Run: 2026-02-19-01KHTRKME3Y9K0AMG4D7R8Z7SV

Run Details

Duration:
2m 45s
Cost:
$0.001698
Provider:
Novita

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air in Richmond Park after sunset held a damp chill that seeped through Rory’s denim jacket. Her bike leaned against the trunk of a massive oak just beyond the glow of the path lights, the city’s distant hum a low throb against the silence. She pushed her hands into her pockets, her fingers brushing the smooth, warm metal of the Heartstone pendant. It had pulsed twice during her ride west from her flat, a persistent warmth against her sternum that faded only when she passed through the park gates. She’d followed the feeling, a stupid, reckless impulse driven by weeks of sleepless curiosity. The pendant had been left on her doorstep in a plain velvet pouch, no note, no explanation. Silas had taken one look at it and gone pale, muttering about old magic and bad omens before refusing to say another word. Eva had just told her to throw it in the Thames. But Rory had kept it, and tonight, it had pulled her here. The grove wasn’t on any map. She’d overheard two older regulars at Silas’s bar whispering about it weeks ago—a patch in Richmond where the trees grew too close, the paths didn’t line up, and time got slippery. A place touched by the Fae. They’d laughed it off as drunken folklore, but Rory had remembered the name. The Fae Grove. And now, standing at the edge of a thicket of hawthorn, the pendant was warm again, a low, steady pulse like a second heartbeat. She stepped off the gravel path. The city sounds muffled, swallowed by a sudden, dense quiet. The moonlight seemed to collect in pools between the trees, leaving the undergrowth in deep shadow. She moved slowly, her boots crunching on frosted leaves. The air smelled different here—not just earth and decay, but a faint, sweet scent like blooming roses in deep winter. The standing stones appeared sooner than she expected. Five ancient oaks, their trunks gnarled and massive, formed a rough circle around a clearing. They looked natural, but the symmetry was too perfect. Moss hung from their lower branches in silver-green curtains. Rory paused at the gap between two trunks, the threshold. The pendant throbbed, a sharp, urgent heat. “Okay,” she whispered to herself, her breath frosting in the air. “In for a penny.” The moment she crossed between the trees, the temperature shifted. The chill fell away, replaced by a still, cool air that carried the stronger perfume of those impossible flowers. The clearing was carpeted in short, velvety grass dotted with tiny white blossoms that glowed with their own soft light. In the center, a flat, grey stone rested like an altar. The grove was beautiful, serene, and utterly wrong. It was the silence that got to her first. Not true silence—she could hear the rustle of leaves, the distant trickle of water—but a complete absence of life. No scuttling of rodents, no hoot of an owl, no distant traffic. As if the grove existed in a bubble, separate from the world. Rory walked toward the stone, her footsteps soundless on the grass. The pendant’s pulse had settled into a constant, warm rhythm. She pulled it from under her shirt, the crimson gem catching the pale light and glowing from within. It cast a faint red wash over her fingers. A twig snapped behind her. She froze, her head half-turned. Nothing moved between the dark trunks of the oaks. Just shadows upon shadows. She let out a slow breath. Imagination. The place was getting to her. She turned back to the stone, examining its smooth surface. There were markings etched into it—swirling, interlacing patterns that hurt to look at for too long. She reached out a hand, not to touch, but to feel the space above the carvings. The air above the stone shimmered, like heat haze off tarmac. Rory snatched her hand back. As she did, a soft sigh echoed through the clearing, a breathy exhalation that didn’t come from her. It seemed to come from everywhere and nowhere, lifting the hair on her arms. “Hello?” Her voice sounded small, swallowed by the grove. No answer. Only the rustle of leaves again, though there was no wind. She took a step back from the stone, her eyes scanning the tree line. The shadows between the oaks looked deeper now, solid. One of them seemed to shift, a tall, slender darkness detaching itself from the rest for just a second before blending back in. Her heart gave a hard knock against her ribs. Trick of the light. Had to be. She decided to leave. This had been a mistake. The pendant was a beacon, not a key, and she’d walked right into its signal. She turned to retrace her steps to the gap between the stones. The gap was gone. Where there had been an opening between two specific oaks, there was now uninterrupted tree trunk, bark seamless and ancient. She spun slowly, her pulse quickening. All five oaks stood in their unbroken circle, no space between any of them wide enough for her to squeeze through. The circle had closed. “No,” she muttered, walking quickly along the inside of the ring, pressing her hand against the rough bark. Solid. Real. She completed a full circuit. No exit. The grove was a perfect, enclosed cell. A low chuckle drifted through the air, a dry, papery sound that raised goosebumps on her nape. It came from above. She looked up. The branches wove a tight canopy, blocking most of the sky. Something moved up there—a flicker of pale, long-limbed something shifting through the leaves. It was gone before her eyes could focus. Her breath came faster, clouds of panic crystallizing in the cool air. Think, Rory. Think. The stone. The shimmer. It was a focus, a… a something. A door? A lock? The pendant burned against her chest. She strode back to the center, kneeling before the stone. The etched patterns seemed to swirl more actively now, the lines undulating in her peripheral vision. She gripped the pendant’s chain, pulling it over her head. Instinct, raw and desperate, guided her. She held the Heartstone above the center of the stone, the crimson gem dangling. The gem’s inner glow brightened. The shimmer above the stone intensified, warping the air. From the corner of her eye, she saw the shadows around the clearing start to move. Not just shift, but flow, creeping like liquid along the ground toward her. They didn’t belong to any object; they were entities themselves, thin and grasping. Another sound joined the low rustle—a skittering, clicking noise, as of many dry insect legs tapping on stone. It came from the edge of the clearing, behind her. She didn’t turn. She kept her eyes on the Heartstone, on the stone altar. A voice, this time. It was a whisper that seemed to form inside her own ear, a collage of rustling leaves and breaking twigs shaped into words. “You should not have brought that here.” Rory’s hand trembled. “Who’s there?” A dry rustle answered, like laughter. The skittering grew closer, moving in a semi-circle around her back. She could feel them now—a cold, focused attention prickling between her shoulder blades. They were behind her, maybe three yards away. Closing in. “The stone is a wound,” the leaf-voice whispered. “A tear. You hold a plug. Or a key.” “I don’t know what it is,” Rory said, her voice steadier than she felt. She focused on the logic, the puzzle. The pendant was an artifact. It reacted to this place. This place was a threshold. Therefore, the pendant was meant for the threshold. “What happens if I put it here?” “The wound closes,” the voice hissed, a note of urgency—or warning—in its tone. “Or it opens wider.” The shadows at her feet had reached the base of the altar stone. They pooled there, thick and dark, tendrils rising like seeking fingers toward the pendant in her hand. The skittering was right behind her now. She could smell something dry and old, like dust and dead flowers. She had a choice. Keep the pendant, try to find another way out, with those things at her back. Or trust the instinct that had brought her here, and place it. A cold, brittle touch brushed the back of her neck.
created_at"2026-02-19T10:54:52.36Z" 2/19/2026, 10:54:52 AM
model"microsoft/wizardlm-2-8x22b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1022
moderation_latency(null)
generation_time164993
tokens_prompt1040
tokens_completion2082
native_tokens_prompt931
native_tokens_completion1808
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached896
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00169818
router(null)
provider_responses
0
endpoint_id"92d0658f-b48a-4746-96e7-75ea71d5e060"
id"bce9051a-8b87-4ac5-a837-9cbc8fc8a894"
is_byokfalse
latency1022
model_permaslug"microsoft/wizardlm-2-8x22b"
provider_name"Novita"
status200
api_type"completions"
id"gen-1771498492-7rFy2jlDVw9Kk9x2XHSG"
upstream_id"bce9051a-8b87-4ac5-a837-9cbc8fc8a894"
total_cost0.00169818
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
85.73% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1402
totalAiIsmAdverbs4
found
0
adverb"slowly"
count2
1
adverb"utterly"
count1
2
adverb"quickly"
count1
highlights
0"slowly"
1"utterly"
2"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
7.28% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1402
totalAiIsms26
found
0
word"chill"
count2
1
word"throb"
count1
2
word"silence"
count3
3
word"pulsed"
count1
4
word"warmth"
count1
5
word"velvet"
count1
6
word"pulse"
count3
7
word"perfect"
count2
8
word"throbbed"
count1
9
word"footsteps"
count1
10
word"etched"
count2
11
word"shimmered"
count1
12
word"echoed"
count1
13
word"scanning"
count1
14
word"beacon"
count1
15
word"flicker"
count1
16
word"whisper"
count1
17
word"trembled"
count1
18
word"could feel"
count1
highlights
0"chill"
1"throb"
2"silence"
3"pulsed"
4"warmth"
5"velvet"
6"pulse"
7"perfect"
8"throbbed"
9"footsteps"
10"etched"
11"shimmered"
12"echoed"
13"scanning"
14"beacon"
15"flicker"
16"whisper"
17"trembled"
18"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences132
matches(empty)
67.10% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount7
narrationSentences132
filterMatches(empty)
hedgeMatches
0"seemed to"
1"start to"
2"try to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences138
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1387
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount1337
uniqueNames9
maxNameDensity0.67
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Richmond2
Park1
Rory9
Heartstone3
Thames1
Silas2
Fae2
Grove1
Solid1
persons
0"Rory"
1"Silas"
places
0"Richmond"
1"Park"
2"Thames"
3"Fae"
4"Grove"
globalScore1
windowScore1
97.37% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences95
glossingSentenceCount2
matches
0"appeared sooner than she expected"
1"whisper that seemed to form inside her own ear, a collage of rustling leaves and breaking twigs shaped into words"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.163
wordCount1387
matches
0"not just earth and decay, but a faint, sweet scent like blooming roses in deep winter"
1"not to touch, but to feel the space above the carvings"
2"Not just shift, but flow, creeping like liquid along the ground toward her"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences138
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean38.53
std24.19
cv0.628
sampleLengths
090
177
283
361
458
515
668
752
848
95
1031
1142
1211
1337
149
1513
1662
1736
184
1951
2034
2156
2215
2377
2456
2542
2627
277
285
2940
3017
3151
3217
3349
3431
3510
91.97% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences132
matches
0"been left"
1"was carpeted"
2"was gone"
3"was gone"
4"was meant"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs214
matches
0"was getting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount1
flaggedSentences9
totalSentences138
ratio0.065
matches
0"She’d overheard two older regulars at Silas’s bar whispering about it weeks ago—a patch in Richmond where the trees grew too close, the paths didn’t line up, and time got slippery."
1"The air smelled different here—not just earth and decay, but a faint, sweet scent like blooming roses in deep winter."
2"Not true silence—she could hear the rustle of leaves, the distant trickle of water—but a complete absence of life."
3"There were markings etched into it—swirling, interlacing patterns that hurt to look at for too long."
4"Something moved up there—a flicker of pale, long-limbed something shifting through the leaves."
5"They didn’t belong to any object; they were entities themselves, thin and grasping."
6"Another sound joined the low rustle—a skittering, clicking noise, as of many dry insect legs tapping on stone."
7"She could feel them now—a cold, focused attention prickling between her shoulder blades."
8"“The wound closes,” the voice hissed, a note of urgency—or warning—in its tone."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1352
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.027366863905325445
lyAdverbCount7
lyAdverbRatio0.005177514792899409
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences138
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences138
mean10.05
std6.22
cv0.619
sampleLengths
017
128
218
327
414
517
623
711
812
96
1031
116
1213
133
1424
156
1610
1716
189
1920
208
2115
229
239
2410
257
2611
274
2810
2919
3020
3111
328
339
3419
3512
3612
3711
3810
3918
409
415
425
439
444
456
461
476
4810
4916
46.38% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.32608695652173914
totalSentences138
uniqueOpeners45
56.02% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences119
matches
0"Just shadows upon shadows."
1"Only the rustle of leaves"
ratio0.017
65.38% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount46
totalSentences119
matches
0"Her bike leaned against the"
1"She pushed her hands into"
2"It had pulsed twice during"
3"She’d followed the feeling, a"
4"She’d overheard two older regulars"
5"They’d laughed it off as"
6"She stepped off the gravel"
7"She moved slowly, her boots"
8"They looked natural, but the"
9"she whispered to herself, her"
10"It was the silence that"
11"She pulled it from under"
12"It cast a faint red"
13"She froze, her head half-turned."
14"She let out a slow"
15"She turned back to the"
16"She reached out a hand,"
17"It seemed to come from"
18"Her voice sounded small, swallowed"
19"She took a step back"
ratio0.387
44.03% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount99
totalSentences119
matches
0"The air in Richmond Park"
1"Her bike leaned against the"
2"She pushed her hands into"
3"It had pulsed twice during"
4"She’d followed the feeling, a"
5"The pendant had been left"
6"Silas had taken one look"
7"Eva had just told her"
8"The grove wasn’t on any"
9"She’d overheard two older regulars"
10"A place touched by the"
11"They’d laughed it off as"
12"The Fae Grove."
13"She stepped off the gravel"
14"The city sounds muffled, swallowed"
15"The moonlight seemed to collect"
16"She moved slowly, her boots"
17"The air smelled different here—not"
18"The standing stones appeared sooner"
19"They looked natural, but the"
ratio0.832
84.03% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences119
matches
0"As if the grove existed"
1"Therefore, the pendant was meant"
ratio0.017
87.05% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences64
technicalSentenceCount5
matches
0"The air in Richmond Park after sunset held a damp chill that seeped through Rory’s denim jacket."
1"The chill fell away, replaced by a still, cool air that carried the stronger perfume of those impossible flowers."
2"The clearing was carpeted in short, velvety grass dotted with tiny white blossoms that glowed with their own soft light."
3"There were markings etched into it—swirling, interlacing patterns that hurt to look at for too long."
4"It was a whisper that seemed to form inside her own ear, a collage of rustling leaves and breaking twigs shaped into words."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount2
matches
0"Rory said, her voice steadier than she felt"
1"the voice hissed, a note of urgency—or warning—in its tone"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount4
fancyTags
0"she whispered (whisper)"
1"she muttered (mutter)"
2"the leaf-voice whispered (whisper)"
3"the voice hissed (hiss)"
dialogueSentences12
tagDensity0.417
leniency0.833
rawRatio0.8
effectiveRatio0.667
74.4116%