Run: 2026-02-19-01KHTRMVDWRTR83P4RTH9AMFWB

Run Details

Duration:
23.4s
Cost:
$0.019353
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter's breath came in shallow gasps as she stumbled through the underbrush, the Heartstone Pendant pulsing against her chest like a second heartbeat. The ancient oak standing stones loomed ahead, their silhouettes stark against the night sky. She had come to The Fae Grove for answers, but the air felt wrong, charged with an energy that prickled her skin. The pendant's faint glow cast eerie shadows on the ground, illuminating the wildflowers that bloomed defiantly in the darkness. Rory paused, her bright blue eyes scanning the clearing. She had been here before, but tonight, the grove seemed to breathe, the trees whispering secrets she couldn't quite catch. A rustle to her left snapped her attention. She turned sharply, her heart pounding in her ears. Nothing. Just the wind, she told herself, though the night was still. She took a step forward, the soft earth yielding beneath her boots, and the pendant warmed against her skin, a silent warning. "Who's there?" Her voice sounded small, swallowed by the vastness of the grove. Silence answered, thick and oppressive. Rory swallowed hard, her fingers brushing the crescent-shaped scar on her wrist, a habit from childhood that grounded her. She moved deeper into the grove, the standing stones forming a circle around her. Time behaved strangely here, slipping through her fingers like sand. An hour could be a minute, or a day. She had to be careful, had to stay focused. But the wrongness pressed in, a weight on her shoulders. A soft giggle floated through the air, childlike and distant. Rory's skin prickled. She spun around, searching for the source, but the grove remained empty, the shadows playing tricks on her eyes. She took a deep breath, forcing herself to stay calm. She was here for a reason. She couldn't let fear drive her away. The pendant pulsed again, more insistent this time. Rory followed its lead, her steps cautious. The ground sloped downward, leading her to a small hollow where the air felt colder, sharper. She hesitated at the edge, peering into the darkness. The pendant's glow revealed a figure, hunched and indistinct, at the centre of the hollow. "Hello?" Rory called, her voice trembling despite her efforts to steady it. The figure didn't move, didn't acknowledge her presence. She took a tentative step closer, the pendant's warmth a comfort against the chill. As she approached, the figure resolved into a woman, her features obscured by a veil of shadow. Rory's heart skipped a beat. She knew this woman, had seen her in dreams and nightmares. Isolde, the guardian of the grove, the one who held the answers Rory sought. "Isolde," Rory whispered, her voice barely more than a breath. The woman lifted her head, her eyes meeting Rory's with an intensity that stole her breath. They were ancient eyes, filled with knowledge and sorrow. "You seek the truth," Isolde said, her voice a melody that resonated in Rory's bones. "But truth is a double-edged sword, child." Rory nodded, her resolve hardening. "I need to know. About the pendant, about the portals. About why I was given this." Isolde's gaze flickered to the Heartstone Pendant, her expression unreadable. "The pendant is a key, a guide. But it is also a burden. Are you prepared to bear it?" Rory hesitated, the weight of the question settling over her. She thought of her life in London, the safety of her flat above Silas' bar, the mundane routine of her job at the Golden Empress. But she also thought of the darkness that had followed her, the shadows that whispered her name. "I am," she said, her voice firm. Isolde nodded, a ghost of a smile touching her lips. "Then follow the path, but tread carefully. The grove is not what it seems." With that, Isolde faded into the shadows, leaving Rory alone once more. The wrongness pressed in again, a living thing that watched and waited. Rory turned, her eyes scanning the grove. The standing stones seemed to shift, their positions subtly altered. A chill ran down her spine. She needed to leave, to return to the safety of the world she knew. But the path back was obscured, the way twisted and unfamiliar. Panic clawed at her throat, but she forced it down, focusing on the pendant's warmth. She retraced her steps, the grove closing in around her. The giggle came again, closer this time, and Rory's heart leapt into her throat. She quickened her pace, the pendant's glow her only guide. The trees whispered, their voices a cacophony that drowned out her thoughts. A shadow flitted at the edge of her vision, and Rory stumbled, her foot catching on a root. She fell to her knees, the impact jarring. Pain flared in her wrist, the scar burning as if freshly cut. She bit back a cry, pushing herself to her feet. The grove seemed to pulse, the air thick with anticipation. Rory's breath came in ragged gasps as she forced herself forward, each step a battle against the wrongness that sought to ensnare her. The standing stones loomed ahead, their presence a beacon in the darkness. She reached the edge of the grove, the boundary marked by the ancient oaks. Relief flooded her, but it was short-lived. The pendant pulsed violently, a warning that sent a shiver down her spine. She turned, her eyes scanning the grove one last time. A figure stood among the trees, watching her with eyes that glowed like embers. Rory's heart stuttered, fear clawing at her insides. She backed away, the pendant's warmth a comfort against the chill. The figure remained, a silent sentinel in the night. Rory turned and fled, the grove's whispers following her into the darkness. She didn't stop until she reached the safety of the park, the city lights a welcome sight. But the wrongness lingered, a shadow that clung to her skin. Rory knew she had found answers, but they had only led to more questions. The grove held its secrets close, and she was determined to uncover them, no matter the cost.
created_at"2026-02-19T10:55:32.292Z" 2/19/2026, 10:55:32 AM
model"openai/gpt-4o-2024-08-06"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency316
moderation_latency(null)
generation_time23291
tokens_prompt4560
tokens_completion1517
native_tokens_prompt4065
native_tokens_completion1303
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached3072
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0193525
router(null)
provider_responses
0
endpoint_id"9d15935a-34e6-4a5e-a5bc-c7dda213e876"
id"chatcmpl-DAvyu2y8KqNbUwMNlMmJwkOzOQxvH"
is_byokfalse
latency301
model_permaslug"openai/gpt-4o-2024-08-06"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498532-y0bBYxeUjT1BYtIHC0Vp"
upstream_id"chatcmpl-DAvyu2y8KqNbUwMNlMmJwkOzOQxvH"
total_cost0.0193525
cache_discount0.00384
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences9
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
90.15% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1015
totalAiIsmAdverbs2
found
0
adverb"sharply"
count1
1
adverb"carefully"
count1
highlights
0"sharply"
1"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1015
totalAiIsms36
found
0
word"loomed"
count2
1
word"stark"
count1
2
word"charged"
count1
3
word"scanning"
count3
4
word"pounding"
count1
5
word"silence"
count1
6
word"oppressive"
count1
7
word"weight"
count2
8
word"pulsed"
count2
9
word"warmth"
count3
10
word"chill"
count3
11
word"resolved"
count1
12
word"skipped a beat"
count1
13
word"intensity"
count1
14
word"resonated"
count1
15
word"resolve"
count1
16
word"flickered"
count1
17
word"unreadable"
count1
18
word"down her spine"
count2
19
word"quickened"
count1
20
word"cacophony"
count1
21
word"pulse"
count1
22
word"anticipation"
count1
23
word"beacon"
count1
24
word"sentinel"
count1
25
word"determined"
count1
highlights
0"loomed"
1"stark"
2"charged"
3"scanning"
4"pounding"
5"silence"
6"oppressive"
7"weight"
8"pulsed"
9"warmth"
10"chill"
11"resolved"
12"skipped a beat"
13"intensity"
14"resonated"
15"resolve"
16"flickered"
17"unreadable"
18"down her spine"
19"quickened"
20"cacophony"
21"pulse"
22"anticipation"
23"beacon"
24"sentinel"
25"determined"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"sent a shiver through"
count1
highlights
0"sent a shiver down"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences80
matches
0"k with anticipation"
89.29% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences80
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences84
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1012
ratio0
matches(empty)
89.29% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions1
matches
0"Just the wind, she told herself, though the night was still."
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount934
uniqueNames9
maxNameDensity2.14
worstName"Rory"
maxWindowNameDensity4.5
worstWindowName"Rory"
discoveredNames
Carter1
Heartstone2
Pendant2
Fae1
Grove1
Silence1
Rory20
London1
Isolde5
persons
0"Carter"
1"Pendant"
2"Grove"
3"Rory"
4"Isolde"
places
0"Heartstone"
1"Fae"
2"Silence"
3"London"
globalScore0.429
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount1
matches
0"quite catch"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1012
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences84
matches(empty)
44.42% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs25
mean40.48
std12.36
cv0.305
sampleLengths
060
148
251
337
452
555
655
734
847
935
1022
1121
1229
1352
147
1524
1641
1746
1846
1948
2045
2144
2233
2338
2442
96.49% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences80
matches
0"was obscured"
1"was determined"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs167
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences84
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount532
adjectiveStacks0
stackExamples(empty)
adverbCount15
adverbRatio0.02819548872180451
lyAdverbCount5
lyAdverbRatio0.009398496240601503
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences84
echoCount0
echoWords(empty)
98.81% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences84
mean12.05
std4.78
cv0.397
sampleLengths
024
114
222
319
49
520
68
79
81
911
1022
1113
125
1319
1414
1510
169
179
1810
1910
203
2119
2210
236
247
258
267
2716
289
2915
3012
318
3214
3317
345
3511
3614
3710
3816
399
4015
417
425
4316
4410
4519
4610
4725
4817
497
45.24% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.27380952380952384
totalSentences84
uniqueOpeners23
42.19% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences79
matches
0"Just the wind, she told"
ratio0.013
88.35% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences79
matches
0"She had come to The"
1"She had been here before,"
2"She turned sharply, her heart"
3"She took a step forward,"
4"Her voice sounded small, swallowed"
5"She moved deeper into the"
6"She had to be careful,"
7"She spun around, searching for"
8"She took a deep breath,"
9"She was here for a"
10"She couldn't let fear drive"
11"She hesitated at the edge,"
12"She took a tentative step"
13"She knew this woman, had"
14"They were ancient eyes, filled"
15"She thought of her life"
16"she said, her voice firm"
17"She needed to leave, to"
18"She retraced her steps, the"
19"She quickened her pace, the"
ratio0.329
4.30% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences79
matches
0"Aurora Carter's breath came in"
1"The ancient oak standing stones"
2"She had come to The"
3"The pendant's faint glow cast"
4"Rory paused, her bright blue"
5"She had been here before,"
6"A rustle to her left"
7"She turned sharply, her heart"
8"She took a step forward,"
9"Her voice sounded small, swallowed"
10"Silence answered, thick and oppressive."
11"Rory swallowed hard, her fingers"
12"She moved deeper into the"
13"Time behaved strangely here, slipping"
14"An hour could be a"
15"She had to be careful,"
16"A soft giggle floated through"
17"Rory's skin prickled."
18"She spun around, searching for"
19"She took a deep breath,"
ratio0.911
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences79
matches(empty)
ratio0
72.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount5
matches
0"The pendant's faint glow cast eerie shadows on the ground, illuminating the wildflowers that bloomed defiantly in the darkness."
1"Rory swallowed hard, her fingers brushing the crescent-shaped scar on her wrist, a habit from childhood that grounded her."
2"The woman lifted her head, her eyes meeting Rory's with an intensity that stole her breath."
3"The trees whispered, their voices a cacophony that drowned out her thoughts."
4"Rory's breath came in ragged gasps as she forced herself forward, each step a battle against the wrongness that sought to ensnare her."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount4
matches
0"Rory called, her voice trembling despite her efforts to steady it"
1"Rory whispered, her voice barely more than a breath"
2"Isolde said, her voice a melody that resonated in Rory's bones"
3"she said, her voice firm"
38.89% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"Rory whispered (whisper)"
dialogueSentences9
tagDensity0.444
leniency0.889
rawRatio0.25
effectiveRatio0.222
73.8970%