NC Bench
Overview
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Run: 2026-02-19-01KHTRJY9JBNRDBHDJPS9A17EY
Run Details
Model:
Hermes 3 405B
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
42.2s
Cost:
$0.005563
Provider:
DeepInfra
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
89.80%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
54.08%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
78.03%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
66.81%
Pronoun-first sentence starts
(details)
87.66%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
92.5459%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Rory's hand froze on her
pint glass. That voice.
She knew it like a
scar.
Her gaze traveled across the
scuffed wooden bar to the mirror behind the whiskey bottles. Reflected there, like a ghost from another life: Brendan Carter, her da. Five years of
silence
and here he was. Perched on the stool beside her like it was just another Thursday at The Raven's Nest. "Been a while,"
he said, like nothing had
ever soured between them. Like he hadn't gambled away their lives one horse
race
at a time. "Has it?"
She forced a swallow of
Guinness, plotted her escape route to the door. Brendan signaled Silas, the bartender, for a refill.
A ring glinted on his
pinky. New. Gold. Flashy. "Thought I might find you here. Heard you've been working in the area." News traveled fast through Cardiff, but her da still had that old intelligence shine to him. After his retirement, she'd thought he
lost that part
of himself. Maybe not entirely.
Rory ran her thumb over
her own ring. Cheap, tarnished silver.
A wonky claddagh with a
chipped heart. Her mam's. On her hand, it was more an epitaph than a symbol. "Waitressing is it?"
He nodded to her wrinkled
uniform peeking out beneath her jacket. "What happened to law school?"
That was the thing about
ghosts.
They saw you but never
really
looked. She shrugged. "Plans change." Like ldbroke families. He would know. He'd broke this one.
Brendan glanced at her wrist
and the small crescent scar.
A dart game gone wrong
when she was eight. Bike accident.
He'd been there for that
one. Grounded her for a week after. She tugged her sleeve down. "What do you want, Da?"
He studied his drink, swirled
the amber liquid. On his breath, the sharp tang of whiskey mixed with something chemical. Medicinal. "Your mam. She..."
He cleared his throat
. Twice. "She's taken a turn." Of course. Five years and now he needed something. Typical. Mam had been sick for years. When did that change anything? "And?" "Palliative care. In and out."
He fumbled a cigarette from
his pocket, rolled it between stained fingers. "She's asking for you." Rory snorted. "Now she is, yeah?" The years she'd spent watching her mam's mind fog over, the nurse visits, the doctors, the pills...and now her da deigned to summon her. Fucking fantastic. She slid off the stool, tossed two quid on the bar. "Tell her I'm dead." Silas approached, silent and watchful. "Everything alright here?" Rory met her father's watery gaze. "Just catching up."
She gave a bitter laugh
. "The reunion was shorter than I expected." Brendan's shoulders slumped, shook with a wet cough.
He covered his mouth with
a stained handkerchief. "Rory, please-" "Good luck with mam."
She made it two steps
before a wrinkled hand gripped her sleeve. She paused but didn't turn. Didn't trust herself to look at him. "Get your hand off me or I'll break it." "You wouldn't." "I've been taking Krav Maga." Silas wiped a glass, his expression neutral. "She has. Quite good at it too."
His pale gaze flicked to
the exit. "Might want to take the advice, mate." Brendan released her but didn't back down. "You haven't been by the house. She keeps asking where you are."
His other hand trembled on
the bar. "Needs to make amends she says. Before the end." The end. It
loomed
over them all, didn't it? One way or another. Rory glanced back, saw the sunken cheeks, the mottled skin. The way his left eye drooped at the corner. The man who'd taught her to ride a bike, who'd bandaged skinned knees and checked under the bed for monsters...he wasn't that man anymore.
Maybe he never really had
been. She couldn't do this. Not now. Not when she'd spent so long stitching her life back together in his absence. She shoved past. "I have to work." "Rory, wait-" The pub door slammed behind her, cutting off whatever plea he'd been about to make. The cool air stung her flushed cheeks, clearing her head. She stalked down the rain-damp cobblestone street, dodging puddles. Silas' voice carried through the wall, the bass rumble of a warning. Her da's cough, weak and strained. She put one foot in front of the other. Again and again. The motion soothed her
racing
heart, the ragged tear of each breath. The evening air hung heavy with the promise of more rain. A storm to wash away the grime and regret. She tugged her coat tighter, the collar scratching her neck. In the distance, lightning
fractured
the sky. Thunder rumbled a drumbeat she remembered from summer storms huddled beneath her mam's quilt. The rain had drowned out the arguments from downstairs on those nights. The sharp clink of bottles. The low threats. Her flat
loomed
ahead, a worn brick façade with chipped trim. The key shook in her hand. She closed the door behind her, flipped the deadbolt. Leaned her forehead against the cool wood and willed herself to breathe. In. Out. Her mam's urn sat on the mantle, unopened. Still sealed from the crematorium. Her tinder profile mocked her from the cracked phone screen on the coffee table. Matches with bio's full of winking lies and never-good-enough intentions. She'd
tried to
outrun it all. The drinking, the gambling, the shouting...but here it was. Her history. Stepping off the treadmill would only get her so far. She sank onto the threadbare sofa, head in her hands. Her da's words
echoed
in the small space. A cancer of their own. She knew she'd have to face him again. Her mam. Their history. She knew it. But tonight...tonight she could pretend. Outside, thunder cracked like a starting pistol. The races were on and the Carter's
were placing
their bets again. This time though, she'd be the one deciding the stakes.
created_at
"2026-02-19T10:54:29.689Z"
2/19/2026, 10:54:29 AM
model
"nousresearch/hermes-3-llama-3.1-405b"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
514
moderation_latency
(null)
generation_time
42172
tokens_prompt
4652
tokens_completion
1476
native_tokens_prompt
4208
native_tokens_completion
1355
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.005563
router
(null)
provider_responses
0
endpoint_id
"3280e8f8-0960-400c-8284-2e03a0bcb446"
id
"cmpl-9992678b7092456d9d4520157ce0f2b3"
is_byok
false
latency
71
model_permaslug
"nousresearch/hermes-3-llama-3.1-405b"
provider_name
"DeepInfra"
status
200
api_type
"completions"
id
"gen-1771498469-uGOc8ZMsMsCoge4rxl3p"
upstream_id
"cmpl-9992678b7092456d9d4520157ce0f2b3"
total_cost
0.005563
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
10
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
28
tagDensity
0.357
leniency
0.714
rawRatio
0
effectiveRatio
0
89.80%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
980
totalAiIsmAdverbs
2
found
0
adverb
"really"
count
2
highlights
0
"really"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
54.08%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
980
totalAiIsms
9
found
0
word
"silence"
count
1
1
word
"race"
count
1
2
word
"flicked"
count
1
3
word
"trembled"
count
1
4
word
"loomed"
count
2
5
word
"racing"
count
1
6
word
"fractured"
count
1
7
word
"echoed"
count
1
highlights
0
"silence"
1
"race"
2
"flicked"
3
"trembled"
4
"loomed"
5
"racing"
6
"fractured"
7
"echoed"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
114
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
114
filterMatches
(empty)
hedgeMatches
0
"tried to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
132
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
28
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
977
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
6
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
24
wordCount
831
uniqueNames
12
maxNameDensity
0.6
worstName
"Brendan"
maxWindowNameDensity
1.5
worstWindowName
"Brendan"
discoveredNames
Brendan
5
Carter
2
Thursday
1
Raven
1
Nest
1
Like
2
Guinness
1
Silas
3
Cardiff
1
Twice
1
Rory
5
Fucking
1
persons
0
"Brendan"
1
"Carter"
2
"Guinness"
3
"Silas"
4
"Rory"
places
0
"Raven"
1
"Cardiff"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
73
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
977
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
132
matches
0
"lost that part"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
44
mean
22.2
std
12.7
cv
0.572
sampleLengths
0
66
1
25
2
15
3
30
4
30
5
31
6
19
7
13
8
14
9
33
10
10
11
21
12
12
13
21
14
1
15
21
16
32
17
15
18
8
19
21
20
18
21
37
22
2
23
5
24
28
25
35
26
13
27
49
28
20
29
7
30
2
31
25
32
27
33
24
34
30
35
41
36
17
37
23
38
37
39
27
40
10
41
13
42
20
43
29
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
114
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
143
matches
0
"were placing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
132
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
555
adjectiveStacks
0
stackExamples
(empty)
adverbCount
18
adverbRatio
0.032432432432432434
lyAdverbCount
3
lyAdverbRatio
0.005405405405405406
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
132
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
132
mean
7.4
std
4.81
cv
0.65
sampleLengths
0
7
1
2
2
6
3
15
4
12
5
8
6
16
7
12
8
13
9
15
10
8
11
6
12
1
13
1
14
1
15
13
16
16
17
11
18
3
19
8
20
3
21
7
22
2
23
11
24
14
25
5
26
6
27
7
28
2
29
5
30
3
31
4
32
10
33
9
34
2
35
6
36
6
37
5
38
5
39
8
40
12
41
1
42
7
43
1
44
4
45
2
46
7
47
1
48
6
49
5
78.03%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
7
diversityRatio
0.5
totalSentences
132
uniqueOpeners
66
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
94
matches
0
"Maybe not entirely."
1
"Maybe he never really had"
2
"Again and again."
3
"Still sealed from the crematorium."
ratio
0.043
66.81%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
36
totalSentences
94
matches
0
"She knew it like a"
1
"Her gaze traveled across the"
2
"he said, like nothing had"
3
"She forced a swallow of"
4
"He nodded to her wrinkled"
5
"They saw you but never"
6
"He would know."
7
"He'd broke this one."
8
"He'd been there for that"
9
"She tugged her sleeve down."
10
"He studied his drink, swirled"
11
"He cleared his throat"
12
"He fumbled a cigarette from"
13
"She slid off the stool,"
14
"She gave a bitter laugh"
15
"He covered his mouth with"
16
"She made it two steps"
17
"She paused but didn't turn."
18
"His pale gaze flicked to"
19
"His other hand trembled on"
ratio
0.383
87.66%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
70
totalSentences
94
matches
0
"Rory's hand froze on her"
1
"She knew it like a"
2
"Her gaze traveled across the"
3
"he said, like nothing had"
4
"She forced a swallow of"
5
"Brendan signaled Silas, the bartender,"
6
"A ring glinted on his"
7
"News traveled fast through Cardiff,"
8
"Rory ran her thumb over"
9
"A wonky claddagh with a"
10
"He nodded to her wrinkled"
11
"That was the thing about"
12
"They saw you but never"
13
"He would know."
14
"He'd broke this one."
15
"Brendan glanced at her wrist"
16
"A dart game gone wrong"
17
"He'd been there for that"
18
"She tugged her sleeve down."
19
"He studied his drink, swirled"
ratio
0.745
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
94
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
29
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
10
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
0
fancyTags
(empty)
dialogueSentences
28
tagDensity
0.036
leniency
0.071
rawRatio
0
effectiveRatio
0
92.5459%