Run: 2026-02-19-01KHTRMVENA2QR8TM7VSBD0BD8

Run Details

Duration:
32.0s
Cost:
$0.012986

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air hummed with a low, resonant thrum, like the plucked string of some vast, unseen instrument. Rory’s boots sank into the mossy ground, each step releasing a faint, earthy scent—rich and green, but undercut with something sharper, metallic. The Heartstone Pendant at her throat pulsed once, a slow, warm throb against her skin. Nyx materialized beside her, their shadowy form flickering at the edges like a candle flame in a draft. "This place is older than your world," they murmured, voice barely more than a breath. "It remembers things that haven’t happened yet." Isolde tilted her head, silver hair spilling over her shoulder as she studied the towering oak standing stones that ringed the grove. No footprints marked the soft earth around them, though Rory had seen her walk the same path moments before. "Time is a river here," the seer said, fingers brushing the bark of the nearest stone. "And we’ve just stepped into the shallows." Rory exhaled, watching her breath curl in the cool air. The grove stretched before them, a tangle of wildflowers and creeping vines that glowed faintly under the amber sky. Not sunlight—something else. The light had weight, pressing down like warm honey. In the distance, a cluster of mushrooms the size of stools pulsed with a soft, bioluminescent blue. "Those weren’t here a second ago," Rory said. Nyx crouched, extending a hand toward the fungi. Their fingers passed through the nearest cap, and the glow rippled outward like a stone dropped into still water. "They’re not *here* now. Not in the way you mean." Isolde plucked a flower from the air—petals the color of twilight, dewed with something that wasn’t water. She held it out to Rory. "Taste." Rory hesitated, then pinched a petal between her fingers. It dissolved on her tongue, sweet and bright, like honey and lightning. Her vision swam for a heartbeat, and when it cleared, the grove had shifted. The standing stones now leaned inward, their surfaces carved with spirals that seemed to move when she wasn’t looking directly at them. Nyx straightened, their violet eyes narrowing. "The grove is testing us." A breeze that wasn’t a breeze coiled around Rory’s ankles, tugging her forward. The moss beneath her feet thickened, soft as velvet, and the air grew heavier, thick with the scent of crushed herbs and something older—burnt sugar and iron. The Heartstone Pendant flared hot against her collarbone. Isolde’s voice cut through the haze. "It’s not just testing. It’s *hungry*." Rory’s pulse jumped. Ahead, the trees parted, revealing a clearing where the ground sloped into a shallow basin. At its center stood a pool, its surface black as polished obsidian. No ripples disturbed it, but the water—if it was water—seemed to breathe, rising and falling in slow, deliberate swells. Nyx stepped forward, their form solidifying as they knelt at the pool’s edge. "This isn’t water." Rory joined them, crouching low. Her reflection stared back, but wrong. Her eyes were too wide, her mouth stretched in a silent scream. She recoiled, but the image didn’t. It smiled. Isolde’s hand closed around her wrist, nails biting into her scar. "Don’t look away. It feeds on fear." The pool’s surface rippled again, and this time, something broke through—a hand, pale and slender, fingers splayed as if reaching for the sky. Then another. And another. A dozen hands emerged, groping blindly before sinking back beneath the black mirror. Nyx’s voice was a growl. "We’re not alone." The grove had gone silent. No birds, no rustling leaves. Just the slow, wet sound of the pool breathing. Rory’s fingers curled into fists, her nails digging crescents into her palms. The Heartstone Pendant burned now, searing against her skin. Isolde’s grip tightened. "It’s not just the grove. Something’s *using* it." A shadow detached itself from the trees—a figure, tall and gaunt, its edges blurred as if viewed through warped glass. It moved without sound, gliding toward the pool. The hands beneath the surface surged upward, grasping at its legs, but it didn’t slow. Didn’t react. Rory’s breath hitched. "What the hell is that?" Nyx’s form flickered, their voice a whisper. "A memory. Or a warning." The figure reached the pool and knelt, plunging its hands into the black water. The surface roiled, and for a heartbeat, Rory thought she saw faces—dozens of them, pressing upward, mouths open in silent screams. Then the figure stood, turning toward them. Its face was a void. No eyes, no mouth. Just smooth, featureless skin stretched over bone. Isolde’s voice was a blade. "Run." The grove twisted. The standing stones loomed closer, their spirals writhing like serpents. The air thickened, pressing in from all sides, and the Heartstone Pendant seared Rory’s skin, its glow bleeding through her shirt. She stumbled, her boots sinking into the moss as if it were quicksand. Nyx grabbed her arm, their touch solid and cold. "This way." They bolted, branches whipping at their faces, the ground shifting beneath their feet. The grove wasn’t just a place anymore. It was alive. Watching. Hungry. Isolde’s voice cut through the chaos. "The stones! We have to reach the stones!" Rory risked a glance over her shoulder. The figure was gone. But the pool wasn’t. It stretched behind them now, a black ribbon cutting through the grove, its surface churning with grasping hands. Nyx yanked her forward. "Don’t look back." The standing stones loomed ahead, their carvings pulsing with a faint, eerie light. Rory’s lungs burned, her legs screaming. The Heartstone Pendant was a brand against her chest. Isolde reached the stones first, pressing her palm against the nearest one. The carvings flared, and the air between the stones shimmered, warping like heat over pavement. "Now!" Isolde shouted. Rory didn’t hesitate. She lunged through the gap, Nyx at her heels. The world twisted, the grove dissolving into a blur of color and sound. Then— Silence. She hit the ground hard, her knees slamming into damp earth. The air was cooler here, thinner. She sucked in a breath, tasting rain and pine. The Heartstone Pendant had gone cold against her skin. Nyx materialized beside her, their form flickering like a guttering flame. "We’re out." Rory pushed herself up, her hands trembling. Behind them, the grove was gone. In its place stood the familiar outline of Richmond Park, the trees ordinary, the sky a pale, pre-dawn gray. Isolde stepped through the standing stones last, her silver hair dull in the dim light. She didn’t look back. "It let us go," she said, voice hollow. "This time."
total_cost0.012986

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences23
tagDensity0.217
leniency0.435
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1095
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
31.51% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1095
totalAiIsms15
found
0
word"pulsed"
count2
1
word"throb"
count1
2
word"weight"
count1
3
word"velvet"
count1
4
word"pulse"
count1
5
word"searing"
count1
6
word"flickered"
count1
7
word"whisper"
count1
8
word"loomed"
count2
9
word"churning"
count1
10
word"shimmered"
count1
11
word"silence"
count1
12
word"familiar"
count1
highlights
0"pulsed"
1"throb"
2"weight"
3"velvet"
4"pulse"
5"searing"
6"flickered"
7"whisper"
8"loomed"
9"churning"
10"shimmered"
11"silence"
12"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences100
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences100
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences118
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords3
totalWords1086
ratio0.003
matches
0"here"
1"hungry"
2"using"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
63.09% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions52
wordCount978
uniqueNames8
maxNameDensity1.74
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Heartstone6
Pendant6
Isolde10
Rory17
Nyx10
Silence1
Richmond1
Park1
persons
0"Pendant"
1"Isolde"
2"Rory"
3"Nyx"
places
0"Richmond"
1"Park"
globalScore0.631
windowScore0.833
79.58% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences71
glossingSentenceCount2
matches
0"spirals that seemed to move when she wasn’t looking directly at them"
1"as if reaching for the sky"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1086
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences118
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean27.15
std17.09
cv0.629
sampleLengths
054
140
264
358
48
537
624
757
811
948
1012
1149
1216
1331
1418
1540
168
1740
1811
1945
208
2112
2242
2316
246
2547
2611
2725
2814
2933
307
3128
3227
333
3426
351
3635
3713
3832
3929
98.25% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences100
matches
0"was gone"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs183
matches
0"wasn’t looking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences9
totalSentences118
ratio0.076
matches
0"Rory’s boots sank into the mossy ground, each step releasing a faint, earthy scent—rich and green, but undercut with something sharper, metallic."
1"Not sunlight—something else."
2"Isolde plucked a flower from the air—petals the color of twilight, dewed with something that wasn’t water."
3"The moss beneath her feet thickened, soft as velvet, and the air grew heavier, thick with the scent of crushed herbs and something older—burnt sugar and iron."
4"No ripples disturbed it, but the water—if it was water—seemed to breathe, rising and falling in slow, deliberate swells."
5"The pool’s surface rippled again, and this time, something broke through—a hand, pale and slender, fingers splayed as if reaching for the sky."
6"A shadow detached itself from the trees—a figure, tall and gaunt, its edges blurred as if viewed through warped glass."
7"The surface roiled, and for a heartbeat, Rory thought she saw faces—dozens of them, pressing upward, mouths open in silent screams."
8"Then—"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount987
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.02735562310030395
lyAdverbCount4
lyAdverbRatio0.004052684903748734
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences118
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences118
mean9.2
std6.03
cv0.656
sampleLengths
017
122
215
318
415
57
622
719
816
97
1010
1119
123
139
1417
158
168
1719
1810
1917
206
211
229
2312
2414
2522
266
275
2813
2927
308
316
326
333
3415
3512
3619
3713
383
395
406
4112
426
432
4411
457
4623
472
482
4913
45.76% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.288135593220339
totalSentences118
uniqueOpeners34
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences90
matches
0"Just the slow, wet sound"
1"Then the figure stood, turning"
2"Just smooth, featureless skin stretched"
ratio0.033
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences90
matches
0"they murmured, voice barely more"
1"Their fingers passed through the"
2"She held it out to"
3"It dissolved on her tongue,"
4"Her vision swam for a"
5"Her reflection stared back, but"
6"Her eyes were too wide,"
7"She recoiled, but the image"
8"It moved without sound, gliding"
9"Its face was a void."
10"She stumbled, her boots sinking"
11"They bolted, branches whipping at"
12"It was alive."
13"It stretched behind them now,"
14"She lunged through the gap,"
15"She hit the ground hard,"
16"She sucked in a breath,"
17"She didn’t look back."
18"she said, voice hollow"
ratio0.211
37.78% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences90
matches
0"The air hummed with a"
1"Rory’s boots sank into the"
2"The Heartstone Pendant at her"
3"Nyx materialized beside her, their"
4"they murmured, voice barely more"
5"Isolde tilted her head, silver"
6"the seer said, fingers brushing"
7"Rory exhaled, watching her breath"
8"The grove stretched before them,"
9"The light had weight, pressing"
10"Nyx crouched, extending a hand"
11"Their fingers passed through the"
12"Isolde plucked a flower from"
13"She held it out to"
14"Rory hesitated, then pinched a"
15"It dissolved on her tongue,"
16"Her vision swam for a"
17"The standing stones now leaned"
18"Nyx straightened, their violet eyes"
19"A breeze that wasn’t a"
ratio0.844
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences90
matches(empty)
ratio0
6.80% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount8
matches
0"Isolde tilted her head, silver hair spilling over her shoulder as she studied the towering oak standing stones that ringed the grove."
1"The grove stretched before them, a tangle of wildflowers and creeping vines that glowed faintly under the amber sky."
2"Isolde plucked a flower from the air—petals the color of twilight, dewed with something that wasn’t water."
3"A breeze that wasn’t a breeze coiled around Rory’s ankles, tugging her forward."
4"The pool’s surface rippled again, and this time, something broke through—a hand, pale and slender, fingers splayed as if reaching for the sky."
5"The air thickened, pressing in from all sides, and the Heartstone Pendant seared Rory’s skin, its glow bleeding through her shirt."
6"She stumbled, her boots sinking into the moss as if it were quicksand."
7"It stretched behind them now, a black ribbon cutting through the grove, its surface churning with grasping hands."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount3
matches
0"they murmured, voice barely more than a breath"
1"the seer said, fingers brushing the bark of the nearest stone"
2"she said, voice hollow"
63.04% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount2
fancyTags
0"they murmured (murmur)"
1"Isolde shouted (shout)"
dialogueSentences23
tagDensity0.217
leniency0.435
rawRatio0.4
effectiveRatio0.174
77.5268%