’re wearing, Aurora? Do you know what it *does*?”* Rory’s throat tightened. “It’s a warning. For the Hel portals.” *“Oh, my sweet, naive thing.”* Isolde’s form flickered again, her edges blurring. *“It’s not a warning. It’s a *key*. And you’ve just turned it.”* The ground beneath Rory’s feet trembled. The standing stones groaned, the symbols on their surfaces flaring to life, pulsing in time with the pendant. The mist surged upward, wrapping around her legs, her waist, her chest. She tried to scream, but the sound died in her throat. Isolde’s smile widened. *“Welcome home.”* The last thing Rory saw before the darkness swallowed her was the pendant’s glow—no longer crimson, but a sickly, pulsating *black*.
total_cost0.014902

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount2
adverbTags
0"Her voice sounded too [too]"
1"Isolde’s form flickered again [again]"
dialogueSentences13
tagDensity0.308
leniency0.615
rawRatio0.5
effectiveRatio0.308
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount755
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount755
totalAiIsms20
found
0
word"pulsed"
count1
1
word"throb"
count1
2
word"velvet"
count1
3
word"stomach"
count2
4
word"loomed"
count1
5
word"weight"
count1
6
word"warmth"
count1
7
word"wavered"
count1
8
word"silence"
count1
9
word"vibrated"
count1
10
word"whisper"
count1
11
word"silk"
count1
12
word"searing"
count1
13
word"pulse"
count1
14
word"lurch"
count1
15
word"glinting"
count1
16
word"flickered"
count1
17
word"trembled"
count1
18
word"the last thing"
count1
highlights
0"pulsed"
1"throb"
2"velvet"
3"stomach"
4"loomed"
5"weight"
6"warmth"
7"wavered"
8"silence"
9"vibrated"
10"whisper"
11"silk"
12"searing"
13"pulse"
14"lurch"
15"glinting"
16"flickered"
17"trembled"
18"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences70
matches(empty)
81.63% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences70
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences79
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
23.06% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans15
markdownWords66
totalWords746
ratio0.088
matches
0"Wear it. You’ll know when."
1"Just in case."
2"Find the grove. Ask for Isolde."
3"“Aurora.”"
4"inside"
5"“You’ve come so far.”"
6"wrong"
7"“Isolde,”"
8"“And you’ve brought me such a pretty gift.”"
9"“Everything is for me, little moth. Even you.”"
10"“Do you know what you’re wearing, Aurora? Do you know what it *does"
11"“Oh, my sweet, naive thing.”"
12"“It’s not a warning. It’s a *key"
13"“Welcome home.”"
14"black"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount678
uniqueNames8
maxNameDensity1.33
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Heartstone1
Pendant1
Aurora1
Fae1
Grove1
Silence1
Rory9
Isolde5
persons
0"Pendant"
1"Aurora"
2"Rory"
3"Isolde"
places
0"Fae"
1"Grove"
globalScore0.836
windowScore0.5
47.96% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount2
matches
0"not quite a sound, more like the memory of one"
1"as if answering a question Rory hadn’t asked"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount746
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences79
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean25.72
std24.57
cv0.955
sampleLengths
097
14
269
33
432
537
68
71
865
97
1056
113
121
1338
144
1544
165
173
1856
1920
2010
2120
2239
2317
2410
2524
2647
275
2821
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences70
matches
0"was—laughed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs116
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount1
flaggedSentences8
totalSentences79
ratio0.101
matches
0"She hadn’t asked for the thing—it had arrived in a padded envelope three days ago, no note, no return address, just the crimson gem nestled in black velvet."
1"The same one, night after night: a grove of ancient oaks, their branches twisting into shapes that made her stomach clench, and a voice—soft, feminine, amused—whispering her name."
2"The air smelled wrong—too sweet, like rotting flowers, with an undercurrent of something metallic."
3"Another sound—this one wet, like something dragging itself through the undergrowth."
4"Something moved within it—a shape, too tall, too *wrong*, its limbs bending at angles that made her stomach lurch."
5"One moment, she was tall and regal, her hair a cascade of silver; the next, she was small, almost childlike, her eyes too large, too dark."
6"Isolde—or whatever she was—laughed, a sound like wind chimes and breaking glass."
7"The last thing Rory saw before the darkness swallowed her was the pendant’s glow—no longer crimson, but a sickly, pulsating *black*."
89.15% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount687
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.05240174672489083
lyAdverbCount3
lyAdverbRatio0.004366812227074236
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences79
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences79
mean9.44
std6.23
cv0.659
sampleLengths
015
128
28
313
45
528
64
718
814
919
104
1114
123
137
1412
151
164
173
185
1911
203
2114
223
236
248
251
2611
2726
2814
298
306
317
324
3312
3410
3517
3613
373
381
394
404
413
429
4311
447
454
466
478
4811
4919
54.43% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.379746835443038
totalSentences79
uniqueOpeners30
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences68
matches
0"*Just in case.* The pendant’s"
1"Just the wind, probably."
2"Then, the voice."
ratio0.044
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences68
matches
0"She hadn’t asked for the"
1"You’ll know when.* She’d laughed"
2"She’d done her research."
3"She froze, fingers tightening around"
4"Her breath hitched."
5"Her voice sounded too loud,"
6"She’d come here for answers,"
7"She hissed, jerking back."
8"She clapped her hands over"
9"Her pulse roared in her"
10"She stumbled back, torchlight flickering"
11"Her voice cracked"
12"She smiled, and Rory’s breath"
13"She tried to step back,"
14"She tried to scream, but"
ratio0.221
55.59% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount55
totalSentences68
matches
0"The Heartstone Pendant pulsed against"
1"She hadn’t asked for the"
2"The note inside had been"
3"You’ll know when.* She’d laughed"
4"The same one, night after"
5"The standing stones of the"
6"The air smelled wrong—too sweet,"
7"Rory adjusted the strap of"
8"She’d done her research."
9"A twig snapped."
10"She froze, fingers tightening around"
11"The beam wavered, slicing through"
12"Another sound—this one wet, like"
13"Her breath hitched."
14"The torchlight caught a flash"
15"A shadow, maybe."
16"Her voice sounded too loud,"
17"Rory exhaled through her nose"
18"The grove’s boundary was just"
19"She’d come here for answers,"
ratio0.809
73.53% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences68
matches
0"Now, here she was."
ratio0.015
73.73% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount3
matches
0"The same one, night after night: a grove of ancient oaks, their branches twisting into shapes that made her stomach clench, and a voice—soft, feminine, amused—w…"
1"Something moved within it—a shape, too tall, too *wrong*, its limbs bending at angles that made her stomach lurch."
2"The standing stones groaned, the symbols on their surfaces flaring to life, pulsing in time with the pendant."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount2
matches
0"the woman said, as if answering a question Rory hadn’t asked"
1"Isolde’s form flickered again, her edges blurring"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences13
tagDensity0.077
leniency0.154
rawRatio0
effectiveRatio0
74.9692%