Run: 2026-02-19-01KHTRNS1BSCVX9HQ9G1C45SFE

Run Details

Duration:
31.6s
Cost:
$0.015413
Provider:
OpenAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rain slicked the cobblestones under Detective Harlow Quinn’s boots as she tore down Brook Street. Neon from the Raven’s Nest splashed green across her raincoat. She pressed forward, eyes locked on the suspect’s retreating silhouette. Water pooled in the hollows of her worn leather watch, but she ignored the chill. He darted around a stack of wooden crates outside the delivery entrance. Quinn vaulted over one crate, felt the load shift beneath her palm, and stumbled. Cold mud spattered her trousers. She righted herself with military precision, shoulders squared, and resumed the chase without a pause. Streetlights blinked overhead. Cars hissed past in the gutter. No one stopped. No one cared. Quinn’s ribs burned, her lungs contracted with each breath. She welcomed the pain. Three years had taught her to move through it. The suspect rounded a corner and vanished beneath an arch marked “Camden Tunnels.” Quinn skidded to a halt. The brick archway trembled with distant rumble. A half-hidden staircase led down into darkness. “Stop!” she shouted. A voice, muffled and low, laughed from the stairs. Metal clanged against brick as he slipped deeper. Quinn drew her sidearm, thumb brushing the safety, then holstered it. Underground spaces demanded more than bullets. She drew her torch instead, clicking it alive. A narrow beam stabbed into the gloom. Steps led to a vaulted tunnel. Damp walls dripped pale trails where water had carved channels. Fading graffiti told of strangers who’d come before: crooked letters spelling out warnings. Quinn recognized the pattern. The Veil Market—an underground bazaar for witches, vampires, and worse. Her gut tightened. No badge could open these depths. She’d heard tales of bone tokens and shifting stalls. Every vendor demanded its price. She carried no token, only her service revolver and a knuckle scar from her lost partner’s final case. Still, she followed. Lightning flickered far above, but underground darkness swallowed the flash. Wind hissed through vents, carrying voices and the scent of unburnt incense. She descended the last step and emerged into a cavern of shadow. A single lamp, swaying from an iron beam, cast long silhouettes. Stalls lined both sides of a wide platform, shelves stacked with jars of something that pulsed in the lamplight. Glass vials held flickering motes of colour. Leather-bound tomes squatted next to tarnished daggers. A snake coiled around a brass cage. The suspect stood before a stall, back to Quinn. He tapped a bone token on a wooden counter. The vendor—tall, gaunt, eyes like black opals—flipped the token over and slid it back. The suspect strode past, voice low. “Keep the coin. I’ll be back.” He melted into the crowd of figures draped in cloaks and scarves. Quinn ducked behind a stall stacked with salted roots, scanning for movement. Footsteps approached. A woman, hood low over her face, drew near. Three silver rings clinked on her fingers. Want something? Quinn blinked. The torchbeam trembled as she gripped it. “Information,” she said. The woman leaned forward. Her breath smelled of charred marshmallow. “They came through here. Skinny, dark coat. Not from around.” Quinn’s shoulders dropped. “Where?” The woman tapped the counter with a ringed finger. “Stall thirteen. Under the old clock.” Quinn snatched the tip and spun away. She followed the corridor lined with flickering lanterns. Voices surged—bargains in tongues she’d never studied. Glass chimed, footsteps shuffled on grit-strewn boards, something howled in the distance. She reached the old clock: a rusting dial set into the brick wall, hands frozen at 3:17. Beneath it, a timber frame held crates of bone fragments and vials of blood. Stall thirteen. The suspect wasn’t there. She pivoted. Shadows flickered along a side passage. A faint click. The wall shifted, revealing a narrow doorway. Light seeped from inside. She pressed her shoulder against the door and slipped through. The room smelled of damp straw and candle smoke. A wooden table bore scraps of parchment, charcoal sketches of eyes, and a single bone token pinned to a board. The token gleamed under two candles. Someone had torn it from its owner. Quinn lifted it, thumb brushing the notch. Metal groaned behind her. She spun. The suspect stood in the archway, coat collar turned up. His eyes caught the candlelight, glowing a pale amber. He held a revolver. “You shouldn’t,” he said. Quinn gripped the token. “Drop it.” He smiled—too wide, too sharp. Ivory teeth and no warmth between them. “You don’t belong here.” She advanced. The token felt heavy in her hand. “I’m a detective.” He shook his head. “Detectives don’t chase ghosts.” Plaster dust fell from the ceiling. Candle flames flickered. She snatched her torch from the table and clicked it on, the beam slicing across his chest. He froze, then lunged. Her hand shot out. The token slapped the floor. He kicked it away. Quartz shards rained across the boards. She sidestepped, fist swinging. Her knuckles cracked against his jaw. He staggered, sweat and rainwater beading his hair. He shoved her back. Torch clattered against the table, candles guttered and went out. Darkness closed around them. Quinn drew her service revolver. She’d promised DS Morris she’d never let darkness catch her. She aimed for his chest. A soft chuckle drifted through the doorway. More footsteps. Figures gathered—hoods and shadows melding into one. “Friends of yours?” she asked. His breath hitched. He backed away, gaze sweeping the crowd. “My debt ends tonight.” He bolted, weaving past the table. Quinn fired once. The shot rang off the brickwork. He dropped to one knee, then launched into a sprint through the side exit. Quinn followed, boots echoing on flagstones. She crossed a low arch and spilled into a corridor lined with battered suitcases. Each bore a nameplate in fading ink. In the distance, she saw a faint glow—stairway up. She lunged at a trolley piled high with leather trunks and shoved it to the side. The suspect scrambled over, nearly toppling the lids. A trunk split open, spilling clothes and a tarnished pistol. He reached the glow. Quinn sprinted. She caught his coat with one hand and yanked. He slammed into the rail and lost his footing. He tumbled down the stone stairs. His revolver skidded away. Quinn drew her cuffs. At the top, she paused. Rain roared through an iron grate overhead, spilling onto her face. The staircase ended at a locked iron gate. Thick padlock and chain. No key in sight. The suspect pressed himself against the gate, hands extended, eyes wide. “You mad? You’ll die down there.” Quinn crouched beside him, cuff in hand. “Stay calm. I’m taking you in.” Metal creaked. Something shifted behind her. She turned and found herself on a platform above the tunnel mouth. Steel beams arched overhead. Beyond the gate, a ladder led up toward faint light. Above that, a manhole. She glanced back at the suspect. His pulse hammered beneath damp skin. His jaw throbbed where her fist had landed. He reached for his bleeding lip. She could haul him up, drag him through the tunnel, then surface into Camden. But he wouldn’t survive the fall down there. She could leave him. Call for backup. Risk losing him in the labyrinth. Her watch beeped. She flicked its face. No signal. Her phone lay dead in her pocket. No way to shout for help above. Rain hammered the grate again. A rush of wind carried distant city noise—a car horn, muffled laughter, the swell of Thames water against embankments. Her jaw clenched. She stood, leaving the suspect pressed against the gate. Cuffs dangling from her fingers. She stared at the locked chain, then at the manhole above. She could walk away, file a report, come back with warrants. Or she could figure out this token business and chase him into the Stygian tunnels below. Into the Veil Market’s heart. Into the space where Morris had died. She stuffed the cuffs into her pocket. She dropped her hand to the suspect’s shoulder. He blinked at her, hope sparking in his amber eyes. She peered up the ladder. Water dripped from the rungs. Metal smelled of rust and cold. She hooked a fingertip under the gate, nudged it with her boot. The lock rattled. She pivoted. When the bolt popped free, she bent and slipped through the gate before he could protest. She hauled herself onto the ladder. The suspect scrambled after her. She reached the grate, grabbed its edges, and kicked it upward. It gave way with a snap. She hauled it aside and dropped back onto the rain-slick street. Lightning split the sky. She rolled and sprang up, drawing the suspect down with her. He cussed, teeth chattering. She cuffed him then hauled him upright. She paused at the manhole’s mouth, looked down. Darkness beckoned. Her breath caught. She hefted him over her shoulder. Sirens wailed far off. She slung him toward the pavement, pressed his head against the cold brick wall. Her watch read 2:46. She twisted the cuffed hands behind his back and locked them. He sagged, head drooping. She eyed the ladder. Each rung disappeared into the depths. Every inch of it held memory of Morris’s fate. She exhaled. The suspect lifted his head, chin against her knee. “You’re coming with me.” She studied the tunnel mouth. Water cascaded in from the grate above. The bone token lay half-buried in mud. She knelt, scooped it up, examined its rough edges. Then she stood, slung her service revolver, and looked back at the ladder. She hesitated a heartbeat, then dropped the token into her pocket and stepped toward the stairs. Rain washed the city steel, but in the Veil Market, she would find answers.
created_at"2026-02-19T10:56:02.607Z" 2/19/2026, 10:56:02 AM
model"openai/o4-mini-high-2025-04-16"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4086
moderation_latency(null)
generation_time31545
tokens_prompt1140
tokens_completion2916
native_tokens_prompt984
native_tokens_completion3257
native_tokens_completion_images0
native_tokens_reasoning1024
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0154132
router(null)
provider_responses
0
endpoint_id"60020533-2fb2-4aa1-9454-181029fd52de"
id"resp_065484ca967995df016996ec42aad88196bfb991db17d5deda"
is_byokfalse
latency122
model_permaslug"openai/o4-mini-high-2025-04-16"
provider_name"OpenAI"
status200
api_type"completions"
id"gen-1771498562-1vq7dXNVEe4Ev740exav"
upstream_id"resp_065484ca967995df016996ec42aad88196bfb991db17d5deda"
total_cost0.0154132
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences17
tagDensity0.294
leniency0.588
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1618
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.20% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1618
totalAiIsms20
found
0
word"chill"
count1
1
word"trembled"
count2
2
word"gloom"
count1
3
word"depths"
count2
4
word"flickered"
count3
5
word"pulsed"
count1
6
word"scanning"
count1
7
word"footsteps"
count3
8
word"warmth"
count1
9
word"echoing"
count1
10
word"pulse"
count1
11
word"throbbed"
count1
12
word"flicked"
count1
13
word"jaw clenched"
count1
highlights
0"chill"
1"trembled"
2"gloom"
3"depths"
4"flickered"
5"pulsed"
6"scanning"
7"footsteps"
8"warmth"
9"echoing"
10"pulse"
11"throbbed"
12"flicked"
13"jaw clenched"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences210
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount0
narrationSentences210
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences222
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen20
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1605
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount1540
uniqueNames16
maxNameDensity1.23
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn19
Brook1
Street1
Raven1
Nest1
Veil3
Market3
Morris3
Camden1
Thames1
Stygian1
Rain4
Water3
Metal4
persons
0"Harlow"
1"Quinn"
2"Nest"
3"Market"
4"Morris"
5"Rain"
6"Water"
7"Metal"
places
0"Brook"
1"Street"
2"Raven"
3"Veil"
4"Camden"
5"Thames"
globalScore0.883
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences132
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1605
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences222
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs68
mean23.6
std12.76
cv0.54
sampleLengths
050
146
237
332
43
549
643
741
825
963
1032
1112
1224
1318
142
1512
1620
174
1815
1934
2037
2122
2210
2342
2413
2523
264
276
2816
2912
308
3130
3219
3332
3424
3516
365
3714
3829
3936
4034
4138
4232
4317
4413
4536
4626
4735
4823
4924
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences210
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs321
matches(empty)
52.77% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount8
semicolonCount0
flaggedSentences7
totalSentences222
ratio0.032
matches
0"The Veil Market—an underground bazaar for witches, vampires, and worse."
1"The vendor—tall, gaunt, eyes like black opals—flipped the token over and slid it back."
2"Voices surged—bargains in tongues she’d never studied."
3"He smiled—too wide, too sharp."
4"Figures gathered—hoods and shadows melding into one."
5"In the distance, she saw a faint glow—stairway up."
6"A rush of wind carried distant city noise—a car horn, muffled laughter, the swell of Thames water against embankments."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1553
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.0180296200901481
lyAdverbCount2
lyAdverbRatio0.00128783000643915
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences222
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences222
mean7.23
std3.99
cv0.552
sampleLengths
015
110
210
315
412
514
65
715
83
96
103
113
129
134
149
1518
167
177
183
199
208
2111
226
238
247
256
2610
2713
284
2910
303
316
329
335
3418
353
3610
3712
3812
3911
4019
417
427
437
449
459
4614
476
486
4912
49.85% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.32882882882882886
totalSentences222
uniqueOpeners73
17.36% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences192
matches
0"Then she stood, slung her"
ratio0.005
59.58% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount77
totalSentences192
matches
0"She pressed forward, eyes locked"
1"He darted around a stack"
2"She righted herself with military"
3"She welcomed the pain."
4"She drew her torch instead,"
5"Her gut tightened."
6"She’d heard tales of bone"
7"She carried no token, only"
8"She descended the last step"
9"He tapped a bone token"
10"He melted into the crowd"
11"Her breath smelled of charred"
12"She followed the corridor lined"
13"She reached the old clock:"
14"She pressed her shoulder against"
15"His eyes caught the candlelight,"
16"He held a revolver."
17"He smiled—too wide, too sharp."
18"He shook his head."
19"She snatched her torch from"
ratio0.401
38.13% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount162
totalSentences192
matches
0"Rain slicked the cobblestones under"
1"Neon from the Raven’s Nest"
2"She pressed forward, eyes locked"
3"Water pooled in the hollows"
4"He darted around a stack"
5"Quinn vaulted over one crate,"
6"She righted herself with military"
7"Streetlights blinked overhead."
8"Cars hissed past in the"
9"Quinn’s ribs burned, her lungs"
10"She welcomed the pain."
11"The suspect rounded a corner"
12"The brick archway trembled with"
13"A half-hidden staircase led down"
14"A voice, muffled and low,"
15"Metal clanged against brick as"
16"Quinn drew her sidearm, thumb"
17"She drew her torch instead,"
18"A narrow beam stabbed into"
19"Steps led to a vaulted"
ratio0.844
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences192
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences54
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
91.18% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"she shouted (shout)"
dialogueSentences17
tagDensity0.235
leniency0.471
rawRatio0.25
effectiveRatio0.118
84.3464%