Run: 2026-02-19-01KHTRMHEWHHQHHE9515W80SDE

Run Details

Duration:
13.3s
Cost:
$0.041760
Provider:
Azure

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Greek," Davies snapped photos of the symbols etched into the stone wall. "No, wait. Reverse Greek." "Someone's been watching too many horror films." Detective Harlow Quinn picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. Amateur hour. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." Quinn pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. "Ah." Quinn's eyes narrowed. "Anyone check local uni paranormal societies?" Davies shook his head. "Not yet. Figured we'd start with the obvious." Quinn's sharp jawline tightened as she surveyed the scene. They were in an abandoned Tube station beneath Camden, a place that had seen better days. The air was thick with the scent of mildew and something else, something metallic. Blood. Recent. "Let's get forensics down here," Quinn said, her voice carrying the weight of military precision. "I want every inch of this place combed." Davies nodded and stepped away to make the call. Quinn's eyes fell on the symbols again. They were crudely drawn, but there was a pattern to them, a rhythm that spoke of desperation rather than ritualistic precision. She moved deeper into the station, her worn leather watch ticking softly on her left wrist. The dim light from her torch revealed more symbols, scattered haphazardly across the walls. Whoever had done this was in a hurry, or they were trying to send a message. Quinn's mind raced. The Veil Market was known for its enchanted goods and banned alchemical substances. If someone was trying to tap into that kind of power, they were either incredibly brave or incredibly stupid. "Quinn," Davies called out, his voice echoing through the empty station. "Got something here." She followed the sound of his voice to a small alcove. Davies was crouched over a body, a young woman with curly red hair and round glasses. Her freckled complexion was pale, and her worn leather satchel lay open beside her, books spilling out. "Eva Kowalski," Quinn muttered, recognizing the face from the files. Aurora's childhood friend and an occult researcher. This was bad. Very bad. "Looks like she was trying to protect something," Davies said, pointing to the satchel. "Books on ancient history, occult symbols. You think she was onto something?" Quinn's eyes scanned the scene. The symbols, the books, the desperation in Eva's eyes. It all pointed to one thing. "She was trying to stop something," Quinn said. "And she failed." Davies frowned. "But what? And why here?" Quinn's mind raced. The Veil Market moved locations every full moon. If Eva had found out where it was going to be, she might have tried to warn someone. Or stop it. "Check her satchel," Quinn said. "See if there's anything that points to the Market." Davies rummaged through the satchel, pulling out books and papers. "Nothing here," he said. "Just research notes." Quinn's eyes fell on a small brass compass, its casing covered in a patina of verdigris. The face was etched with protective sigils, and the needle pointed unwaveringly to the north. "The Veil Compass," Quinn said, picking it up. "This points to the nearest supernatural rift or portal. She was trying to find the Market." Davies looked at the compass, then back at Quinn. "So she found it. And it killed her." "Or someone did," Quinn said, her eyes narrowing. "Someone who didn't want her to find it." Davies stood up, his face grim. "So what now?" "Now," Quinn said, "we find out who killed her. And why." The sound of footsteps echoed through the station, and Quinn turned to see a figure emerging from the shadows. Detective Harlow Quinn's sharp jawline tightened as she recognized the face. "Detective Quinn," the figure said, a smirk playing on her lips. "Fancy meeting you here." "Detective Harlow," Quinn replied, her voice cold. "What brings you to my crime scene?" Harlow's eyes flicked to the body, then back to Quinn. "Just following a lead," she said. "Looks like you beat me to it." Quinn's eyes narrowed. Harlow was a Metropolitan Police detective with 18 years of decorated service, but she had a reputation for bending the rules. And she had a personal vendetta against the supernatural. "What's your interest in this case?" Quinn asked, her voice steady. Harlow shrugged. "Just doing my job," she said. "But it looks like you've got things under control." Quinn's eyes flicked to the compass in her hand. "You know what this is?" she asked, holding it up. Harlow's eyes widened slightly, but she quickly masked her surprise. "A Veil Compass," she said. "Rare. Valuable. Dangerous." "Exactly," Quinn said. "And it was found on the body of Eva Kowalski. An occult researcher who was trying to find the Veil Market." Harlow's eyes narrowed. "And you think she was killed for it?" "I know she was," Quinn said. "The question is, by who?" Harlow's eyes flicked to the symbols on the walls. "These symbols," she said. "They're not just random. They're a warning." Quinn's eyes followed Harlow's gaze. "A warning to who?" "To anyone who gets too close," Harlow said. "The Market doesn't like outsiders. And it will do anything to protect itself." Quinn's mind raced. If Harlow was right, then Eva had stumbled onto something big. Something that the Market didn't want anyone to know. "We need to find out what she knew," Quinn said. "And fast." Harlow nodded. "Agreed," she said. "But we need to be careful. The Market has eyes everywhere." Quinn's eyes narrowed. "Then we better move quickly," she said. "Before they find out we're onto them." Harlow's eyes met Quinn's, and for a moment, there was a flicker of understanding between them. They were on the same side, for now. "Let's get to work," Harlow said, her voice steady. Quinn nodded, her mind already racing with possibilities. They had a long night ahead of them, and the clock was ticking.
created_at"2026-02-19T10:55:22.084Z" 2/19/2026, 10:55:22 AM
model"openai/gpt-4o-2024-05-13"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency646
moderation_latency(null)
generation_time12901
tokens_prompt4671
tokens_completion1604
native_tokens_prompt4158
native_tokens_completion1398
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached3968
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.04176
router(null)
provider_responses
0
endpoint_id"ef6b0afa-fd92-4db6-96e0-b8f0e5e4734b"
id"chatcmpl-DAvykV8GQdzqoD3MiwBdCfIK4jaul"
is_byokfalse
latency234
model_permaslug"openai/gpt-4o-2024-05-13"
provider_name"Azure"
status200
api_type"completions"
id"gen-1771498522-PsCh83n8gScEK12hlDIu"
upstream_id"chatcmpl-DAvykV8GQdzqoD3MiwBdCfIK4jaul"
total_cost0.04176
cache_discount(null)
upstream_inference_cost0
provider_name"Azure"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags31
adverbTagCount0
adverbTags(empty)
dialogueSentences61
tagDensity0.508
leniency1
rawRatio0
effectiveRatio0
75.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1017
totalAiIsmAdverbs5
found
0
adverb"softly"
count1
1
adverb"very"
count1
2
adverb"slightly"
count1
3
adverb"quickly"
count2
highlights
0"softly"
1"very"
2"slightly"
3"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
26.25% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1017
totalAiIsms15
found
0
word"etched"
count2
1
word"weight"
count1
2
word"raced"
count3
3
word"echoing"
count1
4
word"scanned"
count1
5
word"footsteps"
count1
6
word"echoed"
count1
7
word"flicked"
count3
8
word"flicker"
count1
9
word"racing"
count1
highlights
0"etched"
1"weight"
2"raced"
3"echoing"
4"scanned"
5"footsteps"
6"echoed"
7"flicked"
8"flicker"
9"racing"
0.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches6
maxInWindow5
found
0
label"eyes widened/narrowed"
count5
1
label"air was thick with"
count1
highlights
0"eyes narrowed"
1"eyes widened"
2"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences91
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences91
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences121
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen21
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1017
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions27
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions76
wordCount671
uniqueNames14
maxNameDensity4.77
worstName"Quinn"
maxWindowNameDensity8
worstWindowName"Quinn"
discoveredNames
Detective2
Harlow14
Quinn32
Occult1
Camden2
Davies12
Multiple1
Tube1
Veil2
Market3
Aurora1
Eva3
Metropolitan1
Police1
persons
0"Harlow"
1"Quinn"
2"Davies"
3"Multiple"
4"Market"
5"Aurora"
6"Eva"
places
0"Camden"
globalScore0
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences47
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1017
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences121
matches(empty)
90.45% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs49
mean20.76
std9.68
cv0.467
sampleLengths
016
128
28
331
417
510
612
741
823
937
1046
1135
1214
1344
1422
1526
1631
177
1832
1914
2017
2131
2224
2317
2416
259
2611
2730
2815
2914
3023
3133
3211
3317
3419
3518
3624
3711
3811
3920
409
4121
4223
4312
4416
4517
4624
479
4821
93.70% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences91
matches
0"was known"
1"was crouched"
2"was etched"
41.27% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs126
matches
0"were trying"
1"was trying"
2"was ticking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences121
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount671
adjectiveStacks1
stackExamples
0"lay open beside her,"
adverbCount21
adverbRatio0.03129657228017884
lyAdverbCount10
lyAdverbRatio0.014903129657228018
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences121
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences121
mean8.4
std5
cv0.595
sampleLengths
012
14
217
35
44
52
66
72
812
919
1012
112
123
134
146
154
168
179
1816
1914
201
211
2215
238
249
257
2621
2716
2814
2916
303
3113
3219
3311
343
3511
3616
3717
3810
397
403
412
4214
4312
445
459
466
478
483
492
79.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.48760330578512395
totalSentences121
uniqueOpeners59
49.02% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences68
matches
0"All new trainers."
ratio0.015
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences68
matches
0"They were in an abandoned"
1"They were crudely drawn, but"
2"She moved deeper into the"
3"She followed the sound of"
4"Her freckled complexion was pale,"
5"It all pointed to one"
6"she asked, holding it up"
7"They were on the same"
8"They had a long night"
ratio0.132
18.82% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences68
matches
0"Davies snapped photos of the"
1"Detective Harlow Quinn picked up"
2"Occult supply shop in Camden."
3"Quinn pointed to the nearest"
4"Davies pointed to heavy foot"
5"Quinn's eyes narrowed"
6"Davies shook his head."
7"Quinn's sharp jawline tightened as"
8"They were in an abandoned"
9"The air was thick with"
10"Quinn said, her voice carrying"
11"Davies nodded and stepped away"
12"Quinn's eyes fell on the"
13"They were crudely drawn, but"
14"She moved deeper into the"
15"The dim light from her"
16"Quinn's mind raced."
17"The Veil Market was known"
18"Davies called out, his voice"
19"She followed the sound of"
ratio0.882
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount4
totalSentences68
matches
0"Whoever had done this was"
1"If someone was trying to"
2"If Eva had found out"
3"If Harlow was right, then"
ratio0.059
80.75% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences23
technicalSentenceCount2
matches
0"They were in an abandoned Tube station beneath Camden, a place that had seen better days."
1"They were crudely drawn, but there was a pattern to them, a rhythm that spoke of desperation rather than ritualistic precision."
12.10% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags31
uselessAdditionCount7
matches
0"Quinn said, her voice carrying the weight of military precision"
1"Davies called out, his voice echoing through the empty station"
2"Quinn said, her eyes narrowing"
3"the figure said, a smirk playing on her lips"
4"Quinn replied, her voice cold"
5"Quinn asked, her voice steady"
6"Harlow said, her voice steady"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags27
fancyCount3
fancyTags
0"Davies snapped (snap)"
1"Davies called out (call out)"
2"Quinn muttered (mutter)"
dialogueSentences61
tagDensity0.443
leniency0.885
rawRatio0.111
effectiveRatio0.098
78.7129%